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REFERENCE MANUAL

VisualEffectsKit Member List

This is the complete list of members for VisualEffectsKit, including all inherited members.

ClassID() (defined in Object)Objectinlinestatic
Empty() const VisualEffectsKitvirtual
Equals(VisualEffectsKit const &in_kit) const VisualEffectsKit
GetClassID() const Object
GetDefault()VisualEffectsKitstatic
GetInstanceID() const Object
HasType(Type in_mask) const Object
Object() (defined in Object)Object
Object(Object &&in_that)Object
ObjectType() const VisualEffectsKitinlinevirtual
operator!=(VisualEffectsKit const &in_kit) const VisualEffectsKit
operator=(VisualEffectsKit &&in_that)VisualEffectsKit
operator=(VisualEffectsKit const &in_kit)VisualEffectsKit
operator=(Object const &other_object) (defined in Object)Object
Object::operator=(Object &&in_that)Object
operator==(VisualEffectsKit const &in_kit) const VisualEffectsKit
Reset()Objectvirtual
Set(VisualEffectsKit const &in_kit)VisualEffectsKit
SetAntiAliasing(bool in_state)VisualEffectsKit
SetPostProcessEffectsEnabled(bool in_state)VisualEffectsKit
SetShadowMaps(bool in_state, unsigned int in_samples=4, unsigned int in_resolution=1024, bool in_view_dependent=true, bool in_jitter=true)VisualEffectsKit
SetShadowMaps(unsigned int in_samples, unsigned int in_resolution, bool in_view_dependent, bool in_jitter)VisualEffectsKit
SetSimpleReflection(bool in_state, float in_opacity=0.5f, unsigned int in_blurring=1, bool in_fading=false, float in_attenuation_near_distance=0.0f, float in_attenuation_far_distance=Float::Infinity)VisualEffectsKit
SetSimpleReflection(float in_opacity, unsigned int in_blurring, bool in_fading, float in_attenuation_near_distance, float in_attenuation_far_distance)VisualEffectsKit
SetSimpleReflectionPlane(Plane const &in_projected_onto=Plane(0.0f, 1.0f, 0.0f, 1.0f))VisualEffectsKit
SetSimpleReflectionVisibility(VisibilityKit const &in_reflected_types)VisualEffectsKit
SetSimpleShadow(bool in_state, unsigned int in_resolution=256, unsigned int in_blurring=1, bool in_ignore_transparency=false)VisualEffectsKit
SetSimpleShadow(unsigned int in_resolution, unsigned int in_blurring, bool in_ignore_transparency)VisualEffectsKit
SetSimpleShadowColor(RGBAColor const &in_color=RGBAColor(0.0f, 0.0f, 0.0f, 1.0f))VisualEffectsKit
SetSimpleShadowLightDirection(Vector const &in_direction=Vector(0.0f, 1.0f, 0.0f))VisualEffectsKit
SetSimpleShadowPlane(Plane const &in_projected_onto=Plane(0.0f, 1.0f, 0.0f, 1.0f))VisualEffectsKit
Show(VisualEffectsKit &out_kit) const VisualEffectsKit
ShowAntiAliasing(bool &out_state) const VisualEffectsKit
ShowPostProcessEffectsEnabled(bool &out_state) const VisualEffectsKit
ShowShadowMaps(bool &out_state, unsigned int &out_samples, unsigned int &out_resolution, bool &out_view_dependent, bool &out_jitter) const VisualEffectsKit
ShowSimpleReflection(bool &out_state, float &out_opacity, unsigned int &out_blurring, bool &out_fading, float &out_attenuation_near_distance, float &out_attenuation_far_distance) const VisualEffectsKit
ShowSimpleReflectionPlane(Plane &out_projected_onto) const VisualEffectsKit
ShowSimpleReflectionVisibility(VisibilityKit &out_reflected_types) const VisualEffectsKit
ShowSimpleShadow(bool &out_state, unsigned int &out_resolution, unsigned int &out_blurring, bool &out_ignore_transparency) const VisualEffectsKit
ShowSimpleShadowColor(RGBAColor &out_color) const VisualEffectsKit
ShowSimpleShadowLightDirection(Vector &out_direction) const VisualEffectsKit
ShowSimpleShadowPlane(Plane &out_projected_onto) const VisualEffectsKit
Type() const Object
UnsetAntiAliasing()VisualEffectsKit
UnsetEverything()VisualEffectsKit
UnsetPostProcessEffectsEnabled()VisualEffectsKit
UnsetShadowMaps()VisualEffectsKit
UnsetSimpleReflection()VisualEffectsKit
UnsetSimpleReflectionPlane()VisualEffectsKit
UnsetSimpleReflectionVisibility()VisualEffectsKit
UnsetSimpleShadow()VisualEffectsKit
UnsetSimpleShadowColor()VisualEffectsKit
UnsetSimpleShadowLightDirection()VisualEffectsKit
UnsetSimpleShadowPlane()VisualEffectsKit
VisualEffectsKit()VisualEffectsKit
VisualEffectsKit(VisualEffectsKit const &in_kit)VisualEffectsKit
VisualEffectsKit(VisualEffectsKit &&in_that)VisualEffectsKit
~Object() (defined in Object)Objectvirtual
~VisualEffectsKit()VisualEffectsKitvirtual