A3DRWParamsExportGltfData Struct Reference
A structure that specifies parameters used to write the model file to GLTF/GLB format. More...
Data Fields | |
A3DBool | m_bAscii |
A3DUTF8Char * | m_pcTextureFolder |
Detailed Description
A structure that specifies parameters used to write the model file to GLTF/GLB format.
- Version
- 12.0
Field Documentation
◆ m_bAscii
A3DBool A3DRWParamsExportGltfData::m_bAscii |
Control if the GTLF/GLB is in Ascii or Binary format. Binary format will have embedded textures.
◆ m_pcTextureFolder
A3DUTF8Char* A3DRWParamsExportGltfData::m_pcTextureFolder |
Optional folder where texture will be exported (if any). If NULL, then texture are written in the same directory as the .gltf/.glb. Symbol @ is expanded as Filename of current file (without extension).