Overview
Technical Overview
Getting Started
Platform and File Support
Supported Platforms
File Formats
Device Guide
Release Notes
Sample Code
Samples
Tutorials
Fundamentals
Applying Materials
Rendering Effects
Selection & Highlighting
Programming Guide
1 Fundamentals
1.1 HPS scene graph and the structure of the Database
1.2 API conventions
2 Geometry
2.1 Shells
2.2 Meshes
2.3 Text
2.4 Lights
2.5 Lines
2.6 Curves
2.7 Markers
2.8 Polygons
2.9 Spheres
2.10 Cylinders
2.11 NURBS
2.12 Cutting sections
2.13 Grids
2.14 Reference geometry
3 Viewing
3.1 View hierarchy
3.2 Coordinate systems
3.3 Cameras
3.4 Subwindows
3.5 Clip regions
4 Portfolios
4.1 Portfolios introduction
4.2 Definitions
4.3 Styles
4.4 Images
4.5 Glyphs
4.6 Line patterns
5 Materials
5.1 Materials introduction
5.2 Material properties
5.3 Textures
5.4 Applying materials
6 User Interaction
6.1 Operators
6.2 Custom operators
6.3 Selection
6.4 Highlighting
6.5 Overlays
7 Rendering
7.1 Updating the scene
7.2 Offscreen rendering
7.3 Performance considerations
7.4 Memory management
8 Rendering Effects
8.1 Anti-alias
8.2 Shadows
8.3 Reflection planes
8.4 Bloom
8.5 Lighting algorithms
8.6 Color interpolation
8.7 Hidden surface removal
8.8 Depth of field
8.9 Perimeter and silhouette edges
9 File I/O
9.1 Importing files
9.2 Exporting files
9.3 Component hierarchy
9.4 HOOPS Publish integration
9.5 HOOPS Exchange integration
9.6 Parasolid integration
9.7 Loading SketchUp models
9.8 Loading DWG models
10 Events and Exceptions
10.1 Event handling
10.2 Custom events
10.3 Handling input
10.4 Errors and exception handling
11 Appendix
A. Pre-defined line patterns
B. Default attributes and options
C. Default glyphs
D. Stroked font example
E. Geometric dimensioning and tolerancing [GD&T] symbols
F. 3DF-HPS functional mapping
G. Acknowledgments
API Reference
C++ Reference Manual
Classes
Functions
C# Reference Manual
Classes
Functions
Support
Contact
Main Page
Related Pages
Classes
Files
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Class Index
Class Hierarchy
Class Members
HPS
TransformMaskControl
HPS::TransformMaskControl Member List
This is the complete list of members for
HPS::TransformMaskControl
, including all inherited members.
ClassID
()
HPS::Object
inline
static
Control
(Control const &in_that)=default (defined in
HPS::Control
)
HPS::Control
Control
() (defined in
HPS::Control
)
HPS::Control
inline
protected
Control
(Control &&in_that)
HPS::Control
inline
protected
Empty
() const
HPS::Object
inline
virtual
GetClassID
() const
HPS::Object
GetInstanceID
() const
HPS::Object
HasType
(HPS::Type in_mask) const
HPS::Object
Object
() (defined in
HPS::Object
)
HPS::Object
Object
(Object const &that) (defined in
HPS::Object
)
HPS::Object
Object
(Object &&in_that)
HPS::Object
ObjectType
() const
HPS::TransformMaskControl
inline
virtual
operator=
(TransformMaskControl &&in_that)
HPS::TransformMaskControl
operator=
(TransformMaskControl const &in_that)
HPS::TransformMaskControl
HPS::Control::operator=
(Control &&in_that)
HPS::Control
inline
protected
operator=
(Object const &other_object) (defined in
HPS::Object
)
HPS::Object
HPS::Object::operator=
(Object &&in_that)
HPS::Object
Reset
()
HPS::Object
virtual
SetCameraEverything
(bool in_state)
HPS::TransformMaskControl
SetCameraNearLimit
(bool in_state)
HPS::TransformMaskControl
SetCameraOffset
(bool in_state)
HPS::TransformMaskControl
SetCameraPerspectiveScale
(bool in_state)
HPS::TransformMaskControl
SetCameraProjection
(bool in_state)
HPS::TransformMaskControl
SetCameraRotation
(bool in_state)
HPS::TransformMaskControl
SetCameraScale
(bool in_state)
HPS::TransformMaskControl
SetCameraTranslation
(bool in_state)
HPS::TransformMaskControl
SetEverything
(bool in_state)
HPS::TransformMaskControl
SetModellingMatrixEverything
(bool in_state)
HPS::TransformMaskControl
SetModellingMatrixOffset
(bool in_state)
HPS::TransformMaskControl
SetModellingMatrixRotation
(bool in_state)
HPS::TransformMaskControl
SetModellingMatrixScale
(bool in_state)
HPS::TransformMaskControl
SetModellingMatrixTranslation
(bool in_state)
HPS::TransformMaskControl
ShowCameraNearLimit
(bool &out_state) const
HPS::TransformMaskControl
ShowCameraOffset
(bool &out_state) const
HPS::TransformMaskControl
ShowCameraPerspectiveScale
(bool &out_state) const
HPS::TransformMaskControl
ShowCameraProjection
(bool &out_state) const
HPS::TransformMaskControl
ShowCameraRotation
(bool &out_state) const
HPS::TransformMaskControl
ShowCameraScale
(bool &out_state) const
HPS::TransformMaskControl
ShowCameraTranslation
(bool &out_state) const
HPS::TransformMaskControl
ShowModellingMatrixOffset
(bool &out_state) const
HPS::TransformMaskControl
ShowModellingMatrixRotation
(bool &out_state) const
HPS::TransformMaskControl
ShowModellingMatrixScale
(bool &out_state) const
HPS::TransformMaskControl
ShowModellingMatrixTranslation
(bool &out_state) const
HPS::TransformMaskControl
TransformMaskControl
(SegmentKey &in_seg)
HPS::TransformMaskControl
explicit
TransformMaskControl
(TransformMaskControl const &in_that)
HPS::TransformMaskControl
TransformMaskControl
(TransformMaskControl &&in_that)
HPS::TransformMaskControl
Type
() const
HPS::Object
UnsetCameraEverything
()
HPS::TransformMaskControl
UnsetCameraNearLimit
()
HPS::TransformMaskControl
UnsetCameraOffset
()
HPS::TransformMaskControl
UnsetCameraPerspectiveScale
()
HPS::TransformMaskControl
UnsetCameraProjection
()
HPS::TransformMaskControl
UnsetCameraRotation
()
HPS::TransformMaskControl
UnsetCameraScale
()
HPS::TransformMaskControl
UnsetCameraTranslation
()
HPS::TransformMaskControl
UnsetEverything
()
HPS::TransformMaskControl
UnsetModellingMatrixEverything
()
HPS::TransformMaskControl
UnsetModellingMatrixOffset
()
HPS::TransformMaskControl
UnsetModellingMatrixRotation
()
HPS::TransformMaskControl
UnsetModellingMatrixScale
()
HPS::TransformMaskControl
UnsetModellingMatrixTranslation
()
HPS::TransformMaskControl
~Object
() (defined in
HPS::Object
)
HPS::Object
virtual
~TransformMaskControl
()
HPS::TransformMaskControl