# TextureWrapMode

Specifies what should happen to texture coordinates that are outside the 0 to 1 range

Enumeration Members

- CLAMP_TO_EDGE
- REPEAT

## Enumeration Members

### CLAMP_TO_EDGE

The texture coordinates will be clamped into the range 0 to 1

### REPEAT

The integer part of the coordinate will be ignored and a repeating pattern is formed.

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