
#######################
A3DETextureWrappingMode
#######################

.. c:enum:: A3DETextureWrappingMode

   Defines repeating and clamping texture modes.
   
   
      2.0
   
   
   
   Index
   =====
   
   .. rubric:: Enumerators
   
   
   .. rst-class:: api-xref-list
   
   
   * :c:enumerator:`~kA3DTextureWrappingModeUnknown`
   * :c:enumerator:`~kA3DTextureWrappingModeRepeat`
   * :c:enumerator:`~kA3DTextureWrappingModeClampToBorder`
   * :c:enumerator:`~kA3DTextureWrappingModeClamp`
   * :c:enumerator:`~kA3DTextureWrappingModeClampToEdge`
   * :c:enumerator:`~kA3DTextureWrappingModeMirroredRepeat`
   
   



.. rst-class:: kind-group kind-enumerator

.. rubric:: Enumerators
   :class: kind-group-title


.. c:enumerator:: kA3DTextureWrappingModeUnknown

      .. rst-class:: sig-pretty-signature
      
         | **kA3DTextureWrappingModeUnknown**
      
      Let the application choose.
      



.. c:enumerator:: kA3DTextureWrappingModeRepeat

      .. rst-class:: sig-pretty-signature
      
         | **kA3DTextureWrappingModeRepeat**
      
      Display repeated texture on the surface.
      



.. c:enumerator:: kA3DTextureWrappingModeClampToBorder

      .. rst-class:: sig-pretty-signature
      
         | **kA3DTextureWrappingModeClampToBorder**
      
      Clamp texture to border.
      
      Display surface color over texture limits.
      



.. c:enumerator:: kA3DTextureWrappingModeClamp

      .. rst-class:: sig-pretty-signature
      
         | **kA3DTextureWrappingModeClamp**
      
      Unused.
      
      Reserved for future use.
      



.. c:enumerator:: kA3DTextureWrappingModeClampToEdge

      .. rst-class:: sig-pretty-signature
      
         | **kA3DTextureWrappingModeClampToEdge**
      
      Unused.
      
      Reserved for future use.
      



.. c:enumerator:: kA3DTextureWrappingModeMirroredRepeat

      .. rst-class:: sig-pretty-signature
      
         | **kA3DTextureWrappingModeMirroredRepeat**
      
      Unused.
      
      Reserved for future use.
      




