Overview
Technical Overview
Getting Started
Platform and File Support
Supported Platforms
File Formats
Device Guide
Release Notes
Sample Code
Samples
Tutorials
Fundamentals
Applying Materials
Rendering Effects
Selection & Highlighting
Programming Guide
1 Fundamentals
1.1 HPS scene graph and the structure of the Database
1.2 API conventions
2 Geometry
2.1 Shells
2.2 Meshes
2.3 Text
2.4 Lights
2.5 Lines
2.6 Curves
2.7 Markers
2.8 Polygons
2.9 Spheres
2.10 Cylinders
2.11 NURBS
2.12 Cutting sections
2.13 Grids
2.14 Reference geometry
3 Viewing
3.1 View hierarchy
3.2 Coordinate systems
3.3 Cameras
3.4 Subwindows
3.5 Clip regions
4 Portfolios
4.1 Portfolios introduction
4.2 Definitions
4.3 Styles
4.4 Images
4.5 Glyphs
4.6 Line patterns
5 Materials
5.1 Materials introduction
5.2 Material properties
5.3 Textures
5.4 Applying materials
6 User Interaction
6.1 Operators
6.2 Custom operators
6.3 Selection
6.4 Highlighting
6.5 Overlays
7 Rendering
7.1 Updating the scene
7.2 Offscreen rendering
7.3 Performance considerations
7.4 Memory management
8 Rendering Effects
8.1 Anti-alias
8.2 Shadows
8.3 Reflection planes
8.4 Bloom
8.5 Lighting algorithms
8.6 Color interpolation
8.7 Hidden surface removal
8.8 Depth of field
8.9 Perimeter and silhouette edges
9 File I/O
9.1 Importing files
9.2 Exporting files
9.3 Component hierarchy
9.4 HOOPS Publish integration
9.5 HOOPS Exchange integration
9.6 Parasolid integration
9.7 Loading SketchUp models
9.8 Loading DWG models
10 Events and Exceptions
10.1 Event handling
10.2 Custom events
10.3 Handling input
10.4 Errors and exception handling
11 Appendix
A. Pre-defined line patterns
B. Default attributes and options
C. Default glyphs
D. Stroked font example
E. Geometric dimensioning and tolerancing [GD&T] symbols
F. 3DF-HPS functional mapping
G. Acknowledgments
API Reference
C++ Reference Manual
Classes
Functions
C# Reference Manual
Classes
Functions
Support
Contact
Main Page
Namespaces
Classes
Class List
Class Index
Class Hierarchy
Class Members
All
Functions
Enumerations
Enumerator
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Here is a list of all documented class members with links to the class documentation for each member:
- p -
PageControl() :
HPS.Publish.PageControl
PageKit() :
HPS.Publish.PageKit
Pan() :
HPS.CameraControl
,
HPS.CameraKit
ParasolidAssembly :
HPS.Component
ParasolidComponentMask :
HPS.Component
ParasolidModelFile :
HPS.Component
ParasolidTopoBody :
HPS.Component
ParasolidTopoEdge :
HPS.Component
ParasolidTopoFace :
HPS.Component
ParasolidTopoFin :
HPS.Component
ParasolidTopologyMask :
HPS.Component
ParasolidTopoLoop :
HPS.Component
ParasolidTopoRegion :
HPS.Component
ParasolidTopoShell :
HPS.Component
ParasolidTopoVertex :
HPS.Component
Pause() :
HPS.StandAloneWindowKey
Performance :
HPS.SceneTree
PerformanceControl() :
HPS.PerformanceControl
PerformanceKit() :
HPS.PerformanceKit
Polygon :
HPS.SceneTree
PolygonGroup :
HPS.SceneTree
PolygonKey() :
HPS.PolygonKey
PolygonKit() :
HPS.PolygonKit
Pop() :
HPS.OperatorControl
,
HPS.PortfolioControl
,
HPS.StyleControl
Portfolio :
HPS.SceneTree
PortfolioControl() :
HPS.PortfolioControl
PortfolioGroup :
HPS.SceneTree
PortfolioKey() :
HPS.PortfolioKey
PostProcessEffects :
HPS.SceneTree
PostProcessEffectsControl() :
HPS.PostProcessEffectsControl
PostProcessEffectsKit() :
HPS.PostProcessEffectsKit
Priority :
HPS.SceneTree
ProductOccurrence() :
HPS.Exchange.ProductOccurrence
Push() :
HPS.OperatorControl
,
HPS.PortfolioControl
PushNamed() :
HPS.StyleControl
PushSegment() :
HPS.StyleControl