The HPS::PerformanceKit class is a user space object, useful for carrying a group of attribute settings related to performance settings. Calling HPS::PerformanceKit::GetDefault() will return a kit with values found in this table. More...
Public Member Functions | |
override void | Dispose () |
PerformanceKit () | |
Initializes an empty kit. More... | |
PerformanceKit (HPS.PerformanceKit in_kit) | |
The copy constructor creates a new PerformanceKit object that contains the same settings as the source object. More... | |
override HPS.Type | ObjectType () |
This function returns the type the object, as declared. This does not necessarily give the true type of the underlying object. More... | |
void | Set (HPS.PerformanceKit in_kit) |
Copies the source PerformanceKit into this object. More... | |
void | Show (out HPS.PerformanceKit out_kit) |
Copies this object into the given PerformanceKit. More... | |
override bool | Empty () |
Indicates whether this object has any values set on it. More... | |
override bool | Equals (System.Object obj) |
override int | GetHashCode () |
bool | Equals (HPS.PerformanceKit in_kit) |
Check if the source PerformanceKit is equivalent to this object. More... | |
HPS.PerformanceKit | SetDisplayLists (HPS.Performance.DisplayLists in_display_list) |
Sets the display list state. Display lists enables the drivers to cache data in video card memory for improved rendering performance. More... | |
HPS.PerformanceKit | SetDisplayLists () |
Sets the display list state. Display lists enables the drivers to cache data in video card memory for improved rendering performance. More... | |
HPS.PerformanceKit | SetStaticModel (HPS.Performance.StaticModel in_model_type) |
Sets the static tree state. This will create a compiled draw tree for the scene which should result in better rendering performance. It is important to note that the compiled tree will need to be regenerated if a change occurs within the segment tree. More... | |
HPS.PerformanceKit | UnsetDisplayLists () |
Removes the display list setting. More... | |
HPS.PerformanceKit | UnsetStaticModel () |
Removes the static model state, releasing the compiled draw tree. More... | |
HPS.PerformanceKit | UnsetEverything () |
Removes all settings from this object. More... | |
bool | ShowDisplayLists (out HPS.Performance.DisplayLists out_display_list) |
Shows the display list state. More... | |
bool | ShowStaticModel (out HPS.Performance.StaticModel out_model_type) |
Shows the static model state. More... | |
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IntPtr | GetClassID () |
Object (HPS.Object in_that) | |
The move constructor creates an Object by transferring the underlying impl of the rvalue reference to this Object thereby avoiding a copy and allocation. More... | |
HPS.Type | Type () |
This function returns the true type of the underlying object. This function is useful for finding the type of smart pointer objects that have been cast to more generic types. More... | |
virtual void | Reset () |
Resets this object to its initial, uninitialized state. More... | |
bool | HasType (HPS.Type in_mask) |
This function indicates whether this Object has the given Type mask. More... | |
IntPtr | GetInstanceID () |
Returns an identifier that can be used to identify which instance of a class an object is. Different keys and controls will return the same value if they are backed by the same database resource. More... | |
Static Public Member Functions | |
static HPS.PerformanceKit | GetDefault () |
Creates a PerformanceKit which contains the default settings. The returned object will not necessarily have values set for every option, but it will have settings for those options where it is reasonable to have a default. More... | |
static bool | operator== (HPS.PerformanceKit a, HPS.PerformanceKit b) |
static bool | operator!= (HPS.PerformanceKit a, HPS.PerformanceKit b) |
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static IntPtr | ClassID< T > () |
Protected Member Functions | |
override void | deleteCptr () |
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virtual IntPtr | GetNonDirectorClassID () |
Additional Inherited Members | |
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HandleRef | cptr |
HandleRef | scptr |
bool | cMemOwn |
The HPS::PerformanceKit class is a user space object, useful for carrying a group of attribute settings related to performance settings. Calling HPS::PerformanceKit::GetDefault() will return a kit with values found in this table.
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inline |
Initializes an empty kit.
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inline |
The copy constructor creates a new PerformanceKit object that contains the same settings as the source object.
in_kit | The source object to copy. |
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inlinevirtual |
Indicates whether this object has any values set on it.
Reimplemented from HPS.Object.
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inline |
Check if the source PerformanceKit is equivalent to this object.
in_kit | The source <ref refid="class_h_p_s_1_1_performance_kit" kindref="compound">PerformanceKit</ref> to compare to this object. |
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inlinestatic |
Creates a PerformanceKit which contains the default settings. The returned object will not necessarily have values set for every option, but it will have settings for those options where it is reasonable to have a default.
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inlinevirtual |
This function returns the type the object, as declared. This does not necessarily give the true type of the underlying object.
Reimplemented from HPS.Object.
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inline |
Copies the source PerformanceKit into this object.
in_kit | The source object to copy. |
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inline |
Sets the display list state. Display lists enables the drivers to cache data in video card memory for improved rendering performance.
in_display_list | The type of display lists, if any, that should be used. |
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inline |
Sets the display list state. Display lists enables the drivers to cache data in video card memory for improved rendering performance.
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inline |
Sets the static tree state. This will create a compiled draw tree for the scene which should result in better rendering performance. It is important to note that the compiled tree will need to be regenerated if a change occurs within the segment tree.
in_model_type | The type of static tree, if any, that should be used. |
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inline |
Copies this object into the given PerformanceKit.
out_kit | The <ref refid="class_h_p_s_1_1_performance_kit" kindref="compound">PerformanceKit</ref> to populate with the contents of this object. |
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inline |
Shows the display list state.
out_display_list | The type of display lists, if any. |
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inline |
Shows the static model state.
out_model_type | The type of static tree, if any |
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inline |
Removes the display list setting.
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inline |
Removes all settings from this object.
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inline |
Removes the static model state, releasing the compiled draw tree.