Texture Application
Defines a complete set of textures to apply. More...
Data Structures | |
struct | A3DGraphTextureApplicationData |
TextureApplicationData structure. More... | |
Functions | |
A3DStatus | A3DGlobalGetGraphTextureApplicationData (const A3DUns32 uiIndexTextureApplication, A3DGraphTextureApplicationData *pData) |
Populates the A3DGraphTextureApplicationData structure. More... | |
A3DStatus | A3DGlobalInsertGraphTextureApplication (const A3DGraphTextureApplicationData *pData, A3DUns32 *puiIndexTextureApplication) |
Creates a Texture Application from an A3DGraphTextureApplicationData structure in global data. More... | |
Detailed Description
Defines a complete set of textures to apply.
The texture applications are managed as materials in the global data.
- See also
- Global Data Module, Texture Definition
Function Documentation
A3DStatus A3DGlobalGetGraphTextureApplicationData | ( | const A3DUns32 | uiIndexTextureApplication, |
A3DGraphTextureApplicationData * | pData | ||
) |
Populates the A3DGraphTextureApplicationData structure.
- Version
- 2.0
A3DStatus A3DGlobalInsertGraphTextureApplication | ( | const A3DGraphTextureApplicationData * | pData, |
A3DUns32 * | puiIndexTextureApplication | ||
) |
Creates a Texture Application from an A3DGraphTextureApplicationData structure in global data.
- Version
- 2.0