Overview
Technical Overview
Getting Started
Platform and File Support
Supported Platforms
File Formats
Device Guide
Release Notes
Sample Code
Samples
Tutorials
Fundamentals
Applying Materials
Rendering Effects
Selection & Highlighting
Programming Guide
1 Fundamentals
1.1 HPS scene graph and the structure of the Database
1.2 API conventions
2 Geometry
2.1 Shells
2.2 Meshes
2.3 Text
2.4 Lights
2.5 Lines
2.6 Curves
2.7 Markers
2.8 Polygons
2.9 Spheres
2.10 Cylinders
2.11 NURBS
2.12 Cutting sections
2.13 Grids
2.14 Reference geometry
3 Viewing
3.1 View hierarchy
3.2 Coordinate systems
3.3 Cameras
3.4 Subwindows
3.5 Clip regions
4 Portfolios
4.1 Portfolios introduction
4.2 Definitions
4.3 Styles
4.4 Images
4.5 Glyphs
4.6 Line patterns
5 Materials
5.1 Materials introduction
5.2 Material properties
5.3 Textures
5.4 Applying materials
6 User Interaction
6.1 Operators
6.2 Custom operators
6.3 Selection
6.4 Highlighting
6.5 Overlays
7 Rendering
7.1 Updating the scene
7.2 Offscreen rendering
7.3 Performance considerations
7.4 Memory management
8 Rendering Effects
8.1 Anti-alias
8.2 Shadows
8.3 Reflection planes
8.4 Bloom
8.5 Lighting algorithms
8.6 Color interpolation
8.7 Hidden surface removal
8.8 Depth of field
8.9 Perimeter and silhouette edges
9 File I/O
9.1 Importing files
9.2 Exporting files
9.3 Component hierarchy
9.4 HOOPS Publish integration
9.5 HOOPS Exchange integration
9.6 Parasolid integration
9.7 Loading SketchUp models
9.8 Loading DWG models
10 Events and Exceptions
10.1 Event handling
10.2 Custom events
10.3 Handling input
10.4 Errors and exception handling
11 Appendix
A. Pre-defined line patterns
B. Default attributes and options
C. Default glyphs
D. Stroked font example
E. Geometric dimensioning and tolerancing [GD&T] symbols
F. 3DF-HPS functional mapping
G. Acknowledgments
API Reference
C++ Reference Manual
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C# Reference Manual
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- b -
B4ISO :
HPS::Publish::Page
B4JIS :
HPS::Publish::Page
B5ISO :
HPS::Publish::Page
B5JIS :
HPS::Publish::Page
Baltic :
HPS::Publish::Text
BarCode :
HPS::Publish::Field
Bevel :
HPS::LinePattern
Beveled :
HPS::Publish::Border
Bilinear :
HPS::Material::Texture
Blend :
HPS::Subwindow
Blended :
HPS::Transparency
Blue :
HPS::Material::Texture
,
HPS::Publish::Lighting
Bmp :
HPS::Image
BMP :
HPS::Publish::Image
Bold :
HPS::Publish::Text::Font
BoldItalic :
HPS::Publish::Text::Font
Both :
HPS::Cylinder
Bottom :
HPS::Publish::Label
,
HPS::Text
BottomCenter :
HPS::Text
BottomLeft :
HPS::AxisTriadControl
,
HPS::NavigationCubeControl
,
HPS::Text
BottomRight :
HPS::AxisTriadControl
,
HPS::NavigationCubeControl
,
HPS::Text
Bounce :
HPS::Publish::Animation
Bounding :
HPS::SceneTree
,
HPS::Search
BoundingBox :
HPS::Publish::Rendering
BoundingExclusion :
HPS::Search
BoundingVolume :
HPS::Search
Box :
HPS::Glyph
,
HPS::Text
BoxWithDot :
HPS::Glyph
BoxWithTimes :
HPS::Glyph
BRepAndTessellation :
HPS::Exchange
BRepOnly :
HPS::Exchange
Bright :
HPS::Publish::Lighting
BuiltIn :
HPS::Publish::Text::Font
Bump :
HPS::Material
,
HPS::Material::Texture
Butt :
HPS::LinePattern
Button :
HPS::Publish::Field
ButtonDown :
HPS::MouseEvent