Overview

Programming Guide

API Reference

Cartesian Transformation Types

Bitmasks that can be ANDed together to specify the transformation behavior. More...

Bitmasks that can be ANDed together to specify the transformation behavior.

Version
2.0

The bitmasks specify the transformations specified by an A3DMiscCartesianTransformation. To specify multiple transformation behaviors, AND together the bitmasks for each transformation type.

Note
Specifying the kA3DTransformationIdentity flag precludes any other types of transformations. That is, if you create a transformation value that ANDs kA3DTransformationIdentity and kA3DTransformationRotate, only the identity transformation is applied.