# A3DGlobalIsMaterialTexture

A3DStatus `A3DGlobalIsMaterialTexture`(const A3DUns32 uiIndexMaterial, A3DBool *pbIsTexture)
  `A3DStatus` A3DGlobalIsMaterialTexture(const `A3DUns32` uiIndexMaterial, `A3DBool`* pbIsTexture)

  Determines whether the data at the index uiIndexMaterial in the global array of materials is an `A3DGraphTextureApplication`or an `A3DGraphMaterialData`.

  Returns

  > `A3D_SUCCESS`on success, or an error code on failure

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