The TextureOptionsKit class is a user space object. It is used for setting texture options when defining textures or cube maps. Calling HPS::TextureOptionsKit::GetDefault() will return an options kit with values found in this table. More...
Public Member Functions | |
override void | Dispose () |
TextureOptionsKit () | |
The default constructor creates an empty TextureOptionsKit object. More... | |
TextureOptionsKit (HPS.TextureOptionsKit in_kit) | |
The copy constructor creates a new TextureOptionsKit object that contains the same settings as the source TextureOptionsKit. More... | |
override HPS.Type | ObjectType () |
This function returns the type the object, as declared. This does not necessarily give the true type of the underlying object. More... | |
void | Set (HPS.TextureOptionsKit in_kit) |
Copies the source TextureOptionsKit into this TextureOptionsKit. More... | |
void | Show (out HPS.TextureOptionsKit out_kit) |
Copies this TextureOptionsKit into the given TextureOptionsKit. More... | |
override bool | Empty () |
Indicates whether this TextureOptionsKit has any values set on it. More... | |
override bool | Equals (System.Object obj) |
override int | GetHashCode () |
bool | Equals (HPS.TextureOptionsKit in_kit) |
Check if the source TextureOptionsKit is equivalent to this TextureOptionsKit. More... | |
HPS.TextureOptionsKit | SetDecal (bool in_state) |
Sets whether the texture should act as a decal, i.e., whether diffuse colors will be allowed through transparent portions of a diffuse texture. This only affects a diffuse texture on layer 0. More... | |
HPS.TextureOptionsKit | SetDownSampling (bool in_state) |
Sets whether the texture should be down-sampled. More... | |
HPS.TextureOptionsKit | SetModulation (bool in_state) |
Sets whether the texture should be modulated with materials from layers below it. This only applies to diffuse textures. More... | |
HPS.TextureOptionsKit | SetParameterOffset (ulong in_offset) |
Sets the parameter offset for the texture, i.e., the offset into the texture parameter list to use at each vertex to locate the parameters for the texture. More... | |
HPS.TextureOptionsKit | SetParameterizationSource (HPS.Material.Texture.Parameterization in_source) |
Sets the parameterization source for the texture. More... | |
HPS.TextureOptionsKit | SetTiling (HPS.Material.Texture.Tiling in_tiling) |
Sets how the texture will be tiled for parameters outside the range [0, 1]. More... | |
HPS.TextureOptionsKit | SetInterpolationFilter (HPS.Material.Texture.Interpolation in_filter) |
Sets the interpolation filter to use for the texture. More... | |
HPS.TextureOptionsKit | SetDecimationFilter (HPS.Material.Texture.Decimation in_filter) |
Sets the decimation filter to use for the texture. More... | |
HPS.TextureOptionsKit | SetTransformMatrix (HPS.MatrixKit in_transform) |
Sets the transform matrix to use for the texture. More... | |
HPS.TextureOptionsKit | UnsetDecal () |
Removes whether the texture should act as a decal. More... | |
HPS.TextureOptionsKit | UnsetDownSampling () |
Removes whether to down-sample the texture. More... | |
HPS.TextureOptionsKit | UnsetModulation () |
Removes whether the texture should modulate with materials from layers below it. More... | |
HPS.TextureOptionsKit | UnsetParameterOffset () |
Removes the parameter offset for the texture. More... | |
HPS.TextureOptionsKit | UnsetParameterizationSource () |
Removes the parameter source for the texture. More... | |
HPS.TextureOptionsKit | UnsetTiling () |
Removes how the texture will be tiled for parameters outside the range [0, 1]. More... | |
HPS.TextureOptionsKit | UnsetInterpolationFilter () |
Removes the interpolation filter for the texture. More... | |
HPS.TextureOptionsKit | UnsetDecimationFilter () |
Removes the decimation filter for the texture. More... | |
HPS.TextureOptionsKit | UnsetTransformMatrix () |
Removes the transform matrix for the texture. More... | |
HPS.TextureOptionsKit | UnsetEverything () |
Removes all settings from this TextureOptionsKit. More... | |
bool | ShowDecal (out bool out_state) |
Shows whether the texture should act as a decal. More... | |
bool | ShowDownSampling (out bool out_state) |
Shows whether the texture should be down-sampled. More... | |
bool | ShowModulation (out bool out_state) |
Shows whether the texture should be modulated with materials from layers below it. More... | |
bool | ShowParameterOffset (out ulong out_offset) |
Shows the parameter offset for the texture. More... | |
bool | ShowParameterizationSource (out HPS.Material.Texture.Parameterization out_source) |
Shows the parameterization source for the texture. More... | |
bool | ShowTiling (out HPS.Material.Texture.Tiling out_tiling) |
Shows how the texture will be tiled for parameters outside the range [0, 1]. More... | |
bool | ShowInterpolationFilter (out HPS.Material.Texture.Interpolation out_filter) |
Shows the interpolation filter for the texture. More... | |
bool | ShowDecimationFilter (out HPS.Material.Texture.Decimation out_filter) |
Shows the decimation filter for the texture. More... | |
bool | ShowTransformMatrix (out HPS.MatrixKit out_transform) |
Shows the transform matrix for the texture. More... | |
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IntPtr | GetClassID () |
Object (HPS.Object that) | |
HPS.Type | Type () |
This function returns the true type of the underlying object. This function is useful for finding the type of smart pointer objects that have been cast to more generic types. More... | |
virtual void | Reset () |
Resets this object to its initial, uninitialized state. More... | |
bool | HasType (HPS.Type in_mask) |
This function indicates whether this Object has the given Type mask. More... | |
IntPtr | GetInstanceID () |
Returns an identifier that can be used to identify which instance of a class an object is. Different keys and controls will return the same value if they are backed by the same database resource. More... | |
Static Public Member Functions | |
static HPS.TextureOptionsKit | GetDefault () |
Creates a TextureOptionsKit which contains the default settings. The returned object will not necessarily have values set for every option, but it will have settings for those options where it is reasonable to have a default. More... | |
static bool | operator== (HPS.TextureOptionsKit a, HPS.TextureOptionsKit b) |
static bool | operator!= (HPS.TextureOptionsKit a, HPS.TextureOptionsKit b) |
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static IntPtr | ClassID< T > () |
Protected Member Functions | |
override void | deleteCptr () |
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virtual IntPtr | GetNonDirectorClassID () |
Additional Inherited Members | |
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HandleRef | cptr |
HandleRef | scptr |
bool | cMemOwn |
The TextureOptionsKit class is a user space object. It is used for setting texture options when defining textures or cube maps. Calling HPS::TextureOptionsKit::GetDefault() will return an options kit with values found in this table.
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The default constructor creates an empty TextureOptionsKit object.
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The copy constructor creates a new TextureOptionsKit object that contains the same settings as the source TextureOptionsKit.
in_kit | The source TextureOptionsKit to copy. |
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Indicates whether this TextureOptionsKit has any values set on it.
Reimplemented from HPS.Object.
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Check if the source TextureOptionsKit is equivalent to this TextureOptionsKit.
in_kit | The source TextureOptionsKit to compare to this TextureOptionsKit. |
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inlinestatic |
Creates a TextureOptionsKit which contains the default settings. The returned object will not necessarily have values set for every option, but it will have settings for those options where it is reasonable to have a default.
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inlinevirtual |
This function returns the type the object, as declared. This does not necessarily give the true type of the underlying object.
Reimplemented from HPS.Object.
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Copies the source TextureOptionsKit into this TextureOptionsKit.
in_kit | The source TextureOptionsKit to copy. |
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Sets whether the texture should act as a decal, i.e., whether diffuse colors will be allowed through transparent portions of a diffuse texture. This only affects a diffuse texture on layer 0.
in_state | Whether the texture should act as a decal. |
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Sets the decimation filter to use for the texture.
in_filter | The decimation filter to use for the texture. |
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Sets whether the texture should be down-sampled.
in_state | Whether the texture should be down-sampled. |
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Sets the interpolation filter to use for the texture.
in_filter | The interpolation filter to use for the texture. |
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Sets whether the texture should be modulated with materials from layers below it. This only applies to diffuse textures.
in_state | Whether the texture should be modulated with materials from layers below it. |
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Sets the parameterization source for the texture.
in_source | The parameterization source for the texture. |
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Sets the parameter offset for the texture, i.e., the offset into the texture parameter list to use at each vertex to locate the parameters for the texture.
in_offset | The parameter offset for the texture. |
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Sets how the texture will be tiled for parameters outside the range [0, 1].
in_tiling | How the texture will be tiled for parameters outside the range [0, 1]. |
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Sets the transform matrix to use for the texture.
in_transform | The transform matrix to use for the texture. |
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Copies this TextureOptionsKit into the given TextureOptionsKit.
out_kit | The TextureOptionsKit to populate with the contents of this TextureOptionsKit. |
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Shows whether the texture should act as a decal.
out_state | Whether the texture should act as a decal. |
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Shows the decimation filter for the texture.
out_filter | The decimation filter for the texture. |
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Shows whether the texture should be down-sampled.
out_state | Whether the texture should be down-sampled. |
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Shows the interpolation filter for the texture.
out_filter | The interpolation filter for the texture. |
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Shows whether the texture should be modulated with materials from layers below it.
out_state | Whether the texture should be be modulated with materials from layers below it. |
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Shows the parameterization source for the texture.
out_source | The parametererization source for the texture. |
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Shows the parameter offset for the texture.
out_offset | The parameter offset for the texture. |
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Shows how the texture will be tiled for parameters outside the range [0, 1].
out_tiling | How the texture will be tiled for parameters outside the range [0, 1]. |
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Shows the transform matrix for the texture.
out_transform | The transform matrix for the texture. |
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Removes whether the texture should act as a decal.
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Removes the decimation filter for the texture.
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inline |
Removes whether to down-sample the texture.
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Removes all settings from this TextureOptionsKit.
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Removes the interpolation filter for the texture.
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Removes whether the texture should modulate with materials from layers below it.
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inline |
Removes the parameter source for the texture.
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Removes the parameter offset for the texture.
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inline |
Removes how the texture will be tiled for parameters outside the range [0, 1].
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Removes the transform matrix for the texture.