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REFERENCE MANUAL

Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123456]
 CPublish::Activation
 CPostProcessEffects::AmbientOcclusion
 CPublish::Animation
 CPublish::Annotation
 CPublish::Artwork
 CAttributeLock
 CPostProcessEffects::Bloom
 CPublish::Border
 CBounding
 CCamera
 CExchange::Tessellation::Chord
 CMaterial::Color
 CContourLine
 CCoordinate
 CCuboid_3D< F >
 CCuboid_3D< float >
 CCuttingSection
 CCylinder
 CDatabase
 CPublish::Deactivation
 CDirectRGBColor
 CPublish::Artwork::Display
 CDrawing
 CEdge
 CEmergency
 CEmergencyHandler
 CEvent
 CExchange
 CParasolid::Facet
 CPublish::Field
 CStream::File
 CHardcopy::File
 COBJ::File
 CSTL::File
 CExchange::File
 CPublish::File
 CSketchup::File
 CParasolid::File
 CImage::File
 CShader::File
 CFloat
 CFloat_Traits< F >
 CFloat_Traits< double >
 CFloat_Traits< float >
 CPublish::Text::Font
 CHardcopy::GDI
 CGlyph
 CGlyphPoint
 CGrid
 CHardcopy
 CParasolid::Line::Hatching
 CHiddenLine
 CPublish::Highlighting
 CPublish::Image
 CImage
 CInfiniteLine
 CInfo
 CIntRectangle
 CExchange::JT
 CKeyHasher
 CPublish::Label
 CPublish::Lighting
 CLighting
 CParasolid::Line
 CLine
 CLinePattern
 CMarker
 CMaterial
 CMemory
 CMesh
 CModifierKeys
 CMouseButtons
 COBJ
 CObject
 CPublish::Page
 CParasolid
 CPerformance
 CPublish::Permission
 CPlane_2D< F >
 CPlane_3D< F >
 CPlane_3D< float >
 CPoint_2D< F >
 CPoint_3D< F >
 CPoint_3D< double >
 CPoint_3D< float >
 CPostProcessEffects
 CExchange::PRC
 CPublish::PRC
 CExchange::ProE
 CPublish
 CQuaternion
 CRectangle
 CPublish::Rendering
 CRendering
 CRGB24Color
 CRGBA32Color
 CRGBAColor
 CRGBColor
 Cruntime_error
 CSearch
 CSelectability
 CSelection
 CShader
 CShell
 CSketchup
 CPublish::Source
 CSphere
 CSphere_3D< F >
 CSpotlight
 CExchange::STEP
 CSTL
 CStream
 CStyle
 CSubwindow
 CExchange::Tessellation
 CText
 CPublish::Text
 CMaterial::Texture
 CParasolid::Facet::Tolerance
 CTouch
 CTransparency
 CTrim
 CExchange::U3D
 CPublish::U3D
 CUTF8
 CUTF8Hasher
 CVector_2D< F >
 CVector_3D< F >
 CVector_3D< double >
 CVector_3D< float >
 CPublish::Artwork::View
 CParasolid::Viewport
 CWindow