The Control class is the base class for all Visualize controls.
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override void | Dispose () |
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| Control (HPS.Control in_that) |
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IntPtr | GetClassID () |
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| Object (HPS.Object in_that) |
| The move constructor creates an Object by transferring the underlying impl of the rvalue reference to this Object thereby avoiding a copy and allocation. More...
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HPS.Type | Type () |
| This function returns the true type of the underlying object. This function is useful for finding the type of smart pointer objects that have been cast to more generic types. More...
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virtual HPS.Type | ObjectType () |
| This function returns the type the object, as declared. This does not necessarily give the true type of the underlying object. More...
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virtual bool | Empty () |
| Indicates whether this object has any values set on it. More...
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virtual void | Reset () |
| Resets this object to its initial, uninitialized state. More...
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bool | HasType (HPS.Type in_mask) |
| This function indicates whether this Object has the given Type mask. More...
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IntPtr | GetInstanceID () |
| Returns an identifier that can be used to identify which instance of a class an object is. Different keys and controls will return the same value if they are backed by the same database resource. More...
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override void | deleteCptr () |
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virtual IntPtr | GetNonDirectorClassID () |
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static IntPtr | ClassID< T > () |
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HandleRef | cptr |
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HandleRef | scptr |
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bool | cMemOwn |
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The Control class is the base class for all Visualize controls.
The documentation for this class was generated from the following file:
- internals/hps_core/source/cs/HPS.Control.cs