Entity Access and Creation
Collection of modules that create and access PRC entities. More...
Modules | |
Drawing Module | |
Creates and accesses entities that represent drawing This module describes the functions and structures that allow you to create and parse Drawings. | |
Geometry Module | |
Creates and access entities that represent curves and surfaces. | |
Global Data Module | |
Accesses global definitions used by all PRC entities. | |
Graphics Module | |
Creates and accesses scene display attributes (such as camera and lighting) and common graphic attributes (such as textures, patterns and RGB colors) | |
Markup Module | |
Mathematical Module | |
Miscellaneous Module | |
Tools and common structures. | |
Read-Write Module | |
Methods and structures dedicated to reading and writing capabilities. | |
Representation Items Module | |
Root Entities Module | |
Creates and accesses root entities that can be associated with any PRC entity or with any graphics PRC entity. | |
Structure Module | |
Creates and accesses structural PRC entities. | |
Tessellation Module | |
Creates and accesses tessellation entities. | |
Topology Module | |
Detailed Description
Collection of modules that create and access PRC entities.
This module contains the functions and structures for parsing and creating PRC entities. It includes modules for specific 3D entities (Structure Module, Topology Module, and Graphics Module) and for helper PRC entities. Modules that describe such helper PRC entities include Root Entities Module (provides names and modeller data for PRC entities) and Global Data Module (describes an indexed repository of color and layer settings).