# cee::geo

namespace `geo`

  The Geometry component provides a model that can handle a large number of parts efficiently.

  This model is especially very well suited if the parts provided have equal/shared attributes like color, line width and so on.

  Each Part may be built up from either Points, Indexed Polylines, Indexed Triangles, Triangle Fans or Triangle Strips and with relevant effects/attributes like color, textures, opacity/transparency, size/width, halo/silhouetted edges, lighting etc.

cee::geo::Data cee::geo::DataGenerator cee::geo::DataIndexedPolylines cee::geo::DataIndexedTriangles cee::geo::DataPoints cee::geo::DataTriangleFan cee::geo::DataTriangleStrip cee::geo::Effect cee::geo::EffectColor cee::geo::EffectEyeLift cee::geo::EffectFrontAndBackColor cee::geo::EffectFrontAndBackOpacity cee::geo::EffectHalo cee::geo::EffectLighting | cee::geo::EffectLineWidth cee::geo::EffectOpacity cee::geo::EffectPointSize cee::geo::EffectPolygonOffset cee::geo::EffectTexture cee::geo::GeometryComponent cee::geo::GeometryModel cee::geo::HitItem cee::geo::Part cee::geo::PartCollection cee::geo::PartHitItems cee::geo::PartSettings cee::geo::TextureCoordinates

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