A structure to store material, visibility, suppressed, etc... informations, to put on other product occurence. Used for Assemblies / Views that modify those informations. It will be applied during shattered post-treatment. More...
Data Fields | |
A3DUns32 | m_uiPathInAssemblyTreeSize |
A3DUTF8Char ** | m_ppPathInAssemblyTree |
A3DMiscCartesianTransformationData * | m_pTransform |
A structure to store material, visibility, suppressed, etc... informations, to put on other product occurence. Used for Assemblies / Views that modify those informations. It will be applied during shattered post-treatment.
A3DUns32 A3DMaterialAndVisualisationInfos::m_uiPathInAssemblyTreeSize |
Size of next array.
A3DUTF8Char** A3DMaterialAndVisualisationInfos::m_ppPathInAssemblyTree |
path in the assembly tree of Product Occurence to modify
A3DMiscCartesianTransformationData* A3DMaterialAndVisualisationInfos::m_pTransform |
Pointer to an A3DMiscCartesianTransformation entity. May be NULL.