The ShellKit class is a user space object. It is the kit analog to a ShellKey. More...
Public Member Functions | |
void | ComputeRelation (HPS.Point[] in_points, HPS.ShellRelationOptionsKit in_options, out HPS.ShellRelationResultsKit out_results) |
Computes the relation of a collection of points to this shell, subject to the specified options. More... | |
void | ComputeRelation (HPS.ShellKey in_points_source, HPS.ShellRelationOptionsKit in_options, out HPS.ShellRelationResultsKit out_results) |
Computes the relation of a collection of points to this shell, subject to the specified options. More... | |
void | ComputeRelation (HPS.ShellKit in_points_source, HPS.ShellRelationOptionsKit in_options, out HPS.ShellRelationResultsKit out_results) |
Computes the relation of a collection of points to this shell, subject to the specified options. More... | |
void | Consume (HPS.ShellKit in_kit) |
Copies the source ShellKit into this ShellKit and resets the source kit. More... | |
override void | Dispose () |
HPS.ShellKit | EditFacelistByDeletion (ulong in_offset, ulong in_count) |
Removes faces from the face list for this ShellKit. This will not affect the points referenced by the removed faces, however any face attributes on the removed faces will be lost. More... | |
HPS.ShellKit | EditFacelistByInsertion (ulong in_offset, int[] in_facelist) |
Adds faces to the face list for this ShellKit. More... | |
HPS.ShellKit | EditFacelistByReplacement (ulong in_offset, int[] in_facelist) |
Replaces faces in the face list for this ShellKit. More... | |
HPS.ShellKit | EditPointsByDeletion (ulong in_offset, ulong in_count) |
Removes points from the point list for this ShellKit. Any existing faces which reference points which are being deleted will be removed. Additionally, any vertex attributes on the deleted vertices, i.e., colors, normals, parameters, and visibilities, will be removed. The face list will also be updated to reflect the new vertex offsets caused by removing elements from the point list. More... | |
HPS.ShellKit | EditPointsByInsertion (ulong in_offset, HPS.Point[] in_points) |
Adds points to the point list for this ShellKit. No existing faces will reference these points, i.e., the face list will be updated to reference the original vertices in their new positions. Addtionally, no vertex attributes will apply to these points, i.e., the vertex attributes will only be set on those points which had them prior to the insertion. More... | |
HPS.ShellKit | EditPointsByReplacement (ulong in_offset, HPS.Point[] in_points) |
Replaces points in the point list for this ShellKit. These points will replace those already referenced by any faces and will inherit any attributes the points being replaced had. More... | |
override bool | Empty () |
Indicates whether this ShellKit has any values set on it. More... | |
override bool | Equals (System.Object obj) |
bool | Equals (HPS.ShellKit in_kit) |
Check if the source ShellKit is equivalent to this ShellKit. More... | |
ulong | GetFaceCount () |
Retrieves the number of faces in this shell. Note that this is different than the length of the face list More... | |
override int | GetHashCode () |
ulong | GetPointCount () |
Retrieves the number of points in this shell. More... | |
override HPS.Type | ObjectType () |
This function returns the type the object, as declared. This does not necessarily give the true type of the underlying object. More... | |
void | Optimize (HPS.ShellOptimizationOptionsKit in_shell_optimization_kit) |
Optimizes the shell using the parameters set in a ShellOptimizationOptionsKit More... | |
void | Set (HPS.ShellKit in_kit) |
Copies the source ShellKit into this ShellKit. More... | |
HPS.ShellKit | SetFaceIndexColorsByList (ulong[] in_faces, float[] in_indices) |
Sets face material indices on a selection of arbitrary faces. If the sizes of the face index and material index arrays are different, the smaller size will be used. More... | |
HPS.ShellKit | SetFaceIndexColorsByList (ulong[] in_faces, float in_index) |
Sets a single material index on a selection of arbitrary faces. More... | |
HPS.ShellKit | SetFaceIndexColorsByRange (ulong in_start, float[] in_indices) |
Sets face material indices on a range of faces starting at the specified offset. More... | |
HPS.ShellKit | SetFaceIndexColorsByRange (ulong in_start, ulong in_count, float in_index) |
Sets a single material index on a range of faces starting at the specified offset. More... | |
HPS.ShellKit | SetFacelist (int[] in_facelist) |
Sets the face list for this ShellKit. More... | |
HPS.ShellKit | SetFaceNormalsByList (ulong[] in_faces, HPS.Vector[] in_normals) |
Sets face normals on a selection of arbitrary faces. If the sizes of the face index and normal arrays are different, the smaller size will be used. More... | |
HPS.ShellKit | SetFaceNormalsByList (ulong[] in_faces, HPS.Vector in_normal) |
Sets a single normal on a selection of arbitrary faces. More... | |
HPS.ShellKit | SetFaceNormalsByRange (ulong in_start, HPS.Vector[] in_normals) |
Sets face normals on a range of faces starting at the specified offset. More... | |
HPS.ShellKit | SetFaceNormalsByRange (ulong in_start, ulong in_count, HPS.Vector in_normal) |
Sets a single normal on a range of faces starting at the specified offset. More... | |
HPS.ShellKit | SetFaceRGBColorsByList (ulong[] in_faces, HPS.RGBColor[] in_rgb_colors) |
Sets face RGB colors on a selection of arbitrary faces. If the sizes of the face index array and the color array different, the smaller size will be used. More... | |
HPS.ShellKit | SetFaceRGBColorsByList (ulong[] in_faces, HPS.RGBColor in_rgb_color) |
Sets a single RGB color on a selection of arbitrary faces. More... | |
HPS.ShellKit | SetFaceRGBColorsByRange (ulong in_start, HPS.RGBColor[] in_rgb_colors) |
Sets face RGB colors on a range of faces starting at the specified offset. More... | |
HPS.ShellKit | SetFaceRGBColorsByRange (ulong in_start, ulong in_count, HPS.RGBColor in_rgb_color) |
Sets a single RGB color on a range of faces starting at the specified offset. More... | |
HPS.ShellKit | SetFaceVisibilitiesByList (ulong[] in_faces, bool[] in_visibilities) |
Sets face visibilities on a selection of arbitrary faces. If the sizes of the face index and visibility arrays are different, the smaller size will be used. More... | |
HPS.ShellKit | SetFaceVisibilitiesByList (ulong[] in_faces, bool in_visibility) |
Sets a single visibility on a selection of arbitrary faces. More... | |
HPS.ShellKit | SetFaceVisibilitiesByRange (ulong in_start, bool[] in_visibilities) |
Sets face visibilities on a range of faces starting at the specified offset. More... | |
HPS.ShellKit | SetFaceVisibilitiesByRange (ulong in_start, ulong in_count, bool in_visibility) |
Sets a single visibility on a range of faces starting at the specified offset. More... | |
HPS.ShellKit | SetMaterialMapping (HPS.MaterialMappingKit in_kit) |
Sets the specified material mappings on this ShellKit. If this kit is used to insert a shell, only face, back face, cut edge, cut face, edge, and vertex materials will be set on the inserted shell. These material settings will be "global" for the shell, i.e., all types will get the material for that type. To get different materials for the same types, e.g., faces with different colors, it is necessary to use the per-vertex or per-face functions. More... | |
HPS.ShellKit | SetPoints (HPS.Point[] in_points) |
Sets the points for this ShellKit. More... | |
HPS.ShellKit | SetPriority (int in_priority) |
Assigns a specific drawing priority value to the ShellKit. It affects the order in which the contents of this segment are drawn if and only if the rendering algorithm is set to Priority. More... | |
HPS.ShellKit | SetTristrips (int[] in_tristrips) |
Sets the triangle strips for this ShellKit. More... | |
HPS.ShellKit | SetUserData (IntPtr in_index, ulong in_bytes, byte[] in_data) |
Sets user data on this kit. More... | |
HPS.ShellKit | SetUserData (IntPtr in_index, byte[] in_data) |
Sets user data on this kit. More... | |
HPS.ShellKit | SetUserData (IntPtr[] in_indices, byte[][] in_data) |
Sets user data on this kit. More... | |
HPS.ShellKit | SetVertexIndexColorsByList (ulong[] in_vertices, float[] in_indices, HPS.Shell.Component in_apply_to) |
Sets vertex material indices on a selection of arbitrary vertices which apply to the specified shell component. If the sizes of the vertex index and material index arrays are different, the smaller size will be used. More... | |
HPS.ShellKit | SetVertexIndexColorsByList (ulong[] in_vertices, float[] in_indices) |
Sets vertex material indices on a selection of arbitrary vertices which apply to the specified shell component. If the sizes of the vertex index and material index arrays are different, the smaller size will be used. More... | |
HPS.ShellKit | SetVertexIndexColorsByList (ulong[] in_vertices, float in_index, HPS.Shell.Component in_apply_to) |
Sets a single material index on a selection of arbitrary vertices which apply to the specified shell component. More... | |
HPS.ShellKit | SetVertexIndexColorsByList (ulong[] in_vertices, float in_index) |
Sets a single material index on a selection of arbitrary vertices which apply to the specified shell component. More... | |
HPS.ShellKit | SetVertexIndexColorsByRange (ulong in_start, float[] in_indices, HPS.Shell.Component in_apply_to) |
Sets vertex material indices on a range of vertices starting at the specified offset which apply to the specified shell component. More... | |
HPS.ShellKit | SetVertexIndexColorsByRange (ulong in_start, float[] in_indices) |
Sets vertex material indices on a range of vertices starting at the specified offset which apply to the specified shell component. More... | |
HPS.ShellKit | SetVertexIndexColorsByRange (ulong in_start, ulong in_count, float in_index, HPS.Shell.Component in_apply_to) |
Sets a single material index on a range of vertices starting at the specified offset which apply to the specified shell component. More... | |
HPS.ShellKit | SetVertexIndexColorsByRange (ulong in_start, ulong in_count, float in_index) |
Sets a single material index on a range of vertices starting at the specified offset which apply to the specified shell component. More... | |
HPS.ShellKit | SetVertexNormalsByList (ulong[] in_vertices, HPS.Vector[] in_normals) |
Sets vertex normals on a selection of arbitrary vertices. If the sizes of the vertex index and normal arrays are different, the smaller size will be used. More... | |
HPS.ShellKit | SetVertexNormalsByList (ulong[] in_vertices, HPS.Vector in_normal) |
Sets a single normal on a selection of arbitrary vertices. More... | |
HPS.ShellKit | SetVertexNormalsByRange (ulong in_start, HPS.Vector[] in_normals) |
Sets vertex normals on a range of vertices starting at the specified offset. More... | |
HPS.ShellKit | SetVertexNormalsByRange (ulong in_start, ulong in_count, HPS.Vector in_normal) |
Sets a single normal on a range of vertices starting at the specified offset. More... | |
HPS.ShellKit | SetVertexParametersByList (ulong[] in_vertices, float[] in_params, ulong in_param_width) |
Sets texture parameters on a selection of arbitrary vertices. If the sizes of the vertex index array and the texture paramter array (divided by the parameter width) are different, the smaller size will be used. More... | |
HPS.ShellKit | SetVertexParametersByList (ulong[] in_vertices, float[] in_params) |
Sets texture parameters on a selection of arbitrary vertices. If the sizes of the vertex index array and the texture paramter array (divided by the parameter width) are different, the smaller size will be used. More... | |
HPS.ShellKit | SetVertexParametersByRange (ulong in_start, float[] in_params, ulong in_param_width) |
Sets texture parameters on a range of vertices starting at the specified offset. More... | |
HPS.ShellKit | SetVertexParametersByRange (ulong in_start, float[] in_params) |
Sets texture parameters on a range of vertices starting at the specified offset. More... | |
HPS.ShellKit | SetVertexRGBAColorsByList (ulong[] in_vertices, HPS.RGBAColor[] in_rgba_colors, HPS.Shell.Component in_apply_to) |
Sets vertex RGBA colors on a selection of arbitrary vertices which apply to the specified shell component. If the sizes of the vertex index array and color array are different, the smaller size will be used. More... | |
HPS.ShellKit | SetVertexRGBAColorsByList (ulong[] in_vertices, HPS.RGBAColor[] in_rgba_colors) |
Sets vertex RGBA colors on a selection of arbitrary vertices which apply to the specified shell component. If the sizes of the vertex index array and color array are different, the smaller size will be used. More... | |
HPS.ShellKit | SetVertexRGBAColorsByList (ulong[] in_vertices, HPS.RGBAColor in_rgba_color, HPS.Shell.Component in_apply_to) |
Sets a single RGBA color on a selection of arbitrary vertices which apply to the specified shell component. More... | |
HPS.ShellKit | SetVertexRGBAColorsByList (ulong[] in_vertices, HPS.RGBAColor in_rgba_color) |
Sets a single RGBA color on a selection of arbitrary vertices which apply to the specified shell component. More... | |
HPS.ShellKit | SetVertexRGBAColorsByRange (ulong in_start, HPS.RGBAColor[] in_rgba_colors, HPS.Shell.Component in_apply_to) |
Sets vertex RGBA colors on a range of vertices starting at the specified offset which apply to the specified shell component. More... | |
HPS.ShellKit | SetVertexRGBAColorsByRange (ulong in_start, HPS.RGBAColor[] in_rgba_colors) |
Sets vertex RGBA colors on a range of vertices starting at the specified offset which apply to the specified shell component. More... | |
HPS.ShellKit | SetVertexRGBAColorsByRange (ulong in_start, ulong in_count, HPS.RGBAColor in_rgba_color, HPS.Shell.Component in_apply_to) |
Sets a single RGBA color on a range of vertices starting at the specified offset which apply to the specified shell component. More... | |
HPS.ShellKit | SetVertexRGBAColorsByRange (ulong in_start, ulong in_count, HPS.RGBAColor in_rgba_color) |
Sets a single RGBA color on a range of vertices starting at the specified offset which apply to the specified shell component. More... | |
HPS.ShellKit | SetVertexRGBColorsByList (ulong[] in_vertices, HPS.RGBColor[] in_rgb_colors, HPS.Shell.Component in_apply_to) |
Sets vertex RGB colors on a selection of arbitrary vertices which apply to the specified shell component. If the sizes of the vertex index array and the color array different, the smaller size will be used. More... | |
HPS.ShellKit | SetVertexRGBColorsByList (ulong[] in_vertices, HPS.RGBColor[] in_rgb_colors) |
Sets vertex RGB colors on a selection of arbitrary vertices which apply to the specified shell component. If the sizes of the vertex index array and the color array different, the smaller size will be used. More... | |
HPS.ShellKit | SetVertexRGBColorsByList (ulong[] in_vertices, HPS.RGBColor in_rgb_color, HPS.Shell.Component in_apply_to) |
Sets a single RGB color on a selection of arbitrary vertices which apply to the specified shell component. More... | |
HPS.ShellKit | SetVertexRGBColorsByList (ulong[] in_vertices, HPS.RGBColor in_rgb_color) |
Sets a single RGB color on a selection of arbitrary vertices which apply to the specified shell component. More... | |
HPS.ShellKit | SetVertexRGBColorsByRange (ulong in_start, HPS.RGBColor[] in_rgb_colors, HPS.Shell.Component in_apply_to) |
Sets vertex RGB colors on a range of vertices starting at the specified offset which apply to the specified shell component. More... | |
HPS.ShellKit | SetVertexRGBColorsByRange (ulong in_start, HPS.RGBColor[] in_rgb_colors) |
Sets vertex RGB colors on a range of vertices starting at the specified offset which apply to the specified shell component. More... | |
HPS.ShellKit | SetVertexRGBColorsByRange (ulong in_start, ulong in_count, HPS.RGBColor in_rgb_color, HPS.Shell.Component in_apply_to) |
Sets a single RGB color on a range of vertices starting at the specified offset which apply to the specified shell component. More... | |
HPS.ShellKit | SetVertexRGBColorsByRange (ulong in_start, ulong in_count, HPS.RGBColor in_rgb_color) |
Sets a single RGB color on a range of vertices starting at the specified offset which apply to the specified shell component. More... | |
HPS.ShellKit | SetVertexVisibilitiesByList (ulong[] in_vertices, bool[] in_visibilities) |
Sets vertex visibilities on a selection of arbitrary vertices. If the sizes of the vertex index and visibility arrays are different, the smaller size will be used. More... | |
HPS.ShellKit | SetVertexVisibilitiesByList (ulong[] in_vertices, bool in_visibility) |
Sets a single visibility on a selection of arbitrary vertices. More... | |
HPS.ShellKit | SetVertexVisibilitiesByRange (ulong in_start, bool[] in_visibilities) |
Sets vertex visibilities on a range of vertices starting at the specified offset. More... | |
HPS.ShellKit | SetVertexVisibilitiesByRange (ulong in_start, ulong in_count, bool in_visibility) |
Sets a single visibility on a range of vertices starting at the specified offset. More... | |
ShellKit () | |
The default constructor creates an empty ShellKit object. More... | |
ShellKit (HPS.ShellKit in_kit) | |
The copy constructor creates a new ShellKit object that contains the same settings as the source ShellKit. More... | |
void | Show (out HPS.ShellKit out_kit) |
Copies this ShellKit into the given ShellKit. More... | |
bool | ShowFaceColors (out HPS.Material.Type[] out_types, out HPS.RGBColor[] out_rgb_colors, out float[] out_indices) |
Shows all the face colors on this ShellKit. More... | |
bool | ShowFaceColorsByList (ulong[] in_faces, out HPS.Material.Type[] out_types, out HPS.RGBColor[] out_rgb_colors, out float[] out_indices) |
Shows the face colors on a selection of arbitrary faces. The order of the values in the ouput arrays is the same as the input face index array, i.e., the values of out_types[i], out_rgb_colors[i], and out_indices[i], correspond to the face at index in_faces[i]. More... | |
bool | ShowFaceColorsByRange (ulong in_start, ulong in_count, out HPS.Material.Type[] out_types, out HPS.RGBColor[] out_rgb_colors, out float[] out_indices) |
Shows the face colors on a range of faces starting at the specified offset. More... | |
bool | ShowFacelist (out int[] out_facelist) |
Show the face list for this ShellKit. More... | |
bool | ShowFaceNormals (out bool[] out_validities, out HPS.Vector[] out_normals) |
Shows the all face normals on this ShellKit. More... | |
bool | ShowFaceNormalsByList (ulong[] in_faces, out bool[] out_validities, out HPS.Vector[] out_normals) |
Shows the face normals on a selection of arbitrary faces. The order of the values in the output arrays is the same as the input face index array, i.e., the values of out_validities[i] and out_normals[i] correspond to the face at index in_faces[i]. More... | |
bool | ShowFaceNormalsByRange (ulong in_start, ulong in_count, out bool[] out_validities, out HPS.Vector[] out_normals) |
Shows the face normals on a range of faces starting at the specified offset. More... | |
bool | ShowFaceVisibilities (out bool[] out_validities, out bool[] out_visibilities) |
Shows all the face visibilities on this ShellKit. More... | |
bool | ShowFaceVisibilitiesByList (ulong[] in_faces, out bool[] out_validities, out bool[] out_visibilities) |
Shows the face visibilities on a selection of arbitrary faces. The order of the values in the output arrays is the same as the input face index array, i.e., the values of out_validities[i] and out_visibilities[i] correspond to the face at index in_faces[i]. More... | |
bool | ShowFaceVisibilitiesByRange (ulong in_start, ulong in_count, out bool[] out_validities, out bool[] out_visibilities) |
Shows the face visibilities on a range of faces starting at the specified offset. More... | |
bool | ShowMaterialMapping (out HPS.MaterialMappingKit out_kit) |
Shows the material mappings set on this ShellKit. These are the "global" material settings, not the per-vertex and per-face material settings. More... | |
bool | ShowPoints (out HPS.Point[] out_points) |
Show the points for this ShellKit. More... | |
bool | ShowPointsByList (ulong[] in_indices, out HPS.Point[] out_points) |
Show a subset of the points for this ShellKit by list. More... | |
bool | ShowPointsByRange (ulong in_start_index, ulong in_count, out HPS.Point[] out_points) |
Show a subset of the points for this ShellKit by range. More... | |
bool | ShowPriority (out int out_priority) |
Shows the drawing priority. More... | |
bool | ShowTristrips (out int[] out_tristrips) |
Show the tristrips list for this ShellKit. More... | |
bool | ShowUserData (IntPtr in_index, out byte[] out_data) |
Shows the user data at a given index for this kit. More... | |
bool | ShowUserData (out IntPtr[] out_indices, out byte[][] out_data) |
Shows all user data for this kit. More... | |
ulong | ShowUserDataCount () |
Get the number of user data indices set on this kit. More... | |
bool | ShowUserDataIndices (out IntPtr[] out_indices) |
Shows the indices of all user data set on this kit. More... | |
bool | ShowVertexColors (HPS.Shell.Component in_apply_to, out HPS.Material.Type[] out_types, out HPS.RGBColor[] out_rgb_colors, out HPS.RGBAColor[] out_rgba_colors, out float[] out_indices) |
Shows all the vertex colors on the specified shell component. More... | |
bool | ShowVertexColorsByList (ulong[] in_vertices, HPS.Shell.Component in_apply_to, out HPS.Material.Type[] out_types, out HPS.RGBColor[] out_rgb_colors, out HPS.RGBAColor[] out_rgba_colors, out float[] out_indices) |
Shows the vertex colors on a selection of arbitrary vertices which apply to the specified shell component. The order of the values in the ouput arrays is the same as the input vertex index array, i.e., the values of out_types[i], out_rgb_colors[i], out_rgba_colors[i], and out_indices[i], correspond to the vertex at index in_vertices[i]. More... | |
bool | ShowVertexColorsByRange (ulong in_start, ulong in_count, HPS.Shell.Component in_apply_to, out HPS.Material.Type[] out_types, out HPS.RGBColor[] out_rgb_colors, out HPS.RGBAColor[] out_rgba_colors, out float[] out_indices) |
Shows the vertex colors on a range of vertices starting at the specified offset which apply to the specified shell component. More... | |
bool | ShowVertexNormals (out bool[] out_validities, out HPS.Vector[] out_normals) |
Shows all the vertex normals on this ShellKit. More... | |
bool | ShowVertexNormalsByList (ulong[] in_vertices, out bool[] out_validities, out HPS.Vector[] out_normals) |
Shows the vertex normals on a selection of arbitrary vertices. The order of the values in the output arrays is the same as the input vertex index array, i.e., the values of out_validities[i] and out_normals[i] correspond to the vertex at index in_vertices[i]. More... | |
bool | ShowVertexNormalsByRange (ulong in_start, ulong in_count, out bool[] out_validities, out HPS.Vector[] out_normals) |
Shows the vertex normals on a range of vertices starting at the specified offset. More... | |
bool | ShowVertexParameters (out bool[] out_validities, out float[] out_params) |
Shows the texture parameters on all of the vertices in this ShellKit. For this particular show function, the parameter width is returned implicitly and could be determined by out_params.size()/in_count. More... | |
bool | ShowVertexParameters (out bool[] out_validities, out float[] out_params, out ulong out_param_width) |
Shows the texture parameters on all of the vertices in this ShellKit. More... | |
bool | ShowVertexParametersByList (ulong[] in_vertices, out bool[] out_validities, out float[] out_params) |
Shows the texture parameters on a selection of arbitrary vertices. For this particular show function, the parameter width is returned implicitly and could be determined by out_params.size()/in_vertices.size(). The order of the output arrays is the same as the input vertex index array, i.e., out_validities[i] and (out_params[i],...,out_params[i+param_width-1]) correspond to the vertex at index in_vertices[i]. More... | |
bool | ShowVertexParametersByList (ulong[] in_vertices, out bool[] out_validities, out float[] out_params, out ulong out_param_width) |
Shows the texture parameters on a selection of arbitrary vertices. The order of the output arrays is the same as the input vertex index array, i.e., out_validities[i] and (out_params[i],...,out_params[i+param_width-1]) correspond to the vertex at index in_vertices[i]. More... | |
bool | ShowVertexParametersByRange (ulong in_start, ulong in_count, out bool[] out_validities, out float[] out_params) |
Shows the texture parameters on a range of vertices starting at the specified offset. For this particular show function, the parameter width is returned implicitly and could be determined by out_params.size()/in_count. More... | |
bool | ShowVertexParametersByRange (ulong in_start, ulong in_count, out bool[] out_validities, out float[] out_params, out ulong out_param_width) |
Shows the texture parameters on a range of vertices starting at the specified offset. More... | |
bool | ShowVertexVisibilities (out bool[] out_validities, out bool[] out_visibilities) |
Shows all the vertex visibilities on this ShellKit More... | |
bool | ShowVertexVisibilitiesByList (ulong[] in_vertices, out bool[] out_validities, out bool[] out_visibilities) |
Shows the vertex visibilities on a selection of arbitrary vertices. The order of the values in the output arrays is the same as the input vertex index array, i.e., the values of out_validities[i] and out_visibilities[i] correspond to the vertex at index in_vertices[i]. More... | |
bool | ShowVertexVisibilitiesByRange (ulong in_start, ulong in_count, out bool[] out_validities, out bool[] out_visibilities) |
Shows the vertex visibilities on a range of vertices starting at the specified offset. More... | |
HPS.ShellKit | UnsetAllUserData () |
Removes all user data from this kit. More... | |
HPS.ShellKit | UnsetEverything () |
Removes all settings from this ShellKit. More... | |
HPS.ShellKit | UnsetFaceColors () |
Removes all face colors (RGB colors or material indices). More... | |
HPS.ShellKit | UnsetFaceColorsByList (ulong[] in_faces) |
Removes the face colors (RGB colors or material indices) on a selection of arbitrary vertices. More... | |
HPS.ShellKit | UnsetFaceColorsByRange (ulong in_start, ulong in_count) |
Removes the specified range of face colors (RGB colors or material indices) starting at the specified offset. More... | |
HPS.ShellKit | UnsetFaceEverything () |
Removes all face settings (face colors, face normals, and face visibilities) from this ShellKit. More... | |
HPS.ShellKit | UnsetFacelist () |
Removes the face list for this ShellKit. More... | |
HPS.ShellKit | UnsetFaceNormals () |
Removes all face normals. More... | |
HPS.ShellKit | UnsetFaceNormalsByList (ulong[] in_vertices) |
Removes the face normals on a selection of arbitrary faces. More... | |
HPS.ShellKit | UnsetFaceNormalsByRange (ulong in_start, ulong in_count) |
Removes the specified range of face normals starting at the specified offset. More... | |
HPS.ShellKit | UnsetFaceVisibilities () |
Removes all face visibilities. More... | |
HPS.ShellKit | UnsetFaceVisibilitiesByList (ulong[] in_vertices) |
Removes the face visibilities on a selection of arbitrary faces. More... | |
HPS.ShellKit | UnsetFaceVisibilitiesByRange (ulong in_start, ulong in_count) |
Removes the specified range of face visibilities starting at the specified offset. More... | |
HPS.ShellKit | UnsetMaterialMapping () |
Removes all material mappings on this ShellKit. This removes the "global" material settings and does not affect per-vertex or per-face materials. More... | |
HPS.ShellKit | UnsetPoints () |
Removes the points for this ShellKit. More... | |
HPS.ShellKit | UnsetPriority () |
Removes a drawing priority setting. More... | |
HPS.ShellKit | UnsetTristrips () |
Removes the tristrips list for this ShellKit. More... | |
HPS.ShellKit | UnsetUserData (IntPtr in_index) |
Removes the user data at the given index from this kit. More... | |
HPS.ShellKit | UnsetUserData (IntPtr[] in_indices) |
Removes the user data at the given indices from this kit. More... | |
HPS.ShellKit | UnsetVertexColors () |
Removes all vertex colors (RGB colors, RGBA colors, or material indices) for all shell components. More... | |
HPS.ShellKit | UnsetVertexColors (HPS.Shell.Component in_apply_to) |
Removes all vertex colors (RGB colors, RGBA colors, or material indices) for the specified shell component. More... | |
HPS.ShellKit | UnsetVertexColorsByList (ulong[] in_vertices) |
Removes the vertex colors (RGB colors, RGBA colors, or material indices) for all shell components on a selection of arbitrary vertices. More... | |
HPS.ShellKit | UnsetVertexColorsByList (ulong[] in_vertices, HPS.Shell.Component in_apply_to) |
Removes the vertex colors (RGB colors, RGBA colors, or material indices) for the specified shell component on a selection of arbitrary vertices. More... | |
HPS.ShellKit | UnsetVertexColorsByRange (ulong in_start, ulong in_count) |
Removes the specified range of vertex colors (RGB colors, RGBA colors, or material indices) for all shell components starting at the specified offset. More... | |
HPS.ShellKit | UnsetVertexColorsByRange (ulong in_start, ulong in_count, HPS.Shell.Component in_apply_to) |
Removes the specified range of vertex colors (RGB colors, RGBA colors, or material indices) for the specified shell component starting at the specified offset. More... | |
HPS.ShellKit | UnsetVertexEverything () |
Removes all vertex settings (vertex colors, vertex normals, texture parameters, and vertex visibilities) from this ShellKit. More... | |
HPS.ShellKit | UnsetVertexNormals () |
Removes all vertex normals. More... | |
HPS.ShellKit | UnsetVertexNormalsByList (ulong[] in_vertices) |
Removes the vertex normals on a selection of arbitrary vertices. More... | |
HPS.ShellKit | UnsetVertexNormalsByRange (ulong in_start, ulong in_count) |
Removes the specified range of vertex normals starting at the specified offset. More... | |
HPS.ShellKit | UnsetVertexParameters () |
Removes all texture parameters. More... | |
HPS.ShellKit | UnsetVertexParametersByList (ulong[] in_vertices) |
Removes the texture parameters on a selection of arbitrary vertices. More... | |
HPS.ShellKit | UnsetVertexParametersByRange (ulong in_start, ulong in_count) |
Removes the specified range of texture parameters starting at the specified offset. More... | |
HPS.ShellKit | UnsetVertexVisibilities () |
Removes all vertex visibilities. More... | |
HPS.ShellKit | UnsetVertexVisibilitiesByList (ulong[] in_vertices) |
Removes the vertex visibilities on a selection of arbitrary vertices. More... | |
HPS.ShellKit | UnsetVertexVisibilitiesByRange (ulong in_start, ulong in_count) |
Removes the specified range of vertex visibilities starting at the specified offset. More... | |
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IntPtr | GetClassID () |
IntPtr | GetInstanceID () |
Returns an identifier that can be used to identify which instance of a class an object is. Different keys and controls will return the same value if they are backed by the same database resource. More... | |
bool | HasType (HPS.Type in_mask) |
This function indicates whether this Object has the given Type mask. More... | |
Object (HPS.Object that) | |
virtual void | Reset () |
Resets this object to its initial, uninitialized state. More... | |
HPS.Type | Type () |
This function returns the true type of the underlying object. This function is useful for finding the type of smart pointer objects that have been cast to more generic types. More... | |
Static Public Member Functions | |
static bool | operator!= (HPS.ShellKit a, HPS.ShellKit b) |
static bool | operator== (HPS.ShellKit a, HPS.ShellKit b) |
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static IntPtr | ClassID< T > () |
Protected Member Functions | |
override void | deleteCptr () |
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virtual IntPtr | GetNonDirectorClassID () |
Additional Inherited Members | |
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bool | cMemOwn |
HandleRef | cptr |
HandleRef | scptr |
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The default constructor creates an empty ShellKit object.
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Computes the relation of a collection of points to this shell, subject to the specified options.
in_points | An array of points to test against this shell. |
in_options | The options to use when performing the relation test. |
out_results | The results of the relation test. |
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Computes the relation of a collection of points to this shell, subject to the specified options.
in_points_source | A shell whose points should be tested against this shell. |
in_options | The options to use when performing the relation test. |
out_results | The results of the relation test. |
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Computes the relation of a collection of points to this shell, subject to the specified options.
in_points_source | A shell whose points should be tested against this shell. |
in_options | The options to use when performing the relation test. |
out_results | The results of the relation test. |
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Removes faces from the face list for this ShellKit. This will not affect the points referenced by the removed faces, however any face attributes on the removed faces will be lost.
in_offset | The offset into the faces for the shell at which to start removing faces. This value must be such that in_offset<face_count for deletion to succeed. This is not an offset into the raw face list, but is relative to the actual face count for the shell. |
in_count | The number of faces to remove from the face list for the shell. This value must be such that in_offset+in_count<=face_count for the deletion to succeed. |
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Adds faces to the face list for this ShellKit.
in_offset | The offset into the faces for the shell at which to insert faces. This value must be such that in_offset<face_count for insertion to succeed. This is not an offset into the raw face list, but is relative to the actual face count for the shell. |
in_facelist | The faces (using the standard face-list encoding) to insert into the face list at the specified offset. |
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Replaces faces in the face list for this ShellKit.
in_offset | The offset into the faces for the shell at which to start replacing faces. This value must be such that in_offset<face_count for replacement to succeed. This is not an offset into the raw face list, but is relative to the actual face count for the shell. |
in_facelist | The faces (using the standard face-list encoding) to use to replace those in the face list at the specified offset. The number of replacement faces must be such that in_offset+replacement_face_count<=face_count. This does not mean that the face list length must be the same, i.e., faces can use different numbers of vertices than previously, but rather is a limit on the number of faces encoded in the face list. |
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Removes points from the point list for this ShellKit. Any existing faces which reference points which are being deleted will be removed. Additionally, any vertex attributes on the deleted vertices, i.e., colors, normals, parameters, and visibilities, will be removed. The face list will also be updated to reflect the new vertex offsets caused by removing elements from the point list.
in_offset | The offset into the point list for the shell at which to start removing points. This value must be such that in_offset<point_count for deletion to succeed. |
in_count | The number of points to delete from the point list for the shell. This value must be such that in_offset+in_count<=point_count for the deletion to succeed. |
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Adds points to the point list for this ShellKit. No existing faces will reference these points, i.e., the face list will be updated to reference the original vertices in their new positions. Addtionally, no vertex attributes will apply to these points, i.e., the vertex attributes will only be set on those points which had them prior to the insertion.
in_offset | The offset into the point list for the shell at which to insert points. This value must be such that in_offset<point_count for insertion to succeed. |
in_points | The points to insert into the point list at the specified offset. |
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Replaces points in the point list for this ShellKit. These points will replace those already referenced by any faces and will inherit any attributes the points being replaced had.
in_offset | The offset into the point list for the shell at which to start replacing points. This value must be such that in_offset<point_count for replacement to succeed. |
in_points | The points to use to replace those in the point list at the specified offset. This size of the array must be such that in_offset+in_points.size()<=point_count for the replacement to succeed. |
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Indicates whether this ShellKit has any values set on it.
Reimplemented from HPS.Object.
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Retrieves the number of faces in this shell. Note that this is different than the length of the face list
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Retrieves the number of points in this shell.
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This function returns the type the object, as declared. This does not necessarily give the true type of the underlying object.
Reimplemented from HPS.Object.
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Optimizes the shell using the parameters set in a ShellOptimizationOptionsKit
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Sets face material indices on a selection of arbitrary faces. If the sizes of the face index and material index arrays are different, the smaller size will be used.
in_faces | The indices of the faces on which to set the colors. |
in_indices | The material indices to set on the faces. |
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Sets a single material index on a selection of arbitrary faces.
in_faces | The indices of the faces on which to set the color. |
in_index | The material index to set on the faces. |
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Sets a single material index on a range of faces starting at the specified offset.
in_start | The offset into the faces for this ShellKit at which to start setting the color. |
in_count | The number of faces on which to set the color. |
in_index | The material index to set on the faces for this ShellKit. |
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Sets face normals on a selection of arbitrary faces. If the sizes of the face index and normal arrays are different, the smaller size will be used.
in_faces | The indices of the faces on which to set the normals. |
in_normals | The normals to set on the faces. |
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Sets a single normal on a selection of arbitrary faces.
in_faces | The indices of the faces on which to set the normal. |
in_normal | The normal to set on the faces. |
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Sets a single normal on a range of faces starting at the specified offset.
in_start | The offset into the faces for this ShellKit at which to start setting the normal. |
in_count | The number of faces on which to set the normal. |
in_normal | The normal to set on the faces for this ShellKit. |
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Sets face RGB colors on a selection of arbitrary faces. If the sizes of the face index array and the color array different, the smaller size will be used.
in_faces | The indices of the faces on which to set the colors. |
in_rgb_colors | The RGB colors to set on the faces. |
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Sets a single RGB color on a selection of arbitrary faces.
in_faces | The indices of the faces on which to set the color. |
in_rgb_color | The RGB color to set on the faces. |
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Sets a single RGB color on a range of faces starting at the specified offset.
in_start | The offset into the faces for this ShellKit at which to start setting the color. |
in_count | The number of faces on which to set the color. |
in_rgb_color | The RGB color to set on the faces for this ShellKit. |
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Sets face visibilities on a selection of arbitrary faces. If the sizes of the face index and visibility arrays are different, the smaller size will be used.
in_faces | The indices of the faces on which to set the visibilities. |
in_visibilities | The visibilities to set on the faces. |
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Sets a single visibility on a selection of arbitrary faces.
in_faces | The indices of the faces on which to set the visibility. |
in_visibility | The visibility to set on the faces. |
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Sets a single visibility on a range of faces starting at the specified offset.
in_start | The offset into the faces for this ShellKit at which to start setting the visibility. |
in_count | The number of faces on which to set the visibility. |
in_visibility | The visibility to set on the faces for this ShellKit. |
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Sets the specified material mappings on this ShellKit. If this kit is used to insert a shell, only face, back face, cut edge, cut face, edge, and vertex materials will be set on the inserted shell. These material settings will be "global" for the shell, i.e., all types will get the material for that type. To get different materials for the same types, e.g., faces with different colors, it is necessary to use the per-vertex or per-face functions.
in_kit | The material mappings to set on this ShellKit. |
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Assigns a specific drawing priority value to the ShellKit. It affects the order in which the contents of this segment are drawn if and only if the rendering algorithm is set to Priority.
in_priority | The drawing priority, higher priority items are drawn on top of lower priority items. |
SubwindowKit::SetPriority()
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Sets user data on this kit.
in_index | The index of the user data to set. |
in_bytes | The number of bytes of user data to set. |
in_data | The bytes of user data to set. |
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Sets user data on this kit.
in_index | The index of the user data to set. |
in_data | The bytes of user data to set. |
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Sets user data on this kit.
in_indices | An array of user data indices to set. |
in_data | An array of bytes of user data to set. |
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Sets vertex material indices on a selection of arbitrary vertices which apply to the specified shell component. If the sizes of the vertex index and material index arrays are different, the smaller size will be used.
in_vertices | The indices of the vertices on which to set the colors. |
in_indices | The material indices to set on the vertices. |
in_apply_to | The shell component the colors should apply to. Defaults to Shell::Component::Faces. |
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Sets vertex material indices on a selection of arbitrary vertices which apply to the specified shell component. If the sizes of the vertex index and material index arrays are different, the smaller size will be used.
in_vertices | The indices of the vertices on which to set the colors. |
in_indices | The material indices to set on the vertices. |
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Sets a single material index on a selection of arbitrary vertices which apply to the specified shell component.
in_vertices | The indices of the vertices on which to set the color. |
in_index | The material index to set on the vertices. |
in_apply_to | The shell component the colors should apply to. Defaults to Shell::Component::Faces. |
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Sets a single material index on a selection of arbitrary vertices which apply to the specified shell component.
in_vertices | The indices of the vertices on which to set the color. |
in_index | The material index to set on the vertices. |
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Sets vertex material indices on a range of vertices starting at the specified offset which apply to the specified shell component.
in_start | The offset into the vertices for this ShellKit at which to start setting colors. |
in_indices | The material indices to set on the vertices for this ShellKit. |
in_apply_to | The shell component the colors should apply to. Defaults to Shell::Component::Faces. |
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Sets vertex material indices on a range of vertices starting at the specified offset which apply to the specified shell component.
in_start | The offset into the vertices for this ShellKit at which to start setting colors. |
in_indices | The material indices to set on the vertices for this ShellKit. |
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Sets a single material index on a range of vertices starting at the specified offset which apply to the specified shell component.
in_start | The offset into the vertices for this ShellKit at which to start setting the color. |
in_count | The number of vertices on which to set the color. |
in_index | The material index to set on the vertices for this ShellKit. |
in_apply_to | The shell component the colors should apply to. Defaults to Shell::Component::Faces. |
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Sets a single material index on a range of vertices starting at the specified offset which apply to the specified shell component.
in_start | The offset into the vertices for this ShellKit at which to start setting the color. |
in_count | The number of vertices on which to set the color. |
in_index | The material index to set on the vertices for this ShellKit. |
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Sets vertex normals on a selection of arbitrary vertices. If the sizes of the vertex index and normal arrays are different, the smaller size will be used.
in_vertices | The indices of the vertices on which to set the normals. |
in_normals | The normals to set on the vertices. |
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Sets a single normal on a selection of arbitrary vertices.
in_vertices | The indices of the vertices on which to set the normal. |
in_normal | The normal to set on the vertices. |
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Sets a single normal on a range of vertices starting at the specified offset.
in_start | The offset into the vertices for this ShellKit at which to start setting the normal. |
in_count | The number of vertices on which to set the normal. |
in_normal | The normal to set on the vertices for this ShellKit. |
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Sets texture parameters on a selection of arbitrary vertices. If the sizes of the vertex index array and the texture paramter array (divided by the parameter width) are different, the smaller size will be used.
in_vertices | The indices of the vertices on which to set the texture parameters. |
in_params | The texture parameters to set on the vertices for this ShellKit. The size of the array should be divisible by the parameter width, if it is not, some parameters will get ignored. |
in_param_width | The number of texture parameters per vertex. Defaults to 2. |
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Sets texture parameters on a selection of arbitrary vertices. If the sizes of the vertex index array and the texture paramter array (divided by the parameter width) are different, the smaller size will be used.
in_vertices | The indices of the vertices on which to set the texture parameters. |
in_params | The texture parameters to set on the vertices for this ShellKit. The size of the array should be divisible by the parameter width, if it is not, some parameters will get ignored. |
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Sets texture parameters on a range of vertices starting at the specified offset.
in_start | The offset into the vertices for this ShellKit at which to start setting texture parameters. |
in_params | The texture parameters to set on the vertices for this ShellKit. The size of the array should be divisible by the parameter width, if it is not, some parameters will get ignored. |
in_param_width | The number of texture parameters per vertex. Defaults to 2. |
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Sets texture parameters on a range of vertices starting at the specified offset.
in_start | The offset into the vertices for this ShellKit at which to start setting texture parameters. |
in_params | The texture parameters to set on the vertices for this ShellKit. The size of the array should be divisible by the parameter width, if it is not, some parameters will get ignored. |
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Sets vertex RGBA colors on a selection of arbitrary vertices which apply to the specified shell component. If the sizes of the vertex index array and color array are different, the smaller size will be used.
in_vertices | The indices of the vertices on which to set the colors. |
in_rgba_colors | The RGBA colors to set on the vertices. |
in_apply_to | The shell component the colors should apply to. Defaults to Shell::Component::Faces. |
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Sets vertex RGBA colors on a selection of arbitrary vertices which apply to the specified shell component. If the sizes of the vertex index array and color array are different, the smaller size will be used.
in_vertices | The indices of the vertices on which to set the colors. |
in_rgba_colors | The RGBA colors to set on the vertices. |
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Sets a single RGBA color on a selection of arbitrary vertices which apply to the specified shell component.
in_vertices | The indices of the vertices on which to set the color. |
in_rgba_color | The RGBA color to set on the vertices. |
in_apply_to | The shell component the colors should apply to. Defaults to Shell::Component::Faces. |
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Sets a single RGBA color on a selection of arbitrary vertices which apply to the specified shell component.
in_vertices | The indices of the vertices on which to set the color. |
in_rgba_color | The RGBA color to set on the vertices. |
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Sets vertex RGBA colors on a range of vertices starting at the specified offset which apply to the specified shell component.
in_start | The offset into the vertices for this ShellKit at which to start setting colors. |
in_rgba_colors | The RGBA colors to set on the vertices for this ShellKit. |
in_apply_to | The shell component the colors should apply to. Defaults to Shell::Component::Faces. |
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Sets vertex RGBA colors on a range of vertices starting at the specified offset which apply to the specified shell component.
in_start | The offset into the vertices for this ShellKit at which to start setting colors. |
in_rgba_colors | The RGBA colors to set on the vertices for this ShellKit. |
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Sets a single RGBA color on a range of vertices starting at the specified offset which apply to the specified shell component.
in_start | The offset into the vertices for this ShellKit at which to start setting the color. |
in_count | The number of vertices on which to set the color. |
in_rgba_color | The RGBA color to set on the vertices for this ShellKit. |
in_apply_to | The shell component the colors should apply to. Defaults to Shell::Component::Faces. |
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Sets a single RGBA color on a range of vertices starting at the specified offset which apply to the specified shell component.
in_start | The offset into the vertices for this ShellKit at which to start setting the color. |
in_count | The number of vertices on which to set the color. |
in_rgba_color | The RGBA color to set on the vertices for this ShellKit. |
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Sets vertex RGB colors on a selection of arbitrary vertices which apply to the specified shell component. If the sizes of the vertex index array and the color array different, the smaller size will be used.
in_vertices | The indices of the vertices on which to set the colors. |
in_rgb_colors | The RGB colors to set on the vertices. |
in_apply_to | The shell component the colors should apply to. Defaults to Shell::Component::Faces. |
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Sets vertex RGB colors on a selection of arbitrary vertices which apply to the specified shell component. If the sizes of the vertex index array and the color array different, the smaller size will be used.
in_vertices | The indices of the vertices on which to set the colors. |
in_rgb_colors | The RGB colors to set on the vertices. |
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Sets a single RGB color on a selection of arbitrary vertices which apply to the specified shell component.
in_vertices | The indices of the vertices on which to set the color. |
in_rgb_color | The RGB color to set on the vertices. |
in_apply_to | The shell component the colors should apply to. Defaults to Shell::Component::Faces. |
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Sets a single RGB color on a selection of arbitrary vertices which apply to the specified shell component.
in_vertices | The indices of the vertices on which to set the color. |
in_rgb_color | The RGB color to set on the vertices. |
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Sets vertex RGB colors on a range of vertices starting at the specified offset which apply to the specified shell component.
in_start | The offset into the vertices for this ShellKit at which to start setting colors. |
in_rgb_colors | The RGB colors to set on the vertices for this ShellKit. |
in_apply_to | The shell component the colors should apply to. Defaults to Shell::Component::Faces. |
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Sets vertex RGB colors on a range of vertices starting at the specified offset which apply to the specified shell component.
in_start | The offset into the vertices for this ShellKit at which to start setting colors. |
in_rgb_colors | The RGB colors to set on the vertices for this ShellKit. |
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Sets a single RGB color on a range of vertices starting at the specified offset which apply to the specified shell component.
in_start | The offset into the vertices for this ShellKit at which to start setting the color. |
in_count | The number of vertices on which to set the color. |
in_rgb_color | The RGB color to set on the vertices for this ShellKit. |
in_apply_to | The shell component the colors should apply to. Defaults to Shell::Component::Faces. |
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Sets a single RGB color on a range of vertices starting at the specified offset which apply to the specified shell component.
in_start | The offset into the vertices for this ShellKit at which to start setting the color. |
in_count | The number of vertices on which to set the color. |
in_rgb_color | The RGB color to set on the vertices for this ShellKit. |
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Sets vertex visibilities on a selection of arbitrary vertices. If the sizes of the vertex index and visibility arrays are different, the smaller size will be used.
in_vertices | The indices of the vertices on which to set the visibilities. |
in_visibilities | The visibilities to set on the vertices. |
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Sets a single visibility on a selection of arbitrary vertices.
in_vertices | The indices of the vertices on which to set the visibility. |
in_visibility | The visibility to set on the vertices. |
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Sets a single visibility on a range of vertices starting at the specified offset.
in_start | The offset into the vertices for this ShellKit at which to start setting the visibility. |
in_count | The number of vertices on which to set the visibility. |
in_visibility | The visibility to set on the vertices for this ShellKit. |
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Shows all the face colors on this ShellKit.
out_types | The types of face colors for each face. If a face does not have a face color set, the entry in this array will be Material::Type::None. |
out_rgb_colors | The RGB colors for each face. out_rgb_colors[i] is only valid if out_types[i] is Material::Type::RGBColor. |
out_indices | The material indices for each face. The out_indices[i] is only valid if out_types[i] is Material::Type::MaterialIndex. |
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Shows the face colors on a selection of arbitrary faces. The order of the values in the ouput arrays is the same as the input face index array, i.e., the values of out_types[i], out_rgb_colors[i], and out_indices[i], correspond to the face at index in_faces[i].
in_faces | The indices of the faces on which to show the colors. |
out_types | The types of face colors for each face at the specified index. If a face at a specified index does not have a face color set, the entry in this array will be Material::Type::None. |
out_rgb_colors | The RGB colors for each face at the specified index. out_rgb_colors[i] is only valid if out_types[i] is Material::Type::RGBColor. |
out_indices | The material indices for each face at the specified index. The out_indices[i] is only valid if out_types[i] is Material::Type::MaterialIndex. |
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Shows the face colors on a range of faces starting at the specified offset.
in_start | The offset into the faces for this ShellKit at which to start showing colors. |
in_count | The number of colors to show. |
out_types | The types of face colors for each face in the specified range. If a face in the specified range does not have a face color set, the entry in this array will be Material::Type::None. |
out_rgb_colors | The RGB colors for each face in the specified range. out_rgb_colors[i] is only valid if out_types[i] is Material::Type::RGBColor. |
out_indices | The material indices for each face in the specified range. The out_indices[i] is only valid if out_types[i] is Material::Type::MaterialIndex. |
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Shows the all face normals on this ShellKit.
out_validities | The validities of the normals for each face. If a face had a normal set on it, the entry in this array will be true, otherwise it will be false. |
out_normals | The face normals for each face. out_normals[i] is only valid if out_validities[i] is true. |
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Shows the face normals on a selection of arbitrary faces. The order of the values in the output arrays is the same as the input face index array, i.e., the values of out_validities[i] and out_normals[i] correspond to the face at index in_faces[i].
in_faces | The indices of the faces on which to show the normals. |
out_validities | The validities of the normals for each face at the specified index. If a face at a specified index had a normal set on it, the entry in this array will be true, otherwise it will be false. |
out_normals | The face normals for each face at the specified index. out_normals[i] is only valid if out_validities[i] is true. |
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Shows the face normals on a range of faces starting at the specified offset.
in_start | The offset into the faces for this ShellKit at which to start showing normals. |
in_count | The number of normals to show. |
out_validities | The validities of the normals for each face in the specified range. If a face in the specified range had a normal set on it, the entry in this array will be true, otherwise it will be false. |
out_normals | The face normals for each face in the specified range. out_normals[i] is only valid if out_validities[i] is true. |
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Shows all the face visibilities on this ShellKit.
out_validities | The validities of the visibilities for each face. If a face had a visibility set on it, the entry in this array will be true, otherwise it will be false. |
out_visibilities | The face visibilities for each face. out_visibilities[i] is only valid if out_validities[i] is true. |
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Shows the face visibilities on a selection of arbitrary faces. The order of the values in the output arrays is the same as the input face index array, i.e., the values of out_validities[i] and out_visibilities[i] correspond to the face at index in_faces[i].
in_faces | The indices of the faces on which to show the normals. |
out_validities | The validities of the normals for each face at the specified index. If a face at a specified index had a visibility set on it, the entry in this array will be true, otherwise it will be false. |
out_visibilities | The face visibilities for each face at the specified index. out_visibilities[i] is only valid if out_validities[i] is true. |
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Shows the face visibilities on a range of faces starting at the specified offset.
in_start | The offset into the faces for this ShellKit at which to start showing visibilities. |
in_count | The number of visibilities to show. |
out_validities | The validities of the visibilities for each face in the specified range. If a face in the specified range had a visibility set on it, the entry in this array will be true, otherwise it will be false. |
out_visibilities | The face visibilities for each face in the specified range. out_visibilities[i] is only valid if out_validities[i] is true. |
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Shows the drawing priority.
out_priority | The drawing priority, higher priority items are drawn on top of lower priority items. |
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Shows the user data at a given index for this kit.
in_index | The index of the user data to show. |
out_data | The user data at the given index. |
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Shows all user data for this kit.
out_indices | An array of all user data indices set on this kit. |
out_data | An array of all user data set on this kit. |
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Get the number of user data indices set on this kit.
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Shows the indices of all user data set on this kit.
out_indices | The user data indices set on this kit. |
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Shows all the vertex colors on the specified shell component.
in_apply_to | The shell component the colors should apply to. |
out_types | The types of vertex colors for each vertex. If a vertex does not have a vertex color set for the specified shell component, the entry in this array will be Material::Type::None. |
out_rgb_colors | The RGB colors for each vertex. out_rgb_colors[i] is only valid if out_types[i] is Material::Type::RGBColor. |
out_rgba_colors | The RGBA colors for each vertex. out_rgba_colors[i] is only valid if out_types[i] is Material::Type::RGBAColor. |
out_indices | The material indices for each vertex. The out_indices[i] is only valid if out_types[i] is Material::Type::MaterialIndex. |
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Shows the vertex colors on a selection of arbitrary vertices which apply to the specified shell component. The order of the values in the ouput arrays is the same as the input vertex index array, i.e., the values of out_types[i], out_rgb_colors[i], out_rgba_colors[i], and out_indices[i], correspond to the vertex at index in_vertices[i].
in_vertices | The indices of the vertices on which to show the colors. |
in_apply_to | The shell component the colors should apply to. |
out_types | The types of vertex colors for each vertex at the specified index. If a vertex at a specified index does not have a vertex color set for the specified component, the entry in this array will be Material::Type::None. |
out_rgb_colors | The RGB colors for each vertex at the specified index. out_rgb_colors[i] is only valid if out_types[i] is Material::Type::RGBColor. |
out_rgba_colors | The RGBA colors for each vertex at the specified index. out_rgba_colors[i] is only valid if out_types[i] is Material::Type::RGBAColor. |
out_indices | The material indices for each vertex at the specified index. The out_indices[i] is only valid if out_types[i] is Material::Type::MaterialIndex. |
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Shows the vertex colors on a range of vertices starting at the specified offset which apply to the specified shell component.
in_start | The offset into the vertices for this ShellKit at which to start showing colors. |
in_count | The number of colors to show. |
in_apply_to | The shell component the colors should apply to. |
out_types | The types of vertex colors for each vertex in the specified range. If a vertex in the specified range does not have a vertex color set for the specified shell component, the entry in this array will be Material::Type::None. |
out_rgb_colors | The RGB colors for each vertex in the specified range. out_rgb_colors[i] is only valid if out_types[i] is Material::Type::RGBColor. |
out_rgba_colors | The RGBA colors for each vertex in the specified range. out_rgba_colors[i] is only valid if out_types[i] is Material::Type::RGBAColor. |
out_indices | The material indices for each vertex in the specified range. The out_indices[i] is only valid if out_types[i] is Material::Type::MaterialIndex. |
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Shows all the vertex normals on this ShellKit.
out_validities | The validities of the normals for each vertexe. If a vertex had a normal set on it, the entry in this array will be true, otherwise it will be false. |
out_normals | The vertex normals for each vertex. out_normals[i] is only valid if out_validities[i] is true. |
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Shows the vertex normals on a selection of arbitrary vertices. The order of the values in the output arrays is the same as the input vertex index array, i.e., the values of out_validities[i] and out_normals[i] correspond to the vertex at index in_vertices[i].
in_vertices | The indices of the vertices on which to show the normals. |
out_validities | The validities of the normals for each vertex at the specified index. If a vertex at a specified index had a normal set on it, the entry in this array will be true, otherwise it will be false. |
out_normals | The vertex normals for each vertex at the specified index. out_normals[i] is only valid if out_validities[i] is true. |
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Shows the vertex normals on a range of vertices starting at the specified offset.
in_start | The offset into the vertices for this ShellKit at which to start showing normals. |
in_count | The number of normals to show. |
out_validities | The validities of the normals for each vertex in the specified range. If a vertex in the specified range had a normal set on it, the entry in this array will be true, otherwise it will be false. |
out_normals | The vertex normals for each vertex in the specified range. out_normals[i] is only valid if out_validities[i] is true. |
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Shows the texture parameters on all of the vertices in this ShellKit. For this particular show function, the parameter width is returned implicitly and could be determined by out_params.size()/in_count.
out_validities | The validities of the texture parameters for each vertex. If a vertex had a texture parameter set on it, the entry in this array will be true, otherwise it will be false. |
out_params | The texture parameters for each vertex. (out_params[i],...,out_params[i+param_width-1]) are only valid if out_validities[i] is true. |
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Shows the texture parameters on all of the vertices in this ShellKit.
out_validities | The validities of the texture parameters for each vertex. If a vertex had a texture parameter set on it, the entry in this array will be true, otherwise it will be false. |
out_params | The texture parameters for each vertex. (out_params[i],...,out_params[i+param_width-1]) are only valid if out_validities[i] is true. |
out_param_width | The number of texture parameters per vertex. |
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Shows the texture parameters on a selection of arbitrary vertices. For this particular show function, the parameter width is returned implicitly and could be determined by out_params.size()/in_vertices.size(). The order of the output arrays is the same as the input vertex index array, i.e., out_validities[i] and (out_params[i],...,out_params[i+param_width-1]) correspond to the vertex at index in_vertices[i].
in_vertices | The indices of the vertices on which to show the texture parameters. |
out_validities | The validities of the texture parameters for each vertex at the specified index. If a vertex at a specified index had a texture parameter set on it, the entry in this array will be true, otherwise it will be false. |
out_params | The texture parameters for each vertex at the specified index. (out_params[i],...,out_params[i+param_width-1]) are only valid if out_validities[i] is true. |
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Shows the texture parameters on a selection of arbitrary vertices. The order of the output arrays is the same as the input vertex index array, i.e., out_validities[i] and (out_params[i],...,out_params[i+param_width-1]) correspond to the vertex at index in_vertices[i].
in_vertices | The indices of the vertices on which to show the texture parameters. |
out_validities | The validities of the texture parameters for each vertex at the specified index. If a vertex at a specified index had a texture parameter set on it, the entry in this array will be true, otherwise it will be false. |
out_params | The texture parameters for each vertex at the specified index. (out_params[i],...,out_params[i+param_width-1]) are only valid if out_validities[i] is true. |
out_param_width | The number of texture parameters per vertex. |
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Shows the texture parameters on a range of vertices starting at the specified offset. For this particular show function, the parameter width is returned implicitly and could be determined by out_params.size()/in_count.
in_start | The offset into the vertices for this ShellKit at which to start showing texture parameters. |
in_count | The number of vertices for which to show the texture parameters. |
out_validities | The validities of the texture parameters for each vertex in the specified range. If a vertex in the specified range had a texture parameter set on it, the entry in this array will be true, otherwise it will be false. |
out_params | The texture parameters for each vertex in the specified range. (out_params[i],...,out_params[i+param_width-1]) are only valid if out_validities[i] is true. |
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Shows the texture parameters on a range of vertices starting at the specified offset.
in_start | The offset into the vertices for this ShellKit at which to start showing texture parameters. |
in_count | The number of vertices for which to show the texture parameters. |
out_validities | The validities of the texture parameters for each vertex in the specified range. If a vertex in the specified range had a texture parameter set on it, the entry in this array will be true, otherwise it will be false. |
out_params | The texture parameters for each vertex in the specified range. (out_params[i],...,out_params[i+param_width-1]) are only valid if out_validities[i] is true. |
out_param_width | The number of texture parameters per vertex. |
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Shows all the vertex visibilities on this ShellKit
out_validities | The validities of the visibilities for each vertex. If a vertex had a visibility set on it, the entry in this array will be true, otherwise it will be false. |
out_visibilities | The vertex visibilities for each vertex. out_visibilities[i] is only valid if out_validities[i] is true. |
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Shows the vertex visibilities on a selection of arbitrary vertices. The order of the values in the output arrays is the same as the input vertex index array, i.e., the values of out_validities[i] and out_visibilities[i] correspond to the vertex at index in_vertices[i].
in_vertices | The indices of the vertices on which to show the normals. |
out_validities | The validities of the normals for each vertex at the specified index. If a vertex at a specified index had a visibility set on it, the entry in this array will be true, otherwise it will be false. |
out_visibilities | The vertex visibilities for each vertex at the specified index. out_visibilities[i] is only valid if out_validities[i] is true. |
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Shows the vertex visibilities on a range of vertices starting at the specified offset.
in_start | The offset into the vertices for this ShellKit at which to start showing visibilities. |
in_count | The number of visibilities to show. |
out_validities | The validities of the visibilities for each vertex in the specified range. If a vertex in the specified range had a visibility set on it, the entry in this array will be true, otherwise it will be false. |
out_visibilities | The vertex visibilities for each vertex in the specified range. out_visibilities[i] is only valid if out_validities[i] is true. |
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Removes all user data from this kit.
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Removes all face colors (RGB colors or material indices).
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Removes the face colors (RGB colors or material indices) on a selection of arbitrary vertices.
in_faces | The indices of the faces on which to remove the colors. |
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Removes the specified range of face colors (RGB colors or material indices) starting at the specified offset.
in_start | The offset into the faces for this ShellKit at which to start removing colors. |
in_count | The number of face colors to remove for this ShellKit. |
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Removes all face normals.
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Removes the face normals on a selection of arbitrary faces.
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Removes all face visibilities.
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Removes the face visibilities on a selection of arbitrary faces.
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Removes a drawing priority setting.
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Removes the user data at the given index from this kit.
in_index | The index of the user data to remove. |
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Removes the user data at the given indices from this kit.
in_indices | The indices of the user data to remove. |
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Removes all vertex colors (RGB colors, RGBA colors, or material indices) for all shell components.
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Removes all vertex colors (RGB colors, RGBA colors, or material indices) for the specified shell component.
in_apply_to | The shell component for which to remove the colors. |
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Removes the vertex colors (RGB colors, RGBA colors, or material indices) for all shell components on a selection of arbitrary vertices.
in_vertices | The indices of the vertices on which to remove the colors. |
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Removes the vertex colors (RGB colors, RGBA colors, or material indices) for the specified shell component on a selection of arbitrary vertices.
in_vertices | The indices of the vertices on which to remove the colors. |
in_apply_to | The shell component for which to remove the colors. |
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Removes the specified range of vertex colors (RGB colors, RGBA colors, or material indices) for all shell components starting at the specified offset.
in_start | The offset into the vertices for this ShellKit at which to start removing colors. |
in_count | The number of vertex colors to remove for this ShellKit. |
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Removes the specified range of vertex colors (RGB colors, RGBA colors, or material indices) for the specified shell component starting at the specified offset.
in_start | The offset into the vertices for this ShellKit at which to start removing colors. |
in_count | The number of vertex colors to remove for this ShellKit. |
in_apply_to | The shell component for which to remove the colors. |
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Removes all vertex normals.
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Removes the vertex normals on a selection of arbitrary vertices.
in_vertices | The indices of the vertices on which to remove the normals. |
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Removes all texture parameters.
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Removes the texture parameters on a selection of arbitrary vertices.
in_vertices | The indices of the vertices on which to remove the texture parameters. |
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Removes the specified range of texture parameters starting at the specified offset.
in_start | The offset into the vertices for this ShellKit at which to start removing texture parameters. |
in_count | The number of texture parameters to remove for this ShellKit. |
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Removes all vertex visibilities.
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Removes the vertex visibilities on a selection of arbitrary vertices.
in_vertices | The indices of the vertices on which to remove the visibilities. |
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