Modules | |
Texture Definition | |
Defines a single texture set of parameters, which can be used in a Texture Application. | |
Texture Application | |
Defines a complete set of textures to apply. | |
Detailed Description
- Note
- Please refer to classical graphical definitions when needed (OpenGL, DirectX, ...). Notions are quite similar to the ones used inside common scene graphs. This is true for lights, textures, line styles, patterns, cameras.