TextureApplicationData structure. More...
Data Fields | |
A3DUns16 | m_usStructSize |
A3DUns32 | m_uiMaterialIndex |
A3DUns32 | m_uiTextureDefinitionIndex |
A3DInt32 | m_iUVCoordinatesIndex |
A3DUns32 | m_uiNextTextureApplicationIndex |
TextureApplicationData structure.
The UV Coordinates Index defines which UV coordinates to consider in an A3DTess3DData structure. The material index should correspond to a material stored in global data. This material defines the basic material parameters of the texture. The texture definition index must correspond to a texture definition stored in global data.
A3DUns16 A3DGraphTextureApplicationData::m_usStructSize |
Reserved; should be initialized by A3D_INITIALIZE_DATA.
A3DUns32 A3DGraphTextureApplicationData::m_uiMaterialIndex |
Associated A3DGraphMaterialData in global data (A3DGlobalData) materials.
A3DUns32 A3DGraphTextureApplicationData::m_uiTextureDefinitionIndex |
Texture definition index (Texture Definition).
A3DInt32 A3DGraphTextureApplicationData::m_iUVCoordinatesIndex |
The set of UV coordinates to consider on the A3DTess3DData.
A3DUns32 A3DGraphTextureApplicationData::m_uiNextTextureApplicationIndex |
Index in global data materials of the optional next texture unit. A3D_DEFAULT_MATERIAL_INDEX = no other texture.