Public Member Functions | Static Public Member Functions | Protected Member Functions | List of all members
HPS.VisibilityKit Class Reference

The HPS::VisibilityKit class is a user space object, useful for carrying a group of attribute settings. Calling HPS::VisibilityKit::GetDefault() will return a kit with values found in this table. More...

Inheritance diagram for HPS.VisibilityKit:
HPS.Object

Public Member Functions

override void Dispose ()
 
 VisibilityKit ()
 Initializes an empty kit. More...
 
 VisibilityKit (HPS.VisibilityKit in_kit)
 The copy constructor creates a new VisibilityKit object that contains the same settings as the source object. More...
 
override HPS.Type ObjectType ()
 This function returns the type the object, as declared. This does not necessarily give the true type of the underlying object. More...
 
void Set (HPS.VisibilityKit in_kit)
 Copies all settings from the source VisibilityKit into this object. More...
 
void Show (out HPS.VisibilityKit out_kit)
 Copies all settings from this VisibilityKit into the given VisibilityKit. More...
 
override bool Empty ()
 Indicates whether this object has any values set on it. More...
 
override bool Equals (System.Object obj)
 
override int GetHashCode ()
 
bool Equals (HPS.VisibilityKit in_kit)
 Check if the source VisibilityKit is equivalent to this object. More...
 
HPS.VisibilityKit SetCuttingSections (bool in_state)
 Sets the visibility of cutting sections. More...
 
HPS.VisibilityKit SetCutEdges (bool in_state)
 Sets the visibility of edges cut by a cutting sections. More...
 
HPS.VisibilityKit SetCutFaces (bool in_state)
 Sets the visibility of capping planes for geometry cut by cutting sections. More...
 
HPS.VisibilityKit SetWindows (bool in_state)
 Sets the visibility of windows. More...
 
HPS.VisibilityKit SetText (bool in_state)
 Sets the visibility of text. More...
 
HPS.VisibilityKit SetLines (bool in_state)
 Sets the visibility of lines. More...
 
HPS.VisibilityKit SetEdgeLights (bool in_state)
 Sets the visibility of lighting on edges. More...
 
HPS.VisibilityKit SetMarkerLights (bool in_state)
 Sets the visibility of lighting on markers. More...
 
HPS.VisibilityKit SetFaceLights (bool in_state)
 Sets the visibility of lighting on faces. More...
 
HPS.VisibilityKit SetGenericEdges (bool in_state)
 Sets the visibility of generic edges. More...
 
HPS.VisibilityKit SetInteriorSilhouetteEdges (bool in_state)
 Sets the visibility of interior silhouette edges. More...
 
HPS.VisibilityKit SetAdjacentEdges (bool in_state)
 Sets the visibility of adjacent edges. Adjacent edges are defined as edges that are attached to at least one visible face. If you want to have no edges between faces that are explicitly invisible, turn off edges in the segment and turn on adjacent edges. More...
 
HPS.VisibilityKit SetHardEdges (bool in_state)
 Sets the visibility of hard edges. More...
 
HPS.VisibilityKit SetMeshQuadEdges (bool in_state)
 Sets the visibility of edges of mesh quads. More...
 
HPS.VisibilityKit SetNonCulledEdges (bool in_state)
 Sets the visibility of non-culled edges. More...
 
HPS.VisibilityKit SetPerimeterEdges (bool in_state)
 Sets the visibility of perimeter edges. More...
 
HPS.VisibilityKit SetFaces (bool in_state)
 Sets the visibility of all faces, including shells, meshes, cylinders, etc.. More...
 
HPS.VisibilityKit SetVertices (bool in_state)
 Sets the visibility of vertices. More...
 
HPS.VisibilityKit SetMarkers (bool in_state)
 Sets the visibility of markers. More...
 
HPS.VisibilityKit SetShadowCasting (bool in_state)
 Sets the visibility of shadow casting. More...
 
HPS.VisibilityKit SetShadowReceiving (bool in_state)
 Sets the visibility of shadow receiving. More...
 
HPS.VisibilityKit SetShadowEmitting (bool in_state)
 Sets the visibility of shadow emitting. More...
 
HPS.VisibilityKit SetCutGeometry (bool in_state)
 Sets the visibility of cut geometry, both cut faces and cut edges. More...
 
HPS.VisibilityKit SetEdges (bool in_state)
 Sets the visibility of all edges. More...
 
HPS.VisibilityKit SetGeometry (bool in_state)
 Sets the visibility of all edges, faces, lines, markers, and text. More...
 
HPS.VisibilityKit SetLights (bool in_state)
 Sets the visibility of all lights, including face, edge, and marker lights. More...
 
HPS.VisibilityKit SetShadows (bool in_state)
 Sets the visibility of shadow casting, emitting, and receiving. More...
 
HPS.VisibilityKit SetEverything (bool in_state)
 Sets the visibility of all geometry and subgeometry. More...
 
HPS.VisibilityKit UnsetCuttingSections ()
 Removes the visibility setting for cutting sections. More...
 
HPS.VisibilityKit UnsetCutEdges ()
 Removes the visibility setting for cut edges. More...
 
HPS.VisibilityKit UnsetCutFaces ()
 Removes the visibility setting for cut faces. More...
 
HPS.VisibilityKit UnsetWindows ()
 Removes the visibility setting for windows. More...
 
HPS.VisibilityKit UnsetText ()
 Removes the visibility setting for text. More...
 
HPS.VisibilityKit UnsetLines ()
 Removes the visibility setting for lines. More...
 
HPS.VisibilityKit UnsetEdgeLights ()
 Removes the visibility setting for lighting of edges. More...
 
HPS.VisibilityKit UnsetMarkerLights ()
 Removes the visibility setting for lighting or markers. More...
 
HPS.VisibilityKit UnsetFaceLights ()
 Removes the visibility setting for lighting of faces. More...
 
HPS.VisibilityKit UnsetGenericEdges ()
 Removes the visibility setting for generic edges. More...
 
HPS.VisibilityKit UnsetInteriorSilhouetteEdges ()
 Removes the visibility setting for interior silhouette edges. More...
 
HPS.VisibilityKit UnsetAdjacentEdges ()
 Removes the visibility setting for adjacent edges. More...
 
HPS.VisibilityKit UnsetHardEdges ()
 Removes the visibility setting for hard edges. More...
 
HPS.VisibilityKit UnsetMeshQuadEdges ()
 Removes the visibility setting for edges of mesh quads. More...
 
HPS.VisibilityKit UnsetNonCulledEdges ()
 Removes the visibility setting for non-culled edges. More...
 
HPS.VisibilityKit UnsetPerimeterEdges ()
 Removes the visibility setting for perimeter edges. More...
 
HPS.VisibilityKit UnsetFaces ()
 Removes the visibility setting for faces. More...
 
HPS.VisibilityKit UnsetVertices ()
 Removes the visibility setting for vertices. More...
 
HPS.VisibilityKit UnsetMarkers ()
 Removes the visibility setting for markers. More...
 
HPS.VisibilityKit UnsetShadowCasting ()
 Removes the visibility setting for shadow casting. More...
 
HPS.VisibilityKit UnsetShadowReceiving ()
 Removes the visibility setting for shadow receiving. More...
 
HPS.VisibilityKit UnsetShadowEmitting ()
 Removes the visibility setting for shadow emitting. More...
 
HPS.VisibilityKit UnsetCutGeometry ()
 Removes the visibility settings for both cut faces and cut edges. More...
 
HPS.VisibilityKit UnsetEdges ()
 Removes the visibility settings for all edges. More...
 
HPS.VisibilityKit UnsetGeometry ()
 Removes the visibility settings for all edges, faces, lines, markers, and text. More...
 
HPS.VisibilityKit UnsetLights ()
 Removes the visibility settings for all lights, including face, edge, and marker lights. More...
 
HPS.VisibilityKit UnsetShadows ()
 Removes the visibility settings for shadow casting, emitting, and receiving. More...
 
HPS.VisibilityKit UnsetEverything ()
 Removes all visibility settings. More...
 
bool ShowCuttingSections (out bool out_state)
 Shows the visibility setting for cutting sections. More...
 
bool ShowCutEdges (out bool out_state)
 Shows the visibility setting for cut edges. More...
 
bool ShowCutFaces (out bool out_state)
 Shows the visibility setting for cut faces. More...
 
bool ShowWindows (out bool out_state)
 Shows the visibility setting for windows. More...
 
bool ShowText (out bool out_state)
 Shows the visibility setting for text. More...
 
bool ShowLines (out bool out_state)
 Shows the visibility setting for lines. More...
 
bool ShowEdgeLights (out bool out_state)
 Shows the visibility setting for lighting of edges. More...
 
bool ShowMarkerLights (out bool out_state)
 Shows the visibility setting for lighting of markers. More...
 
bool ShowFaceLights (out bool out_state)
 Shows the visibility setting for lighting of faces. More...
 
bool ShowGenericEdges (out bool out_state)
 Shows the visibility setting for generic edges. More...
 
bool ShowInteriorSilhouetteEdges (out bool out_state)
 Shows the visibility setting for silhouette edges. More...
 
bool ShowAdjacentEdges (out bool out_state)
 Shows the visibility setting for adjacent edges. More...
 
bool ShowHardEdges (out bool out_state)
 Shows the visibility setting for hard edges. More...
 
bool ShowMeshQuadEdges (out bool out_state)
 Shows the visibility setting for edges of mesh quads. More...
 
bool ShowNonCulledEdges (out bool out_state)
 Shows the visibility setting for non-culled edges. More...
 
bool ShowPerimeterEdges (out bool out_state)
 Shows the visibility setting for perimeter edges. More...
 
bool ShowFaces (out bool out_state)
 Shows the visibility setting for faces. More...
 
bool ShowVertices (out bool out_state)
 Shows the visibility setting for vertices. More...
 
bool ShowMarkers (out bool out_state)
 Shows the visibility setting for markers. More...
 
bool ShowShadowCasting (out bool out_state)
 Shows the visibility setting for shadow casting. More...
 
bool ShowShadowReceiving (out bool out_state)
 Shows the visibility setting for shadow receiving. More...
 
bool ShowShadowEmitting (out bool out_state)
 Shows the visibility setting for shadow emitting. More...
 
- Public Member Functions inherited from HPS.Object
IntPtr GetClassID ()
 
 Object (HPS.Object in_that)
 The move constructor creates an Object by transferring the underlying impl of the rvalue reference to this Object thereby avoiding a copy and allocation. More...
 
HPS.Type Type ()
 This function returns the true type of the underlying object. This function is useful for finding the type of smart pointer objects that have been cast to more generic types. More...
 
virtual void Reset ()
 Resets this object to its initial, uninitialized state. More...
 
bool HasType (HPS.Type in_mask)
 This function indicates whether this Object has the given Type mask. More...
 
IntPtr GetInstanceID ()
 Returns an identifier that can be used to identify which instance of a class an object is. Different keys and controls will return the same value if they are backed by the same database resource. More...
 

Static Public Member Functions

static HPS.VisibilityKit GetDefault ()
 Creates a VisibilityKit which contains the default settings. The returned object will not necessarily have values set for every option, but it will have settings for those options where it is reasonable to have a default. More...
 
static bool operator== (HPS.VisibilityKit a, HPS.VisibilityKit b)
 
static bool operator!= (HPS.VisibilityKit a, HPS.VisibilityKit b)
 
- Static Public Member Functions inherited from HPS.Object
static IntPtr ClassID< T > ()
 

Protected Member Functions

override void deleteCptr ()
 
- Protected Member Functions inherited from HPS.Object
virtual IntPtr GetNonDirectorClassID ()
 

Additional Inherited Members

- Protected Attributes inherited from HPS.Object
HandleRef cptr
 
HandleRef scptr
 
bool cMemOwn
 

Detailed Description

The HPS::VisibilityKit class is a user space object, useful for carrying a group of attribute settings. Calling HPS::VisibilityKit::GetDefault() will return a kit with values found in this table.

Constructor & Destructor Documentation

HPS.VisibilityKit.VisibilityKit ( )
inline

Initializes an empty kit.

HPS.VisibilityKit.VisibilityKit ( HPS.VisibilityKit  in_kit)
inline

The copy constructor creates a new VisibilityKit object that contains the same settings as the source object.

Parameters
in_kitThe source object to copy.

Member Function Documentation

override bool HPS.VisibilityKit.Empty ( )
inlinevirtual

Indicates whether this object has any values set on it.

Returns
true if no values are set on this object, false otherwise.

Reimplemented from HPS.Object.

bool HPS.VisibilityKit.Equals ( HPS.VisibilityKit  in_kit)
inline

Check if the source VisibilityKit is equivalent to this object.

Parameters
in_kitThe source <ref refid="class_h_p_s_1_1_visibility_kit" kindref="compound">VisibilityKit</ref> to compare to this object.
Returns
true if the objects are equivalent, false otherwise.
static HPS.VisibilityKit HPS.VisibilityKit.GetDefault ( )
inlinestatic

Creates a VisibilityKit which contains the default settings. The returned object will not necessarily have values set for every option, but it will have settings for those options where it is reasonable to have a default.

Returns
A VisibilityKit with the default settings.
override HPS.Type HPS.VisibilityKit.ObjectType ( )
inlinevirtual

This function returns the type the object, as declared. This does not necessarily give the true type of the underlying object.

Returns
The declared type of the object in question, which may differ from the true, underlying type.

Reimplemented from HPS.Object.

void HPS.VisibilityKit.Set ( HPS.VisibilityKit  in_kit)
inline

Copies all settings from the source VisibilityKit into this object.

Parameters
in_kitThe source <ref refid="class_h_p_s_1_1_visibility_kit" kindref="compound">VisibilityKit</ref> to copy.
HPS.VisibilityKit HPS.VisibilityKit.SetAdjacentEdges ( bool  in_state)
inline

Sets the visibility of adjacent edges. Adjacent edges are defined as edges that are attached to at least one visible face. If you want to have no edges between faces that are explicitly invisible, turn off edges in the segment and turn on adjacent edges.

Parameters
in_stateWhether adjacent edges are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetCutEdges ( bool  in_state)
inline

Sets the visibility of edges cut by a cutting sections.

Parameters
in_stateWhether cut edges are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetCutFaces ( bool  in_state)
inline

Sets the visibility of capping planes for geometry cut by cutting sections.

Parameters
in_stateWhether cut faces are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetCutGeometry ( bool  in_state)
inline

Sets the visibility of cut geometry, both cut faces and cut edges.

Parameters
in_stateWhether all cut geometry are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetCuttingSections ( bool  in_state)
inline

Sets the visibility of cutting sections.

Parameters
in_stateWhether cutting sections are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetEdgeLights ( bool  in_state)
inline

Sets the visibility of lighting on edges.

Parameters
in_stateWhether edge lights are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetEdges ( bool  in_state)
inline

Sets the visibility of all edges.

Parameters
in_stateWhether all edges are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetEverything ( bool  in_state)
inline

Sets the visibility of all geometry and subgeometry.

Parameters
in_stateWhether everything is visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetFaceLights ( bool  in_state)
inline

Sets the visibility of lighting on faces.

Parameters
in_stateWhether face lights are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetFaces ( bool  in_state)
inline

Sets the visibility of all faces, including shells, meshes, cylinders, etc..

Parameters
in_stateWhether faces are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetGenericEdges ( bool  in_state)
inline

Sets the visibility of generic edges.

Parameters
in_stateWhether generic edges are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetGeometry ( bool  in_state)
inline

Sets the visibility of all edges, faces, lines, markers, and text.

Parameters
in_stateWhether all geometry is visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetHardEdges ( bool  in_state)
inline

Sets the visibility of hard edges.

Parameters
in_stateWhether hard edges are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetInteriorSilhouetteEdges ( bool  in_state)
inline

Sets the visibility of interior silhouette edges.

Parameters
in_stateWhether interior silhouette edges are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetLights ( bool  in_state)
inline

Sets the visibility of all lights, including face, edge, and marker lights.

Parameters
in_stateWhether all lights are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetLines ( bool  in_state)
inline

Sets the visibility of lines.

Parameters
in_stateWhether lines are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetMarkerLights ( bool  in_state)
inline

Sets the visibility of lighting on markers.

Parameters
in_stateWhether marker lights are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetMarkers ( bool  in_state)
inline

Sets the visibility of markers.

Parameters
in_stateWhether markers are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetMeshQuadEdges ( bool  in_state)
inline

Sets the visibility of edges of mesh quads.

Parameters
in_stateWhether mesh quad edges are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetNonCulledEdges ( bool  in_state)
inline

Sets the visibility of non-culled edges.

Parameters
in_stateWhether non-culled edges are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetPerimeterEdges ( bool  in_state)
inline

Sets the visibility of perimeter edges.

Parameters
in_stateWhether perimeter edges are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetShadowCasting ( bool  in_state)
inline

Sets the visibility of shadow casting.

Parameters
in_stateWhether casting shadows are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetShadowEmitting ( bool  in_state)
inline

Sets the visibility of shadow emitting.

Parameters
in_stateWhether emitting shadows are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetShadowReceiving ( bool  in_state)
inline

Sets the visibility of shadow receiving.

Parameters
in_stateWhether receiving shadows are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetShadows ( bool  in_state)
inline

Sets the visibility of shadow casting, emitting, and receiving.

Parameters
in_stateWhether all shadows are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetText ( bool  in_state)
inline

Sets the visibility of text.

Parameters
in_stateWhether text is visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetVertices ( bool  in_state)
inline

Sets the visibility of vertices.

Parameters
in_stateWhether vertices are visible.
Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.SetWindows ( bool  in_state)
inline

Sets the visibility of windows.

Parameters
in_stateWhether windows are visible.
Returns
A reference to this object.
void HPS.VisibilityKit.Show ( out HPS.VisibilityKit  out_kit)
inline

Copies all settings from this VisibilityKit into the given VisibilityKit.

Parameters
out_kitThe <ref refid="class_h_p_s_1_1_visibility_kit" kindref="compound">VisibilityKit</ref> to populate with the contents of this object.
bool HPS.VisibilityKit.ShowAdjacentEdges ( out bool  out_state)
inline

Shows the visibility setting for adjacent edges.

Parameters
out_stateWhether adjacent edges are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowCutEdges ( out bool  out_state)
inline

Shows the visibility setting for cut edges.

Parameters
out_stateWhether cut edges are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowCutFaces ( out bool  out_state)
inline

Shows the visibility setting for cut faces.

Parameters
out_stateWhether cut faces are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowCuttingSections ( out bool  out_state)
inline

Shows the visibility setting for cutting sections.

Parameters
out_stateWhether cutting sections are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowEdgeLights ( out bool  out_state)
inline

Shows the visibility setting for lighting of edges.

Parameters
out_stateWhether edge lights are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowFaceLights ( out bool  out_state)
inline

Shows the visibility setting for lighting of faces.

Parameters
out_stateWhether face lights are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowFaces ( out bool  out_state)
inline

Shows the visibility setting for faces.

Parameters
out_stateWhether faces are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowGenericEdges ( out bool  out_state)
inline

Shows the visibility setting for generic edges.

Parameters
out_stateWhether generic edges are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowHardEdges ( out bool  out_state)
inline

Shows the visibility setting for hard edges.

Parameters
out_stateWhether hard edges are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowInteriorSilhouetteEdges ( out bool  out_state)
inline

Shows the visibility setting for silhouette edges.

Parameters
out_stateWhether interior silhouette edges are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowLines ( out bool  out_state)
inline

Shows the visibility setting for lines.

Parameters
out_stateWhether lines are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowMarkerLights ( out bool  out_state)
inline

Shows the visibility setting for lighting of markers.

Parameters
out_stateWhether marker lights are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowMarkers ( out bool  out_state)
inline

Shows the visibility setting for markers.

Parameters
out_stateWhether markers are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowMeshQuadEdges ( out bool  out_state)
inline

Shows the visibility setting for edges of mesh quads.

Parameters
out_stateWhether mesh quad edges are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowNonCulledEdges ( out bool  out_state)
inline

Shows the visibility setting for non-culled edges.

Parameters
out_stateWhether non-culled edges are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowPerimeterEdges ( out bool  out_state)
inline

Shows the visibility setting for perimeter edges.

Parameters
out_stateWhether perimeter edges are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowShadowCasting ( out bool  out_state)
inline

Shows the visibility setting for shadow casting.

Parameters
out_stateWhether casting shadows are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowShadowEmitting ( out bool  out_state)
inline

Shows the visibility setting for shadow emitting.

Parameters
out_stateWhether emitting shadows are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowShadowReceiving ( out bool  out_state)
inline

Shows the visibility setting for shadow receiving.

Parameters
out_stateWhether receiving shadows are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowText ( out bool  out_state)
inline

Shows the visibility setting for text.

Parameters
out_stateWhether text is visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowVertices ( out bool  out_state)
inline

Shows the visibility setting for vertices.

Parameters
out_stateWhether vertices are visible.
Returns
true if the setting is valid, false otherwise.
bool HPS.VisibilityKit.ShowWindows ( out bool  out_state)
inline

Shows the visibility setting for windows.

Parameters
out_stateWhether windows are visible.
Returns
true if the setting is valid, false otherwise.
HPS.VisibilityKit HPS.VisibilityKit.UnsetAdjacentEdges ( )
inline

Removes the visibility setting for adjacent edges.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetCutEdges ( )
inline

Removes the visibility setting for cut edges.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetCutFaces ( )
inline

Removes the visibility setting for cut faces.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetCutGeometry ( )
inline

Removes the visibility settings for both cut faces and cut edges.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetCuttingSections ( )
inline

Removes the visibility setting for cutting sections.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetEdgeLights ( )
inline

Removes the visibility setting for lighting of edges.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetEdges ( )
inline

Removes the visibility settings for all edges.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetEverything ( )
inline

Removes all visibility settings.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetFaceLights ( )
inline

Removes the visibility setting for lighting of faces.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetFaces ( )
inline

Removes the visibility setting for faces.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetGenericEdges ( )
inline

Removes the visibility setting for generic edges.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetGeometry ( )
inline

Removes the visibility settings for all edges, faces, lines, markers, and text.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetHardEdges ( )
inline

Removes the visibility setting for hard edges.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetInteriorSilhouetteEdges ( )
inline

Removes the visibility setting for interior silhouette edges.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetLights ( )
inline

Removes the visibility settings for all lights, including face, edge, and marker lights.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetLines ( )
inline

Removes the visibility setting for lines.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetMarkerLights ( )
inline

Removes the visibility setting for lighting or markers.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetMarkers ( )
inline

Removes the visibility setting for markers.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetMeshQuadEdges ( )
inline

Removes the visibility setting for edges of mesh quads.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetNonCulledEdges ( )
inline

Removes the visibility setting for non-culled edges.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetPerimeterEdges ( )
inline

Removes the visibility setting for perimeter edges.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetShadowCasting ( )
inline

Removes the visibility setting for shadow casting.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetShadowEmitting ( )
inline

Removes the visibility setting for shadow emitting.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetShadowReceiving ( )
inline

Removes the visibility setting for shadow receiving.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetShadows ( )
inline

Removes the visibility settings for shadow casting, emitting, and receiving.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetText ( )
inline

Removes the visibility setting for text.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetVertices ( )
inline

Removes the visibility setting for vertices.

Returns
A reference to this object.
HPS.VisibilityKit HPS.VisibilityKit.UnsetWindows ( )
inline

Removes the visibility setting for windows.

Returns
A reference to this object.

The documentation for this class was generated from the following file: