REFERENCE MANUAL
This is the complete list of members for Canvas, including all inherited members.
Assign(Canvas const &in_that) (defined in Canvas) | Canvas | |
AttachLayout(Layout const &in_layout) | Canvas | |
AttachViewAsLayout(View const &in_view) | Canvas | |
Canvas() (defined in Canvas) | Canvas | |
Canvas(Canvas const &that) (defined in Canvas) | Canvas | |
ClassID() (defined in Object) | Object | inlinestatic |
Delete() | Canvas | |
DetachLayout() | Canvas | |
Empty() const | Object | inlinevirtual |
Equals(Canvas const &in_that) const (defined in Canvas) | Canvas | |
GetAttachedLayout() const | Canvas | |
GetAttachedLayoutIncludeLink() const | Canvas | |
GetClassID() const | Object | |
GetFrameRate() const | Canvas | |
GetFrontView() const | Canvas | |
GetInstanceID() const | Object | |
GetName() const | Canvas | |
GetPortfolioKey() const (defined in Canvas) | Canvas | |
GetPortfolioKey() | Canvas | |
GetWindowKey() const (defined in Canvas) | Canvas | |
GetWindowKey() | Canvas | |
HasType(Type in_mask) const | Object | |
Object() (defined in Object) | Object | |
Object(Object &&in_that) | Object | |
ObjectType() const | Canvas | inlinevirtual |
operator!=(Canvas const &in_that) const (defined in Canvas) | Canvas | |
operator=(Canvas const &in_that) (defined in Canvas) | Canvas | |
operator=(Object const &other_object) (defined in Object) | Object | |
Sprocket::operator=(Object &&in_that) | Object | |
operator==(Canvas const &in_that) const (defined in Canvas) | Canvas | |
Reset() | Object | virtual |
SetFrameRate(float in_frame_rate=20) | Canvas | |
Sprocket() (defined in Sprocket) | Sprocket | inline |
Sprocket(Sprocket &&in_that) (defined in Sprocket) | Sprocket | inline |
Type() const | Object | |
Update(Sprocket::UpdateType in_update_type=Sprocket::UpdateType::Asynchronous) const | Canvas | |
Update(Window::UpdateControl const in_control, Time const time_limit=-1.) const | Canvas | |
UpdateType enum name (defined in Sprocket) | Sprocket | |
UpdateWithNotifier() const | Canvas | |
UpdateWithNotifier(Window::UpdateControl const in_control, Time const time_limit=-1.) const | Canvas | |
~Canvas() (defined in Canvas) | Canvas | |
~Object() (defined in Object) | Object | virtual |
~Sprocket() (defined in Sprocket) | Sprocket | inlinevirtual |