Overview
Programming Guide
1 Introduction
2 Basic Operations
3 Entities
- 3.0 Product Occurrences
- 3.1 Part Definitions
- 3.2 Prototypes
- 3.3 Externals
- 3.4 Display Parameters
- 3.5 Filters and Layers
- 3.6 Configurations
- 3.7 Persistent IDs
4 Geometry
- 4.0 Reading Model Geometry
- 4.1 Getting Tessellation
- 4.2 Getting B-rep Data
- 4.3 Tessellation Example
- 4.4 Approximating Analytics
5 Entity Attributes
6 Markup and Views
7 Advanced Functions
- 7.1 Computing Lengths
- 7.2 Getting Physical Properties
- 7.3 Model Compare
- 7.4 Model Sewing
- 7.5 Computing Sections
- 7.6 Model to Point Cloud Comparison
- 7.7 Shattered Loading
- 7.8 Collision Detection
- 7.9 Rigid Links
8 HOOPS Exchange for Parasolid Developers
9 Feature Trees
API Reference
HOOPS Exchange 2019 U1 www.techsoft3d.com developer.techsoft3d.com