The HPS::TransformMaskControl class is a smart pointer that is tied to a database object. This class allows you to manipulate the settings associated with a transform mask. A transform mask allows a segment to ignore its inherited transform. For example, if you want to be able to rotate a scene at a high level, but have a piece of geometry ignore rotations, you could achieve that effect using a transform mask. This table lists default values for the various segment attributes accessible from HPS::TransformMaskControl. More...
Public Member Functions | |
override void | Dispose () |
TransformMaskControl (HPS.SegmentKey in_seg) | |
Initializes a control tied to the segment in_seg. More... | |
TransformMaskControl (HPS.TransformMaskControl in_that) | |
Initializes a control tied to the same object as in_that. More... | |
override HPS.Type | ObjectType () |
This function returns the type the object, as declared. This does not necessarily give the true type of the underlying object. More... | |
HPS.TransformMaskControl | SetCameraRotation (bool in_state) |
Applies a mask which removes transforms related to camera rotations. More... | |
HPS.TransformMaskControl | SetCameraScale (bool in_state) |
Applies a mask which removes transforms related to camera scales. More... | |
HPS.TransformMaskControl | SetCameraTranslation (bool in_state) |
Applies a mask which removes transforms related to camera translations. More... | |
HPS.TransformMaskControl | SetCameraPerspectiveScale (bool in_state) |
Applies a mask which removes transforms related to the camera perspective scale. More... | |
HPS.TransformMaskControl | SetCameraProjection (bool in_state) |
Applies a mask which removes transforms related to the camera perspective projection. More... | |
HPS.TransformMaskControl | SetCameraOffset (bool in_state) |
Applies a mask which removes transforms related to camera offsets. More... | |
HPS.TransformMaskControl | SetCameraNearLimit (bool in_state) |
Applies a mask which removes transforms related to camera near limit. More... | |
HPS.TransformMaskControl | SetModellingMatrixRotation (bool in_state) |
Applies a mask which removes transforms related to all modelling matrix rotations. More... | |
HPS.TransformMaskControl | SetModellingMatrixScale (bool in_state) |
Applies a mask which removes transforms related to all modelling matrix scales. More... | |
HPS.TransformMaskControl | SetModellingMatrixTranslation (bool in_state) |
Applies a mask which removes transforms related to all modelling matrix translation. More... | |
HPS.TransformMaskControl | SetModellingMatrixOffset (bool in_state) |
Applies a mask which removes transforms related to all modelling matrix offset. More... | |
HPS.TransformMaskControl | SetCameraEverything (bool in_state) |
Applies a mask which removes transforms related to camera. More... | |
HPS.TransformMaskControl | SetModellingMatrixEverything (bool in_state) |
Applies a mask which removes transforms related to modelling matrix. More... | |
HPS.TransformMaskControl | SetEverything (bool in_state) |
Applies a mask which removes all transforms related to both modelling matrix and camera. More... | |
HPS.TransformMaskControl | UnsetCameraRotation () |
Removes the mask which removes transforms related to camera rotation. More... | |
HPS.TransformMaskControl | UnsetCameraScale () |
Removes the mask which removes transforms related to camera scale. More... | |
HPS.TransformMaskControl | UnsetCameraTranslation () |
Removes the mask which removes transforms related to camera translation. More... | |
HPS.TransformMaskControl | UnsetCameraPerspectiveScale () |
Removes the mask which removes transforms related to the camera perspective scale. More... | |
HPS.TransformMaskControl | UnsetCameraProjection () |
Removes the mask which removes transforms related to the camera perspective projection. More... | |
HPS.TransformMaskControl | UnsetCameraOffset () |
Removes the mask which removes transforms related to camera offset. More... | |
HPS.TransformMaskControl | UnsetCameraNearLimit () |
Removes the mask which removes transforms related to camera near limit. More... | |
HPS.TransformMaskControl | UnsetCameraEverything () |
Removes the mask which removes transforms related to camera. More... | |
HPS.TransformMaskControl | UnsetModellingMatrixRotation () |
Removes the mask which removes transforms related to modelling matrix rotation. More... | |
HPS.TransformMaskControl | UnsetModellingMatrixScale () |
Removes the mask which removes transforms related to modelling matrix scale. More... | |
HPS.TransformMaskControl | UnsetModellingMatrixTranslation () |
Removes the mask which removes transforms related to modelling matrix translation. More... | |
HPS.TransformMaskControl | UnsetModellingMatrixOffset () |
Removes the mask which removes transforms related to modelling matrix offset. More... | |
HPS.TransformMaskControl | UnsetModellingMatrixEverything () |
Removes the mask which removes transforms related to modelling matrix everything. More... | |
HPS.TransformMaskControl | UnsetEverything () |
Removes the mask which removes transforms related to camera and modelling matrix. More... | |
bool | ShowCameraRotation (out bool out_state) |
Shows the camera rotation mask setting More... | |
bool | ShowCameraScale (out bool out_state) |
Shows the camera scale mask setting More... | |
bool | ShowCameraTranslation (out bool out_state) |
Shows the camera translation mask setting More... | |
bool | ShowCameraPerspectiveScale (out bool out_state) |
Shows the camera perspective scale mask setting More... | |
bool | ShowCameraProjection (out bool out_state) |
Shows the camera perspective projection mask setting More... | |
bool | ShowCameraOffset (out bool out_state) |
Shows the camera offset mask setting More... | |
bool | ShowCameraNearLimit (out bool out_state) |
Shows the camera near limit mask setting More... | |
bool | ShowModellingMatrixRotation (out bool out_state) |
Shows the modelling matrix rotation mask setting More... | |
bool | ShowModellingMatrixScale (out bool out_state) |
Shows the modelling matrix scale mask setting More... | |
bool | ShowModellingMatrixTranslation (out bool out_state) |
Shows the modelling matrix translation mask setting More... | |
bool | ShowModellingMatrixOffset (out bool out_state) |
Shows the modelling matrix offset mask setting More... | |
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Control (HPS.Control in_that) | |
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IntPtr | GetClassID () |
Object (HPS.Object in_that) | |
The move constructor creates an Object by transferring the underlying impl of the rvalue reference to this Object thereby avoiding a copy and allocation. More... | |
HPS.Type | Type () |
This function returns the true type of the underlying object. This function is useful for finding the type of smart pointer objects that have been cast to more generic types. More... | |
virtual bool | Empty () |
Indicates whether this object has any values set on it. More... | |
virtual void | Reset () |
Resets this object to its initial, uninitialized state. More... | |
bool | HasType (HPS.Type in_mask) |
This function indicates whether this Object has the given Type mask. More... | |
IntPtr | GetInstanceID () |
Returns an identifier that can be used to identify which instance of a class an object is. Different keys and controls will return the same value if they are backed by the same database resource. More... | |
Protected Member Functions | |
override void | deleteCptr () |
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virtual IntPtr | GetNonDirectorClassID () |
Additional Inherited Members | |
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static IntPtr | ClassID< T > () |
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HandleRef | cptr |
HandleRef | scptr |
bool | cMemOwn |
The HPS::TransformMaskControl class is a smart pointer that is tied to a database object. This class allows you to manipulate the settings associated with a transform mask. A transform mask allows a segment to ignore its inherited transform. For example, if you want to be able to rotate a scene at a high level, but have a piece of geometry ignore rotations, you could achieve that effect using a transform mask. This table lists default values for the various segment attributes accessible from HPS::TransformMaskControl.
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Initializes a control tied to the segment in_seg.
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inline |
Initializes a control tied to the same object as in_that.
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inlinevirtual |
This function returns the type the object, as declared. This does not necessarily give the true type of the underlying object.
Reimplemented from HPS.Object.
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inline |
Applies a mask which removes transforms related to camera.
in_state | Whether the mask should be applied. |
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inline |
Applies a mask which removes transforms related to camera near limit.
in_state | Whether the mask should be applied. |
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inline |
Applies a mask which removes transforms related to camera offsets.
in_state | Whether the mask should be applied. |
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inline |
Applies a mask which removes transforms related to the camera perspective scale.
in_state | Whether the mask should be applied. |
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inline |
Applies a mask which removes transforms related to the camera perspective projection.
in_state | Whether the mask should be applied. |
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inline |
Applies a mask which removes transforms related to camera rotations.
in_state | Whether the mask should be applied. |
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inline |
Applies a mask which removes transforms related to camera scales.
in_state | Whether the mask should be applied. |
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inline |
Applies a mask which removes transforms related to camera translations.
in_state | Whether the mask should be applied. |
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inline |
Applies a mask which removes all transforms related to both modelling matrix and camera.
in_state | Whether the mask should be applied. |
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inline |
Applies a mask which removes transforms related to modelling matrix.
in_state | Whether the mask should be applied. |
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inline |
Applies a mask which removes transforms related to all modelling matrix offset.
in_state | Whether the mask should be applied. |
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inline |
Applies a mask which removes transforms related to all modelling matrix rotations.
in_state | Whether the mask should be applied. |
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inline |
Applies a mask which removes transforms related to all modelling matrix scales.
in_state | Whether the mask should be applied. |
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inline |
Applies a mask which removes transforms related to all modelling matrix translation.
in_state | Whether the mask should be applied. |
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inline |
Shows the camera near limit mask setting
out_state | Whether the camera near limit transform mask is applied |
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inline |
Shows the camera offset mask setting
out_state | Whether the camera offset transform mask is applied |
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inline |
Shows the camera perspective scale mask setting
out_state | Whether the camera perspective scale transform mask is applied |
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inline |
Shows the camera perspective projection mask setting
out_state | Whether the camera perspective projection transform mask is applied |
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inline |
Shows the camera rotation mask setting
out_state | Whether the camera rotation transform mask is applied |
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inline |
Shows the camera scale mask setting
out_state | Whether the camera scale transform mask is applied |
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inline |
Shows the camera translation mask setting
out_state | Whether the camera translation transform mask is applied |
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inline |
Shows the modelling matrix offset mask setting
out_state | Whether the modelling matrix offset transform mask is applied |
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inline |
Shows the modelling matrix rotation mask setting
out_state | Whether the modelling matrix rotation transform mask is applied |
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inline |
Shows the modelling matrix scale mask setting
out_state | Whether the modelling matrix scale transform mask is applied |
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inline |
Shows the modelling matrix translation mask setting
out_state | Whether the modelling matrix translation transform mask is applied |
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inline |
Removes the mask which removes transforms related to camera.
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inline |
Removes the mask which removes transforms related to camera near limit.
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inline |
Removes the mask which removes transforms related to camera offset.
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inline |
Removes the mask which removes transforms related to the camera perspective scale.
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inline |
Removes the mask which removes transforms related to the camera perspective projection.
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inline |
Removes the mask which removes transforms related to camera rotation.
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inline |
Removes the mask which removes transforms related to camera scale.
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inline |
Removes the mask which removes transforms related to camera translation.
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inline |
Removes the mask which removes transforms related to camera and modelling matrix.
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inline |
Removes the mask which removes transforms related to modelling matrix everything.
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inline |
Removes the mask which removes transforms related to modelling matrix offset.
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inline |
Removes the mask which removes transforms related to modelling matrix rotation.
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inline |
Removes the mask which removes transforms related to modelling matrix scale.
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inline |
Removes the mask which removes transforms related to modelling matrix translation.