Texture Mapping Attribute Components
Macros | |
#define | kA3DTextureMappingComponentsAlpha 0x0008 |
#define | kA3DTextureMappingComponentsBlue 0x0004 |
#define | kA3DTextureMappingComponentsGreen 0x0002 |
#define | kA3DTextureMappingComponentsRed 0x0001 |
Defines which component(s) must be used to map a texture. More... | |
#define | kA3DTextureMappingComponentsRgb 0x0007 |
#define | kA3DTextureMappingComponentsRgba 0x000f |
Detailed Description
Macro Definition Documentation
#define kA3DTextureMappingComponentsAlpha 0x0008 |
#define kA3DTextureMappingComponentsBlue 0x0004 |
#define kA3DTextureMappingComponentsGreen 0x0002 |
#define kA3DTextureMappingComponentsRed 0x0001 |
Defines which component(s) must be used to map a texture.
- Version
- 2.0
#define kA3DTextureMappingComponentsRgb 0x0007 |
#define kA3DTextureMappingComponentsRgba 0x000f |