# Copy and adapt B-rep model

Parameters

> p: A pointer to the source B-rep entity

> psSetting: The structure that defines which types of B-rep you would like to convert to

> pp: A pointer to the result B-rep entity or entities

Returns

> `A3D_SUCCESS`on success, or an error code on failure

Structures

- `A3DCopyAndAdaptBrepModelData`

Functions

- `A3DCopyAndAdaptBrepModel()`
- `A3DCopyAndAdaptBrepModelAdvanced()`

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