This is the complete list of members for HPS.PostProcessEffectsKit, including all inherited members.
ClassID< T >() (defined in HPS.Object) | HPS.Object | inlinestatic |
cMemOwn (defined in HPS.Object) | HPS.Object | protected |
cptr (defined in HPS.Object) | HPS.Object | protected |
deleteCptr() (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inlineprotectedvirtual |
Dispose() (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inlinevirtual |
Empty() (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inlinevirtual |
Equals(System.Object obj) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
Equals(HPS.PostProcessEffectsKit in_kit) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
GetClassID() (defined in HPS.Object) | HPS.Object | inline |
GetDefault() (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inlinestatic |
GetHashCode() (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
GetInstanceID() (defined in HPS.Object) | HPS.Object | inline |
GetNonDirectorClassID() (defined in HPS.Object) | HPS.Object | inlineprotectedvirtual |
HasType(HPS.Type in_mask) (defined in HPS.Object) | HPS.Object | inline |
Object() (defined in HPS.Object) | HPS.Object | inline |
Object(HPS.Object in_that) (defined in HPS.Object) | HPS.Object | inline |
ObjectType() (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inlinevirtual |
operator!=(HPS.PostProcessEffectsKit a, HPS.PostProcessEffectsKit b) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inlinestatic |
operator==(HPS.PostProcessEffectsKit a, HPS.PostProcessEffectsKit b) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inlinestatic |
PostProcessEffectsKit() (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
PostProcessEffectsKit(HPS.PostProcessEffectsKit in_kit) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
Reset() (defined in HPS.Object) | HPS.Object | inlinevirtual |
scptr (defined in HPS.Object) | HPS.Object | protected |
Set(HPS.PostProcessEffectsKit in_kit) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetAmbientOcclusion(bool in_state, float in_strength, HPS.PostProcessEffects.AmbientOcclusion.Quality in_quality) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetAmbientOcclusion(bool in_state, float in_strength) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetAmbientOcclusion(bool in_state) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetAmbientOcclusion(float in_strength, HPS.PostProcessEffects.AmbientOcclusion.Quality in_quality) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetBloom(bool in_state, float in_strength, uint in_blur, HPS.PostProcessEffects.Bloom.Shape in_shape) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetBloom(bool in_state, float in_strength, uint in_blur) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetBloom(bool in_state, float in_strength) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetBloom(bool in_state) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetBloom(float in_strength, uint in_blur, HPS.PostProcessEffects.Bloom.Shape in_shape) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetDepthOfField(bool in_state, float in_strength, float in_near_distance, float in_far_distance) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetDepthOfField(bool in_state, float in_strength, float in_near_distance) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetDepthOfField(bool in_state, float in_strength) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetDepthOfField(bool in_state) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetDepthOfField(float in_strength, float in_near_distance, float in_far_distance) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetEyeDomeLighting(bool in_state, float in_exponent, float in_tolerance, float in_strength) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetEyeDomeLighting(bool in_state, float in_exponent, float in_tolerance) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetEyeDomeLighting(bool in_state, float in_exponent) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetEyeDomeLighting(bool in_state) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetEyeDomeLighting(float in_exponent, bool in_tolerance, float in_strength) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetSilhouetteEdges(bool in_state, float in_tolerance, bool in_heavy_exterior) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetSilhouetteEdges(bool in_state, float in_tolerance) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetSilhouetteEdges(bool in_state) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
SetSilhouetteEdges(float in_tolerance, bool in_heavy_exterior) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
Show(out HPS.PostProcessEffectsKit out_kit) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
ShowAmbientOcclusion(out bool out_state, out float out_strength, out HPS.PostProcessEffects.AmbientOcclusion.Quality out_quality) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
ShowBloom(out bool out_state, out float out_strength, out uint out_blur, out HPS.PostProcessEffects.Bloom.Shape out_shape) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
ShowDepthOfField(out bool out_state, out float out_strength, out float out_near_distance, out float out_far_distance) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
ShowEyeDomeLighting(out bool out_state, out float out_exponent, out float out_tolerance, out float out_strength) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
ShowSilhouetteEdges(out bool out_state, out float out_tolerance, out bool out_heavy_exterior) (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
Type() (defined in HPS.Object) | HPS.Object | inline |
UnsetAmbientOcclusion() (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
UnsetBloom() (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
UnsetDepthOfField() (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
UnsetEverything() (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
UnsetEyeDomeLighting() (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |
UnsetSilhouetteEdges() (defined in HPS.PostProcessEffectsKit) | HPS.PostProcessEffectsKit | inline |