The AxisTriadControl allows you to turn on or off the axis triad, move it to a specific corner of the screen, change the material palette used to style it, or otherwise manipulate it. More...
Public Types | |
enum | Location { Location.TopRight = 0, Location.TopLeft = 1, Location.BottomRight = 2, Location.BottomLeft = 3, Location.Custom = 4 } |
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enum | UpdateType { Synchronous = 0, Asynchronous = 1 } |
The type of update to perform, either synchronous or asynchronous. More... | |
Public Member Functions | |
override void | Dispose () |
AxisTriadControl (HPS.View in_view) | |
Initializes a control tied to the view in_view. More... | |
AxisTriadControl (HPS.AxisTriadControl in_that) | |
Initializes a control tied to the same object as in_that. More... | |
override HPS.Type | ObjectType () |
This function returns the type the object, as declared. This does not necessarily give the true type of the underlying object. More... | |
HPS.AxisTriadControl | SetLocation (HPS.AxisTriadControl.Location in_location, HPS.Rectangle in_rectangle) |
Sets the location of this axis triad. More... | |
HPS.AxisTriadControl | SetLocation (HPS.AxisTriadControl.Location in_location) |
Sets the location of this axis triad. More... | |
HPS.AxisTriadControl.Location | GetLocation () |
Gets the location of the axis triad. More... | |
HPS.AxisTriadControl | SetPosition (HPS.Rectangle in_rectangle) |
Sets the position of the subwindow containing this axis triad. More... | |
HPS.Rectangle | GetPosition () |
Gets the poition of the subwindow containing the axis triad. More... | |
HPS.AxisTriadControl | SetVisibility (bool in_visibility) |
Sets the visibility of this axis triad. More... | |
bool | GetVisibility () |
Gets the visibility of the axis triad. More... | |
HPS.AxisTriadControl | SetTextVisibility (bool in_text_visibility) |
Sets the text visibility of this axis triad. More... | |
bool | GetTextVisibility () |
Gets the text visibility of the axis triad. More... | |
HPS.AxisTriadControl | SetMaterialPalette (string in_material_palette) |
Sets the material palette of this axis triad. The material palette supplied to this function should originate from a material kit array with 3 entries. The entries in the material kit array are applied to the navigation cube as follows: Entry 0 - x-axis color Entry 1 - y-axis color Entry 2 - z-axis color More... | |
string | GetMaterialPalette () |
Gets the material palette used for this axis triad. More... | |
HPS.AxisTriadControl | SetInteractivity (bool in_interactivity) |
Sets the interactivity of this axis triad. When the axis triad is interactive, dragging the triad will rotate the scene. Making the Axis Triad interactive pushes the Axis Triad operator on the current View's operator stack with High priority More... | |
bool | GetInteractivity () |
Gets the interactivity of this axis triad. More... | |
HPS.AxisTriadControl | SetSize (float in_size) |
Sets the size of the subwindow containing the axis triad, as a percentage of the main window. More... | |
float | GetSize () |
Gets the size of the subwindow containing the axis triad, as a percentage of the main window. More... | |
HPS.SegmentKey | GetSegmentKey () |
Gets the segment where this axis triad resides. More... | |
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override void | Dispose () |
override HPS.Type | ObjectType () |
This function returns the type the object, as declared. This does not necessarily give the true type of the underlying object. More... | |
SprocketControl (HPS.SprocketControl in_that) | |
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Sprocket (HPS.Sprocket in_that) | |
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IntPtr | GetClassID () |
Object (HPS.Object in_that) | |
The move constructor creates an Object by transferring the underlying impl of the rvalue reference to this Object thereby avoiding a copy and allocation. More... | |
HPS.Type | Type () |
This function returns the true type of the underlying object. This function is useful for finding the type of smart pointer objects that have been cast to more generic types. More... | |
virtual bool | Empty () |
Indicates whether this object has any values set on it. More... | |
virtual void | Reset () |
Resets this object to its initial, uninitialized state. More... | |
bool | HasType (HPS.Type in_mask) |
This function indicates whether this Object has the given Type mask. More... | |
IntPtr | GetInstanceID () |
Returns an identifier that can be used to identify which instance of a class an object is. Different keys and controls will return the same value if they are backed by the same database resource. More... | |
Protected Member Functions | |
override void | deleteCptr () |
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override void | deleteCptr () |
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virtual IntPtr | GetNonDirectorClassID () |
Additional Inherited Members | |
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static IntPtr | ClassID< T > () |
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HandleRef | cptr |
HandleRef | scptr |
bool | cMemOwn |
The AxisTriadControl allows you to turn on or off the axis triad, move it to a specific corner of the screen, change the material palette used to style it, or otherwise manipulate it.
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Initializes a control tied to the view in_view.
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Initializes a control tied to the same object as in_that.
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Gets the interactivity of this axis triad.
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Gets the location of the axis triad.
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Gets the material palette used for this axis triad.
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Gets the poition of the subwindow containing the axis triad.
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Gets the segment where this axis triad resides.
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Gets the size of the subwindow containing the axis triad, as a percentage of the main window.
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Gets the text visibility of the axis triad.
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Gets the visibility of the axis triad.
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This function returns the type the object, as declared. This does not necessarily give the true type of the underlying object.
Reimplemented from HPS.Object.
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Sets the interactivity of this axis triad. When the axis triad is interactive, dragging the triad will rotate the scene. Making the Axis Triad interactive pushes the Axis Triad operator on the current View's operator stack with High priority
in_interactivity | the interactivity of this axis triad |
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Sets the location of this axis triad.
in_location | the location of this axis triad |
in_rectangle | the position of the subwindow containing the axis triad. only used when in_location is Custom |
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Sets the location of this axis triad.
in_location | the location of this axis triad |
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Sets the material palette of this axis triad. The material palette supplied to this function should originate from a material kit array with 3 entries. The entries in the material kit array are applied to the navigation cube as follows: Entry 0 - x-axis color Entry 1 - y-axis color Entry 2 - z-axis color
in_material_palette | the name of the material palette to be used for this axis triad |
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Sets the position of the subwindow containing this axis triad.
in_rectangle | a rectangle describing the subwindow containing the axis triad |
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Sets the size of the subwindow containing the axis triad, as a percentage of the main window.
in_size | The size of the subwindow containing the axis triad, as a percentage of the main window. [0-1] |
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Sets the text visibility of this axis triad.
in_text_visibility | the visibility of the text for this axis triad |
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Sets the visibility of this axis triad.
in_visibility | the visibility of this axis triad |