# A3DDrawingBlockPushMiscCascadedAttributes

A3DStatus `A3DDrawingBlockPushMiscCascadedAttributes`(A3DMiscCascadedAttributes *pAttr, const A3DDrawingBlock *pBlock, A3DUns32 uiEntityIndex, const A3DMiscCascadedAttributes *pFather)
  `A3DStatus` A3DDrawingBlockPushMiscCascadedAttributes(`A3DMiscCascadedAttributes`* pAttr, const `A3DDrawingBlock`* pBlock, `A3DUns32` uiEntityIndex, const `A3DMiscCascadedAttributes`* pFather)

  Push a `A3DMiscCascadedAttributes`.

  > 5.0

  In case of reading mode is TessOnly, push the `A3DMiscCascadedAttributes`of a `A3DDrawingEntity`

  Parameters

  > pAttr: The cascaded attributes to update

  > pBlock: The block entity

  > uiEntityIndex: Index of drawing entity from pBlock

  > pFather: The father cascaded attribute

  Returns

  > `A3D_SUCCESS`on success, or an error code on failure

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