Texture Applying Mode
Defines special modes for applying textures. More...
Macros | |
#define | kA3DTextureApplyingModeAlphaTest 0x0002 |
#define | kA3DTextureApplyingModeLighting 0x0001 |
#define | kA3DTextureApplyingModeNone 0x0000 |
#define | kA3DTextureApplyingModeVertexColor 0x0004 |
Detailed Description
Defines special modes for applying textures.
- Version
- 2.0
The values here define special modes for applying a texture.
Macro Definition Documentation
◆ kA3DTextureApplyingModeNone
#define kA3DTextureApplyingModeNone 0x0000 |
All states are disabled.
◆ kA3DTextureApplyingModeLighting
#define kA3DTextureApplyingModeLighting 0x0001 |
Lighting Enabled.
◆ kA3DTextureApplyingModeAlphaTest
#define kA3DTextureApplyingModeAlphaTest 0x0002 |
Alpha Test Enabled.
◆ kA3DTextureApplyingModeVertexColor
#define kA3DTextureApplyingModeVertexColor 0x0004 |
Use Vertex Color (combine a texture with one-color-per-vertex mode).