REFERENCE MANUAL
The LightingAttributeControl class is a smart pointer that is tied to a database object. More...
Public Member Functions | |
override void | Dispose () |
LightingAttributeControl (HPS.SegmentKey in_seg) | |
Initializes a control tied to the segment in_seg. More... | |
LightingAttributeControl (HPS.LightingAttributeControl in_that) | |
Initializes a control tied to the same object as in_that. More... | |
override HPS.Type | ObjectType () |
This function returns the type the object, as declared. More... | |
HPS.LightingAttributeControl | SetInterpolationAlgorithm (HPS.Lighting.InterpolationAlgorithm in_interpolation) |
Sets the interpolation algorithm that will be used for rendering lit faces. More... | |
bool | ShowInterpolationAlgorithm (out HPS.Lighting.InterpolationAlgorithm out_interpolation) |
Shows the interpolation algorithm that will be used for rendering lit faces. More... | |
HPS.LightingAttributeControl | UnsetEverything () |
Removes all settings from this object. More... | |
HPS.LightingAttributeControl | UnsetInterpolationAlgorithm () |
Removes the interpolation algorithm setting. More... | |
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Control (HPS.Control in_that) | |
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virtual bool | Empty () |
Indicates whether this object has any values set on it. More... | |
IntPtr | GetClassID () |
IntPtr | GetInstanceID () |
Returns an identifier that can be used to identify which instance of a class an object is. More... | |
bool | HasType (HPS.Type in_mask) |
This function indicates whether this Object has the given Type mask. More... | |
Object (HPS.Object in_that) | |
The move constructor creates an Object by transferring the underlying impl of the rvalue reference to this Object thereby avoiding a copy and allocation. More... | |
virtual void | Reset () |
Resets this object to its initial, uninitialized state. More... | |
HPS.Type | Type () |
This function returns the true type of the underlying object. More... | |
Protected Member Functions | |
override void | deleteCptr () |
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virtual IntPtr | GetNonDirectorClassID () |
Additional Inherited Members | |
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static IntPtr | ClassID< T > () |
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bool | cMemOwn |
HandleRef | cptr |
HandleRef | scptr |
The LightingAttributeControl class is a smart pointer that is tied to a database object.
This control is used to set the lighting interpolation algorithm. This table lists default values for the various segment attributes accessible from LightingAttributeControl.
HPS.LightingAttributeControl.LightingAttributeControl | ( | HPS.SegmentKey | in_seg | ) |
Initializes a control tied to the segment in_seg.
HPS.LightingAttributeControl.LightingAttributeControl | ( | HPS.LightingAttributeControl | in_that | ) |
Initializes a control tied to the same object as in_that.
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virtual |
This function returns the type the object, as declared.
This does not necessarily give the true type of the underlying object.
Reimplemented from HPS.Object.
HPS.LightingAttributeControl HPS.LightingAttributeControl.SetInterpolationAlgorithm | ( | HPS.Lighting.InterpolationAlgorithm | in_interpolation | ) |
Sets the interpolation algorithm that will be used for rendering lit faces.
in_interpolation | The algorithm that will be used for rendering lit faces. |
bool HPS.LightingAttributeControl.ShowInterpolationAlgorithm | ( | out HPS.Lighting.InterpolationAlgorithm | out_interpolation | ) |
Shows the interpolation algorithm that will be used for rendering lit faces.
out_interpolation | The algorithm that will be used for rendering lit faces. |
HPS.LightingAttributeControl HPS.LightingAttributeControl.UnsetEverything | ( | ) |
Removes all settings from this object.
HPS.LightingAttributeControl HPS.LightingAttributeControl.UnsetInterpolationAlgorithm | ( | ) |
Removes the interpolation algorithm setting.