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REFERENCE MANUAL

HPS.VisualEffectsKit Member List

This is the complete list of members for HPS.VisualEffectsKit, including all inherited members.

ClassID< T >() (defined in HPS.Object)HPS.Objectstatic
cMemOwn (defined in HPS.Object)HPS.Objectprotected
cptr (defined in HPS.Object)HPS.Objectprotected
deleteCptr() (defined in HPS.VisualEffectsKit)HPS.VisualEffectsKitprotectedvirtual
Dispose() (defined in HPS.VisualEffectsKit)HPS.VisualEffectsKitvirtual
Empty()HPS.VisualEffectsKitvirtual
Equals(System.Object obj) (defined in HPS.VisualEffectsKit)HPS.VisualEffectsKit
Equals(HPS.VisualEffectsKit in_kit)HPS.VisualEffectsKit
GetClassID() (defined in HPS.Object)HPS.Object
GetDefault()HPS.VisualEffectsKitstatic
GetHashCode() (defined in HPS.VisualEffectsKit)HPS.VisualEffectsKit
GetInstanceID()HPS.Object
GetNonDirectorClassID() (defined in HPS.Object)HPS.Objectprotectedvirtual
HasType(HPS.Type in_mask)HPS.Object
Object() (defined in HPS.Object)HPS.Object
Object(HPS.Object in_that)HPS.Object
ObjectType()HPS.VisualEffectsKitvirtual
operator!=(HPS.VisualEffectsKit a, HPS.VisualEffectsKit b) (defined in HPS.VisualEffectsKit)HPS.VisualEffectsKitstatic
operator==(HPS.VisualEffectsKit a, HPS.VisualEffectsKit b) (defined in HPS.VisualEffectsKit)HPS.VisualEffectsKitstatic
Reset()HPS.Objectvirtual
scptr (defined in HPS.Object)HPS.Objectprotected
Set(HPS.VisualEffectsKit in_kit)HPS.VisualEffectsKit
SetAntiAliasing(bool in_state)HPS.VisualEffectsKit
SetPostProcessEffectsEnabled(bool in_state)HPS.VisualEffectsKit
SetShadowMaps(bool in_state, uint in_samples, uint in_resolution, bool in_view_dependent, bool in_jitter)HPS.VisualEffectsKit
SetShadowMaps(bool in_state, uint in_samples, uint in_resolution, bool in_view_dependent)HPS.VisualEffectsKit
SetShadowMaps(bool in_state, uint in_samples, uint in_resolution)HPS.VisualEffectsKit
SetShadowMaps(bool in_state, uint in_samples)HPS.VisualEffectsKit
SetShadowMaps(bool in_state)HPS.VisualEffectsKit
SetShadowMaps(uint in_samples, uint in_resolution, bool in_view_dependent, bool in_jitter)HPS.VisualEffectsKit
SetSimpleReflection(bool in_state, float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance, float in_attenuation_far_distance)HPS.VisualEffectsKit
SetSimpleReflection(bool in_state, float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance)HPS.VisualEffectsKit
SetSimpleReflection(bool in_state, float in_opacity, uint in_blurring, bool in_fading)HPS.VisualEffectsKit
SetSimpleReflection(bool in_state, float in_opacity, uint in_blurring)HPS.VisualEffectsKit
SetSimpleReflection(bool in_state, float in_opacity)HPS.VisualEffectsKit
SetSimpleReflection(bool in_state)HPS.VisualEffectsKit
SetSimpleReflection(float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance, float in_attenuation_far_distance)HPS.VisualEffectsKit
SetSimpleReflectionPlane(HPS.Plane in_projected_onto)HPS.VisualEffectsKit
SetSimpleReflectionPlane()HPS.VisualEffectsKit
SetSimpleReflectionVisibility(HPS.VisibilityKit in_reflected_types)HPS.VisualEffectsKit
SetSimpleShadow(bool in_state, uint in_resolution, uint in_blurring, bool in_ignore_transparency)HPS.VisualEffectsKit
SetSimpleShadow(bool in_state, uint in_resolution, uint in_blurring)HPS.VisualEffectsKit
SetSimpleShadow(bool in_state, uint in_resolution)HPS.VisualEffectsKit
SetSimpleShadow(bool in_state)HPS.VisualEffectsKit
SetSimpleShadow(uint in_resolution, uint in_blurring, bool in_ignore_transparency)HPS.VisualEffectsKit
SetSimpleShadowColor(HPS.RGBAColor in_color)HPS.VisualEffectsKit
SetSimpleShadowColor()HPS.VisualEffectsKit
SetSimpleShadowLightDirection(HPS.Vector in_direction)HPS.VisualEffectsKit
SetSimpleShadowLightDirection()HPS.VisualEffectsKit
SetSimpleShadowPlane(HPS.Plane in_projected_onto)HPS.VisualEffectsKit
SetSimpleShadowPlane()HPS.VisualEffectsKit
Show(out HPS.VisualEffectsKit out_kit)HPS.VisualEffectsKit
ShowAntiAliasing(out bool out_state)HPS.VisualEffectsKit
ShowPostProcessEffectsEnabled(out bool out_state)HPS.VisualEffectsKit
ShowShadowMaps(out bool out_state, out uint out_samples, out uint out_resolution, out bool out_view_dependent, out bool out_jitter)HPS.VisualEffectsKit
ShowSimpleReflection(out bool out_state, out float out_opacity, out uint out_blurring, out bool out_fading, out float out_attenuation_near_distance, out float out_attenuation_far_distance)HPS.VisualEffectsKit
ShowSimpleReflectionPlane(out HPS.Plane out_projected_onto)HPS.VisualEffectsKit
ShowSimpleReflectionVisibility(out HPS.VisibilityKit out_reflected_types)HPS.VisualEffectsKit
ShowSimpleShadow(out bool out_state, out uint out_resolution, out uint out_blurring, out bool out_ignore_transparency)HPS.VisualEffectsKit
ShowSimpleShadowColor(out HPS.RGBAColor out_color)HPS.VisualEffectsKit
ShowSimpleShadowLightDirection(out HPS.Vector out_direction)HPS.VisualEffectsKit
ShowSimpleShadowPlane(out HPS.Plane out_projected_onto)HPS.VisualEffectsKit
Type()HPS.Object
UnsetAntiAliasing()HPS.VisualEffectsKit
UnsetEverything()HPS.VisualEffectsKit
UnsetPostProcessEffectsEnabled()HPS.VisualEffectsKit
UnsetShadowMaps()HPS.VisualEffectsKit
UnsetSimpleReflection()HPS.VisualEffectsKit
UnsetSimpleReflectionPlane()HPS.VisualEffectsKit
UnsetSimpleReflectionVisibility()HPS.VisualEffectsKit
UnsetSimpleShadow()HPS.VisualEffectsKit
UnsetSimpleShadowColor()HPS.VisualEffectsKit
UnsetSimpleShadowLightDirection()HPS.VisualEffectsKit
UnsetSimpleShadowPlane()HPS.VisualEffectsKit
VisualEffectsKit()HPS.VisualEffectsKit
VisualEffectsKit(HPS.VisualEffectsKit in_kit)HPS.VisualEffectsKit