# cee::ug::SectionInfo

class `SectionInfo`

  Simple class containing metadata info for a section.

  A state group info contains:

  - Section id
  - Section name

  Public Functions

  `SectionInfo`()

    Constructs an empty object.

    Default id is -1 (invalid)

  `SectionInfo`(int id, const Str &name, int categoryId)

    Constructs a new object with the given section id and name.

  `SectionInfo`(const SectionInfo &other)

    Constructs a new SectionInfo that is a copy of other.

  SectionInfo &`operator=`(const SectionInfo &rhs)

    Assigns rhs to this section info and returns a reference to this section info.

  bool `operator==`(const SectionInfo &rhs) const

    Returns true if this object is equal to rhs.

  bool `operator!=`(const SectionInfo &rhs) const

    Returns true if this object is not equal to rhs.

  int `id`() const

    Returns the section id.

    Returns -1 if this section info object is invalid.

  Str `name`() const

    Returns the section name.

  int `categoryId`() const

    Returns the section category id.

    Returns -1 if this section info object is invalid.

Conversation saved
HOOPSY BETA

### Hello! I'm HOOPSY

Your multilingual generative AI assistant for documentation. Ask me anything about HOOPS Envision for Desktop in your own language, or choose a sample question below to start a conversation:

What is HOOPS Envision for Desktop?
What are the latest release notes for HOOPS Envision for Desktop?
How do I start evaluating HOOPS Envision for Desktop?
How do I write my first sample application?
How can I get assistance?

HOOPSY may store conversations according to OpenAI's policy. Responses may not always be accurate.

HOOPSY is thinking...