.. _group__a3d__texture__mapping__attributes__components:

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Texture Mapping Attribute Components
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Index
=====

.. rubric:: Preprocessor Definitions


.. rst-class:: api-xref-list


* :c:macro:`~kA3DTextureMappingComponentsRed`
* :c:macro:`~kA3DTextureMappingComponentsGreen`
* :c:macro:`~kA3DTextureMappingComponentsBlue`
* :c:macro:`~kA3DTextureMappingComponentsRgb`
* :c:macro:`~kA3DTextureMappingComponentsAlpha`
* :c:macro:`~kA3DTextureMappingComponentsRgba`


.. rst-class:: kind-group kind-preprocessor-definition

.. rubric:: Preprocessor Definitions
   :class: kind-group-title


.. c:macro:: kA3DTextureMappingComponentsRed

      Defines which component(s) must be used to map a texture These values can be bitwise combined to select several components at once. 
      
      
         2.0 Red component. 
      
      



.. c:macro:: kA3DTextureMappingComponentsGreen

      Green component. 
      



.. c:macro:: kA3DTextureMappingComponentsBlue

      Blue component. 
      



.. c:macro:: kA3DTextureMappingComponentsRgb

      Full Red-Green-Blue components. 
      



.. c:macro:: kA3DTextureMappingComponentsAlpha

      Alpha component. 
      



.. c:macro:: kA3DTextureMappingComponentsRgba

      Full Red-Green-Blue-Alpha components. 
      




