ClassID() (defined in Object) | Object | inlinestatic |
Control() (defined in Control) | Control | inlineprotected |
Control(Control &&in_that) | Control | inlineprotected |
DrawingAttributeControl(SegmentKey &in_seg) | DrawingAttributeControl | explicit |
DrawingAttributeControl(DrawingAttributeControl const &in_that) | DrawingAttributeControl | |
DrawingAttributeControl(DrawingAttributeControl &&in_that) | DrawingAttributeControl | |
Empty() const | Object | inlinevirtual |
GetClassID() const | Object | |
GetInstanceID() const | Object | |
HasType(Type in_mask) const | Object | |
Object() (defined in Object) | Object | |
Object(Object &&in_that) | Object | |
ObjectType() const | DrawingAttributeControl | inlinevirtual |
operator=(DrawingAttributeControl &&in_that) | DrawingAttributeControl | |
operator=(DrawingAttributeControl const &in_that) | DrawingAttributeControl | |
Control::operator=(Control &&in_that) | Control | inlineprotected |
operator=(Object const &other_object) (defined in Object) | Object | |
Object::operator=(Object &&in_that) | Object | |
Reset() | Object | virtual |
SetClipRegion(PointArray const &in_points, Drawing::ClipSpace in_space=Drawing::ClipSpace::World, Drawing::ClipOperation in_operation=Drawing::ClipOperation::Keep) | DrawingAttributeControl | |
SetClipRegion(size_t in_number_of_points, Point const in_points[], Drawing::ClipSpace in_space=Drawing::ClipSpace::World, Drawing::ClipOperation in_operation=Drawing::ClipOperation::Keep) | DrawingAttributeControl | |
SetClipRegion(PointArrayArray const &in_loops, Drawing::ClipSpace in_space=Drawing::ClipSpace::World, Drawing::ClipOperation in_operation=Drawing::ClipOperation::Keep) | DrawingAttributeControl | |
SetDeferral(int in_deferral) | DrawingAttributeControl | |
SetDepthRange(float in_near, float in_far) | DrawingAttributeControl | |
SetFaceDisplacement(bool in_state, int in_buckets=0) | DrawingAttributeControl | |
SetFaceDisplacement(int in_buckets) | DrawingAttributeControl | |
SetGeneralDisplacement(bool in_state, int in_buckets=0) | DrawingAttributeControl | |
SetGeneralDisplacement(int in_buckets) | DrawingAttributeControl | |
SetOverlay(Drawing::Overlay in_overlay) | DrawingAttributeControl | |
SetPolygonHandedness(Drawing::Handedness in_handedness) | DrawingAttributeControl | |
SetVertexDisplacement(bool in_state, int in_buckets=0) | DrawingAttributeControl | |
SetVertexDisplacement(int in_buckets) | DrawingAttributeControl | |
SetWorldHandedness(Drawing::Handedness in_handedness) | DrawingAttributeControl | |
ShowClipRegion(PointArrayArray &out_loops, Drawing::ClipSpace &out_space, Drawing::ClipOperation &ou_operation) | DrawingAttributeControl | |
ShowDeferral(int &out_defer_batch) const | DrawingAttributeControl | |
ShowDepthRange(float &out_x, float &out_y) const | DrawingAttributeControl | |
ShowFaceDisplacement(bool &out_state, int &out_buckets) const | DrawingAttributeControl | |
ShowGeneralDisplacement(bool &out_state, int &out_buckets) const | DrawingAttributeControl | |
ShowOverlay(Drawing::Overlay &out_overlay) const | DrawingAttributeControl | |
ShowPolygonHandedness(Drawing::Handedness &out_handedness) const | DrawingAttributeControl | |
ShowVertexDisplacement(bool &out_state, int &out_buckets) const | DrawingAttributeControl | |
ShowWorldHandedness(Drawing::Handedness &out_handedness) const | DrawingAttributeControl | |
Type() const | Object | |
UnsetClipRegion() | DrawingAttributeControl | |
UnsetDeferral() | DrawingAttributeControl | |
UnsetDepthRange() | DrawingAttributeControl | |
UnsetEverything() | DrawingAttributeControl | |
UnsetFaceDisplacement() | DrawingAttributeControl | |
UnsetGeneralDisplacement() | DrawingAttributeControl | |
UnsetOverlay() | DrawingAttributeControl | |
UnsetPolygonHandedness() | DrawingAttributeControl | |
UnsetVertexDisplacement() | DrawingAttributeControl | |
UnsetWorldHandedness() | DrawingAttributeControl | |
~DrawingAttributeControl() | DrawingAttributeControl | |
~Object() (defined in Object) | Object | virtual |