REFERENCE MANUAL
Public Types | |
enum | Algorithm { Algorithm.None = 0, Algorithm.ZBuffer = 1, Algorithm.ZSort = 2 } |
Specifies the sorting algorithm that should be used to sort the geometry which has been drawn as a result of setting SetRenderFaces to true. More... | |
Specifies the sorting algorithm that should be used to sort the geometry which has been drawn as a result of setting SetRenderFaces to true.