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REFERENCE MANUAL

DrawingAttributeControl Member List

This is the complete list of members for DrawingAttributeControl, including all inherited members.

ClassID() (defined in Object)Objectinlinestatic
Control() (defined in Control)Controlinlineprotected
Control(Control &&in_that)Controlinlineprotected
DrawingAttributeControl(SegmentKey &in_seg)DrawingAttributeControlexplicit
DrawingAttributeControl(DrawingAttributeControl const &in_that)DrawingAttributeControl
DrawingAttributeControl(DrawingAttributeControl &&in_that)DrawingAttributeControl
Empty() const Objectinlinevirtual
GetClassID() const Object
GetInstanceID() const Object
HasType(Type in_mask) const Object
Object() (defined in Object)Object
Object(Object &&in_that)Object
ObjectType() const DrawingAttributeControlinlinevirtual
operator=(DrawingAttributeControl &&in_that)DrawingAttributeControl
operator=(DrawingAttributeControl const &in_that)DrawingAttributeControl
Control::operator=(Control &&in_that)Controlinlineprotected
operator=(Object const &other_object) (defined in Object)Object
Object::operator=(Object &&in_that)Object
Reset()Objectvirtual
SetClipRegion(PointArray const &in_points, Drawing::ClipSpace in_space=Drawing::ClipSpace::World, Drawing::ClipOperation in_operation=Drawing::ClipOperation::Keep)DrawingAttributeControl
SetClipRegion(size_t in_number_of_points, Point const in_points[], Drawing::ClipSpace in_space=Drawing::ClipSpace::World, Drawing::ClipOperation in_operation=Drawing::ClipOperation::Keep)DrawingAttributeControl
SetClipRegion(PointArrayArray const &in_loops, Drawing::ClipSpace in_space=Drawing::ClipSpace::World, Drawing::ClipOperation in_operation=Drawing::ClipOperation::Keep)DrawingAttributeControl
SetDeferral(int in_deferral)DrawingAttributeControl
SetDepthRange(float in_near, float in_far)DrawingAttributeControl
SetFaceDisplacement(bool in_state, int in_buckets=0)DrawingAttributeControl
SetFaceDisplacement(int in_buckets)DrawingAttributeControl
SetGeneralDisplacement(bool in_state, int in_buckets=0)DrawingAttributeControl
SetGeneralDisplacement(int in_buckets)DrawingAttributeControl
SetOverlay(Drawing::Overlay in_overlay)DrawingAttributeControl
SetPolygonHandedness(Drawing::Handedness in_handedness)DrawingAttributeControl
SetVertexDisplacement(bool in_state, int in_buckets=0)DrawingAttributeControl
SetVertexDisplacement(int in_buckets)DrawingAttributeControl
SetWorldHandedness(Drawing::Handedness in_handedness)DrawingAttributeControl
ShowClipRegion(PointArrayArray &out_loops, Drawing::ClipSpace &out_space, Drawing::ClipOperation &ou_operation)DrawingAttributeControl
ShowDeferral(int &out_defer_batch) const DrawingAttributeControl
ShowDepthRange(float &out_x, float &out_y) const DrawingAttributeControl
ShowFaceDisplacement(bool &out_state, int &out_buckets) const DrawingAttributeControl
ShowGeneralDisplacement(bool &out_state, int &out_buckets) const DrawingAttributeControl
ShowOverlay(Drawing::Overlay &out_overlay) const DrawingAttributeControl
ShowPolygonHandedness(Drawing::Handedness &out_handedness) const DrawingAttributeControl
ShowVertexDisplacement(bool &out_state, int &out_buckets) const DrawingAttributeControl
ShowWorldHandedness(Drawing::Handedness &out_handedness) const DrawingAttributeControl
Type() const Object
UnsetClipRegion()DrawingAttributeControl
UnsetDeferral()DrawingAttributeControl
UnsetDepthRange()DrawingAttributeControl
UnsetEverything()DrawingAttributeControl
UnsetFaceDisplacement()DrawingAttributeControl
UnsetGeneralDisplacement()DrawingAttributeControl
UnsetOverlay()DrawingAttributeControl
UnsetPolygonHandedness()DrawingAttributeControl
UnsetVertexDisplacement()DrawingAttributeControl
UnsetWorldHandedness()DrawingAttributeControl
~DrawingAttributeControl()DrawingAttributeControl
~Object() (defined in Object)Objectvirtual