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REFERENCE MANUAL

HPS.PostProcessEffectsKit Member List

This is the complete list of members for HPS.PostProcessEffectsKit, including all inherited members.

ClassID< T >() (defined in HPS.Object)HPS.Objectstatic
cMemOwn (defined in HPS.Object)HPS.Objectprotected
cptr (defined in HPS.Object)HPS.Objectprotected
deleteCptr() (defined in HPS.PostProcessEffectsKit)HPS.PostProcessEffectsKitprotectedvirtual
Dispose() (defined in HPS.PostProcessEffectsKit)HPS.PostProcessEffectsKitvirtual
Empty()HPS.PostProcessEffectsKitvirtual
Equals(System.Object obj) (defined in HPS.PostProcessEffectsKit)HPS.PostProcessEffectsKit
Equals(HPS.PostProcessEffectsKit in_kit)HPS.PostProcessEffectsKit
GetClassID() (defined in HPS.Object)HPS.Object
GetDefault()HPS.PostProcessEffectsKitstatic
GetHashCode() (defined in HPS.PostProcessEffectsKit)HPS.PostProcessEffectsKit
GetInstanceID()HPS.Object
GetNonDirectorClassID() (defined in HPS.Object)HPS.Objectprotectedvirtual
HasType(HPS.Type in_mask)HPS.Object
Object() (defined in HPS.Object)HPS.Object
Object(HPS.Object in_that)HPS.Object
ObjectType()HPS.PostProcessEffectsKitvirtual
operator!=(HPS.PostProcessEffectsKit a, HPS.PostProcessEffectsKit b) (defined in HPS.PostProcessEffectsKit)HPS.PostProcessEffectsKitstatic
operator==(HPS.PostProcessEffectsKit a, HPS.PostProcessEffectsKit b) (defined in HPS.PostProcessEffectsKit)HPS.PostProcessEffectsKitstatic
PostProcessEffectsKit()HPS.PostProcessEffectsKit
PostProcessEffectsKit(HPS.PostProcessEffectsKit in_kit)HPS.PostProcessEffectsKit
Reset()HPS.Objectvirtual
scptr (defined in HPS.Object)HPS.Objectprotected
Set(HPS.PostProcessEffectsKit in_kit)HPS.PostProcessEffectsKit
SetAmbientOcclusion(bool in_state, float in_strength, HPS.PostProcessEffects.AmbientOcclusion.Quality in_quality)HPS.PostProcessEffectsKit
SetAmbientOcclusion(bool in_state, float in_strength)HPS.PostProcessEffectsKit
SetAmbientOcclusion(bool in_state)HPS.PostProcessEffectsKit
SetAmbientOcclusion(float in_strength, HPS.PostProcessEffects.AmbientOcclusion.Quality in_quality)HPS.PostProcessEffectsKit
SetBloom(bool in_state, float in_strength, uint in_blur, HPS.PostProcessEffects.Bloom.Shape in_shape)HPS.PostProcessEffectsKit
SetBloom(bool in_state, float in_strength, uint in_blur)HPS.PostProcessEffectsKit
SetBloom(bool in_state, float in_strength)HPS.PostProcessEffectsKit
SetBloom(bool in_state)HPS.PostProcessEffectsKit
SetBloom(float in_strength, uint in_blur, HPS.PostProcessEffects.Bloom.Shape in_shape)HPS.PostProcessEffectsKit
SetDepthOfField(bool in_state, float in_strength, float in_near_distance, float in_far_distance)HPS.PostProcessEffectsKit
SetDepthOfField(bool in_state, float in_strength, float in_near_distance)HPS.PostProcessEffectsKit
SetDepthOfField(bool in_state, float in_strength)HPS.PostProcessEffectsKit
SetDepthOfField(bool in_state)HPS.PostProcessEffectsKit
SetDepthOfField(float in_strength, float in_near_distance, float in_far_distance)HPS.PostProcessEffectsKit
SetEyeDomeLighting(bool in_state, float in_exponent, float in_tolerance, float in_strength)HPS.PostProcessEffectsKit
SetEyeDomeLighting(bool in_state, float in_exponent, float in_tolerance)HPS.PostProcessEffectsKit
SetEyeDomeLighting(bool in_state, float in_exponent)HPS.PostProcessEffectsKit
SetEyeDomeLighting(bool in_state)HPS.PostProcessEffectsKit
SetEyeDomeLighting(float in_exponent, bool in_tolerance, float in_strength)HPS.PostProcessEffectsKit
SetSilhouetteEdges(bool in_state, float in_tolerance, bool in_heavy_exterior)HPS.PostProcessEffectsKit
SetSilhouetteEdges(bool in_state, float in_tolerance)HPS.PostProcessEffectsKit
SetSilhouetteEdges(bool in_state)HPS.PostProcessEffectsKit
SetSilhouetteEdges(float in_tolerance, bool in_heavy_exterior)HPS.PostProcessEffectsKit
Show(out HPS.PostProcessEffectsKit out_kit)HPS.PostProcessEffectsKit
ShowAmbientOcclusion(out bool out_state, out float out_strength, out HPS.PostProcessEffects.AmbientOcclusion.Quality out_quality)HPS.PostProcessEffectsKit
ShowBloom(out bool out_state, out float out_strength, out uint out_blur, out HPS.PostProcessEffects.Bloom.Shape out_shape)HPS.PostProcessEffectsKit
ShowDepthOfField(out bool out_state, out float out_strength, out float out_near_distance, out float out_far_distance)HPS.PostProcessEffectsKit
ShowEyeDomeLighting(out bool out_state, out float out_exponent, out float out_tolerance, out float out_strength)HPS.PostProcessEffectsKit
ShowSilhouetteEdges(out bool out_state, out float out_tolerance, out bool out_heavy_exterior)HPS.PostProcessEffectsKit
Type()HPS.Object
UnsetAmbientOcclusion()HPS.PostProcessEffectsKit
UnsetBloom()HPS.PostProcessEffectsKit
UnsetDepthOfField()HPS.PostProcessEffectsKit
UnsetEverything()HPS.PostProcessEffectsKit
UnsetEyeDomeLighting()HPS.PostProcessEffectsKit
UnsetSilhouetteEdges()HPS.PostProcessEffectsKit