# UnstructGridModelOptions

class `cee.usg.``UnstructGridModelOptions`()

  Options for the UnstructGridModel

Properties

- `vizStateStrategy`

## Properties

`UnstructGridModelOptions.``vizStateStrategy`

  Type: | VizStateStrategy

  Strategy to use for multiple states (animation) in UnstructGridModel.

  This setting controls how much memory (both Javascript and GPU) is kept between states. Use this setting to balance between rendering performance and resource usage.

  Default is VIZ_STATES_SINGLE (most conservative on memory usage).

  See `VizStateStrategy` for more information.

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