Global data structure. More...
Global data structure.
This structure holds the sizes of stored graphical parameters for the current A3DAsmModelFile entity. Graphical parameters are stored as arrays of following data:
A3DGlobalGetGraphXXXPatternData
, where XXX
is replaced with type of pattern. A3DGlobalInsertGraphXXXPattern
.A3DGlobalGetGraphXXXData
and A3DGlobalInsertGraphXXX
are used with indexes instead of pointers. A3DGlobalGetXXXData
function with default index to free the data structure. A3DUns16 A3DGlobalData::m_usStructSize |
Reserved; must be initialized with A3D_INITIALIZE_DATA.
A3DUns32 A3DGlobalData::m_uiColorsSize |
Number of RGB colors.
A3DUns32 A3DGlobalData::m_uiPicturesSize |
Number of Pictures.
A3DUns32 A3DGlobalData::m_uiTextureDefinitionsSize |
Number of Texture definitions.
A3DUns32 A3DGlobalData::m_uiMaterialsSize |
Number of Materials.
A3DUns32 A3DGlobalData::m_uiLinePatternsSize |
Number of LinePatterns.
A3DUns32 A3DGlobalData::m_uiStylesSize |
Number of Styles.
A3DUns32 A3DGlobalData::m_uiFillPatternsSize |
Number of FillPatterns.