Creates and accesses a directional light attributes. More...
Data Structures | |
struct | A3DGraphDirectionalLightData |
Light Structure. Directional light. More... | |
Functions | |
A3DStatus | A3DGraphDirectionalLightCreate (const A3DGraphDirectionalLightData *pData, A3DGraphDirectionalLight **ppLight) |
Creates a A3DGraphDirectionalLight from A3DGraphDirectionalLightData structure. More... | |
A3DStatus | A3DGraphDirectionalLightGet (const A3DGraphDirectionalLight *pLight, A3DGraphDirectionalLightData *pData) |
Populates the A3DGraphDirectionalLightData structure. More... | |
Detailed Description
Creates and accesses a directional light attributes.
This module explains how to create and access a PRC entity that specifies a directional light source. A directional light (specular light) emanates from a particular direction and bounces off the surface in a preferred direction. Specular light gives a surface a shiny appearance.
Entity type is kA3DTypeGraphDirectionalLight.
Function Documentation
A3DStatus A3DGraphDirectionalLightCreate | ( | const A3DGraphDirectionalLightData * | pData, |
A3DGraphDirectionalLight ** | ppLight | ||
) |
Creates a A3DGraphDirectionalLight from A3DGraphDirectionalLightData structure.
- Version
- 2.0
A3DStatus A3DGraphDirectionalLightGet | ( | const A3DGraphDirectionalLight * | pLight, |
A3DGraphDirectionalLightData * | pData | ||
) |
Populates the A3DGraphDirectionalLightData structure.
- Version
- 2.0