HPS.HiddenLine Class Reference

Public Types

enum  Algorithm { Algorithm.None = 0, Algorithm.ZBuffer = 1, Algorithm.ZSort = 2 }
 Specifies the sorting algorithm that should be used to sort the geometry which has been drawn as a result of setting SetRenderFaces to true. More...
 

Member Enumeration Documentation

Specifies the sorting algorithm that should be used to sort the geometry which has been drawn as a result of setting SetRenderFaces to true.

Enumerator
None 

No sorting of faces will be performed.

ZBuffer 

Utilizes a z-buffering algorithm, defaulting to hardware z-buffer.

ZSort 

Utilizes a z-sorting algorithm which sorts faces based on the z-value of each triangles centroid.


The documentation for this class was generated from the following file:
  • internals/hps_core/source/cs/HPS.HiddenLine.cs