- Version
- 4.0
A markup GDT is composed of appended texts and an array of tolerances. Tolerances that can be of two types :
- features control frame tolerance (ref A3DMDFeatureControlFrameData).
- Tolerances Sizes (ref A3DMDToleranceSizeData). which allow to define all the dimension of an element. For example for a hole we can have a tolerance size that will contain the value of the diameter, the value of the depth and the angle defining the V shape at the bottom of the hole.
◆ A3DMarkupGDTGet()
Populates the A3DMarkupGDTData structure.
- Version
- 4.0
- Returns
- A3D_SUCCESS in case of success or an error code
- Return values
-
A3D_INITIALIZE_NOT_CALLED | |
A3D_INVALID_DATA_STRUCT_SIZE | |
A3D_INVALID_DATA_STRUCT_NULL | |
A3D_INVALID_ENTITY_NULL | |
A3D_INVALID_ENTITY_TYPE | |
A3D_SUCCESS | |