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override void | Dispose () |
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| CameraKit (HPS.CameraKit in_kit) |
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override HPS.Type | ObjectType () |
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void | Set (HPS.CameraKit in_kit) |
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void | Show (out HPS.CameraKit out_kit) |
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override bool | Empty () |
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override bool | Equals (System.Object obj) |
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override int | GetHashCode () |
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bool | Equals (HPS.CameraKit in_kit) |
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HPS.CameraKit | SetUpVector (HPS.Vector in_up) |
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HPS.CameraKit | SetPosition (HPS.Point in_position) |
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HPS.CameraKit | SetTarget (HPS.Point in_target) |
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HPS.CameraKit | SetProjection (HPS.Camera.Projection in_type, float in_oblique_y_skew, float in_oblique_x_skew) |
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HPS.CameraKit | SetProjection (HPS.Camera.Projection in_type, float in_oblique_y_skew) |
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HPS.CameraKit | SetProjection (HPS.Camera.Projection in_type) |
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HPS.CameraKit | SetField (float in_width, float in_height) |
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HPS.CameraKit | SetNearLimit (float in_limit) |
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HPS.CameraKit | UnsetUpVector () |
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HPS.CameraKit | UnsetPosition () |
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HPS.CameraKit | UnsetTarget () |
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HPS.CameraKit | UnsetProjection () |
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HPS.CameraKit | UnsetField () |
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HPS.CameraKit | UnsetNearLimit () |
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HPS.CameraKit | UnsetEverything () |
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bool | ShowUpVector (out HPS.Vector out_up_vector) |
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bool | ShowPosition (out HPS.Point out_position) |
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bool | ShowTarget (out HPS.Point out_target) |
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bool | ShowProjection (out HPS.Camera.Projection out_type) |
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bool | ShowProjection (out HPS.Camera.Projection out_type, out float out_oblique_y_skew, out float out_oblique_x_skew) |
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bool | ShowWidth (out float out_width) |
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bool | ShowHeight (out float out_height) |
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bool | ShowField (out float out_width, out float out_height) |
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bool | ShowNearLimit (out float out_near_limit) |
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HPS.CameraKit | Dolly (float in_x_dir, float in_up, float in_forward) |
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HPS.CameraKit | Orbit (float in_theta, float in_phi) |
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HPS.CameraKit | Pan (float in_theta, float in_phi) |
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HPS.CameraKit | Roll (float in_theta) |
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HPS.CameraKit | Zoom (float in_zoom) |
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IntPtr | GetClassID () |
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| Object (HPS.Object in_that) |
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HPS.Type | Type () |
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virtual void | Reset () |
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bool | HasType (HPS.Type in_mask) |
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IntPtr | GetInstanceID () |
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