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REFERENCE MANUAL

Modules
Textures

Modules

 Texture Definition
 Defines a single texture set of parameters, which can be used in a Texture Application.
 
 Texture Application
 Defines a complete texture pipe to apply.
 

Detailed Description

Note
Please refer to classical graphical definitions when needed (OpenGL, DirectX, ...). Notions are quite similar to the ones used inside common scene graphs. This is true for lights, textures, line styles, patterns, cameras.