# A3DTreeNodeGetNetVisibility

A3DStatus `A3DTreeNodeGetNetVisibility`(const A3DTreeNode *pNode, A3DBool *pIsVisible)
  `A3DStatus` A3DTreeNodeGetNetVisibility(const `A3DTreeNode`* pNode, `A3DBool`* pIsVisible)

  Get the net visibility of the given node.

  Parameters

  > pNode: The tree node

  > pIsVisible: The net visibility of the node.

  Returns

  > `A3D_SUCCESS`on success, or an error code on failure

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