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A3DEFRMEnumValue_RevolveAngleType
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.. c:enum:: A3DEFRMEnumValue_RevolveAngleType

   Enumerate the possible types of revolve angle typesThis can be used to specify Angle for a Feature Revolution.
   
   Example of usage for a Feature Revolution:
   
   
      11
   
   
   
   Index
   =====
   
   .. rubric:: Enumerators
   
   
   .. rst-class:: api-xref-list
   
   
   * :c:enumerator:`~kA3DFRMEnumValue_RevolveAngleType_None`
   * :c:enumerator:`~kA3DFRMEnumValue_RevolveAngleType_Variable`
   * :c:enumerator:`~kA3DFRMEnumValue_RevolveAngleType_Variable_Symmetric`
   * :c:enumerator:`~kA3DFRMEnumValue_RevolveAngleType_Reference`
   * :c:enumerator:`~kA3DFRMEnumValue_RevolveAngleType_Next`
   
   



.. rst-class:: kind-group kind-enumerator

.. rubric:: Enumerators
   :class: kind-group-title


.. c:enumerator:: kA3DFRMEnumValue_RevolveAngleType_None

      .. rst-class:: sig-pretty-signature
      
         | **kA3DFRMEnumValue_RevolveAngleType_None** = ``0``
      
      Invalid Revolve Angle Type.
      



.. c:enumerator:: kA3DFRMEnumValue_RevolveAngleType_Variable

      .. rst-class:: sig-pretty-signature
      
         | **kA3DFRMEnumValue_RevolveAngleType_Variable**
      
      Revolve angle is define with an Angle Value.
      



.. c:enumerator:: kA3DFRMEnumValue_RevolveAngleType_Variable_Symmetric

      .. rst-class:: sig-pretty-signature
      
         | **kA3DFRMEnumValue_RevolveAngleType_Variable_Symmetric**
      
      Revolve angle is define with an Angle Value, that should be apply symmetrically on both directions.
      



.. c:enumerator:: kA3DFRMEnumValue_RevolveAngleType_Reference

      .. rst-class:: sig-pretty-signature
      
         | **kA3DFRMEnumValue_RevolveAngleType_Reference**
      
      Depth is define up to the specified reference.
      



.. c:enumerator:: kA3DFRMEnumValue_RevolveAngleType_Next

      .. rst-class:: sig-pretty-signature
      
         | **kA3DFRMEnumValue_RevolveAngleType_Next**
      
      Depth is define up to the next surface encountered.
      




