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REFERENCE MANUAL

TextureMatrixControl Member List

This is the complete list of members for TextureMatrixControl, including all inherited members.

Adjoint()TextureMatrixControl
ClassID() (defined in Object)Objectinlinestatic
Concatenate(MatrixKit const &in_kit)TextureMatrixControl
Control() (defined in Control)Controlinlineprotected
Control(Control &&in_that)Controlinlineprotected
Empty() const Objectinlinevirtual
GetClassID() const Object
GetInstanceID() const Object
HasType(Type in_mask) const Object
Invert()TextureMatrixControl
Normalize()TextureMatrixControl
Object() (defined in Object)Object
Object(Object &&in_that)Object
ObjectType() const TextureMatrixControlinlinevirtual
operator=(TextureMatrixControl &&in_that)TextureMatrixControl
operator=(TextureMatrixControl const &in_that)TextureMatrixControl
Control::operator=(Control &&in_that)Controlinlineprotected
operator=(Object const &other_object) (defined in Object)Object
Object::operator=(Object &&in_that)Object
Reset()Objectvirtual
Rotate(float in_x, float in_y, float in_z)TextureMatrixControl
RotateOffAxis(Vector const &in_vector, float in_theta)TextureMatrixControl
Scale(float in_x, float in_y, float in_z)TextureMatrixControl
SetElement(size_t in_row, size_t in_column, float in_value)TextureMatrixControl
SetElement(size_t in_ordinal_zero_to_fifteen, float in_value)TextureMatrixControl
SetElements(FloatArray const &in_matrix)TextureMatrixControl
SetElements(size_t in_value_count, float const in_values[])TextureMatrixControl
ShowAdjoint(MatrixKit &out_matrix) const TextureMatrixControl
ShowDeterminant(float &out_determinant) const TextureMatrixControl
ShowElement(size_t in_row, size_t in_column, float &out_value) const TextureMatrixControl
ShowElement(size_t in_ordinal_zero_to_fifteen, float &out_value) const TextureMatrixControl
ShowElements(FloatArray &out_matrix) const TextureMatrixControl
ShowInverse(MatrixKit &out_matrix) const TextureMatrixControl
TextureMatrixControl(SegmentKey &in_seg)TextureMatrixControlexplicit
TextureMatrixControl(const TextureMatrixControl &in_that)TextureMatrixControl
TextureMatrixControl(TextureMatrixControl &&in_that)TextureMatrixControl
Translate(float in_x, float in_y, float in_z)TextureMatrixControl
Type() const Object
UnsetEverything()TextureMatrixControl
~Object() (defined in Object)Objectvirtual
~TextureMatrixControl()TextureMatrixControl