# Topics

This page contains a list of common topics related to HOOPS Envision for Desktop. Follow the links to get a detailed description of the given topic.

General concepts

- License System
- Main Concepts
- Model
- Logging
- Smart Pointers
- Debug vs. Release
- C# Users: Features and Differences
- Python Users: HOOPS Envision for Python

UI Toolkit integration

- HOOPS Envision for Desktop with Qt
- HOOPS Envision for Desktop with wxWidgets
- HOOPS Envision for Desktop with Windows Forms
- HOOPS Envision for Desktop with WPF
- HOOPS Envision for Desktop with MFC
- HOOPS Envision for Desktop with Win32

Visualization Component

- View Overview
- Navigation and Input Handlers
- Using the Navigation Cube

Export Component

- Ceetron Cloud: Add a Send-To-Cloud Button to Your App
- Share Everywhere with VTFx Files and Envision Viewers
- Envision VTFx File Format

UnstructGrid Component

- Getting Data into UnstructGridModel
- Efficient Representation of Your Data
- UnstructGrid: Create a Custom DataReader to Add Support for Your File Format
- Animation
- Cutting Planes
- Isosurfaces
- Particle Traces
- Scalar Results
- Vector Results

Particle Component

- Particle Component

Geometry Component

- Getting Data into the GeometryModel

ImportCae Component

- Use the Import CAE Component

Report Component

- Create Interactive Reports Directly from Your Application
- Creating a Report Template
- Tag Behavior and Syntax
- Snapshots
- Field Values

Plot2d Component

- 2D Plotting

Conversation saved
HOOPSY BETA

### Hello! I'm HOOPSY

Your multilingual generative AI assistant for documentation. Ask me anything about HOOPS Envision for Desktop in your own language, or choose a sample question below to start a conversation:

What is HOOPS Envision for Desktop?
What are the latest release notes for HOOPS Envision for Desktop?
How do I start evaluating HOOPS Envision for Desktop?
How do I write my first sample application?
How can I get assistance?

HOOPSY may store conversations according to OpenAI's policy. Responses may not always be accurate.

HOOPSY is thinking...