REFERENCE MANUAL
Public Types | |
enum | Type : uint { Everything = 0x01000000, Visibility = 0x02000000, VisibilityCuttingSections = 0x02000001, VisibilityCutEdges = 0x02000002, VisibilityCutFaces = 0x02000003, VisibilityWindows = 0x02000004, VisibilityText = 0x02000005, VisibilityLines = 0x02000006, VisibilityEdgeLights = 0x02000007, VisibilityMarkerLights = 0x02000008, VisibilityFaceLights = 0x02000009, VisibilityGenericEdges = 0x0200000A, VisibilityHardEdges = 0x0200000B, VisibilityAdjacentEdges = 0x0200000C, VisibilityInteriorSilhouetteEdges = 0x0200000D, VisibilityShadowEmitting = 0x0200000E, VisibilityShadowReceiving = 0x0200000F, VisibilityShadowCasting = 0x02000010, VisibilityMarkers = 0x02000011, VisibilityVertices = 0x02000012, VisibilityFaces = 0x02000013, VisibilityPerimeterEdges = 0x02000014, VisibilityNonCulledEdges = 0x02000015, VisibilityMeshQuadEdges = 0x02000016, VisibilityCutGeometry = 0x02000017, VisibilityEdges = 0x02000018, VisibilityGeometry = 0x02000019, VisibilityLights = 0x0200001A, VisibilityShadows = 0x0200001B, Material = 0x03000000, MaterialGeometry = 0x03000001, MaterialCutGeometry = 0x03000002, MaterialAmbientLightUpColor = 0x03000003, MaterialAmbientLightDownColor = 0x03000004, MaterialAmbientLightColor = 0x03000005, MaterialWindowColor = 0x03000006, MaterialWindowContrastColor = 0x03000007, MaterialLightColor = 0x03000008, MaterialLineColor = 0x03000009, MaterialMarkerColor = 0x0300000A, MaterialTextColor = 0x0300000B, MaterialCutEdgeColor = 0x0300000C, MaterialVertex = 0x0300000D, MaterialVertexDiffuse = 0x0300000E, MaterialVertexDiffuseColor = 0x0300000F, MaterialVertexDiffuseAlpha = 0x03000010, MaterialVertexDiffuseTexture = 0x03000011, MaterialVertexSpecular = 0x03000012, MaterialVertexMirror = 0x03000013, MaterialVertexTransmission = 0x03000014, MaterialVertexEmission = 0x03000015, MaterialVertexEnvironment = 0x03000016, MaterialVertexBump = 0x03000017, MaterialVertexGloss = 0x03000018, MaterialEdge = 0x03000019, MaterialEdgeDiffuse = 0x0300001A, MaterialEdgeDiffuseColor = 0x0300001B, MaterialEdgeDiffuseAlpha = 0x0300001C, MaterialEdgeDiffuseTexture = 0x0300001D, MaterialEdgeSpecular = 0x0300001E, MaterialEdgeMirror = 0x0300001F, MaterialEdgeTransmission = 0x03000020, MaterialEdgeEmission = 0x03000021, MaterialEdgeEnvironment = 0x03000022, MaterialEdgeBump = 0x03000023, MaterialEdgeGloss = 0x03000024, MaterialFace = 0x03000025, MaterialFaceDiffuse = 0x03000026, MaterialFaceDiffuseColor = 0x03000027, MaterialFaceDiffuseAlpha = 0x03000028, MaterialFaceDiffuseTexture = 0x03000029, MaterialFaceSpecular = 0x0300002A, MaterialFaceMirror = 0x0300002B, MaterialFaceTransmission = 0x0300002C, MaterialFaceEmission = 0x0300002D, MaterialFaceEnvironment = 0x0300002E, MaterialFaceBump = 0x0300002F, MaterialFaceGloss = 0x03000030, MaterialBackFace = 0x03000031, MaterialBackFaceDiffuse = 0x03000032, MaterialBackFaceDiffuseColor = 0x03000033, MaterialBackFaceDiffuseAlpha = 0x03000034, MaterialBackFaceDiffuseTexture = 0x03000035, MaterialBackFaceSpecular = 0x03000036, MaterialBackFaceMirror = 0x03000037, MaterialBackFaceTransmission = 0x03000038, MaterialBackFaceEmission = 0x03000039, MaterialBackFaceEnvironment = 0x0300003A, MaterialBackFaceBump = 0x0300003B, MaterialBackFaceGloss = 0x0300003C, MaterialFrontFace = 0x0300003D, MaterialFrontFaceDiffuse = 0x0300003E, MaterialFrontFaceDiffuseColor = 0x0300003F, MaterialFrontFaceDiffuseAlpha = 0x03000040, MaterialFrontFaceDiffuseTexture = 0x03000041, MaterialFrontFaceSpecular = 0x03000042, MaterialFrontFaceMirror = 0x03000043, MaterialFrontFaceTransmission = 0x03000044, MaterialFrontFaceEmission = 0x03000045, MaterialFrontFaceEnvironment = 0x03000046, MaterialFrontFaceBump = 0x03000047, MaterialFrontFaceGloss = 0x03000048, MaterialCutFace = 0x03000049, MaterialCutFaceDiffuse = 0x0300004A, MaterialCutFaceDiffuseColor = 0x0300004B, MaterialCutFaceDiffuseAlpha = 0x0300004C, MaterialCutFaceDiffuseTexture = 0x0300004D, MaterialCutFaceSpecular = 0x0300004E, MaterialCutFaceMirror = 0x0300004F, MaterialCutFaceTransmission = 0x03000050, MaterialCutFaceEmission = 0x03000051, MaterialCutFaceEnvironment = 0x03000052, MaterialCutFaceBump = 0x03000053, MaterialCutFaceGloss = 0x03000054, Camera = 0x04000000 } |
The types of attributes that can be locked More... | |
enum HPS.AttributeLock.Type : uint |
The types of attributes that can be locked