Overview
Technical Overview
Getting Started
Platform and File Support
Supported Platforms
File Formats
Device Guide
Release Notes
Sample Code
Samples
Tutorials
Fundamentals
Applying Materials
Rendering Effects
Selection & Highlighting
Programming Guide
1 Fundamentals
1.1 HPS scene graph and the structure of the Database
1.2 API conventions
2 Geometry
2.1 Shells
2.2 Meshes
2.3 Text
2.4 Lights
2.5 Lines
2.6 Curves
2.7 Markers
2.8 Polygons
2.9 Spheres
2.10 Cylinders
2.11 NURBS
2.12 Cutting sections
2.13 Grids
2.14 Reference geometry
3 Viewing
3.1 View hierarchy
3.2 Coordinate systems
3.3 Cameras
3.4 Subwindows
3.5 Clip regions
4 Portfolios
4.1 Portfolios introduction
4.2 Definitions
4.3 Styles
4.4 Images
4.5 Glyphs
4.6 Line patterns
5 Materials
5.1 Materials introduction
5.2 Material properties
5.3 Textures
5.4 Applying materials
6 User Interaction
6.1 Operators
6.2 Custom operators
6.3 Selection
6.4 Highlighting
6.5 Overlays
7 Rendering
7.1 Updating the scene
7.2 Offscreen rendering
7.3 Performance considerations
7.4 Memory management
8 Rendering Effects
8.1 Anti-alias
8.2 Shadows
8.3 Reflection planes
8.4 Bloom
8.5 Lighting algorithms
8.6 Color interpolation
8.7 Hidden surface removal
8.8 Depth of field
8.9 Perimeter and silhouette edges
9 File I/O
9.1 Importing files
9.2 Exporting files
9.3 Component hierarchy
9.4 HOOPS Publish integration
9.5 HOOPS Exchange integration
9.6 Parasolid integration
9.7 Loading SketchUp models
9.8 Loading DWG models
10 Events and Exceptions
10.1 Event handling
10.2 Custom events
10.3 Handling input
10.4 Errors and exception handling
11 Appendix
A. Pre-defined line patterns
B. Default attributes and options
C. Default glyphs
D. Stroked font example
E. Geometric dimensioning and tolerancing [GD&T] symbols
F. 3DF-HPS functional mapping
G. Acknowledgments
API Reference
C++ Reference Manual
Classes
Functions
C# Reference Manual
Classes
Functions
Support
Contact
Main Page
Related Pages
Classes
Files
Class List
Class Index
Class Hierarchy
Class Members
HPS
VisibilityControl
HPS::VisibilityControl Member List
This is the complete list of members for
HPS::VisibilityControl
, including all inherited members.
ClassID
()
HPS::Object
inline
static
Control
(Control const &in_that)=default (defined in
HPS::Control
)
HPS::Control
Control
() (defined in
HPS::Control
)
HPS::Control
inline
protected
Control
(Control &&in_that)
HPS::Control
inline
protected
Empty
() const
HPS::Object
inline
virtual
GetClassID
() const
HPS::Object
GetInstanceID
() const
HPS::Object
HasType
(HPS::Type in_mask) const
HPS::Object
Object
() (defined in
HPS::Object
)
HPS::Object
Object
(Object const &that) (defined in
HPS::Object
)
HPS::Object
Object
(Object &&in_that)
HPS::Object
ObjectType
() const
HPS::VisibilityControl
inline
virtual
operator=
(VisibilityControl &&in_that)
HPS::VisibilityControl
operator=
(VisibilityControl const &in_that)
HPS::VisibilityControl
HPS::Control::operator=
(Control &&in_that)
HPS::Control
inline
protected
operator=
(Object const &other_object) (defined in
HPS::Object
)
HPS::Object
HPS::Object::operator=
(Object &&in_that)
HPS::Object
Reset
()
HPS::Object
virtual
SetAdjacentEdges
(bool in_state)
HPS::VisibilityControl
SetCutEdges
(bool in_state)
HPS::VisibilityControl
SetCutFaces
(bool in_state)
HPS::VisibilityControl
SetCutGeometry
(bool in_state)
HPS::VisibilityControl
SetCuttingSections
(bool in_state)
HPS::VisibilityControl
SetEdgeLights
(bool in_state)
HPS::VisibilityControl
SetEdges
(bool in_state)
HPS::VisibilityControl
SetEverything
(bool in_state)
HPS::VisibilityControl
SetFaceLights
(bool in_state)
HPS::VisibilityControl
SetFaces
(bool in_state)
HPS::VisibilityControl
SetGenericEdges
(bool in_state)
HPS::VisibilityControl
SetGeometry
(bool in_state)
HPS::VisibilityControl
SetHardEdges
(bool in_state)
HPS::VisibilityControl
SetInteriorSilhouetteEdges
(bool in_state)
HPS::VisibilityControl
SetLights
(bool in_state)
HPS::VisibilityControl
SetLines
(bool in_state)
HPS::VisibilityControl
SetMarkerLights
(bool in_state)
HPS::VisibilityControl
SetMarkers
(bool in_state)
HPS::VisibilityControl
SetMeshQuadEdges
(bool in_state)
HPS::VisibilityControl
SetNonCulledEdges
(bool in_state)
HPS::VisibilityControl
SetPerimeterEdges
(bool in_state)
HPS::VisibilityControl
SetShadowCasting
(bool in_state)
HPS::VisibilityControl
SetShadowEmitting
(bool in_state)
HPS::VisibilityControl
SetShadowReceiving
(bool in_state)
HPS::VisibilityControl
SetShadows
(bool in_state)
HPS::VisibilityControl
SetText
(bool in_state)
HPS::VisibilityControl
SetVertices
(bool in_state)
HPS::VisibilityControl
SetWindows
(bool in_state)
HPS::VisibilityControl
ShowAdjacentEdges
(bool &out_state) const
HPS::VisibilityControl
ShowCutEdges
(bool &out_state) const
HPS::VisibilityControl
ShowCutFaces
(bool &out_state) const
HPS::VisibilityControl
ShowCuttingSections
(bool &out_state) const
HPS::VisibilityControl
ShowEdgeLights
(bool &out_state) const
HPS::VisibilityControl
ShowFaceLights
(bool &out_state) const
HPS::VisibilityControl
ShowFaces
(bool &out_state) const
HPS::VisibilityControl
ShowGenericEdges
(bool &out_state) const
HPS::VisibilityControl
ShowHardEdges
(bool &out_state) const
HPS::VisibilityControl
ShowInteriorSilhouetteEdges
(bool &out_state) const
HPS::VisibilityControl
ShowLines
(bool &out_state) const
HPS::VisibilityControl
ShowMarkerLights
(bool &out_state) const
HPS::VisibilityControl
ShowMarkers
(bool &out_state) const
HPS::VisibilityControl
ShowMeshQuadEdges
(bool &out_state) const
HPS::VisibilityControl
ShowNonCulledEdges
(bool &out_state) const
HPS::VisibilityControl
ShowPerimeterEdges
(bool &out_state) const
HPS::VisibilityControl
ShowShadowCasting
(bool &out_state) const
HPS::VisibilityControl
ShowShadowEmitting
(bool &out_state) const
HPS::VisibilityControl
ShowShadowReceiving
(bool &out_state) const
HPS::VisibilityControl
ShowText
(bool &out_state) const
HPS::VisibilityControl
ShowVertices
(bool &out_state) const
HPS::VisibilityControl
ShowWindows
(bool &out_state) const
HPS::VisibilityControl
Type
() const
HPS::Object
UnsetAdjacentEdges
()
HPS::VisibilityControl
UnsetCutEdges
()
HPS::VisibilityControl
UnsetCutFaces
()
HPS::VisibilityControl
UnsetCutGeometry
()
HPS::VisibilityControl
UnsetCuttingSections
()
HPS::VisibilityControl
UnsetEdgeLights
()
HPS::VisibilityControl
UnsetEdges
()
HPS::VisibilityControl
UnsetEverything
()
HPS::VisibilityControl
UnsetFaceLights
()
HPS::VisibilityControl
UnsetFaces
()
HPS::VisibilityControl
UnsetGenericEdges
()
HPS::VisibilityControl
UnsetGeometry
()
HPS::VisibilityControl
UnsetHardEdges
()
HPS::VisibilityControl
UnsetInteriorSilhouetteEdges
()
HPS::VisibilityControl
UnsetLights
()
HPS::VisibilityControl
UnsetLines
()
HPS::VisibilityControl
UnsetMarkerLights
()
HPS::VisibilityControl
UnsetMarkers
()
HPS::VisibilityControl
UnsetMeshQuadEdges
()
HPS::VisibilityControl
UnsetNonCulledEdges
()
HPS::VisibilityControl
UnsetPerimeterEdges
()
HPS::VisibilityControl
UnsetShadowCasting
()
HPS::VisibilityControl
UnsetShadowEmitting
()
HPS::VisibilityControl
UnsetShadowReceiving
()
HPS::VisibilityControl
UnsetShadows
()
HPS::VisibilityControl
UnsetText
()
HPS::VisibilityControl
UnsetVertices
()
HPS::VisibilityControl
UnsetWindows
()
HPS::VisibilityControl
VisibilityControl
(SegmentKey &in_seg)
HPS::VisibilityControl
explicit
VisibilityControl
(VisibilityControl const &in_that)
HPS::VisibilityControl
VisibilityControl
(VisibilityControl &&in_that)
HPS::VisibilityControl
~Object
() (defined in
HPS::Object
)
HPS::Object
virtual
~VisibilityControl
()
HPS::VisibilityControl