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REFERENCE MANUAL

HPS.TextureMatrixControl Member List

This is the complete list of members for HPS.TextureMatrixControl, including all inherited members.

Adjoint()HPS.TextureMatrixControl
ClassID< T >() (defined in HPS.Object)HPS.Objectstatic
cMemOwn (defined in HPS.Object)HPS.Objectprotected
Concatenate(HPS.MatrixKit in_kit)HPS.TextureMatrixControl
Control(HPS.Control in_that) (defined in HPS.Control)HPS.Control
cptr (defined in HPS.Object)HPS.Objectprotected
deleteCptr() (defined in HPS.TextureMatrixControl)HPS.TextureMatrixControlprotectedvirtual
Dispose() (defined in HPS.TextureMatrixControl)HPS.TextureMatrixControlvirtual
Empty()HPS.Objectvirtual
GetClassID() (defined in HPS.Object)HPS.Object
GetInstanceID()HPS.Object
GetNonDirectorClassID() (defined in HPS.Object)HPS.Objectprotectedvirtual
HasType(HPS.Type in_mask)HPS.Object
Invert()HPS.TextureMatrixControl
Normalize()HPS.TextureMatrixControl
Object() (defined in HPS.Object)HPS.Object
Object(HPS.Object in_that)HPS.Object
ObjectType()HPS.TextureMatrixControlvirtual
Reset()HPS.Objectvirtual
Rotate(float in_x, float in_y, float in_z)HPS.TextureMatrixControl
RotateOffAxis(HPS.Vector in_vector, float in_theta)HPS.TextureMatrixControl
Scale(float in_x, float in_y, float in_z)HPS.TextureMatrixControl
scptr (defined in HPS.Object)HPS.Objectprotected
SetElement(ulong in_row, ulong in_column, float in_value)HPS.TextureMatrixControl
SetElement(ulong in_ordinal_zero_to_fifteen, float in_value)HPS.TextureMatrixControl
SetElements(float[] in_values)HPS.TextureMatrixControl
ShowAdjoint(out HPS.MatrixKit out_matrix)HPS.TextureMatrixControl
ShowDeterminant(out float out_determinant)HPS.TextureMatrixControl
ShowElement(ulong in_row, ulong in_column, out float out_value)HPS.TextureMatrixControl
ShowElement(ulong in_ordinal_zero_to_fifteen, out float out_value)HPS.TextureMatrixControl
ShowElements(out float[] out_matrix)HPS.TextureMatrixControl
ShowInverse(out HPS.MatrixKit out_matrix)HPS.TextureMatrixControl
TextureMatrixControl(HPS.SegmentKey in_seg)HPS.TextureMatrixControl
TextureMatrixControl(HPS.TextureMatrixControl in_that)HPS.TextureMatrixControl
Translate(float in_x, float in_y, float in_z)HPS.TextureMatrixControl
Type()HPS.Object
UnsetEverything()HPS.TextureMatrixControl