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A3DMarkupPositionIsScreenLocation
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.. c:function:: A3DStatus A3DMarkupPositionIsScreenLocation(const A3DMarkupDefinition *pMarkupDefinition, A3DBool *pIsScreenLocation, A3DMDPosition2DData *pPosition, A3DVector2dData *pOffsetAnchorPoint)

   .. rst-class:: sig-pretty-signature
   
      | :c:enum:`~A3DStatus` A3DMarkupPositionIsScreenLocation(*const* :c:type:`~A3DMarkupDefinition`\ \* **pMarkupDefinition**\ , :c:type:`~A3DBool`\ \* **pIsScreenLocation**\ , :c:struct:`~A3DMDPosition2DData`\ \* **pPosition**\ , :c:struct:`~A3DVector2dData`\ \* **pOffsetAnchorPoint**\ )
   
   Test if the position of the markup is a screen position, and return the position and the offset of the anchor point.
   
   **Parameters**
   
   
      **pMarkupDefinition**\ : is the markup.
   
      **pIsScreenLocation**\ : true if the position of the markup is a screen position.
   
      **pPosition**\ : is the 2D position of the markup.
   
      **pOffsetAnchorPoint**\ : is the offset of position of the markup.
   
   
   **Returns**
   
   
      ``A3D_SUCCESS``\ on success, or an error code on failure
   
   




