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override void | Dispose () |
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| MaterialMappingControl (HPS.SegmentKey in_seg) |
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| MaterialMappingControl (HPS.MaterialMappingControl in_that) |
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override HPS.Type | ObjectType () |
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HPS.MaterialMappingControl | SetAmbientLightUpColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingControl | SetAmbientLightUpMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingControl | SetAmbientLightDownColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingControl | SetAmbientLightDownMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingControl | SetBackFaceAlpha (float in_alpha) |
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HPS.MaterialMappingControl | SetBackFaceColor (HPS.RGBAColor in_rgba_color, HPS.Material.Color.Channel in_channel) |
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HPS.MaterialMappingControl | SetBackFaceColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingControl | SetBackFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingControl | SetBackFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingControl | SetBackFaceTexture (string in_texture_name) |
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HPS.MaterialMappingControl | SetBackFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingControl | SetBackFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingControl | SetBackFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color) |
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HPS.MaterialMappingControl | SetBackFaceGloss (float in_value) |
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HPS.MaterialMappingControl | SetBackFaceMaterial (HPS.MaterialKit in_material) |
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HPS.MaterialMappingControl | SetBackFaceMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingControl | SetFrontFaceAlpha (float in_alpha) |
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HPS.MaterialMappingControl | SetFrontFaceColor (HPS.RGBAColor in_rgba_color, HPS.Material.Color.Channel in_channel) |
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HPS.MaterialMappingControl | SetFrontFaceColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingControl | SetFrontFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingControl | SetFrontFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingControl | SetFrontFaceTexture (string in_texture_name) |
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HPS.MaterialMappingControl | SetFrontFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingControl | SetFrontFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingControl | SetFrontFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color) |
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HPS.MaterialMappingControl | SetFrontFaceGloss (float in_value) |
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HPS.MaterialMappingControl | SetFrontFaceMaterial (HPS.MaterialKit in_material) |
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HPS.MaterialMappingControl | SetFrontFaceMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingControl | SetCutEdgeColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingControl | SetCutEdgeMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingControl | SetCutFaceAlpha (float in_alpha) |
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HPS.MaterialMappingControl | SetCutFaceColor (HPS.RGBAColor in_rgba_color, HPS.Material.Color.Channel in_channel) |
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HPS.MaterialMappingControl | SetCutFaceColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingControl | SetCutFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingControl | SetCutFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingControl | SetCutFaceTexture (string in_texture_name) |
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HPS.MaterialMappingControl | SetCutFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingControl | SetCutFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingControl | SetCutFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color) |
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HPS.MaterialMappingControl | SetCutFaceGloss (float in_value) |
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HPS.MaterialMappingControl | SetCutFaceMaterial (HPS.MaterialKit in_material) |
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HPS.MaterialMappingControl | SetCutFaceMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingControl | SetEdgeAlpha (float in_alpha) |
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HPS.MaterialMappingControl | SetEdgeColor (HPS.RGBAColor in_rgba_color, HPS.Material.Color.Channel in_channel) |
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HPS.MaterialMappingControl | SetEdgeColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingControl | SetEdgeTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingControl | SetEdgeTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingControl | SetEdgeTexture (string in_texture_name) |
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HPS.MaterialMappingControl | SetEdgeModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingControl | SetEdgeModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingControl | SetEdgeModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color) |
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HPS.MaterialMappingControl | SetEdgeGloss (float in_value) |
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HPS.MaterialMappingControl | SetEdgeMaterial (HPS.MaterialKit in_material) |
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HPS.MaterialMappingControl | SetEdgeMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingControl | SetFaceAlpha (float in_alpha) |
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HPS.MaterialMappingControl | SetFaceColor (HPS.RGBAColor in_rgba_color, HPS.Material.Color.Channel in_channel) |
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HPS.MaterialMappingControl | SetFaceColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingControl | SetFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingControl | SetFaceTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingControl | SetFaceTexture (string in_texture_name) |
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HPS.MaterialMappingControl | SetFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingControl | SetFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingControl | SetFaceModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color) |
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HPS.MaterialMappingControl | SetFaceGloss (float in_value) |
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HPS.MaterialMappingControl | SetFaceMaterial (HPS.MaterialKit in_material) |
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HPS.MaterialMappingControl | SetFaceMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingControl | SetFaceShader (string in_shader_name) |
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HPS.MaterialMappingControl | SetLightColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingControl | SetLightMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingControl | SetLineColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingControl | SetLineMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingControl | SetMarkerColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingControl | SetMarkerMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingControl | SetTextColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingControl | SetTextMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingControl | SetVertexAlpha (float in_alpha) |
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HPS.MaterialMappingControl | SetVertexColor (HPS.RGBAColor in_rgba_color, HPS.Material.Color.Channel in_channel) |
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HPS.MaterialMappingControl | SetVertexColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingControl | SetVertexTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingControl | SetVertexTexture (string in_texture_name, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingControl | SetVertexTexture (string in_texture_name) |
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HPS.MaterialMappingControl | SetVertexModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingControl | SetVertexModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color, HPS.Material.Texture.Channel in_channel) |
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HPS.MaterialMappingControl | SetVertexModulatedTexture (string in_texture_name, HPS.RGBAColor in_modulating_color) |
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HPS.MaterialMappingControl | SetVertexGloss (float in_value) |
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HPS.MaterialMappingControl | SetVertexMaterial (HPS.MaterialKit in_material) |
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HPS.MaterialMappingControl | SetVertexMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingControl | SetVertexShader (string in_shader_name) |
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HPS.MaterialMappingControl | SetWindowColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingControl | SetWindowMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingControl | SetWindowContrastColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingControl | SetWindowContrastMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingControl | SetCutGeometryColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingControl | SetCutGeometryMaterialByIndex (float in_color_index) |
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HPS.MaterialMappingControl | SetAmbientLightColor (HPS.RGBAColor in_rgba_color) |
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HPS.MaterialMappingControl | SetAmbientLightMaterialByIndex (float in_material_index) |
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HPS.MaterialMappingControl | UnsetAmbientLightUpColor () |
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HPS.MaterialMappingControl | UnsetAmbientLightDownColor () |
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HPS.MaterialMappingControl | UnsetFrontFaceMaterial () |
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HPS.MaterialMappingControl | UnsetFrontFaceChannel (HPS.Material.Channel in_channel) |
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HPS.MaterialMappingControl | UnsetFrontFaceChannel (HPS.Material.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingControl | UnsetBackFaceMaterial () |
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HPS.MaterialMappingControl | UnsetBackFaceChannel (HPS.Material.Channel in_channel) |
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HPS.MaterialMappingControl | UnsetBackFaceChannel (HPS.Material.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingControl | UnsetCutEdgeColor () |
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HPS.MaterialMappingControl | UnsetCutFaceMaterial () |
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HPS.MaterialMappingControl | UnsetCutFaceChannel (HPS.Material.Channel in_channel) |
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HPS.MaterialMappingControl | UnsetCutFaceChannel (HPS.Material.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingControl | UnsetEdgeMaterial () |
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HPS.MaterialMappingControl | UnsetEdgeChannel (HPS.Material.Channel in_channel) |
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HPS.MaterialMappingControl | UnsetEdgeChannel (HPS.Material.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingControl | UnsetFaceMaterial () |
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HPS.MaterialMappingControl | UnsetFaceChannel (HPS.Material.Channel in_channel) |
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HPS.MaterialMappingControl | UnsetFaceChannel (HPS.Material.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingControl | UnsetLightColor () |
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HPS.MaterialMappingControl | UnsetLineColor () |
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HPS.MaterialMappingControl | UnsetMarkerColor () |
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HPS.MaterialMappingControl | UnsetTextColor () |
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HPS.MaterialMappingControl | UnsetVertexMaterial () |
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HPS.MaterialMappingControl | UnsetVertexChannel (HPS.Material.Channel in_channel) |
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HPS.MaterialMappingControl | UnsetVertexChannel (HPS.Material.Channel in_channel, ulong in_layer) |
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HPS.MaterialMappingControl | UnsetWindowColor () |
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HPS.MaterialMappingControl | UnsetWindowContrastColor () |
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HPS.MaterialMappingControl | UnsetCutGeometryColor () |
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HPS.MaterialMappingControl | UnsetAmbientLightColor () |
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HPS.MaterialMappingControl | UnsetEverything () |
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bool | ShowAmbientLightUpColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value) |
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bool | ShowAmbientLightDownColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value) |
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bool | ShowBackFaceChannel (HPS.Material.Channel in_channel, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowBackFaceChannel (HPS.Material.Channel in_channel, ulong in_layer, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowBackFaceMaterial (out HPS.Material.Type out_type, out HPS.MaterialKit out_kit, out float out_value) |
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bool | ShowFrontFaceChannel (HPS.Material.Channel in_channel, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowFrontFaceChannel (HPS.Material.Channel in_channel, ulong in_layer, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowFrontFaceMaterial (out HPS.Material.Type out_type, out HPS.MaterialKit out_kit, out float out_value) |
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bool | ShowCutEdgeColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value) |
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bool | ShowCutFaceChannel (HPS.Material.Channel in_channel, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowCutFaceChannel (HPS.Material.Channel in_channel, ulong in_layer, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowCutFaceMaterial (out HPS.Material.Type out_type, out HPS.MaterialKit out_kit, out float out_value) |
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bool | ShowEdgeChannel (HPS.Material.Channel in_channel, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowEdgeChannel (HPS.Material.Channel in_channel, ulong in_layer, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowEdgeMaterial (out HPS.Material.Type out_type, out HPS.MaterialKit out_kit, out float out_value) |
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bool | ShowFaceChannel (HPS.Material.Channel in_channel, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowFaceChannel (HPS.Material.Channel in_channel, ulong in_layer, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowFaceMaterial (out HPS.Material.Type out_type, out HPS.MaterialKit out_kit, out float out_value) |
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bool | ShowLightColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value) |
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bool | ShowLineColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value) |
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bool | ShowMarkerColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value) |
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bool | ShowTextColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value) |
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bool | ShowVertexChannel (HPS.Material.Channel in_channel, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowVertexChannel (HPS.Material.Channel in_channel, ulong in_layer, out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out string out_texture_name, out float out_value) |
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bool | ShowVertexMaterial (out HPS.Material.Type out_type, out HPS.MaterialKit out_kit, out float out_value) |
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bool | ShowWindowColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value) |
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bool | ShowWindowContrastColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_value) |
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| Control (HPS.Control in_that) |
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IntPtr | GetClassID () |
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| Object (HPS.Object in_that) |
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HPS.Type | Type () |
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virtual bool | Empty () |
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virtual void | Reset () |
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bool | HasType (HPS.Type in_mask) |
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IntPtr | GetInstanceID () |
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