Overview
Technical Overview
Getting Started
Platform and File Support
Supported Platforms
File Formats
Device Guide
Release Notes
Sample Code
Samples
Tutorials
Fundamentals
Applying Materials
Rendering Effects
Selection & Highlighting
Programming Guide
1 Fundamentals
1.1 HPS scene graph and the structure of the Database
1.2 API conventions
2 Geometry
2.1 Shells
2.2 Meshes
2.3 Text
2.4 Lights
2.5 Lines
2.6 Curves
2.7 Markers
2.8 Polygons
2.9 Spheres
2.10 Cylinders
2.11 NURBS
2.12 Cutting sections
2.13 Grids
2.14 Reference geometry
3 Viewing
3.1 View hierarchy
3.2 Coordinate systems
3.3 Cameras
3.4 Subwindows
3.5 Clip regions
4 Portfolios
4.1 Portfolios introduction
4.2 Definitions
4.3 Styles
4.4 Images
4.5 Glyphs
4.6 Line patterns
5 Materials
5.1 Materials introduction
5.2 Material properties
5.3 Textures
5.4 Applying materials
6 User Interaction
6.1 Operators
6.2 Custom operators
6.3 Selection
6.4 Highlighting
6.5 Overlays
7 Rendering
7.1 Updating the scene
7.2 Offscreen rendering
7.3 Performance considerations
7.4 Memory management
8 Rendering Effects
8.1 Anti-alias
8.2 Shadows
8.3 Reflection planes
8.4 Bloom
8.5 Lighting algorithms
8.6 Color interpolation
8.7 Hidden surface removal
8.8 Depth of field
8.9 Perimeter and silhouette edges
9 File I/O
9.1 Importing files
9.2 Exporting files
9.3 Component hierarchy
9.4 HOOPS Publish integration
9.5 HOOPS Exchange integration
9.6 Parasolid integration
9.7 Loading SketchUp models
9.8 Loading DWG models
10 Events and Exceptions
10.1 Event handling
10.2 Custom events
10.3 Handling input
10.4 Errors and exception handling
11 Appendix
A. Pre-defined line patterns
B. Default attributes and options
C. Default glyphs
D. Stroked font example
E. Geometric dimensioning and tolerancing [GD&T] symbols
F. 3DF-HPS functional mapping
G. Acknowledgments
API Reference
C++ Reference Manual
Classes
Functions
C# Reference Manual
Classes
Functions
Support
Contact
Main Page
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Classes
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Class Index
Class Hierarchy
Class Members
All
Functions
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Related Functions
a
b
c
d
e
f
g
i
k
l
m
n
p
r
s
t
u
v
w
- a -
action :
HPS::StandAloneWindowEvent
alpha :
HPS::RGBAColor
- b -
blue :
HPS::RGBAColor
- c -
ClickCount :
HPS::MouseEvent
code :
HPS::ErrorEvent
,
HPS::InformationEvent
,
HPS::WarningEvent
culled_display_list_tristrip_count :
HPS::UpdateInfo
CurrentAction :
HPS::KeyboardEvent
,
HPS::MouseEvent
,
HPS::TouchEvent
CurrentButton :
HPS::MouseEvent
- d -
deleted_display_list_count :
HPS::UpdateInfo
display_list_line_3d_count :
HPS::UpdateInfo
display_list_triangle_3d_count :
HPS::UpdateInfo
display_list_tristrip_count :
HPS::UpdateInfo
display_list_vertex_3d_count :
HPS::UpdateInfo
dot_3d_count :
HPS::UpdateInfo
dot_dc_count :
HPS::UpdateInfo
- e -
extent_culled_segment_count :
HPS::UpdateInfo
- f -
frustum_culled_segment_count :
HPS::UpdateInfo
- g -
green :
HPS::RGBAColor
- i -
ID :
HPS::Touch
Infinity :
HPS::Float
- k -
key :
HPS::Stream::GeometryExportEvent
KeyboardCodes :
HPS::KeyboardEvent
- l -
line_3d_count :
HPS::UpdateInfo
line_dc_count :
HPS::UpdateInfo
Location :
HPS::MouseEvent
,
HPS::Touch
- m -
max :
HPS::Cuboid_3D< F >
message :
HPS::ErrorEvent
,
HPS::InformationEvent
,
HPS::WarningEvent
min :
HPS::Cuboid_3D< F >
ModifierKeyState :
HPS::InputEvent
- n -
NegativeInfinity :
HPS::Float
non_db_user_data :
HPS::Stream::ExportEvent
non_display_list_tristrip_count :
HPS::UpdateInfo
- p -
polygon_3d_count :
HPS::UpdateInfo
polygon_dc_count :
HPS::UpdateInfo
polyhedron_count :
HPS::UpdateInfo
- r -
raster_count :
HPS::UpdateInfo
red :
HPS::RGBAColor
restore_region_count :
HPS::UpdateInfo
result :
HPS::IOException
- s -
save_region_count :
HPS::UpdateInfo
segment_count :
HPS::UpdateInfo
segment_key :
HPS::Stream::SegmentExportEvent
- t -
TapCount :
HPS::Touch
text :
HPS::TextInputEvent
Touches :
HPS::TouchEvent
triangle_3d_count :
HPS::UpdateInfo
triangle_dc_count :
HPS::UpdateInfo
- u -
update_time :
HPS::UpdateInfo
user_data :
HPS::Stream::NonDBUserDataImportEvent
,
HPS::Stream::UserDataImportEvent
- v -
vector_culled_segment_count :
HPS::UpdateInfo
- w -
WheelDelta :
HPS::MouseEvent