Overview
Technical Overview
Getting Started
Platform and File Support
Supported Platforms
File Formats
Device Guide
Release Notes
Sample Code
Samples
Tutorials
Fundamentals
Applying Materials
Rendering Effects
Selection & Highlighting
Programming Guide
1 Fundamentals
1.1 HPS scene graph and the structure of the Database
1.2 API conventions
2 Geometry
2.1 Shells
2.2 Meshes
2.3 Text
2.4 Lights
2.5 Lines
2.6 Curves
2.7 Markers
2.8 Polygons
2.9 Spheres
2.10 Cylinders
2.11 NURBS
2.12 Cutting sections
2.13 Grids
2.14 Reference geometry
3 Viewing
3.1 View hierarchy
3.2 Coordinate systems
3.3 Cameras
3.4 Subwindows
3.5 Clip regions
4 Portfolios
4.1 Portfolios introduction
4.2 Definitions
4.3 Styles
4.4 Images
4.5 Glyphs
4.6 Line patterns
5 Materials
5.1 Materials introduction
5.2 Material properties
5.3 Textures
5.4 Applying materials
6 User Interaction
6.1 Operators
6.2 Custom operators
6.3 Selection
6.4 Highlighting
6.5 Overlays
7 Rendering
7.1 Updating the scene
7.2 Offscreen rendering
7.3 Performance considerations
7.4 Memory management
8 Rendering Effects
8.1 Anti-alias
8.2 Shadows
8.3 Reflection planes
8.4 Bloom
8.5 Lighting algorithms
8.6 Color interpolation
8.7 Hidden surface removal
8.8 Depth of field
8.9 Perimeter and silhouette edges
9 File I/O
9.1 Importing files
9.2 Exporting files
9.3 Component hierarchy
9.4 HOOPS Publish integration
9.5 HOOPS Exchange integration
9.6 Parasolid integration
9.7 Loading SketchUp models
9.8 Loading DWG models
10 Events and Exceptions
10.1 Event handling
10.2 Custom events
10.3 Handling input
10.4 Errors and exception handling
11 Appendix
A. Pre-defined line patterns
B. Default attributes and options
C. Default glyphs
D. Stroked font example
E. Geometric dimensioning and tolerancing [GD&T] symbols
F. 3DF-HPS functional mapping
G. Acknowledgments
API Reference
C++ Reference Manual
Classes
Functions
C# Reference Manual
Classes
Functions
Support
Contact
Main Page
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Classes
Class List
Class Index
Class Hierarchy
Class Members
HPS
TransformMaskControl
HPS.TransformMaskControl Member List
This is the complete list of members for
HPS.TransformMaskControl
, including all inherited members.
ClassID< T >
() (defined in
HPS.Object
)
HPS.Object
inline
static
cMemOwn
(defined in
HPS.Object
)
HPS.Object
protected
Control
(HPS.Control in_that) (defined in
HPS.Control
)
HPS.Control
inline
cptr
(defined in
HPS.Object
)
HPS.Object
protected
deleteCptr
() (defined in
HPS.TransformMaskControl
)
HPS.TransformMaskControl
inline
protected
virtual
Dispose
() (defined in
HPS.TransformMaskControl
)
HPS.TransformMaskControl
inline
virtual
Empty
()
HPS.Object
inline
virtual
GetClassID
() (defined in
HPS.Object
)
HPS.Object
inline
GetInstanceID
()
HPS.Object
inline
GetNonDirectorClassID
() (defined in
HPS.Object
)
HPS.Object
inline
protected
virtual
HasType
(HPS.Type in_mask)
HPS.Object
inline
Object
() (defined in
HPS.Object
)
HPS.Object
inline
Object
(HPS.Object that) (defined in
HPS.Object
)
HPS.Object
inline
ObjectType
()
HPS.TransformMaskControl
inline
virtual
Reset
()
HPS.Object
inline
virtual
scptr
(defined in
HPS.Object
)
HPS.Object
protected
SetCameraEverything
(bool in_state)
HPS.TransformMaskControl
inline
SetCameraNearLimit
(bool in_state)
HPS.TransformMaskControl
inline
SetCameraOffset
(bool in_state)
HPS.TransformMaskControl
inline
SetCameraPerspectiveScale
(bool in_state)
HPS.TransformMaskControl
inline
SetCameraProjection
(bool in_state)
HPS.TransformMaskControl
inline
SetCameraRotation
(bool in_state)
HPS.TransformMaskControl
inline
SetCameraScale
(bool in_state)
HPS.TransformMaskControl
inline
SetCameraTranslation
(bool in_state)
HPS.TransformMaskControl
inline
SetEverything
(bool in_state)
HPS.TransformMaskControl
inline
SetModellingMatrixEverything
(bool in_state)
HPS.TransformMaskControl
inline
SetModellingMatrixOffset
(bool in_state)
HPS.TransformMaskControl
inline
SetModellingMatrixRotation
(bool in_state)
HPS.TransformMaskControl
inline
SetModellingMatrixScale
(bool in_state)
HPS.TransformMaskControl
inline
SetModellingMatrixTranslation
(bool in_state)
HPS.TransformMaskControl
inline
ShowCameraNearLimit
(out bool out_state)
HPS.TransformMaskControl
inline
ShowCameraOffset
(out bool out_state)
HPS.TransformMaskControl
inline
ShowCameraPerspectiveScale
(out bool out_state)
HPS.TransformMaskControl
inline
ShowCameraProjection
(out bool out_state)
HPS.TransformMaskControl
inline
ShowCameraRotation
(out bool out_state)
HPS.TransformMaskControl
inline
ShowCameraScale
(out bool out_state)
HPS.TransformMaskControl
inline
ShowCameraTranslation
(out bool out_state)
HPS.TransformMaskControl
inline
ShowModellingMatrixOffset
(out bool out_state)
HPS.TransformMaskControl
inline
ShowModellingMatrixRotation
(out bool out_state)
HPS.TransformMaskControl
inline
ShowModellingMatrixScale
(out bool out_state)
HPS.TransformMaskControl
inline
ShowModellingMatrixTranslation
(out bool out_state)
HPS.TransformMaskControl
inline
TransformMaskControl
(HPS.SegmentKey in_seg)
HPS.TransformMaskControl
inline
TransformMaskControl
(HPS.TransformMaskControl in_that)
HPS.TransformMaskControl
inline
Type
()
HPS.Object
inline
UnsetCameraEverything
()
HPS.TransformMaskControl
inline
UnsetCameraNearLimit
()
HPS.TransformMaskControl
inline
UnsetCameraOffset
()
HPS.TransformMaskControl
inline
UnsetCameraPerspectiveScale
()
HPS.TransformMaskControl
inline
UnsetCameraProjection
()
HPS.TransformMaskControl
inline
UnsetCameraRotation
()
HPS.TransformMaskControl
inline
UnsetCameraScale
()
HPS.TransformMaskControl
inline
UnsetCameraTranslation
()
HPS.TransformMaskControl
inline
UnsetEverything
()
HPS.TransformMaskControl
inline
UnsetModellingMatrixEverything
()
HPS.TransformMaskControl
inline
UnsetModellingMatrixOffset
()
HPS.TransformMaskControl
inline
UnsetModellingMatrixRotation
()
HPS.TransformMaskControl
inline
UnsetModellingMatrixScale
()
HPS.TransformMaskControl
inline
UnsetModellingMatrixTranslation
()
HPS.TransformMaskControl
inline