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override void | Dispose () |
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override HPS.Type | ObjectType () |
| This function returns the type the object, as declared. This does not necessarily give the true type of the underlying object. More...
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| SelectabilityControl (HPS.SegmentKey in_seg) |
| Initializes a control tied to the segment in_seg. More...
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| SelectabilityControl (HPS.SelectabilityControl in_that) |
| Initializes a control tied to the same object as in_that. More...
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HPS.SelectabilityControl | SetEdges (HPS.Selectability.Value in_val) |
| Controls whether edges can be selected by selection actions. More...
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HPS.SelectabilityControl | SetEdges (bool in_val) |
| Controls whether edges can be selected by selection actions. More...
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HPS.SelectabilityControl | SetEverything (HPS.Selectability.Value in_val) |
| Sets the selectability of all geometry, subgeometry and windows. More...
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HPS.SelectabilityControl | SetEverything (bool in_val) |
| Sets the selectability of all geometry, subgeometry and windows. More...
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HPS.SelectabilityControl | SetFaces (HPS.Selectability.Value in_val) |
| Controls whether faces can be selected by selection actions. More...
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HPS.SelectabilityControl | SetFaces (bool in_val) |
| Controls whether faces can be selected by selection actions. More...
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HPS.SelectabilityControl | SetGeometry (HPS.Selectability.Value in_val) |
| Sets the selectability of all edges, faces, lights, lines, markers, vertices, and text. More...
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HPS.SelectabilityControl | SetGeometry (bool in_val) |
| Sets the selectability of all edges, faces, lights, lines, markers, vertices, and text. More...
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HPS.SelectabilityControl | SetLights (HPS.Selectability.Value in_val) |
| Controls whether lights can be selected by selection actions. More...
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HPS.SelectabilityControl | SetLights (bool in_val) |
| Controls whether lights can be selected by selection actions. More...
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HPS.SelectabilityControl | SetLines (HPS.Selectability.Value in_val) |
| Controls whether lines can be selected by selection actions. More...
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HPS.SelectabilityControl | SetLines (bool in_val) |
| Controls whether lines can be selected by selection actions. More...
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HPS.SelectabilityControl | SetMarkers (HPS.Selectability.Value in_val) |
| Controls whether markers can be selected by selection actions. More...
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HPS.SelectabilityControl | SetMarkers (bool in_val) |
| Controls whether markers can be selected by selection actions. More...
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HPS.SelectabilityControl | SetText (HPS.Selectability.Value in_val) |
| Controls whether text can be selected by selection actions. More...
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HPS.SelectabilityControl | SetText (bool in_val) |
| Controls whether text can be selected by selection actions. More...
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HPS.SelectabilityControl | SetVertices (HPS.Selectability.Value in_val) |
| Controls whether vertices can be selected by selection actions. More...
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HPS.SelectabilityControl | SetVertices (bool in_val) |
| Controls whether vertices can be selected by selection actions. More...
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HPS.SelectabilityControl | SetWindows (HPS.Selectability.Value in_val) |
| Controls whether windows can be selected by selection actions. More...
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HPS.SelectabilityControl | SetWindows (bool in_val) |
| Controls whether windows can be selected by selection actions. More...
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bool | ShowEdges (out HPS.Selectability.Value out_val) |
| Shows whether edges can be selected by selection actions. More...
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bool | ShowFaces (out HPS.Selectability.Value out_val) |
| Shows whether faces can be selected by selection actions. More...
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bool | ShowLights (out HPS.Selectability.Value out_val) |
| Shows whether lights can be selected by selection actions. More...
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bool | ShowLines (out HPS.Selectability.Value out_val) |
| Shows whether lines can be selected by selection actions. More...
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bool | ShowMarkers (out HPS.Selectability.Value out_val) |
| Shows whether markers can be selected by selection actions. More...
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bool | ShowText (out HPS.Selectability.Value out_val) |
| Shows whether text can be selected by selection actions. More...
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bool | ShowVertices (out HPS.Selectability.Value out_val) |
| Shows whether vertices can be selected by selection actions. More...
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bool | ShowWindows (out HPS.Selectability.Value out_val) |
| Shows whether windows can be selected by selection actions. More...
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HPS.SelectabilityControl | UnsetEdges () |
| Removes the selectability setting from edges. More...
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HPS.SelectabilityControl | UnsetEverything () |
| Removes all settings from this object. More...
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HPS.SelectabilityControl | UnsetFaces () |
| Removes the selectability setting from faces. More...
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HPS.SelectabilityControl | UnsetGeometry () |
| Removes the selectability settings from edges, faces, lights, lines, markers, vertices, and text. More...
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HPS.SelectabilityControl | UnsetLights () |
| Removes the selectability setting from lights. More...
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HPS.SelectabilityControl | UnsetLines () |
| Removes the selectability setting from lines. More...
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HPS.SelectabilityControl | UnsetMarkers () |
| Removes the selectability setting from markers. More...
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HPS.SelectabilityControl | UnsetText () |
| Removes the selectability setting from text. More...
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HPS.SelectabilityControl | UnsetVertices () |
| Removes the selectability setting from vertices. More...
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HPS.SelectabilityControl | UnsetWindows () |
| Removes the selectability setting from windows. More...
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| Control (HPS.Control in_that) |
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virtual bool | Empty () |
| Indicates whether this object has any values set on it. More...
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IntPtr | GetClassID () |
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IntPtr | GetInstanceID () |
| Returns an identifier that can be used to identify which instance of a class an object is. Different keys and controls will return the same value if they are backed by the same database resource. More...
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bool | HasType (HPS.Type in_mask) |
| This function indicates whether this Object has the given Type mask. More...
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| Object (HPS.Object that) |
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virtual void | Reset () |
| Resets this object to its initial, uninitialized state. More...
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HPS.Type | Type () |
| This function returns the true type of the underlying object. This function is useful for finding the type of smart pointer objects that have been cast to more generic types. More...
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The SelectabilityControl class is a smart pointer that is tied to a database object. This object allows you to set and unset the selectability of the various types of geometry, such as faces, lines, markers, and vertices.Default values for the various fields of SelectabilityControl can be found here.