Overview
Technical Overview
Getting Started
Platform and File Support
Supported Platforms
File Formats
Device Guide
Release Notes
Sample Code
Samples
Tutorials
Fundamentals
Applying Materials
Rendering Effects
Selection & Highlighting
Programming Guide
1 Fundamentals
1.1 HPS scene graph and the structure of the Database
1.2 API conventions
2 Geometry
2.1 Shells
2.2 Meshes
2.3 Text
2.4 Lights
2.5 Lines
2.6 Curves
2.7 Markers
2.8 Polygons
2.9 Spheres
2.10 Cylinders
2.11 NURBS
2.12 Cutting sections
2.13 Grids
2.14 Reference geometry
3 Viewing
3.1 View hierarchy
3.2 Coordinate systems
3.3 Cameras
3.4 Subwindows
3.5 Clip regions
4 Portfolios
4.1 Portfolios introduction
4.2 Definitions
4.3 Styles
4.4 Images
4.5 Glyphs
4.6 Line patterns
5 Materials
5.1 Materials introduction
5.2 Material properties
5.3 Textures
5.4 Applying materials
6 User Interaction
6.1 Operators
6.2 Custom operators
6.3 Selection
6.4 Highlighting
6.5 Overlays
7 Rendering
7.1 Updating the scene
7.2 Offscreen rendering
7.3 Performance considerations
7.4 Memory management
8 Rendering Effects
8.1 Anti-alias
8.2 Shadows
8.3 Reflection planes
8.4 Bloom
8.5 Lighting algorithms
8.6 Color interpolation
8.7 Hidden surface removal
8.8 Depth of field
8.9 Perimeter and silhouette edges
9 File I/O
9.1 Importing files
9.2 Exporting files
9.3 Component hierarchy
9.4 HOOPS Publish integration
9.5 HOOPS Exchange integration
9.6 Parasolid integration
9.7 Loading SketchUp models
9.8 Loading DWG models
10 Events and Exceptions
10.1 Event handling
10.2 Custom events
10.3 Handling input
10.4 Errors and exception handling
11 Appendix
A. Pre-defined line patterns
B. Default attributes and options
C. Default glyphs
D. Stroked font example
E. Geometric dimensioning and tolerancing [GD&T] symbols
F. 3DF-HPS functional mapping
G. Acknowledgments
API Reference
C++ Reference Manual
Classes
Functions
C# Reference Manual
Classes
Functions
Support
Contact
Main Page
Related Pages
Classes
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Class Index
Class Hierarchy
Class Members
HPS
CylinderAttributeKit
HPS::CylinderAttributeKit Member List
This is the complete list of members for
HPS::CylinderAttributeKit
, including all inherited members.
ClassID
()
HPS::Object
inline
static
CylinderAttributeKit
()
HPS::CylinderAttributeKit
CylinderAttributeKit
(CylinderAttributeKit const &in_kit)
HPS::CylinderAttributeKit
CylinderAttributeKit
(CylinderAttributeKit &&in_that)
HPS::CylinderAttributeKit
Empty
() const
HPS::CylinderAttributeKit
virtual
Equals
(CylinderAttributeKit const &in_kit) const
HPS::CylinderAttributeKit
GetClassID
() const
HPS::Object
GetDefault
()
HPS::CylinderAttributeKit
static
GetInstanceID
() const
HPS::Object
HasType
(HPS::Type in_mask) const
HPS::Object
Object
() (defined in
HPS::Object
)
HPS::Object
Object
(Object const &that) (defined in
HPS::Object
)
HPS::Object
Object
(Object &&in_that)
HPS::Object
ObjectType
() const
HPS::CylinderAttributeKit
inline
virtual
operator!=
(CylinderAttributeKit const &in_kit) const
HPS::CylinderAttributeKit
operator=
(CylinderAttributeKit &&in_that)
HPS::CylinderAttributeKit
operator=
(CylinderAttributeKit const &in_kit)
HPS::CylinderAttributeKit
operator=
(Object const &other_object) (defined in
HPS::Object
)
HPS::Object
HPS::Object::operator=
(Object &&in_that)
HPS::Object
operator==
(CylinderAttributeKit const &in_kit) const
HPS::CylinderAttributeKit
Reset
()
HPS::Object
virtual
Set
(CylinderAttributeKit const &in_kit)
HPS::CylinderAttributeKit
SetOrientation
(Cylinder::Orientation in_adjust)
HPS::CylinderAttributeKit
SetTessellation
(size_t in_facets)
HPS::CylinderAttributeKit
Show
(CylinderAttributeKit &out_kit) const
HPS::CylinderAttributeKit
ShowOrientation
(Cylinder::Orientation &out_orientation) const
HPS::CylinderAttributeKit
ShowTessellation
(size_t &out_facets) const
HPS::CylinderAttributeKit
Type
() const
HPS::Object
UnsetEverything
()
HPS::CylinderAttributeKit
UnsetOrientation
()
HPS::CylinderAttributeKit
UnsetTessellation
()
HPS::CylinderAttributeKit
~CylinderAttributeKit
()
HPS::CylinderAttributeKit
virtual
~Object
() (defined in
HPS::Object
)
HPS::Object
virtual