# Getting Data into the GeometryModel

The geometry model can contain parts with triangles, lines and points. The model has an effect system which controls how the part are rendered on the screen.

The geometry model has no element handling or result mapping, but supports textures so using a scalar mapper and color legend you can show simple results in the geometry model.

See also

`GeometryModel`

Tutorials

| Geometry: Create a Geometry Model Shows how to create a geometry model with different parts and effects.
| Geometry: Create a Geometry Model with Texture Shows how to create a geometry model using the texture effect to show a scalar result.
| Geometry: Create a Geometry Model with Geometric Primitives Shows how to create a geometry with geometric primitives like spheres, boxes and cylinders.

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