#include <hps.h>
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| DriverEvent (OpaqueHandle in_nr) |
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OpaqueHandle | nr |
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The DrawWindowEvent class is the event generated when the driver draws the window background for each subwindow.
void HPS::DrawWindowEvent::DrawTexturedBackground |
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OpaqueHandle |
in_texture, |
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MatrixKit const & |
in_matrix, |
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Rectangle const & |
in_extent |
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) |
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Function for drawing a platform-specific texture in place of the normal window background.
- Parameters
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in_texture | The platform-specific texture handle. |
in_matrix | A transformation to apply to the uv coordinates used to draw the texture to the window. |
in_extent | The screen extent for the window background to be drawn. |
The documentation for this class was generated from the following file: