# cee::vis::OpenGLContextGroup

class `OpenGLContextGroup` : public RefCountedObject

  A context group associates OpenGLContext instances that share OpenGL resources such as shader objects, textures and buffer objects.

  Contexts added to the group must be compatible from OpenGL’s perspective - that is they must use identical (pixel) formats.

  Public Functions

  size_t `contextCount`() const

    Returns the number of OpenGL contexts in the Context Group.

  OpenGLInfo `info`() const

    Returns OpenGL renderer and version information for this context group.

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