# TextureOptions

class `cee.``TextureOptions`()

  Options for a `Texture` object.

Constructors

- `constructor`

Properties

- `generateMipmaps`
- `magFilter`
- `minFilter`
- `wrapMode`

## Constructors

`TextureOptions.``constructor`()

  Return type: | TextureOptions

## Properties

`TextureOptions.``generateMipmaps`

  Type: | boolean optional

  If true, mip maps will be generated for the texture (default true). Mip maps will give a better visual appearance when the texture is smaller in screen pixels than the texture image.

`TextureOptions.``magFilter`

  Type: | TextureMagFilter optional

  Specifies the magnification filtering used when doing the texture mapping.

`TextureOptions.``minFilter`

  Type: | TextureMinFilter optional

  Specifies the minifying filtering used when doing the texture mapping.

`TextureOptions.``wrapMode`

  Type: | TextureWrapMode optional

  Specifies what should happen to texture coordinates that are outside the 0 to 1 range

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