REFERENCE MANUAL
The StandAloneWindowEvent class is the event that is generated by a Standalone window. More...
Public Types | |
enum | Action { Action.Unknown = 0, Action.Close = 1, FocusIn = 2, FocusOut = 3 } |
Enumeration of various actions StandAloneWindowEvent. More... | |
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enum | Status { Status.InProgress = 0, Status.Completed = 1, Status.Failed = 2 } |
Event Status - returned from a notifier to give the status of the event. More... | |
Public Member Functions | |
override HPS.Event | Clone () |
Allocates and returns a copy of this ErrorEvent. More... | |
override void | Dispose () |
override bool | Equals (System.Object obj) |
virtual bool | Equals (HPS.StandAloneWindowEvent in_that) |
Check if the source object is equivalent to this object. More... | |
override int | GetHashCode () |
StandAloneWindowEvent () | |
The default constructor creates an StandAloneWindowEvent object with an empty message and code of 0. More... | |
StandAloneWindowEvent (HPS.StandAloneWindowEvent.Action in_action) | |
This constructor creates a StandAloneWindowEvent object for a given action. More... | |
StandAloneWindowEvent (HPS.Event in_event) | |
This constructor converts an EventObject to a StandAloneWindowEvent object. More... | |
StandAloneWindowEvent (HPS.StandAloneWindowEvent in_that) | |
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virtual bool | Drop (HPS.Event in_that_event) |
This optional function is used to determine if the current event can be dropped based on the following event in the queue. More... | |
delegate void | DtorDelegate (IntPtr cPtr) |
Event (IntPtr in_channel) | |
A constructor for generating events from built-in or custom event ID's. More... | |
Event () | |
A constructor for generating events from built-in or custom event ID's. More... | |
Event (HPS.Event in_that) | |
delegate IntPtr | EventDelegate_0 () |
delegate bool | EventDelegate_1 (IntPtr in_that_event) |
delegate IntPtr | EventDelegate_2 () |
virtual IntPtr | Freshen () |
This optional function is used to determine if the current event can be dropped in favor of newer event of the same type if one is available. More... | |
IntPtr | GetChannel () |
Returns the channel ID assigned to an event. More... | |
IntPtr | GetClassID () |
double | GetTimeStamp () |
Returns the time an event was injected into the event queue. More... | |
bool | IsConsumable () |
Indicates whether an event will be consumed when it is handled or passed on to the next handler anyway. More... | |
Static Public Member Functions | |
static bool | operator!= (HPS.StandAloneWindowEvent a, HPS.StandAloneWindowEvent b) |
static bool | operator== (HPS.StandAloneWindowEvent a, HPS.StandAloneWindowEvent b) |
Protected Member Functions | |
override void | deleteCptr () |
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void | DtorCallback (IntPtr p) |
virtual IntPtr | GetNonDirectorClassID () |
Properties | |
HPS.StandAloneWindowEvent.Action | action [get, set] |
Additional Inherited Members | |
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bool | cMemOwn |
HandleRef | cptr |
HandleRef | scptr |
The StandAloneWindowEvent class is the event that is generated by a Standalone window.
Enumeration of various actions StandAloneWindowEvent.
Enumerator | |
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Unknown |
The StandAloneWindow has recieved a unknown message. |
Close |
The StandAloneWindow has recieved a close. |
HPS.StandAloneWindowEvent.StandAloneWindowEvent | ( | ) |
The default constructor creates an StandAloneWindowEvent object with an empty message and code of 0.
HPS.StandAloneWindowEvent.StandAloneWindowEvent | ( | HPS.StandAloneWindowEvent.Action | in_action | ) |
This constructor creates a StandAloneWindowEvent object for a given action.
in_action | Action of this <ref refid="class_h_p_s_1_1_stand_alone_window_event" kindref="compound">StandAloneWindowEvent</ref>. |
HPS.StandAloneWindowEvent.StandAloneWindowEvent | ( | HPS.Event | in_event | ) |
This constructor converts an EventObject to a StandAloneWindowEvent object.
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virtual |
Allocates and returns a copy of this ErrorEvent.
Implements HPS.Event.
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virtual |
Check if the source object is equivalent to this object.