Modules

Creates and accesses scene display attributes (such as camera and lighting) and common graphic attributes (such as textures, patterns and RGB colors) More...

Modules

 Graphics
 
 Camera
 
 Light
 Creates and accesses light sources.
 
 SceneDisplayParameters
 

Detailed Description

Creates and accesses scene display attributes (such as camera and lighting) and common graphic attributes (such as textures, patterns and RGB colors)

Note
The conventions described here are similar to the common scene graphics conventions described for other 3D standards such as OpenGL and DirectX. This is true for lights, textures, linestyles, patterns, cameras.