# Tess3D

Tessellation for solids and surfaces.

Entity type is `kA3DTypeTess3D`.

An `A3DTess3D`is a tessellation dedicated to solids and surfaces. This structure is a derivation of `A3DTessBase`and can be obtained by using the `A3DTessBaseGet()`function on any `A3DRiRepresentationItem`. This structure may contain collections of points that define mesh vertices, normals (per vertex, per entity), and UV coordinates if textures are stored.

Returns

> `A3D_SUCCESS`on success, or an error code on failure

Topics

- TessFace

Structures

- `A3DTess3DData`

Functions

- `A3DTess3DGet()`
- `A3DTess3DCreate()`

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