# A3DRWParamsRevitData

struct `A3DRWParamsRevitData`

  Specifies parameters used to read the model file to Revit format.

  ## Index

  Variables

  - `m_ePhysicalProperties`
  - `m_eMultiThreadedMode`
  - `m_uiLinkFlags`
  - `m_eLevelOfDetail`
  - `m_bReadEmptyAttributes`

Variables

A3DERevitPhysicalProperties `A3DRWParamsRevitData.``m_ePhysicalProperties`
  `A3DERevitPhysicalProperties`

  Computing physical properties is a heavy process that will have a significant impact on performances, especially on large files.

A3DERevitMultiThreadedMode `A3DRWParamsRevitData.``m_eMultiThreadedMode`
  `A3DERevitMultiThreadedMode`

  Sets the multithread behaviour for loading file in database.

A3DUns32 `A3DRWParamsRevitData.``m_uiLinkFlags`
  `A3DUns32`

  Refer to Bit field flag Defining how Linked files are managed, for Revit files.for explanations.

A3DERevitLevelOfDetail `A3DRWParamsRevitData.``m_eLevelOfDetail`
  `A3DERevitLevelOfDetail`

  Sets the level of detail that will be used to load the file.

A3DBool `A3DRWParamsRevitData.``m_bReadEmptyAttributes`
  `A3DBool`

  A value of `A3D_TRUE`will activate the reading of attributes even if their value is empty.

  NOTE: You also need to have the option `A3DRWParamsGeneralData::m_bReadAttributes`activated.

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