Public Member Functions | Protected Member Functions | List of all members
HPS.VisualEffectsControl Class Reference
Inheritance diagram for HPS.VisualEffectsControl:
HPS.Control HPS.Object

Public Member Functions

override void Dispose ()
 
 VisualEffectsControl (HPS.SegmentKey in_seg)
 
 VisualEffectsControl (HPS.VisualEffectsControl in_that)
 
override HPS.Type ObjectType ()
 
HPS.VisualEffectsControl SetPostProcessEffectsEnabled (bool in_state)
 
HPS.VisualEffectsControl SetAntiAliasing (bool in_state)
 
HPS.VisualEffectsControl SetShadowMaps (bool in_state, uint in_samples, uint in_resolution, bool in_view_dependent, bool in_jitter)
 
HPS.VisualEffectsControl SetShadowMaps (bool in_state, uint in_samples, uint in_resolution, bool in_view_dependent)
 
HPS.VisualEffectsControl SetShadowMaps (bool in_state, uint in_samples, uint in_resolution)
 
HPS.VisualEffectsControl SetShadowMaps (bool in_state, uint in_samples)
 
HPS.VisualEffectsControl SetShadowMaps (bool in_state)
 
HPS.VisualEffectsControl SetShadowMaps (uint in_samples, uint in_resolution, bool in_view_dependent, bool in_jitter)
 
HPS.VisualEffectsControl SetSimpleShadow (bool in_state, uint in_resolution, uint in_blurring, bool in_ignore_transparency)
 
HPS.VisualEffectsControl SetSimpleShadow (bool in_state, uint in_resolution, uint in_blurring)
 
HPS.VisualEffectsControl SetSimpleShadow (bool in_state, uint in_resolution)
 
HPS.VisualEffectsControl SetSimpleShadow (bool in_state)
 
HPS.VisualEffectsControl SetSimpleShadow (uint in_resolution, uint in_blurring, bool in_ignore_transparency)
 
HPS.VisualEffectsControl SetSimpleShadowPlane (HPS.Plane in_projected_onto)
 
HPS.VisualEffectsControl SetSimpleShadowPlane ()
 
HPS.VisualEffectsControl SetSimpleShadowLightDirection (HPS.Vector in_direction)
 
HPS.VisualEffectsControl SetSimpleShadowLightDirection ()
 
HPS.VisualEffectsControl SetSimpleShadowColor (HPS.RGBAColor in_color)
 
HPS.VisualEffectsControl SetSimpleShadowColor ()
 
HPS.VisualEffectsControl SetSimpleReflection (bool in_state, float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance, float in_attenuation_far_distance)
 
HPS.VisualEffectsControl SetSimpleReflection (bool in_state, float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance)
 
HPS.VisualEffectsControl SetSimpleReflection (bool in_state, float in_opacity, uint in_blurring, bool in_fading)
 
HPS.VisualEffectsControl SetSimpleReflection (bool in_state, float in_opacity, uint in_blurring)
 
HPS.VisualEffectsControl SetSimpleReflection (bool in_state, float in_opacity)
 
HPS.VisualEffectsControl SetSimpleReflection (bool in_state)
 
HPS.VisualEffectsControl SetSimpleReflection (float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance, float in_attenuation_far_distance)
 
HPS.VisualEffectsControl SetSimpleReflectionPlane (HPS.Plane in_projected_onto)
 
HPS.VisualEffectsControl SetSimpleReflectionPlane ()
 
HPS.VisualEffectsControl SetSimpleReflectionVisibility (HPS.VisibilityKit in_reflected_types)
 
HPS.VisualEffectsControl UnsetPostProcessEffectsEnabled ()
 
HPS.VisualEffectsControl UnsetAntiAliasing ()
 
HPS.VisualEffectsControl UnsetShadowMaps ()
 
HPS.VisualEffectsControl UnsetSimpleShadow ()
 
HPS.VisualEffectsControl UnsetSimpleShadowPlane ()
 
HPS.VisualEffectsControl UnsetSimpleShadowLightDirection ()
 
HPS.VisualEffectsControl UnsetSimpleShadowColor ()
 
HPS.VisualEffectsControl UnsetSimpleReflection ()
 
HPS.VisualEffectsControl UnsetSimpleReflectionPlane ()
 
HPS.VisualEffectsControl UnsetSimpleReflectionVisibility ()
 
HPS.VisualEffectsControl UnsetEverything ()
 
bool ShowPostProcessEffectsEnabled (out bool out_state)
 
bool ShowAntiAliasing (out bool out_state)
 
bool ShowShadowMaps (out bool out_state, out uint out_samples, out uint out_resolution, out bool out_view_dependent, out bool out_jitter)
 
bool ShowSimpleShadow (out bool out_state, out uint out_resolution, out uint out_blurring, out bool out_ignore_transparency)
 
bool ShowSimpleShadowPlane (out HPS.Plane out_projected_onto)
 
bool ShowSimpleShadowLightDirection (out HPS.Vector out_direction)
 
bool ShowSimpleShadowColor (out HPS.RGBAColor out_color)
 
bool ShowSimpleReflection (out bool out_state, out float out_opacity, out uint out_blurring, out bool out_fading, out float out_attenuation_near_distance, out float out_attenuation_far_distance)
 
bool ShowSimpleReflectionPlane (out HPS.Plane out_projected_onto)
 
bool ShowSimpleReflectionVisibility (out HPS.VisibilityKit out_reflected_types)
 
- Public Member Functions inherited from HPS.Control
 Control (HPS.Control in_that)
 
- Public Member Functions inherited from HPS.Object
IntPtr GetClassID ()
 
 Object (HPS.Object in_that)
 
HPS.Type Type ()
 
virtual bool Empty ()
 
virtual void Reset ()
 
bool HasType (HPS.Type in_mask)
 
IntPtr GetInstanceID ()
 

Protected Member Functions

override void deleteCptr ()
 
- Protected Member Functions inherited from HPS.Object
virtual IntPtr GetNonDirectorClassID ()
 

Additional Inherited Members

- Static Public Member Functions inherited from HPS.Object
static IntPtr ClassID< T > ()
 
- Protected Attributes inherited from HPS.Object
HandleRef cptr
 
HandleRef scptr
 
bool cMemOwn
 

The documentation for this class was generated from the following file: