PartVectors

class cee.usg.PartVectors()

Vector result for one part.

The vector result is a 3d result (x,y,z) for each result position in part. Per node, per element and per element node mapping is supported.

The PartVectors class is immutable.

Index

Constructors

Accessors

Methods

Constructors

cee.usg.PartVectors.constructor()
PartVectors(resultMapping: ResultMapping, vectorsArr: ArrayLike): PartVectors

Create a vector result for one part/mesh

The array must contain x,y,z values for each result.

Parameters

resultMapping: ResultMapping

vectorsArr: ArrayLike

Returns: PartVectors

Accessors

cee.usg.PartVectors.resultMapping()
get resultMapping(): ResultMapping

The result mapping of this vector result

Returns: ResultMapping

cee.usg.PartVectors.vectorArray()
get vectorArray(): ArrayLike

The readonly array containing the vector result defined in this object

Returns: ArrayLike

Methods

cee.usg.PartVectors.getVectorLengthRange()
getVectorLengthRange(): Range

The range (min/max) of the vector lengths in this result

Returns: Range