# PartDisplacements

class `cee.usg.``PartDisplacements`()

  Displacement result for one part.

  The values stored are displacements or offsets to the geometry part nodes.

  The PartDisplacements class is immutable.

Constructors

- `constructor`

Accessors

- `displacementArray`

## Constructors

`PartDisplacements.``constructor`(displacementsArr)

  Arguments: | displacementsArr (`ArrayLike`) – None

  Create a displacement result for one part/mesh

  The array must contain x,y,z values for each node in the mesh, and have the length of 3*mesh.nodeCount

  Note that the displacementsArr should contain displacements relative to the mesh node, and not new node coordinates.

  Return type: | PartDisplacements

## Accessors

`PartDisplacements.``displacementArray`()

  The readonly array containing the displacements defined in this object

  Return type: | ArrayLike <number>

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