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REFERENCE MANUAL

Layout Member List

This is the complete list of members for Layout, including all inherited members.

Assign(Layout const &in_that) (defined in Layout)Layout
AttachViewBack(View const &in_view, Rectangle const &in_position=Rectangle(-1.0f, 1.0f,-1.0f, 1.0f))Layout
AttachViewFront(View const &in_view, Rectangle const &in_position=Rectangle(-1.0f, 1.0f,-1.0f, 1.0f))Layout
BringToFront(size_t in_layer)Layout
ClassID() (defined in Object)Objectinlinestatic
Delete()Layout
DetachLayer(size_t in_layer)Layout
DetachView(View const &in_view)Layout
Empty() const Objectinlinevirtual
Equals(Layout const &in_that) const (defined in Layout)Layout
GetAttachedView(size_t in_layer=0) const Layout
GetAttachedViewIncludeLink(size_t in_layer) const Layout
GetClassID() const Object
GetFrontView() const Layout
GetInstanceID() const Object
GetLayerAt(WindowPoint const &in_point) const (defined in Layout)Layout
GetLayerCount() const (defined in Layout)Layout
GetName() const Layout
GetOwningCanvases()Layout
GetOwningCanvases() const (defined in Layout)Layout
GetPosition(size_t in_layer) const Layout
GetSegmentKey()Layout
GetSegmentKey() const (defined in Layout)Layout
HasType(Type in_mask) const Object
Layout() (defined in Layout)Layout
Layout(Layout const &that) (defined in Layout)Layout
Object() (defined in Object)Object
Object(Object &&in_that)Object
ObjectType() const Layoutinlinevirtual
operator!=(Layout const &in_that) const (defined in Layout)Layout
operator=(Layout const &in_that) (defined in Layout)Layout
operator=(Object const &other_object) (defined in Object)Object
Sprocket::operator=(Object &&in_that)Object
operator==(Layout const &in_that) const (defined in Layout)Layout
ReassignLayer(size_t in_layer, View in_view)Layout
RepositionLayer(size_t in_layer, Rectangle const &in_position)Layout
Reset()Objectvirtual
ShowLayerAt(WindowPoint const &in_point) const (defined in Layout)Layout
Sprocket() (defined in Sprocket)Sprocketinline
Sprocket(Sprocket &&in_that) (defined in Sprocket)Sprocketinline
Type() const Object
Update(Sprocket::UpdateType in_update_type=Sprocket::UpdateType::Asynchronous) const Layout
Update(Window::UpdateControl const in_control, Time const time_limit=-1.) const Layout
UpdateType enum name (defined in Sprocket)Sprocket
~Layout() (defined in Layout)Layout
~Object() (defined in Object)Objectvirtual
~Sprocket() (defined in Sprocket)Sprocketinlinevirtual