Overview
Technical Overview
Getting Started
Platform and File Support
Supported Platforms
File Formats
Device Guide
Release Notes
Sample Code
Samples
Tutorials
Fundamentals
Applying Materials
Rendering Effects
Selection & Highlighting
Programming Guide
1 Fundamentals
1.1 HPS scene graph and the structure of the Database
1.2 API conventions
2 Geometry
2.1 Shells
2.2 Meshes
2.3 Text
2.4 Lights
2.5 Lines
2.6 Curves
2.7 Markers
2.8 Polygons
2.9 Spheres
2.10 Cylinders
2.11 NURBS
2.12 Cutting sections
2.13 Grids
2.14 Reference geometry
3 Viewing
3.1 View hierarchy
3.2 Coordinate systems
3.3 Cameras
3.4 Subwindows
3.5 Clip regions
4 Portfolios
4.1 Portfolios introduction
4.2 Definitions
4.3 Styles
4.4 Images
4.5 Glyphs
4.6 Line patterns
5 Materials
5.1 Materials introduction
5.2 Material properties
5.3 Textures
5.4 Applying materials
6 User Interaction
6.1 Operators
6.2 Custom operators
6.3 Selection
6.4 Highlighting
6.5 Overlays
7 Rendering
7.1 Updating the scene
7.2 Offscreen rendering
7.3 Performance considerations
7.4 Memory management
8 Rendering Effects
8.1 Anti-alias
8.2 Shadows
8.3 Reflection planes
8.4 Bloom
8.5 Lighting algorithms
8.6 Color interpolation
8.7 Hidden surface removal
8.8 Depth of field
8.9 Perimeter and silhouette edges
9 File I/O
9.1 Importing files
9.2 Exporting files
9.3 Component hierarchy
9.4 HOOPS Publish integration
9.5 HOOPS Exchange integration
9.6 Parasolid integration
9.7 Loading SketchUp models
9.8 Loading DWG models
10 Events and Exceptions
10.1 Event handling
10.2 Custom events
10.3 Handling input
10.4 Errors and exception handling
11 Appendix
A. Pre-defined line patterns
B. Default attributes and options
C. Default glyphs
D. Stroked font example
E. Geometric dimensioning and tolerancing [GD&T] symbols
F. 3DF-HPS functional mapping
G. Acknowledgments
API Reference
C++ Reference Manual
Classes
Functions
C# Reference Manual
Classes
Functions
Support
Contact
Main Page
Related Pages
Classes
Files
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Class Index
Class Hierarchy
Class Members
HPS
AxisTriadControl
HPS::AxisTriadControl Member List
This is the complete list of members for
HPS::AxisTriadControl
, including all inherited members.
AxisTriadControl
(View const &in_view)
HPS::AxisTriadControl
explicit
AxisTriadControl
(AxisTriadControl const &in_that)
HPS::AxisTriadControl
AxisTriadControl
(AxisTriadControl &&in_that)
HPS::AxisTriadControl
ClassID
()
HPS::Object
inline
static
Empty
() const
HPS::Object
inline
virtual
GetClassID
() const
HPS::Object
GetInstanceID
() const
HPS::Object
GetInteractivity
() const
HPS::AxisTriadControl
GetLocation
() const
HPS::AxisTriadControl
GetMaterialPalette
() const
HPS::AxisTriadControl
GetPosition
() const
HPS::AxisTriadControl
GetSegmentKey
() const
HPS::AxisTriadControl
GetSize
() const
HPS::AxisTriadControl
GetTextVisibility
() const
HPS::AxisTriadControl
GetVisibility
() const
HPS::AxisTriadControl
HasType
(HPS::Type in_mask) const
HPS::Object
Location
enum name
HPS::AxisTriadControl
Object
() (defined in
HPS::Object
)
HPS::Object
Object
(Object const &that) (defined in
HPS::Object
)
HPS::Object
Object
(Object &&in_that)
HPS::Object
ObjectType
() const
HPS::AxisTriadControl
inline
virtual
operator=
(AxisTriadControl &&in_that)
HPS::AxisTriadControl
operator=
(AxisTriadControl const &in_that)
HPS::AxisTriadControl
HPS::SprocketControl::operator=
(SprocketControl &&in_that)
HPS::SprocketControl
inline
protected
operator=
(Object const &other_object) (defined in
HPS::Object
)
HPS::Object
HPS::Sprocket::operator=
(Object &&in_that)
HPS::Object
Reset
()
HPS::Object
virtual
SetInteractivity
(bool in_interactivity)
HPS::AxisTriadControl
SetLocation
(Location in_location, HPS::Rectangle const &in_rectangle=HPS::Rectangle())
HPS::AxisTriadControl
SetMaterialPalette
(char const *in_material_palette)
HPS::AxisTriadControl
SetPosition
(HPS::Rectangle const &in_rectangle)
HPS::AxisTriadControl
SetSize
(float in_size)
HPS::AxisTriadControl
SetTextVisibility
(bool in_text_visibility)
HPS::AxisTriadControl
SetVisibility
(bool in_visibility)
HPS::AxisTriadControl
Sprocket
() (defined in
HPS::Sprocket
)
HPS::Sprocket
inline
Sprocket
(HPS::Sprocket const &in_that)=default (defined in
HPS::Sprocket
)
HPS::Sprocket
Sprocket
(Sprocket &&in_that) (defined in
HPS::Sprocket
)
HPS::Sprocket
inline
SprocketControl
(HPS::SprocketControl const &in_that)=default (defined in
HPS::SprocketControl
)
HPS::SprocketControl
SprocketControl
() (defined in
HPS::SprocketControl
)
HPS::SprocketControl
inline
protected
SprocketControl
(SprocketControl &&in_that)
HPS::SprocketControl
inline
protected
Type
() const
HPS::Object
~AxisTriadControl
()
HPS::AxisTriadControl
~Object
() (defined in
HPS::Object
)
HPS::Object
virtual
~Sprocket
() (defined in
HPS::Sprocket
)
HPS::Sprocket
inline
virtual