# A3DGraphDottingPatternData

struct `A3DGraphDottingPatternData`

  Dotting fill pattern descriptor.

  > 2.0

  Drawing a shape can be done by filling its drawn face using a dotted pattern (alternative ways could be using a texture or a solid color, for example). This technique is generally associated with halftone pattern, which consists in simulating continuous tone through dots.

  `A3DGraphDottingPatternData`is one of the four fill pattern provided by HOOPS. It is associated to the `kA3DTypeGraphDottingPattern`entity type. The other available fill patterns are `A3DGraphHatchingPatternData`, `A3DGraphSolidPatternData`and `A3DGraphVPicturePatternData`.

  > `A3DGlobalGetGraphDottingPatternData()`

  > `A3DGlobalInsertGraphDottingPattern()`

  > `A3DGraphHatchingPatternData`

  > `A3DGraphSolidPatternData`

  > `A3DGraphVPicturePatternData`

  ## Index

  Variables

  - `m_dPitch`
  - `m_bZigZag`
  - `m_uiColorIndex`
  - `m_uiNextPatternIndex`

Variables

A3DDouble `A3DGraphDottingPatternData.``m_dPitch`
  `A3DDouble`

  Horizontal and vertical spacing between each dot, in model unit.

A3DBool `A3DGraphDottingPatternData.``m_bZigZag`
  `A3DBool`

  If true, the pattern is staggered.

A3DUns32 `A3DGraphDottingPatternData.``m_uiColorIndex`
  `A3DUns32`

  Global index for the color used to draw the pattern.

A3DUns32 `A3DGraphDottingPatternData.``m_uiNextPatternIndex`
  `A3DUns32`

  Global index for the next pattern.

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