Defines a single texture set of parameters, which can be used in a Texture Application. More...
Modules | |
Texture Transformation | |
Texture Mapping Operator | |
Texture Mapping Type | |
Texture Function | |
Texture Mapping Attribute | |
Defines texture-mapping methods. | |
Texture Applying Mode | |
Defines special modes for applying textures. | |
Texture Blend Parameter | |
Texture Mapping Attribute Components | |
Texture Alpha Test | |
Texture Wrapping Mode | |
Data Structures | |
struct | A3DGraphTextureDefinitionData |
TextureDefinitionData structure. | |
Functions | |
A3DStatus | A3DGlobalGetGraphTextureDefinitionData (const A3DUns32 uiIndexTextureDefinition, A3DGraphTextureDefinitionData *pData) |
Populates the A3DGraphTextureDefinitionData structure. More... | |
A3DStatus | A3DGlobalInsertGraphTextureDefinition (const A3DGraphTextureDefinitionData *pData, A3DUns32 *puiIndexTextureDefinition) |
Creates a Texture Definition from an A3DGraphTextureDefinitionData structure in global data. More... | |
Defines a single texture set of parameters, which can be used in a Texture Application.
The Texture definitions are stored in the global data.