REFERENCE MANUAL
#include <hps.h>
Additional Inherited Members | |
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template<typename T > | |
static intptr_t | ClassID () |
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Control (Control &&in_that) | |
Control & | operator= (Control &&in_that) |
The PerformanceControl class is a smart pointer that is tied to a database object. This object is used to enable and disable performance-related attributes, such as display lists and static model.
This table lists default values for the various segment attributes accessible from PerformanceControl.
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explicit |
Initializes a control tied to the segment in_seg.
PerformanceControl::PerformanceControl | ( | PerformanceControl const & | in_that | ) |
Initializes a control tied to the same object as in_that.
PerformanceControl::PerformanceControl | ( | PerformanceControl && | in_that | ) |
The move constructor creates a PerformanceControl by transferring the underlying impl of the rvalue reference to this PerformanceControl thereby avoiding a copy and allocation.
in_that | An rvalue reference to a PerformanceControl to take the impl from. |
PerformanceControl::~PerformanceControl | ( | ) |
Releases a reference to the database object this control is tied to.
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inlinevirtual |
This function returns the type the object, as declared. This does not necessarily give the true type of the underlying object.
Reimplemented from Control.
PerformanceControl& PerformanceControl::operator= | ( | PerformanceControl && | in_that | ) |
The move assignment operator transfers the underlying impl of the rvalue reference to this PerformanceControl thereby avoiding a copy.
in_that | An rvalue reference to a PerformanceControl to take the impl from. |
PerformanceControl& PerformanceControl::operator= | ( | PerformanceControl const & | in_that | ) |
Share the smart-pointer.
PerformanceControl& PerformanceControl::SetDisplayLists | ( | Performance::DisplayLists | in_display_list = Performance::DisplayLists::SegmentDisplayLists | ) |
Sets the display list state. Display lists enables the drivers to cache data in video card memory for improved rendering performance.
in_display_list | The type of display lists, if any, that should be used. |
PerformanceControl& PerformanceControl::SetStaticModel | ( | Performance::StaticModel | in_model_type | ) |
Sets the static tree state. This will create a compiled draw tree for the scene which should result in better rendering performance. It is important to note that the compiled tree will need to be regenerated if a change occurs within the segment tree.
in_model_type | The type of static tree, if any, that should be used. |
bool PerformanceControl::ShowDisplayLists | ( | Performance::DisplayLists & | out_display_list | ) | const |
Shows the display list state.
out_display_list | The type of display lists, if any. |
bool PerformanceControl::ShowStaticModel | ( | Performance::StaticModel & | out_model_type | ) | const |
Shows the static model state.
out_model_type | The type of static tree, if any |
PerformanceControl& PerformanceControl::UnsetDisplayLists | ( | ) |
Removes the display list setting.
PerformanceControl& PerformanceControl::UnsetEverything | ( | ) |
Removes all settings from this object.
PerformanceControl& PerformanceControl::UnsetStaticModel | ( | ) |
Removes the static model state, releasing the compiled draw tree.