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override void | Dispose () |
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| MaterialMappingKit (HPS.MaterialMappingKit in_kit) |
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override HPS.Type | ObjectType () |
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void | Set (HPS.MaterialMappingKit in_kit) |
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void | Show (out HPS.MaterialMappingKit out_kit) |
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override bool | Empty () |
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override bool | Equals (System.Object obj) |
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override int | GetHashCode () |
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bool | Equals (HPS.MaterialMappingKit in_kit) |
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HPS.MaterialMappingKit | SetAmbientLightUpColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingKit | SetAmbientLightUpMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingKit | SetAmbientLightDownColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingKit | SetAmbientLightDownMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingKit | SetBackFaceColor (HPS.RGBAColor in_rgba_color, HPS.Material.Color.Channel in_channel) |
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HPS.MaterialMappingKit | SetBackFaceColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingKit | SetBackFaceAlpha (float in_alpha) |
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HPS.MaterialMappingKit | SetBackFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingKit | SetBackFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingKit | SetBackFaceTexture (string in_texture_name) |
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HPS.MaterialMappingKit | SetBackFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingKit | SetBackFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingKit | SetBackFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color) |
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HPS.MaterialMappingKit | SetBackFaceGloss (float in_value) |
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HPS.MaterialMappingKit | SetBackFaceMaterial (HPS.MaterialKit in_material) |
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HPS.MaterialMappingKit | SetBackFaceMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingKit | SetFrontFaceColor (HPS.RGBAColor in_rgba_color, HPS.Material.Color.Channel in_channel) |
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HPS.MaterialMappingKit | SetFrontFaceColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingKit | SetFrontFaceAlpha (float in_alpha) |
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HPS.MaterialMappingKit | SetFrontFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingKit | SetFrontFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingKit | SetFrontFaceTexture (string in_texture_name) |
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HPS.MaterialMappingKit | SetFrontFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingKit | SetFrontFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingKit | SetFrontFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color) |
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HPS.MaterialMappingKit | SetFrontFaceGloss (float in_value) |
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HPS.MaterialMappingKit | SetFrontFaceMaterial (HPS.MaterialKit in_material) |
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HPS.MaterialMappingKit | SetFrontFaceMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingKit | SetCutEdgeColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingKit | SetCutEdgeMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingKit | SetCutFaceColor (HPS.RGBAColor in_rgba_color, HPS.Material.Color.Channel in_channel) |
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HPS.MaterialMappingKit | SetCutFaceColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingKit | SetCutFaceAlpha (float in_alpha) |
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HPS.MaterialMappingKit | SetCutFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingKit | SetCutFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingKit | SetCutFaceTexture (string in_texture_name) |
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HPS.MaterialMappingKit | SetCutFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingKit | SetCutFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingKit | SetCutFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color) |
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HPS.MaterialMappingKit | SetCutFaceGloss (float in_value) |
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HPS.MaterialMappingKit | SetCutFaceMaterial (HPS.MaterialKit in_material) |
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HPS.MaterialMappingKit | SetCutFaceMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingKit | SetEdgeAlpha (float in_alpha) |
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HPS.MaterialMappingKit | SetEdgeColor (HPS.RGBAColor in_rgba_color, HPS.Material.Color.Channel in_channel) |
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HPS.MaterialMappingKit | SetEdgeColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingKit | SetEdgeTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingKit | SetEdgeTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingKit | SetEdgeTexture (string in_texture_name) |
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HPS.MaterialMappingKit | SetEdgeModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingKit | SetEdgeModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingKit | SetEdgeModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color) |
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HPS.MaterialMappingKit | SetEdgeGloss (float in_value) |
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HPS.MaterialMappingKit | SetEdgeMaterial (HPS.MaterialKit in_material) |
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HPS.MaterialMappingKit | SetEdgeMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingKit | SetFaceAlpha (float in_alpha) |
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HPS.MaterialMappingKit | SetFaceColor (HPS.RGBAColor in_rgba_color, HPS.Material.Color.Channel in_channel) |
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HPS.MaterialMappingKit | SetFaceColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingKit | SetFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingKit | SetFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingKit | SetFaceTexture (string in_texture_name) |
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HPS.MaterialMappingKit | SetFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingKit | SetFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingKit | SetFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color) |
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HPS.MaterialMappingKit | SetFaceGloss (float in_value) |
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HPS.MaterialMappingKit | SetFaceMaterial (HPS.MaterialKit in_material) |
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HPS.MaterialMappingKit | SetFaceMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingKit | SetFaceShader (string in_shader_name) |
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HPS.MaterialMappingKit | SetLightColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingKit | SetLightMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingKit | SetLineColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingKit | SetLineMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingKit | SetMarkerColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingKit | SetMarkerMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingKit | SetTextColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingKit | SetTextMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingKit | SetVertexAlpha (float in_alpha) |
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HPS.MaterialMappingKit | SetVertexColor (HPS.RGBAColor in_rgba_color, HPS.Material.Color.Channel in_channel) |
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HPS.MaterialMappingKit | SetVertexColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingKit | SetVertexTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingKit | SetVertexTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingKit | SetVertexTexture (string in_texture_name) |
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HPS.MaterialMappingKit | SetVertexModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingKit | SetVertexModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingKit | SetVertexModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color) |
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HPS.MaterialMappingKit | SetVertexGloss (float in_value) |
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HPS.MaterialMappingKit | SetVertexMaterial (HPS.MaterialKit in_material) |
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HPS.MaterialMappingKit | SetVertexMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingKit | SetWindowColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingKit | SetWindowMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingKit | SetWindowContrastColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingKit | SetWindowContrastMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingKit | SetCutGeometryColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingKit | SetCutGeometryMaterialByIndex (float in_color_index) |
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HPS.MaterialMappingKit | SetAmbientLightColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingKit | SetAmbientLightMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingKit | UnsetAmbientLightUpColor () |
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HPS.MaterialMappingKit | UnsetAmbientLightDownColor () |
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HPS.MaterialMappingKit | UnsetBackFaceMaterial () |
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HPS.MaterialMappingKit | UnsetBackFaceChannel (HPS.Material.Channel in_channel) |
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HPS.MaterialMappingKit | UnsetBackFaceChannel (HPS.Material.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingKit | UnsetFrontFaceMaterial () |
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HPS.MaterialMappingKit | UnsetFrontFaceChannel (HPS.Material.Channel in_channel) |
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HPS.MaterialMappingKit | UnsetFrontFaceChannel (HPS.Material.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingKit | UnsetCutEdgeColor () |
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HPS.MaterialMappingKit | UnsetCutFaceMaterial () |
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HPS.MaterialMappingKit | UnsetCutFaceChannel (HPS.Material.Channel in_channel) |
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HPS.MaterialMappingKit | UnsetCutFaceChannel (HPS.Material.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingKit | UnsetEdgeMaterial () |
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HPS.MaterialMappingKit | UnsetEdgeChannel (HPS.Material.Channel in_channel) |
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HPS.MaterialMappingKit | UnsetEdgeChannel (HPS.Material.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingKit | UnsetFaceMaterial () |
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HPS.MaterialMappingKit | UnsetFaceChannel (HPS.Material.Channel in_channel) |
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HPS.MaterialMappingKit | UnsetFaceChannel (HPS.Material.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingKit | UnsetLightColor () |
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HPS.MaterialMappingKit | UnsetLineColor () |
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HPS.MaterialMappingKit | UnsetMarkerColor () |
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HPS.MaterialMappingKit | UnsetTextColor () |
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HPS.MaterialMappingKit | UnsetVertexMaterial () |
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HPS.MaterialMappingKit | UnsetVertexChannel (HPS.Material.Channel in_channel) |
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HPS.MaterialMappingKit | UnsetVertexChannel (HPS.Material.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingKit | UnsetWindowColor () |
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HPS.MaterialMappingKit | UnsetWindowContrastColor () |
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HPS.MaterialMappingKit | UnsetCutGeometryColor () |
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HPS.MaterialMappingKit | UnsetAmbientLightColor () |
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HPS.MaterialMappingKit | UnsetEverything () |
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bool | ShowAmbientLightUpColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value) |
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bool | ShowAmbientLightDownColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value) |
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bool | ShowBackFaceChannel (HPS.Material.Channel in_channel, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowBackFaceChannel (HPS.Material.Channel in_channel, ulong in_layer, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowBackFaceMaterial (out HPS.Material.Type out_type, out HPS.MaterialKit out_kit, out float out_value) |
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bool | ShowFrontFaceChannel (HPS.Material.Channel in_channel, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowFrontFaceChannel (HPS.Material.Channel in_channel, ulong in_layer, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowFrontFaceMaterial (out HPS.Material.Type out_type, out HPS.MaterialKit out_kit, out float out_value) |
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bool | ShowCutEdgeColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value) |
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bool | ShowCutFaceChannel (HPS.Material.Channel in_channel, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowCutFaceChannel (HPS.Material.Channel in_channel, ulong in_layer, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowCutFaceMaterial (out HPS.Material.Type out_type, out HPS.MaterialKit out_kit, out float out_value) |
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bool | ShowEdgeChannel (HPS.Material.Channel in_channel, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowEdgeChannel (HPS.Material.Channel in_channel, ulong in_layer, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowEdgeMaterial (out HPS.Material.Type out_type, out HPS.MaterialKit out_kit, out float out_value) |
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bool | ShowFaceChannel (HPS.Material.Channel in_channel, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowFaceChannel (HPS.Material.Channel in_channel, ulong in_layer, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowFaceMaterial (out HPS.Material.Type out_type, out HPS.MaterialKit out_kit, out float out_value) |
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bool | ShowLightColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value) |
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bool | ShowLineColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value) |
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bool | ShowMarkerColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value) |
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bool | ShowTextColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value) |
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bool | ShowVertexChannel (HPS.Material.Channel in_channel, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowVertexChannel (HPS.Material.Channel in_channel, ulong in_layer, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowVertexMaterial (out HPS.Material.Type out_type, out HPS.MaterialKit out_kit, out float out_value) |
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bool | ShowWindowColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value) |
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bool | ShowWindowContrastColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value) |
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IntPtr | GetClassID () |
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| Object (HPS.Object in_that) |
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HPS.Type | Type () |
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virtual void | Reset () |
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bool | HasType (HPS.Type in_mask) |
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IntPtr | GetInstanceID () |
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