# A3DRWParamsExportFbxData

struct `A3DRWParamsExportFbxData`

  Specifies parameters used to write the model file to FBX format.

  ## Index

  Variables

  - `m_bAscii`
  - `m_pcTextureFolder`

Variables

A3DBool `A3DRWParamsExportFbxData.``m_bAscii`
  `A3DBool`

  Control if the FBX is in Ascii or Binary format. Binary format will have embedded textures.

A3DUTF8Char *`A3DRWParamsExportFbxData.``m_pcTextureFolder`
  `A3DUTF8Char`*

  Optional folder where texture will be exported (if any).

  If null, then texture are written in the same directory as the .fbx. Symbol @ is expanded as Filename of current file (without extension).

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