The MeshKey class is a smart pointer to a database object. It is a handle to a mesh created by SegmentKey::InsertMesh. More...
Public Member Functions | |
override void | Dispose () |
MeshKey () | |
The default constructor creates an uninitialized MeshKey object. The Type() function will return Type::None. More... | |
MeshKey (HPS.Key in_that) | |
This constructor creates an MeshKey object that shares the underlying smart-pointer of the source Key. The copy will only be successful if the source key is really an upcast of a mesh key. Otherwise the copy will fail and the resulting MeshKey will be invalid. More... | |
MeshKey (HPS.MeshKey in_that) | |
This constructor creates an MeshKey object that shares the underlying smart-pointer of the source Key. The copy will only be successful if the source key is really an upcast of a mesh key. Otherwise the copy will fail and the resulting MeshKey will be invalid. More... | |
override HPS.Type | ObjectType () |
This function returns the type the object, as declared. This does not necessarily give the true type of the underlying object. More... | |
void | Consume (HPS.MeshKit in_kit) |
Completely replaces all settings on this MeshKey with those set on the specified kit and resets the kit. More... | |
void | Set (HPS.MeshKit in_kit) |
Replace those settings on this MeshKey with those set on the specified kit. More... | |
void | Show (out HPS.MeshKit out_kit) |
Copy the contents of this MeshKey into the specified kit. More... | |
ulong | GetPointCount () |
Retrieves the number of points in this mesh. More... | |
HPS.MeshKey | SetPoints (ulong in_rows, ulong in_columns, HPS.Point[] in_points) |
Replace the points on this MeshKey with the specified points. More... | |
bool | ShowPoints (out HPS.Point[] out_points) |
Show the points for this MeshKey. More... | |
bool | ShowPoints (out ulong out_rows, out ulong out_columns, out HPS.Point[] out_points) |
Show the number of rows, number of columns, and points for this MeshKey. More... | |
bool | ShowPointsByRange (ulong in_start_index, ulong in_count, out HPS.Point[] out_points) |
Show a subset of the points for this MeshKey by range. More... | |
bool | ShowPointsByList (ulong[] in_indices, out HPS.Point[] out_points) |
Show a subset of the points for this MeshKey by list. More... | |
bool | ShowRows (out ulong out_rows) |
Show the number of rows for this MeshKey. More... | |
bool | ShowColumns (out ulong out_columns) |
Show the number of columns for this MeshKey. More... | |
HPS.MeshKey | SetMaterialMapping (HPS.MaterialMappingKit in_kit) |
Sets the specified material mappings on this MeshKey. Only face, back face, cut edge, cut face, edge, and vertex materials will be set on the mesh. These material settings will be "global" for the mesh, i.e., all types will get the material for that type. To get different materials for the same types, e.g., faces with different colors, it is necessary to use the per-vertex or per-face functions. More... | |
HPS.MeshKey | UnsetMaterialMapping () |
Removes all material mappings on this MeshKey. This removes the "global" material settings and does not affect per-vertex or per-face materials. More... | |
bool | ShowMaterialMapping (out HPS.MaterialMappingKit out_kit) |
Shows the material mappings set on this MeshKey. These are the "global" material settings, not the per-vertex and per-face material settings. More... | |
HPS.MeshKey | SetVertexRGBColorsByRange (ulong in_start, HPS.RGBColor[] in_rgb_colors, HPS.Mesh.Component in_apply_to) |
Sets vertex RGB colors on a range of vertices starting at the specified offset which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexRGBColorsByRange (ulong in_start, HPS.RGBColor[] in_rgb_colors) |
Sets vertex RGB colors on a range of vertices starting at the specified offset which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexRGBColorsByRange (ulong in_start, ulong in_count, HPS.RGBColor in_rgb_color, HPS.Mesh.Component in_apply_to) |
Sets a single RGB color on a range of vertices starting at the specified offset which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexRGBColorsByRange (ulong in_start, ulong in_count, HPS.RGBColor in_rgb_color) |
Sets a single RGB color on a range of vertices starting at the specified offset which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexRGBColorsByList (ulong[] in_vertices, HPS.RGBColor[] in_rgb_colors, HPS.Mesh.Component in_apply_to) |
Sets vertex RGB colors on a selection of arbitrary vertices which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexRGBColorsByList (ulong[] in_vertices, HPS.RGBColor[] in_rgb_colors) |
Sets vertex RGB colors on a selection of arbitrary vertices which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexRGBColorsByList (ulong[] in_vertices, HPS.RGBColor in_rgb_color, HPS.Mesh.Component in_apply_to) |
Sets a single RGB color on a selection of arbitrary vertices which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexRGBColorsByList (ulong[] in_vertices, HPS.RGBColor in_rgb_color) |
Sets a single RGB color on a selection of arbitrary vertices which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexRGBAColorsByRange (ulong in_start, HPS.RGBAColor[] in_rgba_colors, HPS.Mesh.Component in_apply_to) |
Sets vertex RGBA colors on a range of vertices starting at the specified offset which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexRGBAColorsByRange (ulong in_start, HPS.RGBAColor[] in_rgba_colors) |
Sets vertex RGBA colors on a range of vertices starting at the specified offset which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexRGBAColorsByRange (ulong in_start, ulong in_count, HPS.RGBAColor in_rgba_color, HPS.Mesh.Component in_apply_to) |
Sets a single RGBA color on a range of vertices starting at the specified offset which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexRGBAColorsByRange (ulong in_start, ulong in_count, HPS.RGBAColor in_rgba_color) |
Sets a single RGBA color on a range of vertices starting at the specified offset which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexRGBAColorsByList (ulong[] in_vertices, HPS.RGBAColor[] in_rgba_colors, HPS.Mesh.Component in_apply_to) |
Sets vertex RGBA colors on a selection of arbitrary vertices which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexRGBAColorsByList (ulong[] in_vertices, HPS.RGBAColor[] in_rgba_colors) |
Sets vertex RGBA colors on a selection of arbitrary vertices which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexRGBAColorsByList (ulong[] in_vertices, HPS.RGBAColor in_rgba_color, HPS.Mesh.Component in_apply_to) |
Sets a single RGBA color on a selection of arbitrary vertices which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexRGBAColorsByList (ulong[] in_vertices, HPS.RGBAColor in_rgba_color) |
Sets a single RGBA color on a selection of arbitrary vertices which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexIndexColorsByRange (ulong in_start, float[] in_indices, HPS.Mesh.Component in_apply_to) |
Sets vertex material indices on a range of vertices starting at the specified offset which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexIndexColorsByRange (ulong in_start, float[] in_indices) |
Sets vertex material indices on a range of vertices starting at the specified offset which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexIndexColorsByRange (ulong in_start, ulong in_count, float in_index, HPS.Mesh.Component in_apply_to) |
Sets a single material index on a range of vertices starting at the specified offset which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexIndexColorsByRange (ulong in_start, ulong in_count, float in_index) |
Sets a single material index on a range of vertices starting at the specified offset which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexIndexColorsByList (ulong[] in_vertices, float[] in_indices, HPS.Mesh.Component in_apply_to) |
Sets vertex material indices on a selection of arbitrary vertices which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexIndexColorsByList (ulong[] in_vertices, float[] in_indices) |
Sets vertex material indices on a selection of arbitrary vertices which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexIndexColorsByList (ulong[] in_vertices, float in_index, HPS.Mesh.Component in_apply_to) |
Sets a single material index on a selection of arbitrary vertices which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexIndexColorsByList (ulong[] in_vertices, float in_index) |
Sets a single material index on a selection of arbitrary vertices which apply to the specified mesh component. More... | |
HPS.MeshKey | SetVertexNormalsByRange (ulong in_start, HPS.Vector[] in_normals) |
Sets vertex normals on a range of vertices starting at the specified offset. More... | |
HPS.MeshKey | SetVertexNormalsByRange (ulong in_start, ulong in_count, HPS.Vector in_normal) |
Sets a single normal on a range of vertices starting at the specified offset. More... | |
HPS.MeshKey | SetVertexNormalsByList (ulong[] in_vertices, HPS.Vector[] in_normals) |
Sets vertex normals on a selection of arbitrary vertices. More... | |
HPS.MeshKey | SetVertexNormalsByList (ulong[] in_vertices, HPS.Vector in_normal) |
Sets a single normal on a selection of arbitrary vertices. More... | |
HPS.MeshKey | SetVertexParametersByRange (ulong in_start, float[] in_params, ulong in_param_width) |
Sets texture parameters on a range of vertices starting at the specified offset. More... | |
HPS.MeshKey | SetVertexParametersByRange (ulong in_start, float[] in_params) |
Sets texture parameters on a range of vertices starting at the specified offset. More... | |
HPS.MeshKey | SetVertexParametersByList (ulong[] in_vertices, float[] in_params, ulong in_param_width) |
Sets texture parameters on a selection of arbitrary vertices. If the sizes of the vertex index array and the texture paramter array (divided by the parameter width) are different, the smaller size will be used. More... | |
HPS.MeshKey | SetVertexParametersByList (ulong[] in_vertices, float[] in_params) |
Sets texture parameters on a selection of arbitrary vertices. If the sizes of the vertex index array and the texture paramter array (divided by the parameter width) are different, the smaller size will be used. More... | |
HPS.MeshKey | SetVertexVisibilitiesByRange (ulong in_start, bool[] in_visibilities) |
Sets vertex visibilities on a range of vertices starting at the specified offset. More... | |
HPS.MeshKey | SetVertexVisibilitiesByRange (ulong in_start, ulong in_count, bool in_visibility) |
Sets a single visibility on a range of vertices starting at the specified offset. More... | |
HPS.MeshKey | SetVertexVisibilitiesByList (ulong[] in_vertices, bool[] in_visibilities) |
Sets vertex visibilities on a selection of arbitrary vertices. More... | |
HPS.MeshKey | SetVertexVisibilitiesByList (ulong[] in_vertices, bool in_visibility) |
Sets a single visibility on a selection of arbitrary vertices. More... | |
HPS.MeshKey | UnsetVertexColors () |
Removes all vertex colors (RGB colors, RGBA colors, or material indices) for all mesh components. More... | |
HPS.MeshKey | UnsetVertexColors (HPS.Mesh.Component in_apply_to) |
Removes all vertex colors (RGB colors, RGBA colors, or material indices) for the specified mesh component. More... | |
HPS.MeshKey | UnsetVertexColorsByRange (ulong in_start, ulong in_count) |
Removes the specified range of vertex colors (RGB colors, RGBA colors, or material indices) for all mesh components starting at the specified offset. More... | |
HPS.MeshKey | UnsetVertexColorsByRange (ulong in_start, ulong in_count, HPS.Mesh.Component in_apply_to) |
Removes the specified range of vertex colors (RGB colors, RGBA colors, or material indices) for the specified mesh component starting at the specified offset. More... | |
HPS.MeshKey | UnsetVertexColorsByList (ulong[] in_vertices) |
Removes the vertex colors (RGB colors, RGBA colors, or material indices) for all mesh components on a selection of arbitrary vertices. More... | |
HPS.MeshKey | UnsetVertexColorsByList (ulong[] in_vertices, HPS.Mesh.Component in_apply_to) |
Removes the vertex colors (RGB colors, RGBA colors, or material indices) for the specificed mesh component on a selection of arbitrary vertices. More... | |
HPS.MeshKey | UnsetVertexNormals () |
Removes all vertex normals. More... | |
HPS.MeshKey | UnsetVertexNormalsByRange (ulong in_start, ulong in_count) |
Removes the specified range of vertex normals starting at the specified offset. More... | |
HPS.MeshKey | UnsetVertexNormalsByList (ulong[] in_vertices) |
Removes the vertex normals on a selection of arbitrary vertices. More... | |
HPS.MeshKey | UnsetVertexParameters () |
Removes all texture parameters. More... | |
HPS.MeshKey | UnsetVertexParametersByRange (ulong in_start, ulong in_count) |
Removes the specified range of texture parameters starting at the specified offset. More... | |
HPS.MeshKey | UnsetVertexParametersByList (ulong[] in_vertices) |
Removes the texture parameters on a selection of arbitrary vertices. More... | |
HPS.MeshKey | UnsetVertexVisibilities () |
Removes all vertex visibilities. More... | |
HPS.MeshKey | UnsetVertexVisibilitiesByRange (ulong in_start, ulong in_count) |
Removes the specified range of vertex visibilities starting at the specified offset. More... | |
HPS.MeshKey | UnsetVertexVisibilitiesByList (ulong[] in_vertices) |
Removes the vertex visibilities on a selection of arbitrary vertices. More... | |
HPS.MeshKey | UnsetVertexEverything () |
Removes all vertex settings (vertex colors, vertex normals, texture parameters, and vertex visibilities) from this MeshKey. More... | |
HPS.MeshKey | UnsetEverything () |
Removes all settings from this MeshKey. More... | |
bool | ShowVertexColorsByRange (ulong in_start, ulong in_count, HPS.Mesh.Component in_applied_to, out HPS.Material.Type[] out_types, out HPS.RGBColor[] out_rgb_colors, out HPS.RGBAColor[] out_rgba_colors, out float[] out_indices) |
Shows the vertex colors on a range of vertices starting at the specified offset which apply to the specified mesh component. More... | |
bool | ShowVertexColorsByList (ulong[] in_vertices, HPS.Mesh.Component in_applied_to, out HPS.Material.Type[] out_types, out HPS.RGBColor[] out_rgb_colors, out HPS.RGBAColor[] out_rgba_colors, out float[] out_indices) |
Shows the vertex colors on a selection of arbitrary vertices which apply to the specified mesh component. The order of the values in the ouput arrays is the same as the input vertex index array, i.e., the values of out_types[i], out_rgb_colors[i], out_rgba_colors[i], and out_indices[i], correspond to the vertex at index in_vertices[i]. More... | |
bool | ShowVertexNormalsByRange (ulong in_start, ulong in_count, out bool[] out_validities, out HPS.Vector[] out_normals) |
Shows the vertex normals on a range of vertices starting at the specified offset. More... | |
bool | ShowVertexNormalsByList (ulong[] in_vertices, out bool[] out_validities, out HPS.Vector[] out_normals) |
Shows the vertex normals on a selection of arbitrary vertices. The order of the values in the output arrays is the same as the input vertex index array, i.e., the values of out_validities[i] and out_normals[i] correspond to the vertex at index in_vertices[i]. More... | |
bool | ShowVertexParametersByRange (ulong in_start, ulong in_count, out bool[] out_validities, out float[] out_params) |
Shows the texture parameters on a range of vertices starting at the specified offset. For this particular show function, the parameter width is returned implicitly and could be determined by out_params.size()/in_count. More... | |
bool | ShowVertexParametersByRange (ulong in_start, ulong in_count, out bool[] out_validities, out float[] out_params, out ulong out_param_width) |
Shows the texture parameters on a range of vertices starting at the specified offset. More... | |
bool | ShowVertexParametersByList (ulong[] in_vertices, out bool[] out_validities, out float[] out_params) |
Shows the texture parameters on a selection of arbitrary vertices. For this particular show function, the parameter width is returned implicitly and could be determined by out_params.size()/in_vertices.size(). The order of the output arrays is the same as the input vertex index array, i.e., out_validities[i] and (out_params[i],...,out_params[i+param_width-1]) correspond to the vertex at index in_vertices[i]. More... | |
bool | ShowVertexParametersByList (ulong[] in_vertices, out bool[] out_validities, out float[] out_params, out ulong out_param_width) |
Shows the texture parameters on a selection of arbitrary vertices. The order of the output arrays is the same as the input vertex index array, i.e., out_validities[i] and (out_params[i],...,out_params[i+param_width-1]) correspond to the vertex at index in_vertices[i]. More... | |
bool | ShowVertexVisibilitiesByRange (ulong in_start, ulong in_count, out bool[] out_validities, out bool[] out_visibilities) |
Shows the vertex visibilities on a range of vertices starting at the specified offset. More... | |
bool | ShowVertexVisibilitiesByList (ulong[] in_vertices, out bool[] out_validities, out bool[] out_visibilities) |
Shows the vertex visibilities on a selection of arbitrary vertices. The order of the values in the output arrays is the same as the input vertex index array, i.e., the values of out_validities[i] and out_visibilities[i] correspond to the vertex at index in_vertices[i]. More... | |
HPS.MeshKey | SetFaceRGBColorsByRange (ulong in_start, HPS.RGBColor[] in_rgb_colors) |
Sets face RGB colors on a range of faces starting at the specified offset. More... | |
HPS.MeshKey | SetFaceRGBColorsByRange (ulong in_start, ulong in_count, HPS.RGBColor in_rgb_color) |
Sets a single RGB color on a range of faces starting at the specified offset. More... | |
HPS.MeshKey | SetFaceRGBColorsByList (ulong[] in_faces, HPS.RGBColor[] in_rgb_colors) |
Sets face RGB colors on a selection of arbitrary faces. More... | |
HPS.MeshKey | SetFaceRGBColorsByList (ulong[] in_faces, HPS.RGBColor in_rgb_color) |
Sets a single RGB color on a selection of arbitrary faces. More... | |
HPS.MeshKey | SetFaceIndexColorsByRange (ulong in_start, float[] in_indices) |
Sets face material indices on a range of faces starting at the specified offset. More... | |
HPS.MeshKey | SetFaceIndexColorsByRange (ulong in_start, ulong in_count, float in_index) |
Sets a single material index on a range of faces starting at the specified offset. More... | |
HPS.MeshKey | SetFaceIndexColorsByList (ulong[] in_faces, float[] in_indices) |
Sets face material indices on a selection of arbitrary faces. More... | |
HPS.MeshKey | SetFaceIndexColorsByList (ulong[] in_faces, float in_index) |
Sets a single material index on a selection of arbitrary faces. More... | |
HPS.MeshKey | SetFaceNormalsByRange (ulong in_start, HPS.Vector[] in_normals) |
Sets face normals on a range of faces starting at the specified offset. More... | |
HPS.MeshKey | SetFaceNormalsByRange (ulong in_start, ulong in_count, HPS.Vector in_normal) |
Sets a single normal on a range of faces starting at the specified offset. More... | |
HPS.MeshKey | SetFaceNormalsByList (ulong[] in_faces, HPS.Vector[] in_normals) |
Sets face normals on a selection of arbitrary faces. More... | |
HPS.MeshKey | SetFaceNormalsByList (ulong[] in_faces, HPS.Vector in_normal) |
Sets a single normal on a selection of arbitrary faces. More... | |
HPS.MeshKey | SetFaceVisibilitiesByRange (ulong in_start, bool[] in_visibilities) |
Sets face visibilities on a range of faces starting at the specified offset. More... | |
HPS.MeshKey | SetFaceVisibilitiesByRange (ulong in_start, ulong in_count, bool in_visibility) |
Sets a single visibility on a range of faces starting at the specified offset. More... | |
HPS.MeshKey | SetFaceVisibilitiesByList (ulong[] in_faces, bool[] in_visibilities) |
Sets face visibilities on a selection of arbitrary faces. More... | |
HPS.MeshKey | SetFaceVisibilitiesByList (ulong[] in_faces, bool in_visibility) |
Sets a single visibility on a selection of arbitrary faces. More... | |
HPS.MeshKey | UnsetFaceColors () |
Removes all face colors (RGB colors or material indices). More... | |
HPS.MeshKey | UnsetFaceColorsByRange (ulong in_start, ulong in_count) |
Removes the specified range of face colors (RGB colors or material indices) starting at the specified offset. More... | |
HPS.MeshKey | UnsetFaceColorsByList (ulong[] in_faces) |
Removes the face colors (RGB colors or material indices) on a selection of arbitrary vertices. More... | |
HPS.MeshKey | UnsetFaceNormals () |
Removes all face normals. More... | |
HPS.MeshKey | UnsetFaceNormalsByRange (ulong in_start, ulong in_count) |
Removes the specified range of face normals starting at the specified offset. More... | |
HPS.MeshKey | UnsetFaceNormalsByList (ulong[] in_faces) |
Removes the face normals on a selection of arbitrary faces. More... | |
HPS.MeshKey | UnsetFaceVisibilities () |
Removes all face visibilities. More... | |
HPS.MeshKey | UnsetFaceVisibilitiesByRange (ulong in_start, ulong in_count) |
Removes the specified range of face visibilities starting at the specified offset. More... | |
HPS.MeshKey | UnsetFaceVisibilitiesByList (ulong[] in_faces) |
Removes the face visibilities on a selection of arbitrary faces. More... | |
HPS.MeshKey | UnsetFaceEverything () |
Removes all face settings (face colors, face normals, and face visibilities) from this MeshKey. More... | |
bool | ShowFaceColorsByRange (ulong in_start, ulong in_count, out HPS.Material.Type[] out_types, out HPS.RGBColor[] out_rgb_colors, out float[] out_indices) |
Shows the face colors on a range of faces starting at the specified offset. More... | |
bool | ShowFaceColorsByList (ulong[] in_faces, out HPS.Material.Type[] out_types, out HPS.RGBColor[] out_rgb_colors, out float[] out_indices) |
Shows the face colors on a selection of arbitrary faces. The order of the values in the ouput arrays is the same as the input face index array, i.e., the values of out_types[i], out_rgb_colors[i], and out_indices[i], correspond to the face at index in_faces[i]. More... | |
bool | ShowFaceNormalsByRange (ulong in_start, ulong in_count, out bool[] out_validities, out HPS.Vector[] out_normals) |
Shows the face normals on a range of faces starting at the specified offset. More... | |
bool | ShowFaceNormalsByList (ulong[] in_faces, out bool[] out_validities, out HPS.Vector[] out_normals) |
Shows the face normals on a selection of arbitrary faces. The order of the values in the output arrays is the same as the input face index array, i.e., the values of out_validities[i] and out_normals[i] correspond to the face at index in_faces[i]. More... | |
bool | ShowFaceVisibilitiesByRange (ulong in_start, ulong in_count, out bool[] out_validities, out bool[] out_visibilities) |
Shows the face visibilities on a range of faces starting at the specified offset. More... | |
bool | ShowFaceVisibilitiesByList (ulong[] in_faces, out bool[] out_validities, out bool[] out_visibilities) |
Shows the face visibilities on a selection of arbitrary faces. The order of the values in the output arrays is the same as the input face index array, i.e., the values of out_validities[i] and out_visibilities[i] correspond to the face at index in_faces[i]. More... | |
HPS.MeshKey | EditMeshByReplacement (ulong in_row_offset, ulong in_column_offset, ulong in_row_count, ulong in_column_count, HPS.Point[] in_points) |
Replaces a range of points for this MeshKey. More... | |
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GeometryKey () | |
The default constructor creates an uninitialized GeometryKey object. The Type() function will return Type::None. More... | |
GeometryKey (HPS.Key in_that) | |
This constructor creates a GeometryKey object that shares the underlying smart-pointer of the source Key. The copy will only be successful if the source key is really a type of geometry key. Otherwise the copy will fail and the resulting GeometryKey will be invalid. More... | |
GeometryKey (HPS.GeometryKey in_that) | |
This constructor creates a GeometryKey object that shares the underlying smart-pointer of the source Key. The copy will only be successful if the source key is really a type of geometry key. Otherwise the copy will fail and the resulting GeometryKey will be invalid. More... | |
ulong | ShowReferrers (out HPS.SegmentKey[] out_segments) |
Shows the all the segments which contain references to this key. Note that while a segment may only appear once in the returned array, that segment could have multiple references to this key. More... | |
ulong | ShowReferrers (out HPS.ReferenceKey[] out_references) |
Shows the all the references to this key. More... | |
HPS.GeometryKey | SetPriority (int in_priority) |
Assigns a drawing priority value to the geometry. It affects the order in which the geometry is visited if and only if the rendering algorithm is set to Priority. The geometry has a default drawing priority assigned, based on the order of insertion. More... | |
HPS.GeometryKey | UnsetPriority () |
Removes the drawing priority setting. More... | |
bool | ShowPriority (out int out_priority) |
Shows the drawing priority. More... | |
HPS.GeometryKey | SetUserData (IntPtr in_index, ulong in_bytes, byte[] in_data) |
Sets user data on this key. More... | |
HPS.GeometryKey | SetUserData (IntPtr in_index, byte[] in_data) |
Sets user data on this key. More... | |
HPS.GeometryKey | SetUserData (IntPtr[] in_indices, byte[][] in_data) |
Sets user data on this key. More... | |
HPS.GeometryKey | UnsetUserData (IntPtr in_index) |
Removes the user data at the given index from this key. More... | |
HPS.GeometryKey | UnsetUserData (IntPtr[] in_indices) |
Removes the user data at the given indices from this key. More... | |
HPS.GeometryKey | UnsetAllUserData () |
Removes all user data from this key. More... | |
ulong | ShowUserDataCount () |
Get the number of user data indices set on this key. More... | |
bool | ShowUserDataIndices (out IntPtr[] out_indices) |
Shows the indices of all user data set on this key. More... | |
bool | ShowUserData (IntPtr in_index, out byte[] out_data) |
Shows the user data at a given index for this key. More... | |
bool | ShowUserData (out IntPtr[] out_indices, out byte[][] out_data) |
Shows all user data for this key. More... | |
bool | ShowBoundings (out HPS.BoundingKit out_kit) |
Shows the bounding of this geometry. More... | |
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Key () | |
An uninitialized key refers to no database object and Type() will return Type::None. More... | |
Key (HPS.Key in_that) | |
Shares a reference to a database object referred to by in_that. More... | |
Key (HPS.Control in_control) | |
Initializes a key tied to the Control in_control. More... | |
bool | HasOwner () |
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HPS.SegmentKey | Up () |
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HPS.SegmentKey | Owner () |
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void | Delete () |
Removes the database object referred to by this key. More... | |
void | MoveTo (HPS.SegmentKey in_new_owner) |
Moves the database object referred to by this key into a new containing segment pointed to by in_new_owner. More... | |
HPS.Key | CopyTo (HPS.SegmentKey in_destination) |
Copies the database object referred to by this key into a segment pointed to by in_destination. More... | |
virtual void | Assign (HPS.Key in_that) |
Share the smart-pointer. More... | |
override bool | Equals (System.Object obj) |
override int | GetHashCode () |
bool | Equals (HPS.Key in_that) |
Determines whether the database objects pointed to by this key and in_that are the same. Empty keys (when key.Empty() returns true) are never equal to any key, even when the key is compared against itself (they act analogously to NaN comparisons in this case.) More... | |
ulong | GetHash () |
Returns a hash code for the key. More... | |
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IntPtr | GetClassID () |
Object (HPS.Object in_that) | |
The move constructor creates an Object by transferring the underlying impl of the rvalue reference to this Object thereby avoiding a copy and allocation. More... | |
HPS.Type | Type () |
This function returns the true type of the underlying object. This function is useful for finding the type of smart pointer objects that have been cast to more generic types. More... | |
virtual bool | Empty () |
Indicates whether this object has any values set on it. More... | |
virtual void | Reset () |
Resets this object to its initial, uninitialized state. More... | |
bool | HasType (HPS.Type in_mask) |
This function indicates whether this Object has the given Type mask. More... | |
IntPtr | GetInstanceID () |
Returns an identifier that can be used to identify which instance of a class an object is. Different keys and controls will return the same value if they are backed by the same database resource. More... | |
Protected Member Functions | |
override void | deleteCptr () |
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virtual IntPtr | GetNonDirectorClassID () |
Additional Inherited Members | |
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static bool | operator== (HPS.Key a, HPS.Key b) |
static bool | operator!= (HPS.Key a, HPS.Key b) |
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static IntPtr | ClassID< T > () |
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HandleRef | cptr |
HandleRef | scptr |
bool | cMemOwn |
The MeshKey class is a smart pointer to a database object. It is a handle to a mesh created by SegmentKey::InsertMesh.
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This constructor creates an MeshKey object that shares the underlying smart-pointer of the source Key. The copy will only be successful if the source key is really an upcast of a mesh key. Otherwise the copy will fail and the resulting MeshKey will be invalid.
in_that | The source <ref refid="class_h_p_s_1_1_key" kindref="compound">Key</ref> to copy. |
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This constructor creates an MeshKey object that shares the underlying smart-pointer of the source Key. The copy will only be successful if the source key is really an upcast of a mesh key. Otherwise the copy will fail and the resulting MeshKey will be invalid.
in_that | The source <ref refid="class_h_p_s_1_1_key" kindref="compound">Key</ref> to copy. |
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Replaces a range of points for this MeshKey.
in_row_offset | The row offset into the <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start replacing points. This value must be such that in_row_offset<row_count for replacement to succeed. |
in_column_offset | The column offset into the <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start replacing points. This value must be such that in_column_offset<column_count for replacement to succeed. |
in_row_count | The number of rows to replace. This value must be such that in_row_offset+in_row_count<=row_count for replacement to succeed. |
in_column_count | The number of columns to replace. This value must be such that in_column_offset+in_column_count<=column_count for replacement to succeed. |
in_point_count | The size of the in_points array. The size of the array should be in_row_count*in_column_count. |
in_points | The points to use to replace those in the specified range. |
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Retrieves the number of points in this mesh.
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This function returns the type the object, as declared. This does not necessarily give the true type of the underlying object.
Reimplemented from HPS.GeometryKey.
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Sets face material indices on a selection of arbitrary faces.
in_count | Size of the following arrays. |
in_faces | The indices of the faces on which to set the colors. |
in_indices | The material indices to set on the faces. |
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Sets a single material index on a selection of arbitrary faces.
in_count | Size of the following array. |
in_faces | The indices of the faces on which to set the color. |
in_index | The material index to set on the faces. |
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Sets face material indices on a range of faces starting at the specified offset.
in_start | The offset into the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting colors. This value must be such that in_start<face_count for setting to succeed. |
in_count | Size of the following array. This value must be such that in_start+in_count<=face_count for the setting to succeed. |
in_indices | The material indices to set on the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets a single material index on a range of faces starting at the specified offset.
in_start | The offset into the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting the color. This value must be such that in_start<face_count for setting to succeed. |
in_count | The number of faces on which to set the color. This value must be such that in_start+in_count<=face_count for the setting to succeed. |
in_index | The material index to set on the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets face normals on a selection of arbitrary faces.
in_count | Size of the following arrays. |
in_faces | The indices of the faces on which to set the normals. |
in_normals | The normals to set on the faces. |
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Sets a single normal on a selection of arbitrary faces.
in_count | Size of the following array. |
in_faces | The indices of the faces on which to set the normal. |
in_normal | The normal to set on the faces. |
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Sets face normals on a range of faces starting at the specified offset.
in_start | The offset into the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting normals. This value must be such that in_start<face_count for setting to succeed. |
in_count | Size of the following array. This value must be such that in_start+in_count<=face_count for the setting to succeed. |
in_normals | The normals to set on the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets a single normal on a range of faces starting at the specified offset.
in_start | The offset into the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting the normal. This value must be such that in_start<face_count for setting to succeed. |
in_count | The number of faces on which to set the normal. This value must be such that in_start+in_count<=face_count for the setting to succeed. |
in_normal | The normal to set on the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets face RGB colors on a selection of arbitrary faces.
in_count | Size of the following arrays. |
in_faces | The indices of the faces on which to set the colors. |
in_rgb_colors | The RGB colors to set on the faces. |
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Sets a single RGB color on a selection of arbitrary faces.
in_count | Size of the following array. |
in_faces | The indices of the faces on which to set the color. |
in_rgb_color | The RGB color to set on the faces. |
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Sets face RGB colors on a range of faces starting at the specified offset.
in_start | The offset into the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting colors. This value must be such that in_start<face_count for setting to succeed. |
in_count | Size of the following array. This value must be such that in_start+in_count<=face_count for the setting to succeed. |
in_rgb_colors | The RGB colors to set on the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets a single RGB color on a range of faces starting at the specified offset.
in_start | The offset into the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting the color. This value must be such that in_start<face_count for setting to succeed. |
in_count | The number of faces on which to set the color. This value must be such that in_start+in_count<=face_count for the setting to succeed. |
in_rgb_color | The RGB color to set on the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets face visibilities on a selection of arbitrary faces.
in_count | Size of the following arrays. |
in_faces | The indices of the faces on which to set the visibilities. |
in_visibilities | The visibilities to set on the faces. |
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Sets a single visibility on a selection of arbitrary faces.
in_count | Size of the following array. |
in_faces | The indices of the faces on which to set the visibility. |
in_visibility | The visibility to set on the faces. |
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Sets face visibilities on a range of faces starting at the specified offset.
in_start | The offset into the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting visibilities. This value must be such that in_start<face_count for setting to succeed. |
in_count | Size of the following array. This value must be such that in_start+in_count<=face_count for the setting to succeed. |
in_visibilities | The visibilities to set on the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets a single visibility on a range of faces starting at the specified offset.
in_start | The offset into the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting the visibility. This value must be such that in_start<face_count for setting to succeed. |
in_count | The number of faces on which to set the visibility. This value must be such that in_start+in_count<=face_count for the setting to succeed. |
in_visibility | The visibility to set on the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets the specified material mappings on this MeshKey. Only face, back face, cut edge, cut face, edge, and vertex materials will be set on the mesh. These material settings will be "global" for the mesh, i.e., all types will get the material for that type. To get different materials for the same types, e.g., faces with different colors, it is necessary to use the per-vertex or per-face functions.
in_kit | The material mappings to set on this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Replace the points on this MeshKey with the specified points.
in_rows | The number of rows for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
in_columns | The number of columns for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
in_count | Size of the following array. |
in_points | The points to use to replace those on this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets vertex material indices on a selection of arbitrary vertices which apply to the specified mesh component.
in_count | Size of the following arrays. |
in_vertices | The indices of the vertices on which to set the colors. |
in_indices | The material indices to set on the vertices. |
in_apply_to | The mesh component the colors should apply to. Defaults to <ref refid="class_h_p_s_1_1_mesh_1abdff64ab9d469919fe14e5571f302636a4f93ea0836ba76b6f9b81e3eee53a3af" kindref="member">Mesh::Component::Faces</ref>. |
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Sets vertex material indices on a selection of arbitrary vertices which apply to the specified mesh component.
in_count | Size of the following arrays. |
in_vertices | The indices of the vertices on which to set the colors. |
in_indices | The material indices to set on the vertices. |
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Sets a single material index on a selection of arbitrary vertices which apply to the specified mesh component.
in_count | Size of the following array. |
in_vertices | The indices of the vertices on which to set the color. |
in_index | The material index to set on the vertices. |
in_apply_to | The mesh component the colors should apply to. Defaults to <ref refid="class_h_p_s_1_1_mesh_1abdff64ab9d469919fe14e5571f302636a4f93ea0836ba76b6f9b81e3eee53a3af" kindref="member">Mesh::Component::Faces</ref>. |
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Sets a single material index on a selection of arbitrary vertices which apply to the specified mesh component.
in_count | Size of the following array. |
in_vertices | The indices of the vertices on which to set the color. |
in_index | The material index to set on the vertices. |
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Sets vertex material indices on a range of vertices starting at the specified offset which apply to the specified mesh component.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting colors. This value must be such that in_start<point_count for setting to succeed. |
in_count | Size of the following array. This value must be such that in_start+in_count<=vertex_count for the setting to succeed. |
in_indices | The material indices to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
in_apply_to | The mesh component the colors should apply to. Defaults to <ref refid="class_h_p_s_1_1_mesh_1abdff64ab9d469919fe14e5571f302636a4f93ea0836ba76b6f9b81e3eee53a3af" kindref="member">Mesh::Component::Faces</ref>. |
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Sets vertex material indices on a range of vertices starting at the specified offset which apply to the specified mesh component.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting colors. This value must be such that in_start<point_count for setting to succeed. |
in_count | Size of the following array. This value must be such that in_start+in_count<=vertex_count for the setting to succeed. |
in_indices | The material indices to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets a single material index on a range of vertices starting at the specified offset which apply to the specified mesh component.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting the color. This value must be such that in_start<point_count for setting to succeed. |
in_count | The number of vertices on which to set the color. This value must be such that in_start+in_count<=vertex_count for the setting to succeed. |
in_index | The material index to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
in_apply_to | The mesh component the colors should apply to. Defaults to <ref refid="class_h_p_s_1_1_mesh_1abdff64ab9d469919fe14e5571f302636a4f93ea0836ba76b6f9b81e3eee53a3af" kindref="member">Mesh::Component::Faces</ref>. |
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Sets a single material index on a range of vertices starting at the specified offset which apply to the specified mesh component.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting the color. This value must be such that in_start<point_count for setting to succeed. |
in_count | The number of vertices on which to set the color. This value must be such that in_start+in_count<=vertex_count for the setting to succeed. |
in_index | The material index to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets vertex normals on a selection of arbitrary vertices.
in_count | Size of the following arrays. |
in_vertices | The indices of the vertices on which to set the normals. |
in_normals | The normals to set on the vertices. |
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Sets a single normal on a selection of arbitrary vertices.
in_count | Size of the following array. |
in_vertices | The indices of the vertices on which to set the normal. |
in_normal | The normal to set on the vertices. |
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Sets vertex normals on a range of vertices starting at the specified offset.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting normals. This value must be such that in_start<point_count for setting to succeed. |
in_count | Size of the following array. This value must be such that in_start+in_count<=vertex_count for the setting to succeed. |
in_normals | The normals to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets a single normal on a range of vertices starting at the specified offset.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting the normal. This value must be such that in_start<point_count for setting to succeed. |
in_count | The number of vertices on which to set the normal. This value must be such that in_start+in_count<=vertex_count for the setting to succeed. |
in_normal | The normal to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets texture parameters on a selection of arbitrary vertices. If the sizes of the vertex index array and the texture paramter array (divided by the parameter width) are different, the smaller size will be used.
in_vertex_count | Size of the following array. |
in_vertices | The indices of the vertices on which to set the texture parameters. |
in_param_count | Size of the following array. This should be divisible by the parameter width, if it is not, some parameters will get ignored. |
in_params | The texture parameters to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
in_param_width | The number of texture parameters per vertex. Defaults to 2. |
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Sets texture parameters on a selection of arbitrary vertices. If the sizes of the vertex index array and the texture paramter array (divided by the parameter width) are different, the smaller size will be used.
in_vertex_count | Size of the following array. |
in_vertices | The indices of the vertices on which to set the texture parameters. |
in_param_count | Size of the following array. This should be divisible by the parameter width, if it is not, some parameters will get ignored. |
in_params | The texture parameters to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets texture parameters on a range of vertices starting at the specified offset.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting texture parameters. This value must be such that in_start<point_count for setting to succeed. |
in_param_count | Size of the following array. This should be divisible by the parameter width, if it is not, some parameters will get ignored. This value must be such that in_start+in_param_count/in_param_width<=point_count for the setting to succeed. |
in_params | The texture parameters to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
in_param_width | The number of texture parameters per vertex. Defaults to 2. |
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Sets texture parameters on a range of vertices starting at the specified offset.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting texture parameters. This value must be such that in_start<point_count for setting to succeed. |
in_param_count | Size of the following array. This should be divisible by the parameter width, if it is not, some parameters will get ignored. This value must be such that in_start+in_param_count/in_param_width<=point_count for the setting to succeed. |
in_params | The texture parameters to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets vertex RGBA colors on a selection of arbitrary vertices which apply to the specified mesh component.
in_count | Size of the following arrays. |
in_vertices | The indices of the vertices on which to set the colors. |
in_rgba_colors | The RGBA colors to set on the vertices. |
in_apply_to | The mesh component the colors should apply to. Defaults to <ref refid="class_h_p_s_1_1_mesh_1abdff64ab9d469919fe14e5571f302636a4f93ea0836ba76b6f9b81e3eee53a3af" kindref="member">Mesh::Component::Faces</ref>. |
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Sets vertex RGBA colors on a selection of arbitrary vertices which apply to the specified mesh component.
in_count | Size of the following arrays. |
in_vertices | The indices of the vertices on which to set the colors. |
in_rgba_colors | The RGBA colors to set on the vertices. |
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Sets a single RGBA color on a selection of arbitrary vertices which apply to the specified mesh component.
in_count | Size of the following array. |
in_vertices | The indices of the vertices on which to set the color. |
in_rgba_color | The RGBA color to set on the vertices. |
in_apply_to | The mesh component the colors should apply to. Defaults to <ref refid="class_h_p_s_1_1_mesh_1abdff64ab9d469919fe14e5571f302636a4f93ea0836ba76b6f9b81e3eee53a3af" kindref="member">Mesh::Component::Faces</ref>. |
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Sets a single RGBA color on a selection of arbitrary vertices which apply to the specified mesh component.
in_count | Size of the following array. |
in_vertices | The indices of the vertices on which to set the color. |
in_rgba_color | The RGBA color to set on the vertices. |
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Sets vertex RGBA colors on a range of vertices starting at the specified offset which apply to the specified mesh component.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting colors. This value must be such that in_start<point_count for setting to succeed. |
in_count | Size of the following array. This value must be such that in_start+in_count<=vertex_count for the setting to succeed. |
in_rgba_colors | The RGBA colors to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
in_apply_to | The mesh component the colors should apply to. Defaults to <ref refid="class_h_p_s_1_1_mesh_1abdff64ab9d469919fe14e5571f302636a4f93ea0836ba76b6f9b81e3eee53a3af" kindref="member">Mesh::Component::Faces</ref>. |
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Sets vertex RGBA colors on a range of vertices starting at the specified offset which apply to the specified mesh component.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting colors. This value must be such that in_start<point_count for setting to succeed. |
in_count | Size of the following array. This value must be such that in_start+in_count<=vertex_count for the setting to succeed. |
in_rgba_colors | The RGBA colors to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets a single RGBA color on a range of vertices starting at the specified offset which apply to the specified mesh component.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting the color. This value must be such that in_start<point_count for setting to succeed. |
in_count | The number of vertices on which to set the color. This value must be such that in_start+in_count<=vertex_count for the setting to succeed. |
in_rgba_color | The RGBA color to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
in_apply_to | The mesh component the colors should apply to. Defaults to <ref refid="class_h_p_s_1_1_mesh_1abdff64ab9d469919fe14e5571f302636a4f93ea0836ba76b6f9b81e3eee53a3af" kindref="member">Mesh::Component::Faces</ref>. |
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Sets a single RGBA color on a range of vertices starting at the specified offset which apply to the specified mesh component.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting the color. This value must be such that in_start<point_count for setting to succeed. |
in_count | The number of vertices on which to set the color. This value must be such that in_start+in_count<=vertex_count for the setting to succeed. |
in_rgba_color | The RGBA color to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets vertex RGB colors on a selection of arbitrary vertices which apply to the specified mesh component.
in_count | Size of the following arrays. |
in_vertices | The indices of the vertices on which to set the colors. |
in_rgb_colors | The RGB colors to set on the vertices. |
in_apply_to | The mesh component the colors should apply to. Defaults to <ref refid="class_h_p_s_1_1_mesh_1abdff64ab9d469919fe14e5571f302636a4f93ea0836ba76b6f9b81e3eee53a3af" kindref="member">Mesh::Component::Faces</ref>. |
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Sets vertex RGB colors on a selection of arbitrary vertices which apply to the specified mesh component.
in_count | Size of the following arrays. |
in_vertices | The indices of the vertices on which to set the colors. |
in_rgb_colors | The RGB colors to set on the vertices. |
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Sets a single RGB color on a selection of arbitrary vertices which apply to the specified mesh component.
in_count | Size of the following array. |
in_vertices | The indices of the vertices on which to set the color. |
in_rgb_color | The RGB color to set on the vertices. |
in_apply_to | The mesh component the colors should apply to. Defaults to <ref refid="class_h_p_s_1_1_mesh_1abdff64ab9d469919fe14e5571f302636a4f93ea0836ba76b6f9b81e3eee53a3af" kindref="member">Mesh::Component::Faces</ref>. |
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Sets a single RGB color on a selection of arbitrary vertices which apply to the specified mesh component.
in_count | Size of the following array. |
in_vertices | The indices of the vertices on which to set the color. |
in_rgb_color | The RGB color to set on the vertices. |
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Sets vertex RGB colors on a range of vertices starting at the specified offset which apply to the specified mesh component.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting colors. This value must be such that in_start<point_count for setting to succeed. |
in_count | Size of the following array. This value must be such that in_start+in_count<=vertex_count for the setting to succeed. |
in_rgb_colors | The RGB colors to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
in_apply_to | The mesh component the colors should apply to. Defaults to <ref refid="class_h_p_s_1_1_mesh_1abdff64ab9d469919fe14e5571f302636a4f93ea0836ba76b6f9b81e3eee53a3af" kindref="member">Mesh::Component::Faces</ref>. |
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Sets vertex RGB colors on a range of vertices starting at the specified offset which apply to the specified mesh component.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting colors. This value must be such that in_start<point_count for setting to succeed. |
in_count | Size of the following array. This value must be such that in_start+in_count<=vertex_count for the setting to succeed. |
in_rgb_colors | The RGB colors to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets a single RGB color on a range of vertices starting at the specified offset which apply to the specified mesh component.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting the color. This value must be such that in_start<point_count for setting to succeed. |
in_count | The number of vertices on which to set the color. This value must be such that in_start+in_count<=vertex_count for the setting to succeed. |
in_rgb_color | The RGB color to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
in_apply_to | The mesh component the colors should apply to. Defaults to <ref refid="class_h_p_s_1_1_mesh_1abdff64ab9d469919fe14e5571f302636a4f93ea0836ba76b6f9b81e3eee53a3af" kindref="member">Mesh::Component::Faces</ref>. |
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Sets a single RGB color on a range of vertices starting at the specified offset which apply to the specified mesh component.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting the color. This value must be such that in_start<point_count for setting to succeed. |
in_count | The number of vertices on which to set the color. This value must be such that in_start+in_count<=vertex_count for the setting to succeed. |
in_rgb_color | The RGB color to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets vertex visibilities on a selection of arbitrary vertices.
in_count | Size of the following arrays. |
in_vertices | The indices of the vertices on which to set the visibilities. |
in_visibilities | The visibilities to set on the vertices. |
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Sets a single visibility on a selection of arbitrary vertices.
in_count | Size of the following array. |
in_vertices | The indices of the vertices on which to set the visibility. |
in_visibility | The visibility to set on the vertices. |
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Sets vertex visibilities on a range of vertices starting at the specified offset.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting visibilities. This value must be such that in_start<point_count for setting to succeed. |
in_count | Size of the following array. This value must be such that in_start+in_count<=vertex_count for the setting to succeed. |
in_visibilities | The visibilities to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Sets a single visibility on a range of vertices starting at the specified offset.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start setting the visibility. This value must be such that in_start<point_count for setting to succeed. |
in_count | The number of vertices on which to set the visibility. This value must be such that in_start+in_count<=vertex_count for the setting to succeed. |
in_visibility | The visibility to set on the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Shows the face colors on a selection of arbitrary faces. The order of the values in the ouput arrays is the same as the input face index array, i.e., the values of out_types[i], out_rgb_colors[i], and out_indices[i], correspond to the face at index in_faces[i].
in_faces | The indices of the faces on which to show the colors. |
out_types | The types of face colors for each face at the specified index. If a face at a specified index does not have a face color set, the entry in this array will be <ref refid="class_h_p_s_1_1_material_1a2ec9b893c8c5b2e37ec82aff0c82a18daf80a4ad87fee7c9fdc19b7769495fdb5" kindref="member">Material::Type::Nothing</ref>. |
out_rgb_colors | The RGB colors for each face at the specified index. out_rgb_colors[i] is only valid if out_types[i] is <ref refid="class_h_p_s_1_1_material_1a2ec9b893c8c5b2e37ec82aff0c82a18da675716a4db2321401bb4c4924e6ea710" kindref="member">Material::Type::ExplicitRGBColor</ref>. |
out_indices | The material indices for each face at the specified index. The out_indices[i] is only valid if out_types[i] is <ref refid="class_h_p_s_1_1_material_1a2ec9b893c8c5b2e37ec82aff0c82a18da3e21f60632b7774f92151ddc6b0c64b5" kindref="member">Material::Type::MaterialIndex</ref>. |
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Shows the face colors on a range of faces starting at the specified offset.
in_start | The offset into the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start showing colors. This value must be such that in_start<face_count for showing to succeed. |
in_count | The number of colors to show. |
out_types | The types of face colors for each face in the specified range. If a face in the specified range does not have a face color set, the entry in this array will be <ref refid="class_h_p_s_1_1_material_1a2ec9b893c8c5b2e37ec82aff0c82a18daf80a4ad87fee7c9fdc19b7769495fdb5" kindref="member">Material::Type::Nothing</ref>. |
out_rgb_colors | The RGB colors for each face in the specified range. out_rgb_colors[i] is only valid if out_types[i] is <ref refid="class_h_p_s_1_1_material_1a2ec9b893c8c5b2e37ec82aff0c82a18da675716a4db2321401bb4c4924e6ea710" kindref="member">Material::Type::ExplicitRGBColor</ref>. |
out_indices | The material indices for each face in the specified range. The out_indices[i] is only valid if out_types[i] is <ref refid="class_h_p_s_1_1_material_1a2ec9b893c8c5b2e37ec82aff0c82a18da3e21f60632b7774f92151ddc6b0c64b5" kindref="member">Material::Type::MaterialIndex</ref>. |
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Shows the face normals on a selection of arbitrary faces. The order of the values in the output arrays is the same as the input face index array, i.e., the values of out_validities[i] and out_normals[i] correspond to the face at index in_faces[i].
in_faces | The indices of the faces on which to show the normals. |
out_validities | The validities of the normals for each face at the specified index. If a face at a specified index had a normal set on it, the entry in this array will be true, otherwise it will be false. |
out_normals | The face normals for each face at the specified index. out_normals[i] is only valid if out_validities[i] is true. |
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Shows the face normals on a range of faces starting at the specified offset.
in_start | The offset into the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start showing normals. This value must be such that in_start<face_count for showing to succeed. |
in_count | The number of normals to show. |
out_validities | The validities of the normals for each face in the specified range. If a face in the specified range had a normal set on it, the entry in this array will be true, otherwise it will be false. |
out_normals | The face normals for each face in the specified range. out_normals[i] is only valid if out_validities[i] is true. |
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Shows the face visibilities on a selection of arbitrary faces. The order of the values in the output arrays is the same as the input face index array, i.e., the values of out_validities[i] and out_visibilities[i] correspond to the face at index in_faces[i].
in_faces | The indices of the faces on which to show the normals. |
out_validities | The validities of the normals for each face at the specified index. If a face at a specified index had a visibility set on it, the entry in this array will be true, otherwise it will be false. |
out_visibilities | The face visibilities for each face at the specified index. out_visibilities[i] is only valid if out_validities[i] is true. |
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Shows the face visibilities on a range of faces starting at the specified offset.
in_start | The offset into the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start showing visibilities. This value must be such that in_start<face_count for showing to succeed. |
in_count | The number of visibilities to show. |
out_validities | The validities of the visibilities for each face in the specified range. If a face in the specified range had a visibility set on it, the entry in this array will be true, otherwise it will be false. |
out_visibilities | The face visibilities for each face in the specified range. out_visibilities[i] is only valid if out_validities[i] is true. |
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Shows the material mappings set on this MeshKey. These are the "global" material settings, not the per-vertex and per-face material settings.
out_kit | The material mappings set on this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Show the number of rows, number of columns, and points for this MeshKey.
out_rows | The number of rows for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
out_columns | The number of columns for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
out_points | The points for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Show a subset of the points for this MeshKey by list.
in_count | The number of points to show. |
in_indices | The list of point indices to show. |
out_points | The requested points for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Show a subset of the points for this MeshKey by range.
in_start_index | The first point to show. |
in_count | The number of points to show. |
out_points | The requested points for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Shows the vertex colors on a selection of arbitrary vertices which apply to the specified mesh component. The order of the values in the ouput arrays is the same as the input vertex index array, i.e., the values of out_types[i], out_rgb_colors[i], out_rgba_colors[i], and out_indices[i], correspond to the vertex at index in_vertices[i].
in_vertices | The indices of the vertices on which to show the colors. |
in_applied_to | The mesh component the colors should apply to. |
out_types | The types of vertex colors for each vertex at the specified index. If a vertex at a specified index does not have a vertex color set for the specified component, the entry in this array will be <ref refid="class_h_p_s_1_1_material_1a2ec9b893c8c5b2e37ec82aff0c82a18daf80a4ad87fee7c9fdc19b7769495fdb5" kindref="member">Material::Type::Nothing</ref>. |
out_rgb_colors | The RGB colors for each vertex at the specified index. out_rgb_colors[i] is only valid if out_types[i] is <ref refid="class_h_p_s_1_1_material_1a2ec9b893c8c5b2e37ec82aff0c82a18da675716a4db2321401bb4c4924e6ea710" kindref="member">Material::Type::ExplicitRGBColor</ref>. |
out_rgba_colors | The RGBA colors for each vertex at the specified index. out_rgba_colors[i] is only valid if out_types[i] is <ref refid="class_h_p_s_1_1_material_1a2ec9b893c8c5b2e37ec82aff0c82a18da5769501214f669cb063fd410bb5eb822" kindref="member">Material::Type::ExplicitRGBAColor</ref>. |
out_indices | The material indices for each vertex at the specified index. The out_indices[i] is only valid if out_types[i] is <ref refid="class_h_p_s_1_1_material_1a2ec9b893c8c5b2e37ec82aff0c82a18da3e21f60632b7774f92151ddc6b0c64b5" kindref="member">Material::Type::MaterialIndex</ref>. |
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Shows the vertex colors on a range of vertices starting at the specified offset which apply to the specified mesh component.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start showing colors. This value must be such that in_start<point_count for removal to succeed. |
in_count | The number of colors to show. |
in_applied_to | The mesh component the colors should apply to. |
out_types | The types of vertex colors for each vertex in the specified range. If a vertex in the specified range does not have a vertex color set for the specified mesh component, the entry in this array will be <ref refid="class_h_p_s_1_1_material_1a2ec9b893c8c5b2e37ec82aff0c82a18daf80a4ad87fee7c9fdc19b7769495fdb5" kindref="member">Material::Type::Nothing</ref>. |
out_rgb_colors | The RGB colors for each vertex in the specified range. out_rgb_colors[i] is only valid if out_types[i] is <ref refid="class_h_p_s_1_1_material_1a2ec9b893c8c5b2e37ec82aff0c82a18da675716a4db2321401bb4c4924e6ea710" kindref="member">Material::Type::ExplicitRGBColor</ref>. |
out_rgba_colors | The RGBA colors for each vertex in the specified range. out_rgba_colors[i] is only valid if out_types[i] is <ref refid="class_h_p_s_1_1_material_1a2ec9b893c8c5b2e37ec82aff0c82a18da5769501214f669cb063fd410bb5eb822" kindref="member">Material::Type::ExplicitRGBAColor</ref>. |
out_indices | The material indices for each vertex in the specified range. The out_indices[i] is only valid if out_types[i] is <ref refid="class_h_p_s_1_1_material_1a2ec9b893c8c5b2e37ec82aff0c82a18da3e21f60632b7774f92151ddc6b0c64b5" kindref="member">Material::Type::MaterialIndex</ref>. |
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Shows the vertex normals on a selection of arbitrary vertices. The order of the values in the output arrays is the same as the input vertex index array, i.e., the values of out_validities[i] and out_normals[i] correspond to the vertex at index in_vertices[i].
in_vertices | The indices of the vertices on which to show the normals. |
out_validities | The validities of the normals for each vertex at the specified index. If a vertex at a specified index had a normal set on it, the entry in this array will be true, otherwise it will be false. |
out_normals | The vertex normals for each vertex at the specified index. out_normals[i] is only valid if out_validities[i] is true. |
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Shows the vertex normals on a range of vertices starting at the specified offset.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start showing normals. This value must be such that in_start<point_count for showing to succeed. |
in_count | The number of normals to show. |
out_validities | The validities of the normals for each vertex in the specified range. If a vertex in the specified range had a normal set on it, the entry in this array will be true, otherwise it will be false. |
out_normals | The vertex normals for each vertex in the specified range. out_normals[i] is only valid if out_validities[i] is true. |
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Shows the texture parameters on a selection of arbitrary vertices. For this particular show function, the parameter width is returned implicitly and could be determined by out_params.size()/in_vertices.size(). The order of the output arrays is the same as the input vertex index array, i.e., out_validities[i] and (out_params[i],...,out_params[i+param_width-1]) correspond to the vertex at index in_vertices[i].
in_vertices | The indices of the vertices on which to show the texture parameters. |
out_validities | The validities of the texture parameters for each vertex at the specified index. If a vertex at a specified index had a texture parameter set on it, the entry in this array will be true, otherwise it will be false. |
out_params | The texture parameters for each vertex at the specified index. (out_params[i],...,out_params[i+param_width-1]) are only valid if out_validities[i] is true. |
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Shows the texture parameters on a selection of arbitrary vertices. The order of the output arrays is the same as the input vertex index array, i.e., out_validities[i] and (out_params[i],...,out_params[i+param_width-1]) correspond to the vertex at index in_vertices[i].
in_vertices | The indices of the vertices on which to show the texture parameters. |
out_validities | The validities of the texture parameters for each vertex at the specified index. If a vertex at a specified index had a texture parameter set on it, the entry in this array will be true, otherwise it will be false. |
out_params | The texture parameters for each vertex at the specified index. (out_params[i],...,out_params[i+param_width-1]) are only valid if out_validities[i] is true. |
out_param_width | The number of texture parameters per vertex. |
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Shows the texture parameters on a range of vertices starting at the specified offset. For this particular show function, the parameter width is returned implicitly and could be determined by out_params.size()/in_count.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start showing texture parameters. This value must be such that in_start<point_count for showing to succeed. |
in_count | The number of vertices for which to show the texture parameters. |
out_validities | The validities of the texture parameters for each vertex in the specified range. If a vertex in the specified range had a texture parameter set on it, the entry in this array will be true, otherwise it will be false. |
out_params | The texture parameters for each vertex in the specified range. (out_params[i],...,out_params[i+param_width-1]) are only valid if out_validities[i] is true. |
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Shows the texture parameters on a range of vertices starting at the specified offset.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start showing texture parameters. This value must be such that in_start<point_count for showing to succeed. |
in_count | The number of vertices for which to show the texture parameters. |
out_validities | The validities of the texture parameters for each vertex in the specified range. If a vertex in the specified range had a texture parameter set on it, the entry in this array will be true, otherwise it will be false. |
out_params | The texture parameters for each vertex in the specified range. (out_params[i],...,out_params[i+param_width-1]) are only valid if out_validities[i] is true. |
out_param_width | The number of texture parameters per vertex. |
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Shows the vertex visibilities on a selection of arbitrary vertices. The order of the values in the output arrays is the same as the input vertex index array, i.e., the values of out_validities[i] and out_visibilities[i] correspond to the vertex at index in_vertices[i].
in_vertices | The indices of the vertices on which to show the normals. |
out_validities | The validities of the normals for each vertex at the specified index. If a vertex at a specified index had a visibility set on it, the entry in this array will be true, otherwise it will be false. |
out_visibilities | The vertex visibilities for each vertex at the specified index. out_visibilities[i] is only valid if out_validities[i] is true. |
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Shows the vertex visibilities on a range of vertices starting at the specified offset.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start showing visibilities. This value must be such that in_start<point_count for showing to succeed. |
in_count | The number of visibilities to show. |
out_validities | The validities of the visibilities for each vertex in the specified range. If a vertex in the specified range had a visibility set on it, the entry in this array will be true, otherwise it will be false. |
out_visibilities | The vertex visibilities for each vertex in the specified range. out_visibilities[i] is only valid if out_validities[i] is true. |
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Removes all face colors (RGB colors or material indices).
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Removes the face colors (RGB colors or material indices) on a selection of arbitrary vertices.
in_faces | The indices of the faces on which to remove the colors. |
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Removes the specified range of face colors (RGB colors or material indices) starting at the specified offset.
in_start | The offset into the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start removing colors. This value must be such that in_start<face_count for removal to succeed. |
in_count | The number of face colors to unset for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Removes all face normals.
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Removes the face normals on a selection of arbitrary faces.
in_faces | The indices of the faces on which to remove the normals. |
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Removes the specified range of face normals starting at the specified offset.
in_start | The offset into the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start removing normals. This value must be such that in_start<face_count for removal to succeed. |
in_count | The number of face normals to unset for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Removes all face visibilities.
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Removes the face visibilities on a selection of arbitrary faces.
in_faces | The indices of the faces on which to remove the visibilities. |
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Removes the specified range of face visibilities starting at the specified offset.
in_start | The offset into the faces for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start removing visibilities. This value must be such that in_start<face_count for removal to succeed. |
in_count | The number of face visibilities to unset for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Removes all vertex colors (RGB colors, RGBA colors, or material indices) for all mesh components.
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Removes all vertex colors (RGB colors, RGBA colors, or material indices) for the specified mesh component.
in_apply_to | The mesh component for which to remove the colors. |
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Removes the vertex colors (RGB colors, RGBA colors, or material indices) for all mesh components on a selection of arbitrary vertices.
in_vertices | The indices of the vertices on which to remove the colors. |
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Removes the vertex colors (RGB colors, RGBA colors, or material indices) for the specificed mesh component on a selection of arbitrary vertices.
in_vertices | The indices of the vertices on which to remove the colors. |
in_apply_to | The mesh component for which to remove the colors. |
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Removes the specified range of vertex colors (RGB colors, RGBA colors, or material indices) for all mesh components starting at the specified offset.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start removing colors. This value must be such that in_start<point_count for removal to succeed. |
in_count | The number of vertex colors to unset for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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Removes the specified range of vertex colors (RGB colors, RGBA colors, or material indices) for the specified mesh component starting at the specified offset.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start removing colors. This value must be such that in_start<point_count for removal to succeed. |
in_count | The number of vertex colors to unset for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
in_apply_to | The mesh component for which to remove the colors. |
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Removes all vertex normals.
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Removes the vertex normals on a selection of arbitrary vertices.
in_vertices | The indices of the vertices on which to remove the normals. |
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Removes the specified range of vertex normals starting at the specified offset.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start removing normals. This value must be such that in_start<point_count for removal to succeed. |
in_count | The number of vertex normals to unset for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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inline |
Removes all texture parameters.
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inline |
Removes the texture parameters on a selection of arbitrary vertices.
in_vertices | The indices of the vertices on which to remove the texture parameters. |
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inline |
Removes the specified range of texture parameters starting at the specified offset.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start removing texture parameters. This value must be such that in_start<point_count for removal to succeed. |
in_count | The number of texture parameters to unset for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |
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inline |
Removes all vertex visibilities.
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inline |
Removes the vertex visibilities on a selection of arbitrary vertices.
in_vertices | The indices of the vertices on which to remove the visibilities. |
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inline |
Removes the specified range of vertex visibilities starting at the specified offset.
in_start | The offset into the vertices for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref> at which to start removing visibilities. This value must be such that in_start<point_count for removal to succeed. |
in_count | The number of vertex visibilities to unset for this <ref refid="class_h_p_s_1_1_mesh_key" kindref="compound">MeshKey</ref>. |