REFERENCE MANUAL
This is the complete list of members for Factory, including all inherited members.
ClassID() (defined in Object) | Object | inlinestatic |
CreateCanvas(WindowHandle in_window_handle, char const *in_name="", ApplicationWindowOptionsKit const &in_options=ApplicationWindowOptionsKit()) | Factory | static |
CreateCanvas(char const *in_name="", StandAloneWindowOptionsKit const &in_options=StandAloneWindowOptionsKit()) | Factory | static |
CreateCanvas(WindowKey const &in_window_key, PortfolioKey const &in_portfolio_key=PortfolioKey(), char const *in_name="") | Factory | static |
CreateLayout(char const *in_name="") | Factory | static |
CreateModel(char const *in_name="") | Factory | static |
CreateView(char const *in_name="") | Factory | static |
Empty() const | Object | inlinevirtual |
GetCADModels() | Factory | static |
GetCanvases() | Factory | static |
GetClassID() const | Object | |
GetInstanceID() const | Object | |
GetLayouts() | Factory | static |
GetModels() | Factory | static |
GetViews() | Factory | static |
HasType(Type in_mask) const | Object | |
Object() (defined in Object) | Object | |
Object(Object &&in_that) | Object | |
ObjectType() const | Object | inlinevirtual |
operator=(Object const &other_object) (defined in Object) | Object | |
operator=(Object &&in_that) | Object | |
Reset() | Object | virtual |
Sprocket() (defined in Sprocket) | Sprocket | inline |
Sprocket(Sprocket &&in_that) (defined in Sprocket) | Sprocket | inline |
Type() const | Object | |
UpdateType enum name (defined in Sprocket) | Sprocket | |
~Object() (defined in Object) | Object | virtual |
~Sprocket() (defined in Sprocket) | Sprocket | inlinevirtual |