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A3DGraphSceneDisplayParametersCreate
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.. c:function:: A3DStatus A3DGraphSceneDisplayParametersCreate(const A3DGraphSceneDisplayParametersData *pData, A3DGraphSceneDisplayParameters **ppSceneDisplayParameters)

   .. rst-class:: sig-pretty-signature
   
      | :c:enum:`~A3DStatus` A3DGraphSceneDisplayParametersCreate(*const* :c:struct:`~A3DGraphSceneDisplayParametersData`\ \* **pData**\ , :c:type:`~A3DGraphSceneDisplayParameters`\ \*\* **ppSceneDisplayParameters**\ )
   
   Creates a new ``A3DGraphSceneDisplayParameters``\ entity, returning its handle.
   
   
      2.0
   
   
   Once created, the new entity can be referenced to by its handle, given by ``*ppSceneDisplayParameters``\ . In case of failure, ``*ppLight``\ is unchanged.
   
   
      :c:struct:`~A3DGraphSceneDisplayParametersData`
   
   
   
      :c:func:`~A3DGraphSceneDisplayParametersGet`
   
   
   **Parameters**
   
   
      **pData**\ : The data used for scene parameters creation.
   
      **ppSceneDisplayParameters**\ : An address to the new handle after creation.
   
   
   **Returns**
   
   
      ``A3D_SUCCESS``\ or an error code in case of failure.
   
   




