REFERENCE MANUAL
This is the complete list of members for PostProcessEffectsKit, including all inherited members.
ClassID() (defined in Object) | Object | inlinestatic |
Empty() const | PostProcessEffectsKit | virtual |
Equals(PostProcessEffectsKit const &in_kit) const | PostProcessEffectsKit | |
GetClassID() const | Object | |
GetDefault() | PostProcessEffectsKit | static |
GetInstanceID() const | Object | |
HasType(Type in_mask) const | Object | |
Object() (defined in Object) | Object | |
Object(Object &&in_that) | Object | |
ObjectType() const | PostProcessEffectsKit | inlinevirtual |
operator!=(PostProcessEffectsKit const &in_kit) const | PostProcessEffectsKit | |
operator=(PostProcessEffectsKit &&in_that) | PostProcessEffectsKit | |
operator=(PostProcessEffectsKit const &in_kit) | PostProcessEffectsKit | |
operator=(Object const &other_object) (defined in Object) | Object | |
Object::operator=(Object &&in_that) | Object | |
operator==(PostProcessEffectsKit const &in_kit) const | PostProcessEffectsKit | |
PostProcessEffectsKit() | PostProcessEffectsKit | |
PostProcessEffectsKit(PostProcessEffectsKit const &in_kit) | PostProcessEffectsKit | |
PostProcessEffectsKit(PostProcessEffectsKit &&in_that) | PostProcessEffectsKit | |
Reset() | Object | virtual |
Set(PostProcessEffectsKit const &in_kit) | PostProcessEffectsKit | |
SetAmbientOcclusion(bool in_state, float in_strength=1.0f, PostProcessEffects::AmbientOcclusion::Quality in_quality=PostProcessEffects::AmbientOcclusion::Quality::Fastest) | PostProcessEffectsKit | |
SetAmbientOcclusion(float in_strength, PostProcessEffects::AmbientOcclusion::Quality in_quality) | PostProcessEffectsKit | |
SetBloom(bool in_state, float in_strength=1.0f, unsigned int in_blur=5, PostProcessEffects::Bloom::Shape in_shape=PostProcessEffects::Bloom::Shape::Radial) | PostProcessEffectsKit | |
SetBloom(float in_strength, unsigned int in_blur, PostProcessEffects::Bloom::Shape in_shape) | PostProcessEffectsKit | |
SetDepthOfField(bool in_state, float in_strength=1.0f, float in_near_distance=Float::NegativeInfinity, float in_far_distance=Float::Infinity) | PostProcessEffectsKit | |
SetDepthOfField(float in_strength, float in_near_distance, float in_far_distance) | PostProcessEffectsKit | |
SetEyeDomeLighting(bool in_state, float in_exponent=50.0f, float in_tolerance=1.0f, float in_strength=1.0f) | PostProcessEffectsKit | |
SetEyeDomeLighting(float in_exponent, bool in_tolerance, float in_strength) | PostProcessEffectsKit | |
SetSilhouetteEdges(bool in_state, float in_tolerance=1.0f, bool in_heavy_exterior=false) | PostProcessEffectsKit | |
SetSilhouetteEdges(float in_tolerance, bool in_heavy_exterior) | PostProcessEffectsKit | |
Show(PostProcessEffectsKit &out_kit) const | PostProcessEffectsKit | |
ShowAmbientOcclusion(bool &out_state, float &out_strength, PostProcessEffects::AmbientOcclusion::Quality &out_quality) const | PostProcessEffectsKit | |
ShowBloom(bool &out_state, float &out_strength, unsigned int &out_blur, PostProcessEffects::Bloom::Shape &out_shape) const | PostProcessEffectsKit | |
ShowDepthOfField(bool &out_state, float &out_strength, float &out_near_distance, float &out_far_distance) const | PostProcessEffectsKit | |
ShowEyeDomeLighting(bool &out_state, float &out_exponent, float &out_tolerance, float &out_strength) const | PostProcessEffectsKit | |
ShowSilhouetteEdges(bool &out_state, float &out_tolerance, bool &out_heavy_exterior) const | PostProcessEffectsKit | |
Type() const | Object | |
UnsetAmbientOcclusion() | PostProcessEffectsKit | |
UnsetBloom() | PostProcessEffectsKit | |
UnsetDepthOfField() | PostProcessEffectsKit | |
UnsetEverything() | PostProcessEffectsKit | |
UnsetEyeDomeLighting() | PostProcessEffectsKit | |
UnsetSilhouetteEdges() | PostProcessEffectsKit | |
~Object() (defined in Object) | Object | virtual |
~PostProcessEffectsKit() | PostProcessEffectsKit | virtual |