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REFERENCE MANUAL

PostProcessEffectsKit Member List

This is the complete list of members for PostProcessEffectsKit, including all inherited members.

ClassID() (defined in Object)Objectinlinestatic
Empty() const PostProcessEffectsKitvirtual
Equals(PostProcessEffectsKit const &in_kit) const PostProcessEffectsKit
GetClassID() const Object
GetDefault()PostProcessEffectsKitstatic
GetInstanceID() const Object
HasType(Type in_mask) const Object
Object() (defined in Object)Object
Object(Object &&in_that)Object
ObjectType() const PostProcessEffectsKitinlinevirtual
operator!=(PostProcessEffectsKit const &in_kit) const PostProcessEffectsKit
operator=(PostProcessEffectsKit &&in_that)PostProcessEffectsKit
operator=(PostProcessEffectsKit const &in_kit)PostProcessEffectsKit
operator=(Object const &other_object) (defined in Object)Object
Object::operator=(Object &&in_that)Object
operator==(PostProcessEffectsKit const &in_kit) const PostProcessEffectsKit
PostProcessEffectsKit()PostProcessEffectsKit
PostProcessEffectsKit(PostProcessEffectsKit const &in_kit)PostProcessEffectsKit
PostProcessEffectsKit(PostProcessEffectsKit &&in_that)PostProcessEffectsKit
Reset()Objectvirtual
Set(PostProcessEffectsKit const &in_kit)PostProcessEffectsKit
SetAmbientOcclusion(bool in_state, float in_strength=1.0f, PostProcessEffects::AmbientOcclusion::Quality in_quality=PostProcessEffects::AmbientOcclusion::Quality::Fastest)PostProcessEffectsKit
SetAmbientOcclusion(float in_strength, PostProcessEffects::AmbientOcclusion::Quality in_quality)PostProcessEffectsKit
SetBloom(bool in_state, float in_strength=1.0f, unsigned int in_blur=5, PostProcessEffects::Bloom::Shape in_shape=PostProcessEffects::Bloom::Shape::Radial)PostProcessEffectsKit
SetBloom(float in_strength, unsigned int in_blur, PostProcessEffects::Bloom::Shape in_shape)PostProcessEffectsKit
SetDepthOfField(bool in_state, float in_strength=1.0f, float in_near_distance=Float::NegativeInfinity, float in_far_distance=Float::Infinity)PostProcessEffectsKit
SetDepthOfField(float in_strength, float in_near_distance, float in_far_distance)PostProcessEffectsKit
SetEyeDomeLighting(bool in_state, float in_exponent=50.0f, float in_tolerance=1.0f, float in_strength=1.0f)PostProcessEffectsKit
SetEyeDomeLighting(float in_exponent, bool in_tolerance, float in_strength)PostProcessEffectsKit
SetSilhouetteEdges(bool in_state, float in_tolerance=1.0f, bool in_heavy_exterior=false)PostProcessEffectsKit
SetSilhouetteEdges(float in_tolerance, bool in_heavy_exterior)PostProcessEffectsKit
Show(PostProcessEffectsKit &out_kit) const PostProcessEffectsKit
ShowAmbientOcclusion(bool &out_state, float &out_strength, PostProcessEffects::AmbientOcclusion::Quality &out_quality) const PostProcessEffectsKit
ShowBloom(bool &out_state, float &out_strength, unsigned int &out_blur, PostProcessEffects::Bloom::Shape &out_shape) const PostProcessEffectsKit
ShowDepthOfField(bool &out_state, float &out_strength, float &out_near_distance, float &out_far_distance) const PostProcessEffectsKit
ShowEyeDomeLighting(bool &out_state, float &out_exponent, float &out_tolerance, float &out_strength) const PostProcessEffectsKit
ShowSilhouetteEdges(bool &out_state, float &out_tolerance, bool &out_heavy_exterior) const PostProcessEffectsKit
Type() const Object
UnsetAmbientOcclusion()PostProcessEffectsKit
UnsetBloom()PostProcessEffectsKit
UnsetDepthOfField()PostProcessEffectsKit
UnsetEverything()PostProcessEffectsKit
UnsetEyeDomeLighting()PostProcessEffectsKit
UnsetSilhouetteEdges()PostProcessEffectsKit
~Object() (defined in Object)Objectvirtual
~PostProcessEffectsKit()PostProcessEffectsKitvirtual