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A3DStatus | A3DGlobalFontKeyGet (const A3DFontKeyData *pFontKeyData, A3DFontData *pFontData) |
| Retrieves font information (A3DFontData) from the A3DFontKeyData structure. This function is useful when reading markup tessellation. More...
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A3DStatus | A3DGlobalFontTextBoxGet (const A3DFontKeyData *psFontKeyData, A3DUTF8Char *pcText, A3DDouble &dLength, A3DDouble &dHeight) |
| Gets text bounding box according to the font. More...
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A3DStatus | A3DGlobalFontTextBoxAndScaleGet (const A3DFontKeyData *psFontKeyData, A3DUTF8Char *pcText, A3DDouble &dLength, A3DDouble &dHeight, A3DDouble &dScale) |
| Gets text bounding box and scale according to the font. More...
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A3DStatus | A3DGlobalFontKeyCreate (const A3DFontData *pFontData, A3DFontKeyData *pFontKeyData) |
| Creates the A3DFontKeyData structure from the A3DFontData structure. More...
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A3DStatus | A3DGlobalFontTextTessellationGet (const A3DFontKeyData *psFontKeyData, const A3DUTF8Char *pcOneChar, A3DRiSet **ppset, A3DDouble &dCharWidth) |
| Gets text tessellation as wireframe. More...
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When creating a markup tessellation that uses specific fonts, store fonts with font keys (A3DFontKeyData) by invoking the A3DGlobalFontKeyCreate function.
When parsing a markup tessellation that uses specific fonts, use the A3DGlobalFontKeyGet function to obtain fonts information from font keys (A3DFontKeyData).
- See also
- Tessellation for Markups
Font key CharSet.
- Version
- 2.0