Texture Definition
Defines a single texture set of parameters, which can be used in a Texture Application. More...
Data Structures | |
struct | A3DGraphTextureDefinitionData |
TextureDefinitionData structure. More... | |
Modules | |
Texture Mapping Operator | |
A3DSDKTexture. | |
Texture Mapping Type | |
Texture Function | |
Texture Mapping Attribute | |
Defines texture-mapping methods. | |
Texture Applying Mode | |
Defines special modes for applying textures. | |
Texture Blend Parameter | |
Texture Mapping Attribute Components | |
Texture Alpha Test | |
Texture Wrapping Mode | |
Texture Transformation | |
Functions | |
A3DStatus | A3DGlobalGetGraphTextureDefinitionData (const A3DUns32 uiIndexTextureDefinition, A3DGraphTextureDefinitionData *pData) |
Populates the A3DGraphTextureDefinitionData structure. More... | |
A3DStatus | A3DGlobalInsertGraphTextureDefinition (const A3DGraphTextureDefinitionData *pData, A3DUns32 *puiIndexTextureDefinition) |
Creates a Texture Definition from an A3DGraphTextureDefinitionData structure in global data. More... | |
Detailed Description
Defines a single texture set of parameters, which can be used in a Texture Application.
The Texture definitions are stored in the global data.
- See also
- Global Data Module.
Function Documentation
A3DStatus A3DGlobalGetGraphTextureDefinitionData | ( | const A3DUns32 | uiIndexTextureDefinition, |
A3DGraphTextureDefinitionData * | pData | ||
) |
Populates the A3DGraphTextureDefinitionData structure.
- Version
- 2.0
A3DStatus A3DGlobalInsertGraphTextureDefinition | ( | const A3DGraphTextureDefinitionData * | pData, |
A3DUns32 * | puiIndexTextureDefinition | ||
) |
Creates a Texture Definition from an A3DGraphTextureDefinitionData structure in global data.
- Version
- 2.0