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REFERENCE MANUAL

HPS.MaterialMappingControl Class Reference

The MaterialMappingControl class is a smart pointer that is tied to a database object. More...

Inheritance diagram for HPS.MaterialMappingControl:
HPS.Control HPS.Object

Public Member Functions

override void Dispose ()
 
 MaterialMappingControl (HPS.SegmentKey in_seg)
 Initializes a control tied to the segment in_seg. More...
 
 MaterialMappingControl (HPS.MaterialMappingControl in_that)
 Initializes a control tied to the same object as in_that. More...
 
override HPS.Type ObjectType ()
 This function returns the type the object, as declared. More...
 
HPS.MaterialMappingControl SetAmbientLightColor (HPS.RGBAColor in_rgba_color)
 Sets a color on both ambient and ambient down using an RGBAColor, replacing any previous mapping to those geometry types. More...
 
HPS.MaterialMappingControl SetAmbientLightDownColor (HPS.RGBAColor in_rgba_color)
 Sets a color using an RGBAColor, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetAmbientLightDownMaterialByIndex (float in_material_index)
 Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetAmbientLightMaterialByIndex (float in_material_index)
 Sets a color on both ambient and ambient down by using in_material_index to index into the active material palette, replacing any previous mapping to those geometry types. More...
 
HPS.MaterialMappingControl SetAmbientLightUpColor (HPS.RGBAColor in_rgba_color)
 Sets a color using an RGBAColor, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetAmbientLightUpMaterialByIndex (float in_material_index)
 Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetBackFaceAlpha (float in_alpha)
 Sets an alpha on the diffuse channel using in_alpha on the back face, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetBackFaceColor (HPS.RGBAColor in_rgba_color, HPS.Material.Color.Channel in_channel)
 Sets a color on a particular channel using an RGBAColor on the back face, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetBackFaceColor (HPS.RGBAColor in_rgba_color)
 Sets a color on a particular channel using an RGBAColor on the back face, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetBackFaceGloss (float in_value)
 Sets the gloss <ndash> general "shininess" <ndash> of this geometry type. More...
 
HPS.MaterialMappingControl SetBackFaceMaterial (HPS.MaterialKit in_material)
 Sets a material for all channels on this geometry type, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetBackFaceMaterialByIndex (float in_material_index)
 Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetBackFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel, ulong in_layer)
 Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetBackFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel)
 Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetBackFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color)
 Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetBackFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel, ulong in_layer)
 Sets a texture in_texture_name on the channel in_channel on the back face, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetBackFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel)
 Sets a texture in_texture_name on the channel in_channel on the back face, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetBackFaceTexture (string in_texture_name)
 Sets a texture in_texture_name on the channel in_channel on the back face, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetCutEdgeColor (HPS.RGBAColor in_rgba_color)
 Sets a color using an RGBAColor, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetCutEdgeMaterialByIndex (float in_material_index)
 Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetCutFaceAlpha (float in_alpha)
 Sets an alpha on the diffuse channel using in_alpha, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetCutFaceColor (HPS.RGBAColor in_rgba_color, HPS.Material.Color.Channel in_channel)
 Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetCutFaceColor (HPS.RGBAColor in_rgba_color)
 Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetCutFaceGloss (float in_value)
 Sets the gloss <ndash> general "shininess" <ndash> of this geometry type. More...
 
HPS.MaterialMappingControl SetCutFaceMaterial (HPS.MaterialKit in_material)
 Sets a material for all channels on this geometry type, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetCutFaceMaterialByIndex (float in_material_index)
 Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetCutFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel, ulong in_layer)
 Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetCutFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel)
 Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetCutFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color)
 Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetCutFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel, ulong in_layer)
 Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetCutFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel)
 Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetCutFaceTexture (string in_texture_name)
 Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetCutGeometryColor (HPS.RGBAColor in_rgba_color)
 Sets a color on both cut edges and cut faces using an RGBAColor, replacing any previous mapping to those geometry types. More...
 
HPS.MaterialMappingControl SetCutGeometryMaterialByIndex (float in_color_index)
 Sets a color on both cut edges and cut faces by using in_material_index to index into the active material palette, replacing any previous mapping to those geometry types. More...
 
HPS.MaterialMappingControl SetEdgeAlpha (float in_alpha)
 Sets an alpha on the diffuse channel using in_alpha, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetEdgeColor (HPS.RGBAColor in_rgba_color, HPS.Material.Color.Channel in_channel)
 Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetEdgeColor (HPS.RGBAColor in_rgba_color)
 Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetEdgeGloss (float in_value)
 Sets the gloss <ndash> general "shininess" <ndash> of this geometry type. More...
 
HPS.MaterialMappingControl SetEdgeMaterial (HPS.MaterialKit in_material)
 Sets a material for all channels on this geometry type, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetEdgeMaterialByIndex (float in_material_index)
 Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetEdgeModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel, ulong in_layer)
 Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetEdgeModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel)
 Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetEdgeModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color)
 Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetEdgeTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel, ulong in_layer)
 Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetEdgeTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel)
 Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetEdgeTexture (string in_texture_name)
 Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetFaceAlpha (float in_alpha)
 Sets an alpha on the diffuse channel using in_alpha, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetFaceColor (HPS.RGBAColor in_rgba_color, HPS.Material.Color.Channel in_channel)
 Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetFaceColor (HPS.RGBAColor in_rgba_color)
 Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetFaceGloss (float in_value)
 Sets the gloss <ndash> general "shininess" <ndash> of this geometry type. More...
 
HPS.MaterialMappingControl SetFaceMaterial (HPS.MaterialKit in_material)
 Sets a material for all channels on this geometry type, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetFaceMaterialByIndex (float in_material_index)
 Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel, ulong in_layer)
 Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel)
 Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color)
 Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetFaceShader (string in_shader_name)
 Applies a shader by name, replacing any previous mapping to the DiffuseTexture channel on this geometry type. More...
 
HPS.MaterialMappingControl SetFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel, ulong in_layer)
 Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel)
 Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetFaceTexture (string in_texture_name)
 Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetFrontFaceAlpha (float in_alpha)
 Sets an alpha on the diffuse channel using in_alpha, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetFrontFaceColor (HPS.RGBAColor in_rgba_color, HPS.Material.Color.Channel in_channel)
 Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetFrontFaceColor (HPS.RGBAColor in_rgba_color)
 Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetFrontFaceGloss (float in_value)
 Sets the gloss <ndash> general "shininess" <ndash> of this geometry type. More...
 
HPS.MaterialMappingControl SetFrontFaceMaterial (HPS.MaterialKit in_material)
 Sets a material for all channels on this geometry type, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetFrontFaceMaterialByIndex (float in_material_index)
 Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetFrontFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel, ulong in_layer)
 Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetFrontFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel)
 Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetFrontFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color)
 Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetFrontFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel, ulong in_layer)
 Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetFrontFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel)
 Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetFrontFaceTexture (string in_texture_name)
 Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetLightColor (HPS.RGBAColor in_rgba_color)
 Sets a color using an RGBAColor, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetLightMaterialByIndex (float in_material_index)
 Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetLineColor (HPS.RGBAColor in_rgba_color)
 Sets a color using an RGBAColor, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetLineMaterialByIndex (float in_material_index)
 Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetMarkerColor (HPS.RGBAColor in_rgba_color)
 Sets a color using an RGBAColor, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetMarkerMaterialByIndex (float in_material_index)
 Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetTextColor (HPS.RGBAColor in_rgba_color)
 Sets a color using an RGBAColor, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetTextMaterialByIndex (float in_material_index)
 Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetVertexAlpha (float in_alpha)
 Sets an alpha on the diffuse channel using in_alpha, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetVertexColor (HPS.RGBAColor in_rgba_color, HPS.Material.Color.Channel in_channel)
 Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetVertexColor (HPS.RGBAColor in_rgba_color)
 Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetVertexGloss (float in_value)
 Sets the gloss <ndash> general "shininess" <ndash> of this geometry type. More...
 
HPS.MaterialMappingControl SetVertexMaterial (HPS.MaterialKit in_material)
 Sets a material for all channels on this geometry type, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetVertexMaterialByIndex (float in_material_index)
 Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetVertexModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel, ulong in_layer)
 Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetVertexModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel)
 Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetVertexModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color)
 Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetVertexShader (string in_shader_name)
 Applies a shader by name, replacing any previous mapping to the DiffuseTexture channel on this geometry type. More...
 
HPS.MaterialMappingControl SetVertexTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel, ulong in_layer)
 Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetVertexTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel)
 Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetVertexTexture (string in_texture_name)
 Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type. More...
 
HPS.MaterialMappingControl SetWindowColor (HPS.RGBAColor in_rgba_color)
 Sets a color using an RGBAColor, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetWindowContrastColor (HPS.RGBAColor in_rgba_color)
 Sets a color using an RGBAColor, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetWindowContrastMaterialByIndex (float in_material_index)
 Sets a color by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type. More...
 
HPS.MaterialMappingControl SetWindowMaterialByIndex (float in_material_index)
 Sets a color by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type. More...
 
bool ShowAmbientLightDownColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value)
 Shows the material mapping for this geometry type. More...
 
bool ShowAmbientLightUpColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value)
 Shows the material mapping for this geometry type. More...
 
bool ShowBackFaceChannel (HPS.Material.Channel in_channel, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value)
 Shows the material mapping for the channel in_channel and layer in_layer of this geometry type. More...
 
bool ShowBackFaceChannel (HPS.Material.Channel in_channel, ulong in_layer, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value)
 Shows the material mapping for the channel in_channel and layer in_layer of this geometry type. More...
 
bool ShowBackFaceMaterial (out HPS.Material.Type out_type, out HPS.MaterialKit out_kit, out float out_value)
 Shows the material mapping for all channels of this geometry type. More...
 
bool ShowCutEdgeColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value)
 Shows the material mapping for this geometry type. More...
 
bool ShowCutFaceChannel (HPS.Material.Channel in_channel, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value)
 Shows the material mapping for the channel in_channel and layer in_layer of this geometry type. More...
 
bool ShowCutFaceChannel (HPS.Material.Channel in_channel, ulong in_layer, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value)
 Shows the material mapping for the channel in_channel and layer in_layer of this geometry type. More...
 
bool ShowCutFaceMaterial (out HPS.Material.Type out_type, out HPS.MaterialKit out_kit, out float out_value)
 Shows the material mapping for all channels of this geometry type. More...
 
bool ShowEdgeChannel (HPS.Material.Channel in_channel, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value)
 Shows the material mapping for the channel in_channel and layer in_layer of this geometry type. More...
 
bool ShowEdgeChannel (HPS.Material.Channel in_channel, ulong in_layer, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value)
 Shows the material mapping for the channel in_channel and layer in_layer of this geometry type. More...
 
bool ShowEdgeMaterial (out HPS.Material.Type out_type, out HPS.MaterialKit out_kit, out float out_value)
 Shows the material mapping for all channels of this geometry type. More...
 
bool ShowFaceChannel (HPS.Material.Channel in_channel, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value)
 Shows the material mapping for the channel in_channel and layer in_layer of this geometry type. More...
 
bool ShowFaceChannel (HPS.Material.Channel in_channel, ulong in_layer, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value)
 Shows the material mapping for the channel in_channel and layer in_layer of this geometry type. More...
 
bool ShowFaceMaterial (out HPS.Material.Type out_type, out HPS.MaterialKit out_kit, out float out_value)
 Shows the material mapping for all channels of this geometry type. More...
 
bool ShowFrontFaceChannel (HPS.Material.Channel in_channel, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value)
 Shows the material mapping for the channel in_channel and layer in_layer of this geometry type. More...
 
bool ShowFrontFaceChannel (HPS.Material.Channel in_channel, ulong in_layer, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value)
 Shows the material mapping for the channel in_channel and layer in_layer of this geometry type. More...
 
bool ShowFrontFaceMaterial (out HPS.Material.Type out_type, out HPS.MaterialKit out_kit, out float out_value)
 Shows the material mapping for all channels of this geometry type. More...
 
bool ShowLightColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value)
 Shows the material mapping for this geometry type. More...
 
bool ShowLineColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value)
 Shows the material mapping for this geometry type. More...
 
bool ShowMarkerColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value)
 Shows the material mapping for this geometry type. More...
 
bool ShowTextColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value)
 Shows the material mapping for this geometry type. More...
 
bool ShowVertexChannel (HPS.Material.Channel in_channel, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value)
 Shows the material mapping for the channel in_channel and layer in_layer of this geometry type. More...
 
bool ShowVertexChannel (HPS.Material.Channel in_channel, ulong in_layer, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value)
 Shows the material mapping for the channel in_channel and layer in_layer of this geometry type. More...
 
bool ShowVertexMaterial (out HPS.Material.Type out_type, out HPS.MaterialKit out_kit, out float out_value)
 Shows the material mapping for all channels of this geometry type. More...
 
bool ShowWindowColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value)
 Shows the material mapping for this geometry type. More...
 
bool ShowWindowContrastColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value)
 Shows the material mapping for this geometry type. More...
 
HPS.MaterialMappingControl UnsetAmbientLightColor ()
 Removes the material mapping for both ambient light up and ambient light down. More...
 
HPS.MaterialMappingControl UnsetAmbientLightDownColor ()
 Removes the material mapping for this geometry type. More...
 
HPS.MaterialMappingControl UnsetAmbientLightUpColor ()
 Removes the material mapping for this geometry type. More...
 
HPS.MaterialMappingControl UnsetBackFaceChannel (HPS.Material.Channel in_channel)
 Removes the material mapping for one channel of this geometry type. More...
 
HPS.MaterialMappingControl UnsetBackFaceChannel (HPS.Material.Channel in_channel, ulong in_layer)
 Removes the material mapping for one layer of one channel (usually DiffuseTexture) of this geometry type. More...
 
HPS.MaterialMappingControl UnsetBackFaceMaterial ()
 Removes the material mapping for all channels of this geometry type. More...
 
HPS.MaterialMappingControl UnsetCutEdgeColor ()
 Removes the material mapping for this geometry type. More...
 
HPS.MaterialMappingControl UnsetCutFaceChannel (HPS.Material.Channel in_channel)
 Removes the material mapping for one channel of this geometry type. More...
 
HPS.MaterialMappingControl UnsetCutFaceChannel (HPS.Material.Channel in_channel, ulong in_layer)
 Removes the material mapping for one layer of one channel (usually DiffuseTexture) of this geometry type. More...
 
HPS.MaterialMappingControl UnsetCutFaceMaterial ()
 Removes the material mapping for all channels of this geometry type. More...
 
HPS.MaterialMappingControl UnsetCutGeometryColor ()
 Removes the material mapping for both cut edges and cut faces. More...
 
HPS.MaterialMappingControl UnsetEdgeChannel (HPS.Material.Channel in_channel)
 Removes the material mapping for one channel of this geometry type. More...
 
HPS.MaterialMappingControl UnsetEdgeChannel (HPS.Material.Channel in_channel, ulong in_layer)
 Removes the material mapping for one layer of one channel (usually DiffuseTexture) of this geometry type. More...
 
HPS.MaterialMappingControl UnsetEdgeMaterial ()
 Removes the material mapping for all channels of this geometry type. More...
 
HPS.MaterialMappingControl UnsetEverything ()
 Removes all settings from this object. More...
 
HPS.MaterialMappingControl UnsetFaceChannel (HPS.Material.Channel in_channel)
 Removes the material mapping for one channel of this geometry type. More...
 
HPS.MaterialMappingControl UnsetFaceChannel (HPS.Material.Channel in_channel, ulong in_layer)
 Removes the material mapping for one layer of one channel (usually DiffuseTexture) of this geometry type. More...
 
HPS.MaterialMappingControl UnsetFaceMaterial ()
 Removes the material mapping for all channels of this geometry type. More...
 
HPS.MaterialMappingControl UnsetFrontFaceChannel (HPS.Material.Channel in_channel)
 Removes the material mapping for one channel of this geometry type. More...
 
HPS.MaterialMappingControl UnsetFrontFaceChannel (HPS.Material.Channel in_channel, ulong in_layer)
 Removes the material mapping for one layer of one channel (usually DiffuseTexture) of this geometry type. More...
 
HPS.MaterialMappingControl UnsetFrontFaceMaterial ()
 Removes the material mapping for all channels of this geometry type. More...
 
HPS.MaterialMappingControl UnsetLightColor ()
 Removes the material mapping for this geometry type. More...
 
HPS.MaterialMappingControl UnsetLineColor ()
 Removes the material mapping for this geometry type. More...
 
HPS.MaterialMappingControl UnsetMarkerColor ()
 Removes the material mapping for this geometry type. More...
 
HPS.MaterialMappingControl UnsetTextColor ()
 Removes the material mapping for this geometry type. More...
 
HPS.MaterialMappingControl UnsetVertexChannel (HPS.Material.Channel in_channel)
 Removes the material mapping for one channel of this geometry type. More...
 
HPS.MaterialMappingControl UnsetVertexChannel (HPS.Material.Channel in_channel, ulong in_layer)
 Removes the material mapping for one layer of one channel (usually DiffuseTexture) of this geometry type. More...
 
HPS.MaterialMappingControl UnsetVertexMaterial ()
 Removes the material mapping for all channels of this geometry type. More...
 
HPS.MaterialMappingControl UnsetWindowColor ()
 Removes the material mapping for this geometry type. More...
 
HPS.MaterialMappingControl UnsetWindowContrastColor ()
 Removes the material mapping for this geometry type. More...
 
- Public Member Functions inherited from HPS.Control
 Control (HPS.Control in_that)
 
- Public Member Functions inherited from HPS.Object
virtual bool Empty ()
 Indicates whether this object has any values set on it. More...
 
IntPtr GetClassID ()
 
IntPtr GetInstanceID ()
 Returns an identifier that can be used to identify which instance of a class an object is. More...
 
bool HasType (HPS.Type in_mask)
 This function indicates whether this Object has the given Type mask. More...
 
 Object (HPS.Object in_that)
 The move constructor creates an Object by transferring the underlying impl of the rvalue reference to this Object thereby avoiding a copy and allocation. More...
 
virtual void Reset ()
 Resets this object to its initial, uninitialized state. More...
 
HPS.Type Type ()
 This function returns the true type of the underlying object. More...
 

Protected Member Functions

override void deleteCptr ()
 
- Protected Member Functions inherited from HPS.Object
virtual IntPtr GetNonDirectorClassID ()
 

Additional Inherited Members

- Static Public Member Functions inherited from HPS.Object
static IntPtr ClassID< T > ()
 
- Protected Attributes inherited from HPS.Object
bool cMemOwn
 
HandleRef cptr
 
HandleRef scptr
 

Detailed Description

The MaterialMappingControl class is a smart pointer that is tied to a database object.

This object allows you to manipulate materials at the segment level. Examples of materials include texture, color, and gloss, among other things. Materials can be applied to geometry faces, edges, vertices, and text. Lights color can also be set using this control. Materials can be applied at the segment, entity, or subentity level. This table lists default values for the various segment attributes accessible from MaterialMappingControl.

Constructor & Destructor Documentation

HPS.MaterialMappingControl.MaterialMappingControl ( HPS.SegmentKey  in_seg)

Initializes a control tied to the segment in_seg.

HPS.MaterialMappingControl.MaterialMappingControl ( HPS.MaterialMappingControl  in_that)

Initializes a control tied to the same object as in_that.

Member Function Documentation

override HPS.Type HPS.MaterialMappingControl.ObjectType ( )
virtual

This function returns the type the object, as declared.

This does not necessarily give the true type of the underlying object.

Returns
The declared type of the object in question, which may differ from the true, underlying type.

Reimplemented from HPS.Object.

HPS.MaterialMappingControl HPS.MaterialMappingControl.SetAmbientLightColor ( HPS.RGBAColor  in_rgba_color)

Sets a color on both ambient and ambient down using an RGBAColor, replacing any previous mapping to those geometry types.

Parameters
in_rgba_colorAn RGBA color that will be applied to those geometry types.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetAmbientLightDownColor ( HPS.RGBAColor  in_rgba_color)

Sets a color using an RGBAColor, replacing any previous mapping to this geometry type.

Parameters
in_rgba_colorA color to apply to this geometry type.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetAmbientLightDownMaterialByIndex ( float  in_material_index)

Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type.

Because this geometry only supports a simple color, only the diffuse channel of the material will be used.

Parameters
in_material_indexAn index into the active material palette.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetAmbientLightMaterialByIndex ( float  in_material_index)

Sets a color on both ambient and ambient down by using in_material_index to index into the active material palette, replacing any previous mapping to those geometry types.

Because these geometry types only support a simple color, only the diffuse channel of the material will be used.

Parameters
in_material_indexAn index into the active material palette.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetAmbientLightUpColor ( HPS.RGBAColor  in_rgba_color)

Sets a color using an RGBAColor, replacing any previous mapping to this geometry type.

Parameters
in_rgba_colorA color to apply to this geometry type.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetAmbientLightUpMaterialByIndex ( float  in_material_index)

Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type.

Because this geometry only supports a simple color, only the diffuse channel of the material will be used.

Parameters
in_material_indexAn index into the active material palette.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetBackFaceAlpha ( float  in_alpha)

Sets an alpha on the diffuse channel using in_alpha on the back face, replacing any previous mapping to that channel on this geometry type.

If diffuse channel doesn't exist, white is used as the default value on diffuse channel with alpha value of in_alpha

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetBackFaceColor ( HPS.RGBAColor  in_rgba_color,
HPS.Material.Color.Channel  in_channel 
)

Sets a color on a particular channel using an RGBAColor on the back face, replacing any previous mapping to that channel on this geometry type.

Parameters
in_rgba_colorA color to apply to the specified channel of this geometry type. Currently only the DiffuseColor channel supports alpha, it is ignored otherwise.
in_channelThe color channel to apply the color to.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetBackFaceColor ( HPS.RGBAColor  in_rgba_color)

Sets a color on a particular channel using an RGBAColor on the back face, replacing any previous mapping to that channel on this geometry type.

Parameters
in_rgba_colorA color to apply to the specified channel of this geometry type. Currently only the DiffuseColor channel supports alpha, it is ignored otherwise.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetBackFaceGloss ( float  in_value)

Sets the gloss <ndash> general "shininess" <ndash> of this geometry type.

Parameters
in_valueA gloss value is always positive, and most surfaces have a gloss in the range from 1.0 to 30.0.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetBackFaceMaterial ( HPS.MaterialKit  in_material)

Sets a material for all channels on this geometry type, replacing any previous mapping to this geometry type.

Parameters
in_materialA material kit to be applied to all channels on this geometry type.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetBackFaceMaterialByIndex ( float  in_material_index)

Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type.

Parameters
in_material_indexAn index into the active material palette.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetBackFaceModulatedTexture ( string  in_texture_name,
HPS.RGBAColor  in_modulating_color,
HPS.Material.Texture.Channel  in_channel,
ulong  in_layer 
)

Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type.

The texture will be modulated by the specified color. The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_modulating_colora color that is used to tint the texture. Only textures defined with modulation enabled support this.
in_channelThe texture channel to apply the texture to.
in_layerThe specific layer of in_channel to apply the texture to. Currently only relevant for DiffuseTexture, ignored otherwise.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetBackFaceModulatedTexture ( string  in_texture_name,
HPS.RGBAColor  in_modulating_color,
HPS.Material.Texture.Channel  in_channel 
)

Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type.

The texture will be modulated by the specified color. The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_modulating_colora color that is used to tint the texture. Only textures defined with modulation enabled support this.
in_channelThe texture channel to apply the texture to.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetBackFaceModulatedTexture ( string  in_texture_name,
HPS.RGBAColor  in_modulating_color 
)

Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type.

The texture will be modulated by the specified color. The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_modulating_colora color that is used to tint the texture. Only textures defined with modulation enabled support this.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetBackFaceTexture ( string  in_texture_name,
HPS.Material.Texture.Channel  in_channel,
ulong  in_layer 
)

Sets a texture in_texture_name on the channel in_channel on the back face, replacing any previous mapping to that channel on this geometry type.

The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_channelThe texture channel to apply the texture to.
in_layerThe specific layer of in_channel to apply the texture to. Currently only relevant for DiffuseTexture, ignored otherwise.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetBackFaceTexture ( string  in_texture_name,
HPS.Material.Texture.Channel  in_channel 
)

Sets a texture in_texture_name on the channel in_channel on the back face, replacing any previous mapping to that channel on this geometry type.

The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_channelThe texture channel to apply the texture to.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetBackFaceTexture ( string  in_texture_name)

Sets a texture in_texture_name on the channel in_channel on the back face, replacing any previous mapping to that channel on this geometry type.

The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetCutEdgeColor ( HPS.RGBAColor  in_rgba_color)

Sets a color using an RGBAColor, replacing any previous mapping to this geometry type.

Parameters
in_rgba_colorA color to apply to this geometry type.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetCutEdgeMaterialByIndex ( float  in_material_index)

Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type.

Because this geometry only supports a simple color, only the diffuse channel of the material will be used.

Parameters
in_material_indexAn index into the active material palette.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetCutFaceAlpha ( float  in_alpha)

Sets an alpha on the diffuse channel using in_alpha, replacing any previous mapping to that channel on this geometry type.

If diffuse channel doesn't exist, white is used as the default value on diffuse channel with alpha value of in_alpha

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetCutFaceColor ( HPS.RGBAColor  in_rgba_color,
HPS.Material.Color.Channel  in_channel 
)

Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type.

Parameters
in_rgba_colorA color to apply to the specified channel of this geometry type. Currently only the DiffuseColor channel supports alpha, it is ignored otherwise.
in_channelThe color channel to apply the color to.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetCutFaceColor ( HPS.RGBAColor  in_rgba_color)

Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type.

Parameters
in_rgba_colorA color to apply to the specified channel of this geometry type. Currently only the DiffuseColor channel supports alpha, it is ignored otherwise.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetCutFaceGloss ( float  in_value)

Sets the gloss <ndash> general "shininess" <ndash> of this geometry type.

Parameters
in_valueA gloss value is always positive, and most surfaces have a gloss in the range from 1.0 to 30.0.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetCutFaceMaterial ( HPS.MaterialKit  in_material)

Sets a material for all channels on this geometry type, replacing any previous mapping to this geometry type.

Parameters
in_materialA material kit to be applied to all channels on this geometry type.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetCutFaceMaterialByIndex ( float  in_material_index)

Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type.

Parameters
in_material_indexAn index into the active material palette.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetCutFaceModulatedTexture ( string  in_texture_name,
HPS.RGBAColor  in_modulating_color,
HPS.Material.Texture.Channel  in_channel,
ulong  in_layer 
)

Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type.

The texture will be modulated by the specified color. The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_modulating_colora color that is used to tint the texture. Only textures defined with modulation enabled support this.
in_channelThe texture channel to apply the texture to.
in_layerThe specific layer of in_channel to apply the texture to. Currently only relevant for DiffuseTexture, ignored otherwise.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetCutFaceModulatedTexture ( string  in_texture_name,
HPS.RGBAColor  in_modulating_color,
HPS.Material.Texture.Channel  in_channel 
)

Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type.

The texture will be modulated by the specified color. The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_modulating_colora color that is used to tint the texture. Only textures defined with modulation enabled support this.
in_channelThe texture channel to apply the texture to.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetCutFaceModulatedTexture ( string  in_texture_name,
HPS.RGBAColor  in_modulating_color 
)

Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type.

The texture will be modulated by the specified color. The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_modulating_colora color that is used to tint the texture. Only textures defined with modulation enabled support this.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetCutFaceTexture ( string  in_texture_name,
HPS.Material.Texture.Channel  in_channel,
ulong  in_layer 
)

Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type.

The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_channelThe texture channel to apply the texture to.
in_layerThe specific layer of in_channel to apply the texture to. Currently only relevant for DiffuseTexture, ignored otherwise.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetCutFaceTexture ( string  in_texture_name,
HPS.Material.Texture.Channel  in_channel 
)

Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type.

The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_channelThe texture channel to apply the texture to.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetCutFaceTexture ( string  in_texture_name)

Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type.

The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetCutGeometryColor ( HPS.RGBAColor  in_rgba_color)

Sets a color on both cut edges and cut faces using an RGBAColor, replacing any previous mapping to those geometry types.

Parameters
in_rgba_colorAn RGBA color that will be applied to those geometry types.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetCutGeometryMaterialByIndex ( float  in_color_index)

Sets a color on both cut edges and cut faces by using in_material_index to index into the active material palette, replacing any previous mapping to those geometry types.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetEdgeAlpha ( float  in_alpha)

Sets an alpha on the diffuse channel using in_alpha, replacing any previous mapping to that channel on this geometry type.

If diffuse channel doesn't exist, white is used as the default value on diffuse channel with alpha value of in_alpha

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetEdgeColor ( HPS.RGBAColor  in_rgba_color,
HPS.Material.Color.Channel  in_channel 
)

Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type.

Parameters
in_rgba_colorA color to apply to the specified channel of this geometry type. Currently only the DiffuseColor channel supports alpha, it is ignored otherwise.
in_channelThe color channel to apply the color to.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetEdgeColor ( HPS.RGBAColor  in_rgba_color)

Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type.

Parameters
in_rgba_colorA color to apply to the specified channel of this geometry type. Currently only the DiffuseColor channel supports alpha, it is ignored otherwise.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetEdgeGloss ( float  in_value)

Sets the gloss <ndash> general "shininess" <ndash> of this geometry type.

Parameters
in_valueA gloss value is always positive, and most surfaces have a gloss in the range from 1.0 to 30.0.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetEdgeMaterial ( HPS.MaterialKit  in_material)

Sets a material for all channels on this geometry type, replacing any previous mapping to this geometry type.

Parameters
in_materialA material kit to be applied to all channels on this geometry type.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetEdgeMaterialByIndex ( float  in_material_index)

Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type.

Parameters
in_material_indexAn index into the active material palette.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetEdgeModulatedTexture ( string  in_texture_name,
HPS.RGBAColor  in_modulating_color,
HPS.Material.Texture.Channel  in_channel,
ulong  in_layer 
)

Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type.

The texture will be modulated by the specified color. The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_modulating_colora color that is used to tint the texture. Only textures defined with modulation enabled support this.
in_channelThe texture channel to apply the texture to.
in_layerThe specific layer of in_channel to apply the texture to. Currently only relevant for DiffuseTexture, ignored otherwise.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetEdgeModulatedTexture ( string  in_texture_name,
HPS.RGBAColor  in_modulating_color,
HPS.Material.Texture.Channel  in_channel 
)

Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type.

The texture will be modulated by the specified color. The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_modulating_colora color that is used to tint the texture. Only textures defined with modulation enabled support this.
in_channelThe texture channel to apply the texture to.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetEdgeModulatedTexture ( string  in_texture_name,
HPS.RGBAColor  in_modulating_color 
)

Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type.

The texture will be modulated by the specified color. The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_modulating_colora color that is used to tint the texture. Only textures defined with modulation enabled support this.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetEdgeTexture ( string  in_texture_name,
HPS.Material.Texture.Channel  in_channel,
ulong  in_layer 
)

Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type.

The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_channelThe texture channel to apply the texture to.
in_layerThe specific layer of in_channel to apply the texture to. Currently only relevant for DiffuseTexture, ignored otherwise.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetEdgeTexture ( string  in_texture_name,
HPS.Material.Texture.Channel  in_channel 
)

Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type.

The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_channelThe texture channel to apply the texture to.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetEdgeTexture ( string  in_texture_name)

Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type.

The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFaceAlpha ( float  in_alpha)

Sets an alpha on the diffuse channel using in_alpha, replacing any previous mapping to that channel on this geometry type.

This function sets the alpha for both the front and back faces. If diffuse channel doesn't exist, white is used as the default value on diffuse channel with alpha value of in_alpha

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFaceColor ( HPS.RGBAColor  in_rgba_color,
HPS.Material.Color.Channel  in_channel 
)

Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type.

This function sets the color for both the front and back faces.

Parameters
in_rgba_colorA color to apply to the specified channel of this geometry type. Currently only the DiffuseColor channel supports alpha, it is ignored otherwise.
in_channelThe color channel to apply the color to.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFaceColor ( HPS.RGBAColor  in_rgba_color)

Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type.

This function sets the color for both the front and back faces.

Parameters
in_rgba_colorA color to apply to the specified channel of this geometry type. Currently only the DiffuseColor channel supports alpha, it is ignored otherwise.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFaceGloss ( float  in_value)

Sets the gloss <ndash> general "shininess" <ndash> of this geometry type.

Parameters
in_valueA gloss value is always positive, and most surfaces have a gloss in the range from 1.0 to 30.0.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFaceMaterial ( HPS.MaterialKit  in_material)

Sets a material for all channels on this geometry type, replacing any previous mapping to this geometry type.

Parameters
in_materialA material kit to be applied to all channels on this geometry type.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFaceMaterialByIndex ( float  in_material_index)

Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type.

Parameters
in_material_indexAn index into the active material palette.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFaceModulatedTexture ( string  in_texture_name,
HPS.RGBAColor  in_modulating_color,
HPS.Material.Texture.Channel  in_channel,
ulong  in_layer 
)

Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type.

The texture will be modulated by the specified color. The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_modulating_colora color that is used to tint the texture. Only textures defined with modulation enabled support this.
in_channelThe texture channel to apply the texture to.
in_layerThe specific layer of in_channel to apply the texture to. Currently only relevant for DiffuseTexture, ignored otherwise.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFaceModulatedTexture ( string  in_texture_name,
HPS.RGBAColor  in_modulating_color,
HPS.Material.Texture.Channel  in_channel 
)

Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type.

The texture will be modulated by the specified color. The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_modulating_colora color that is used to tint the texture. Only textures defined with modulation enabled support this.
in_channelThe texture channel to apply the texture to.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFaceModulatedTexture ( string  in_texture_name,
HPS.RGBAColor  in_modulating_color 
)

Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type.

The texture will be modulated by the specified color. The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_modulating_colora color that is used to tint the texture. Only textures defined with modulation enabled support this.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFaceShader ( string  in_shader_name)

Applies a shader by name, replacing any previous mapping to the DiffuseTexture channel on this geometry type.

Parameters
in_shader_nameThe name of a shader, defined in a portfolio that is accessible.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFaceTexture ( string  in_texture_name,
HPS.Material.Texture.Channel  in_channel,
ulong  in_layer 
)

Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type.

The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_channelThe texture channel to apply the texture to.
in_layerThe specific layer of in_channel to apply the texture to. Currently only relevant for DiffuseTexture, ignored otherwise.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFaceTexture ( string  in_texture_name,
HPS.Material.Texture.Channel  in_channel 
)

Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type.

The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_channelThe texture channel to apply the texture to.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFaceTexture ( string  in_texture_name)

Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type.

The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFrontFaceAlpha ( float  in_alpha)

Sets an alpha on the diffuse channel using in_alpha, replacing any previous mapping to that channel on this geometry type.

If diffuse channel doesn't exist, white is used as the default value on diffuse channel with alpha value of in_alpha

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFrontFaceColor ( HPS.RGBAColor  in_rgba_color,
HPS.Material.Color.Channel  in_channel 
)

Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type.

Parameters
in_rgba_colorA color to apply to the specified channel of this geometry type. Currently only the DiffuseColor channel supports alpha, it is ignored otherwise.
in_channelThe color channel to apply the color to.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFrontFaceColor ( HPS.RGBAColor  in_rgba_color)

Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type.

Parameters
in_rgba_colorA color to apply to the specified channel of this geometry type. Currently only the DiffuseColor channel supports alpha, it is ignored otherwise.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFrontFaceGloss ( float  in_value)

Sets the gloss <ndash> general "shininess" <ndash> of this geometry type.

Parameters
in_valueA gloss value is always positive, and most surfaces have a gloss in the range from 1.0 to 30.0.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFrontFaceMaterial ( HPS.MaterialKit  in_material)

Sets a material for all channels on this geometry type, replacing any previous mapping to this geometry type.

Parameters
in_materialA material kit to be applied to all channels on this geometry type.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFrontFaceMaterialByIndex ( float  in_material_index)

Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type.

Parameters
in_material_indexAn index into the active material palette.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFrontFaceModulatedTexture ( string  in_texture_name,
HPS.RGBAColor  in_modulating_color,
HPS.Material.Texture.Channel  in_channel,
ulong  in_layer 
)

Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type.

The texture will be modulated by the specified color. The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_modulating_colora color that is used to tint the texture. Only textures defined with modulation enabled support this.
in_channelThe texture channel to apply the texture to.
in_layerThe specific layer of in_channel to apply the texture to. Currently only relevant for DiffuseTexture, ignored otherwise.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFrontFaceModulatedTexture ( string  in_texture_name,
HPS.RGBAColor  in_modulating_color,
HPS.Material.Texture.Channel  in_channel 
)

Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type.

The texture will be modulated by the specified color. The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_modulating_colora color that is used to tint the texture. Only textures defined with modulation enabled support this.
in_channelThe texture channel to apply the texture to.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFrontFaceModulatedTexture ( string  in_texture_name,
HPS.RGBAColor  in_modulating_color 
)

Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type.

The texture will be modulated by the specified color. The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_modulating_colora color that is used to tint the texture. Only textures defined with modulation enabled support this.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFrontFaceTexture ( string  in_texture_name,
HPS.Material.Texture.Channel  in_channel,
ulong  in_layer 
)

Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type.

The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_channelThe texture channel to apply the texture to.
in_layerThe specific layer of in_channel to apply the texture to. Currently only relevant for DiffuseTexture, ignored otherwise.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFrontFaceTexture ( string  in_texture_name,
HPS.Material.Texture.Channel  in_channel 
)

Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type.

The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_channelThe texture channel to apply the texture to.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetFrontFaceTexture ( string  in_texture_name)

Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type.

The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetLightColor ( HPS.RGBAColor  in_rgba_color)

Sets a color using an RGBAColor, replacing any previous mapping to this geometry type.

Parameters
in_rgba_colorA color to apply to this geometry type.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetLightMaterialByIndex ( float  in_material_index)

Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type.

Because this geometry only supports a simple color, only the diffuse channel of the material will be used.

Parameters
in_material_indexAn index into the active material palette.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetLineColor ( HPS.RGBAColor  in_rgba_color)

Sets a color using an RGBAColor, replacing any previous mapping to this geometry type.

Parameters
in_rgba_colorA color to apply to this geometry type.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetLineMaterialByIndex ( float  in_material_index)

Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type.

Because this geometry only supports a simple color, only the diffuse channel of the material will be used.

Parameters
in_material_indexAn index into the active material palette.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetMarkerColor ( HPS.RGBAColor  in_rgba_color)

Sets a color using an RGBAColor, replacing any previous mapping to this geometry type.

Parameters
in_rgba_colorA color to apply to this geometry type.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetMarkerMaterialByIndex ( float  in_material_index)

Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type.

Because this geometry only supports a simple color, only the diffuse channel of the material will be used.

Parameters
in_material_indexAn index into the active material palette.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetTextColor ( HPS.RGBAColor  in_rgba_color)

Sets a color using an RGBAColor, replacing any previous mapping to this geometry type.

Parameters
in_rgba_colorA color to apply to this geometry type.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetTextMaterialByIndex ( float  in_material_index)

Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type.

Because this geometry only supports a simple color, only the diffuse channel of the material will be used.

Parameters
in_material_indexAn index into the active material palette.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetVertexAlpha ( float  in_alpha)

Sets an alpha on the diffuse channel using in_alpha, replacing any previous mapping to that channel on this geometry type.

If diffuse channel doesn't exist, white is used as the default value on diffuse channel with alpha value of in_alpha

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetVertexColor ( HPS.RGBAColor  in_rgba_color,
HPS.Material.Color.Channel  in_channel 
)

Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type.

Parameters
in_rgba_colorA color to apply to the specified channel of this geometry type. Currently only the DiffuseColor channel supports alpha, it is ignored otherwise.
in_channelThe color channel to apply the color to.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetVertexColor ( HPS.RGBAColor  in_rgba_color)

Sets a color on a particular channel using an RGBAColor, replacing any previous mapping to that channel on this geometry type.

Parameters
in_rgba_colorA color to apply to the specified channel of this geometry type. Currently only the DiffuseColor channel supports alpha, it is ignored otherwise.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetVertexGloss ( float  in_value)

Sets the gloss <ndash> general "shininess" <ndash> of this geometry type.

Parameters
in_valueA gloss value is always positive, and most surfaces have a gloss in the range from 1.0 to 30.0.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetVertexMaterial ( HPS.MaterialKit  in_material)

Sets a material for all channels on this geometry type, replacing any previous mapping to this geometry type.

Parameters
in_materialA material kit to be applied to all channels on this geometry type.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetVertexMaterialByIndex ( float  in_material_index)

Sets a material by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type.

Parameters
in_material_indexAn index into the active material palette.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetVertexModulatedTexture ( string  in_texture_name,
HPS.RGBAColor  in_modulating_color,
HPS.Material.Texture.Channel  in_channel,
ulong  in_layer 
)

Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type.

The texture will be modulated by the specified color. The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_modulating_colora color that is used to tint the texture. Only textures defined with modulation enabled support this.
in_channelThe texture channel to apply the texture to.
in_layerThe specific layer of in_channel to apply the texture to. Currently only relevant for DiffuseTexture, ignored otherwise.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetVertexModulatedTexture ( string  in_texture_name,
HPS.RGBAColor  in_modulating_color,
HPS.Material.Texture.Channel  in_channel 
)

Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type.

The texture will be modulated by the specified color. The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_modulating_colora color that is used to tint the texture. Only textures defined with modulation enabled support this.
in_channelThe texture channel to apply the texture to.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetVertexModulatedTexture ( string  in_texture_name,
HPS.RGBAColor  in_modulating_color 
)

Sets a texture on a particular channel, replacing any previous mapping to that channel on this geometry type.

The texture will be modulated by the specified color. The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_modulating_colora color that is used to tint the texture. Only textures defined with modulation enabled support this.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetVertexShader ( string  in_shader_name)

Applies a shader by name, replacing any previous mapping to the DiffuseTexture channel on this geometry type.

Parameters
in_shader_nameThe name of a shader, defined in a portfolio that is accessible.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetVertexTexture ( string  in_texture_name,
HPS.Material.Texture.Channel  in_channel,
ulong  in_layer 
)

Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type.

The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_channelThe texture channel to apply the texture to.
in_layerThe specific layer of in_channel to apply the texture to. Currently only relevant for DiffuseTexture, ignored otherwise.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetVertexTexture ( string  in_texture_name,
HPS.Material.Texture.Channel  in_channel 
)

Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type.

The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
in_channelThe texture channel to apply the texture to.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetVertexTexture ( string  in_texture_name)

Sets a texture in_texture_name on the channel in_channel, replacing any previous mapping to that channel on this geometry type.

The DiffuseTexture channel additionally supports mapping textures to multiple layers with higher layers appearing on top of lower layers.

Parameters
in_texture_nameThe name of a texture, defined in a portfolio that is accessible.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetWindowColor ( HPS.RGBAColor  in_rgba_color)

Sets a color using an RGBAColor, replacing any previous mapping to this geometry type.

Parameters
in_rgba_colorAn RGBA color that will be applied to this geometry types.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetWindowContrastColor ( HPS.RGBAColor  in_rgba_color)

Sets a color using an RGBAColor, replacing any previous mapping to this geometry type.

Parameters
in_rgba_colorAn RGBA color that will be applied to this geometry types.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetWindowContrastMaterialByIndex ( float  in_material_index)

Sets a color by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type.

Because this geometry only supports a simple color, only the diffuse channel of the material will be used.

Parameters
in_material_indexAn index into the active material palette.
Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.SetWindowMaterialByIndex ( float  in_material_index)

Sets a color by using in_material_index to index into the active material palette, replacing any previous mapping to this geometry type.

Because this geometry only supports a simple color, only the diffuse channel of the material will be used.

Parameters
in_material_indexAn index into the active material palette.
Returns
A reference to this object.
bool HPS.MaterialMappingControl.ShowAmbientLightDownColor ( out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out float  out_value 
)

Shows the material mapping for this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowAmbientLightUpColor ( out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out float  out_value 
)

Shows the material mapping for this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowBackFaceChannel ( HPS.Material.Channel  in_channel,
out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out string  out_texture_name,
out float  out_value 
)

Shows the material mapping for the channel in_channel and layer in_layer of this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
in_channelThe channel to query.
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color. If out_type is ModulatedTexture, this value contains the modulating color.
out_texture_nameIf out_type is TextureName or ModulatedTexture, this value contains the name of the texture.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowBackFaceChannel ( HPS.Material.Channel  in_channel,
ulong  in_layer,
out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out string  out_texture_name,
out float  out_value 
)

Shows the material mapping for the channel in_channel and layer in_layer of this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
in_channelThe channel to query.
in_layerThe specific layer of in_channel to query. Currently only relevant for DiffuseTexture, ignored otherwise.
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color. If out_type is ModulatedTexture, this value contains the modulating color.
out_texture_nameIf out_type is TextureName or ModulatedTexture, this value contains the name of the texture.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowBackFaceMaterial ( out HPS.Material.Type  out_type,
out HPS.MaterialKit  out_kit,
out float  out_value 
)

Shows the material mapping for all channels of this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
out_typeIndicates the type of material.
out_kitIf out_type is FullMaterial, this value contains the material.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowCutEdgeColor ( out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out float  out_value 
)

Shows the material mapping for this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowCutFaceChannel ( HPS.Material.Channel  in_channel,
out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out string  out_texture_name,
out float  out_value 
)

Shows the material mapping for the channel in_channel and layer in_layer of this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
in_channelThe channel to query.
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color. If out_type is ModulatedTexture, this value contains the modulating color.
out_texture_nameIf out_type is TextureName or ModulatedTexture, this value contains the name of the texture.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowCutFaceChannel ( HPS.Material.Channel  in_channel,
ulong  in_layer,
out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out string  out_texture_name,
out float  out_value 
)

Shows the material mapping for the channel in_channel and layer in_layer of this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
in_channelThe channel to query.
in_layerThe specific layer of in_channel to query. Currently only relevant for DiffuseTexture, ignored otherwise.
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color. If out_type is ModulatedTexture, this value contains the modulating color.
out_texture_nameIf out_type is TextureName or ModulatedTexture, this value contains the name of the texture.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowCutFaceMaterial ( out HPS.Material.Type  out_type,
out HPS.MaterialKit  out_kit,
out float  out_value 
)

Shows the material mapping for all channels of this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
out_typeIndicates the type of material.
out_kitIf out_type is FullMaterial, this value contains the material.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowEdgeChannel ( HPS.Material.Channel  in_channel,
out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out string  out_texture_name,
out float  out_value 
)

Shows the material mapping for the channel in_channel and layer in_layer of this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
in_channelThe channel to query.
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color. If out_type is ModulatedTexture, this value contains the modulating color.
out_texture_nameIf out_type is TextureName or ModulatedTexture, this value contains the name of the texture.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowEdgeChannel ( HPS.Material.Channel  in_channel,
ulong  in_layer,
out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out string  out_texture_name,
out float  out_value 
)

Shows the material mapping for the channel in_channel and layer in_layer of this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
in_channelThe channel to query.
in_layerThe specific layer of in_channel to query. Currently only relevant for DiffuseTexture, ignored otherwise.
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color. If out_type is ModulatedTexture, this value contains the modulating color.
out_texture_nameIf out_type is TextureName or ModulatedTexture, this value contains the name of the texture.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowEdgeMaterial ( out HPS.Material.Type  out_type,
out HPS.MaterialKit  out_kit,
out float  out_value 
)

Shows the material mapping for all channels of this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
out_typeIndicates the type of material.
out_kitIf out_type is FullMaterial, this value contains the material.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowFaceChannel ( HPS.Material.Channel  in_channel,
out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out string  out_texture_name,
out float  out_value 
)

Shows the material mapping for the channel in_channel and layer in_layer of this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
in_channelThe channel to query.
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color. If out_type is ModulatedTexture, this value contains the modulating color.
out_texture_nameIf out_type is TextureName or ModulatedTexture, this value contains the name of the texture.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowFaceChannel ( HPS.Material.Channel  in_channel,
ulong  in_layer,
out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out string  out_texture_name,
out float  out_value 
)

Shows the material mapping for the channel in_channel and layer in_layer of this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
in_channelThe channel to query.
in_layerThe specific layer of in_channel to query. Currently only relevant for DiffuseTexture, ignored otherwise.
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color. If out_type is ModulatedTexture, this value contains the modulating color.
out_texture_nameIf out_type is TextureName or ModulatedTexture, this value contains the name of the texture.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowFaceMaterial ( out HPS.Material.Type  out_type,
out HPS.MaterialKit  out_kit,
out float  out_value 
)

Shows the material mapping for all channels of this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
out_typeIndicates the type of material.
out_kitIf out_type is FullMaterial, this value contains the material.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowFrontFaceChannel ( HPS.Material.Channel  in_channel,
out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out string  out_texture_name,
out float  out_value 
)

Shows the material mapping for the channel in_channel and layer in_layer of this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
in_channelThe channel to query.
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color. If out_type is ModulatedTexture, this value contains the modulating color.
out_texture_nameIf out_type is TextureName or ModulatedTexture, this value contains the name of the texture.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowFrontFaceChannel ( HPS.Material.Channel  in_channel,
ulong  in_layer,
out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out string  out_texture_name,
out float  out_value 
)

Shows the material mapping for the channel in_channel and layer in_layer of this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
in_channelThe channel to query.
in_layerThe specific layer of in_channel to query. Currently only relevant for DiffuseTexture, ignored otherwise.
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color. If out_type is ModulatedTexture, this value contains the modulating color.
out_texture_nameIf out_type is TextureName or ModulatedTexture, this value contains the name of the texture.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowFrontFaceMaterial ( out HPS.Material.Type  out_type,
out HPS.MaterialKit  out_kit,
out float  out_value 
)

Shows the material mapping for all channels of this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
out_typeIndicates the type of material.
out_kitIf out_type is FullMaterial, this value contains the material.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowLightColor ( out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out float  out_value 
)

Shows the material mapping for this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowLineColor ( out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out float  out_value 
)

Shows the material mapping for this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowMarkerColor ( out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out float  out_value 
)

Shows the material mapping for this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowTextColor ( out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out float  out_value 
)

Shows the material mapping for this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowVertexChannel ( HPS.Material.Channel  in_channel,
out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out string  out_texture_name,
out float  out_value 
)

Shows the material mapping for the channel in_channel and layer in_layer of this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
in_channelThe channel to query.
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color. If out_type is ModulatedTexture, this value contains the modulating color.
out_texture_nameIf out_type is TextureName or ModulatedTexture, this value contains the name of the texture.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowVertexChannel ( HPS.Material.Channel  in_channel,
ulong  in_layer,
out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out string  out_texture_name,
out float  out_value 
)

Shows the material mapping for the channel in_channel and layer in_layer of this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
in_channelThe channel to query.
in_layerThe specific layer of in_channel to query. Currently only relevant for DiffuseTexture, ignored otherwise.
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color. If out_type is ModulatedTexture, this value contains the modulating color.
out_texture_nameIf out_type is TextureName or ModulatedTexture, this value contains the name of the texture.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowVertexMaterial ( out HPS.Material.Type  out_type,
out HPS.MaterialKit  out_kit,
out float  out_value 
)

Shows the material mapping for all channels of this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
out_typeIndicates the type of material.
out_kitIf out_type is FullMaterial, this value contains the material.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowWindowColor ( out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out float  out_value 
)

Shows the material mapping for this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
bool HPS.MaterialMappingControl.ShowWindowContrastColor ( out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out float  out_value 
)

Shows the material mapping for this geometry type.

The out_type parameter indicates which of the other arguments is valid.

Parameters
out_typeIndicates the type of material.
out_rgba_colorIf out_type is ExplicitRGBAColor, this value contains the color.
out_valueIf out_type is MaterialIndex, this value contains the index.
Returns
true if the setting is valid, false otherwise.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetAmbientLightColor ( )

Removes the material mapping for both ambient light up and ambient light down.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetAmbientLightDownColor ( )

Removes the material mapping for this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetAmbientLightUpColor ( )

Removes the material mapping for this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetBackFaceChannel ( HPS.Material.Channel  in_channel)

Removes the material mapping for one channel of this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetBackFaceChannel ( HPS.Material.Channel  in_channel,
ulong  in_layer 
)

Removes the material mapping for one layer of one channel (usually DiffuseTexture) of this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetBackFaceMaterial ( )

Removes the material mapping for all channels of this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetCutEdgeColor ( )

Removes the material mapping for this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetCutFaceChannel ( HPS.Material.Channel  in_channel)

Removes the material mapping for one channel of this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetCutFaceChannel ( HPS.Material.Channel  in_channel,
ulong  in_layer 
)

Removes the material mapping for one layer of one channel (usually DiffuseTexture) of this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetCutFaceMaterial ( )

Removes the material mapping for all channels of this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetCutGeometryColor ( )

Removes the material mapping for both cut edges and cut faces.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetEdgeChannel ( HPS.Material.Channel  in_channel)

Removes the material mapping for one channel of this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetEdgeChannel ( HPS.Material.Channel  in_channel,
ulong  in_layer 
)

Removes the material mapping for one layer of one channel (usually DiffuseTexture) of this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetEdgeMaterial ( )

Removes the material mapping for all channels of this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetEverything ( )

Removes all settings from this object.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetFaceChannel ( HPS.Material.Channel  in_channel)

Removes the material mapping for one channel of this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetFaceChannel ( HPS.Material.Channel  in_channel,
ulong  in_layer 
)

Removes the material mapping for one layer of one channel (usually DiffuseTexture) of this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetFaceMaterial ( )

Removes the material mapping for all channels of this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetFrontFaceChannel ( HPS.Material.Channel  in_channel)

Removes the material mapping for one channel of this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetFrontFaceChannel ( HPS.Material.Channel  in_channel,
ulong  in_layer 
)

Removes the material mapping for one layer of one channel (usually DiffuseTexture) of this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetFrontFaceMaterial ( )

Removes the material mapping for all channels of this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetLightColor ( )

Removes the material mapping for this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetLineColor ( )

Removes the material mapping for this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetMarkerColor ( )

Removes the material mapping for this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetTextColor ( )

Removes the material mapping for this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetVertexChannel ( HPS.Material.Channel  in_channel)

Removes the material mapping for one channel of this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetVertexChannel ( HPS.Material.Channel  in_channel,
ulong  in_layer 
)

Removes the material mapping for one layer of one channel (usually DiffuseTexture) of this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetVertexMaterial ( )

Removes the material mapping for all channels of this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetWindowColor ( )

Removes the material mapping for this geometry type.

Returns
A reference to this object.
HPS.MaterialMappingControl HPS.MaterialMappingControl.UnsetWindowContrastColor ( )

Removes the material mapping for this geometry type.

Returns
A reference to this object.

The documentation for this class was generated from the following file: