Overview
Technical Overview
Getting Started
Platform and File Support
Supported Platforms
File Formats
Device Guide
Release Notes
Sample Code
Samples
Tutorials
Fundamentals
Applying Materials
Rendering Effects
Selection & Highlighting
Programming Guide
1 Fundamentals
1.1 HPS scene graph and the structure of the Database
1.2 API conventions
2 Geometry
2.1 Shells
2.2 Meshes
2.3 Text
2.4 Lights
2.5 Lines
2.6 Curves
2.7 Markers
2.8 Polygons
2.9 Spheres
2.10 Cylinders
2.11 NURBS
2.12 Cutting sections
2.13 Grids
2.14 Reference geometry
3 Viewing
3.1 View hierarchy
3.2 Coordinate systems
3.3 Cameras
3.4 Subwindows
3.5 Clip regions
4 Portfolios
4.1 Portfolios introduction
4.2 Definitions
4.3 Styles
4.4 Images
4.5 Glyphs
4.6 Line patterns
5 Materials
5.1 Materials introduction
5.2 Material properties
5.3 Textures
5.4 Applying materials
6 User Interaction
6.1 Operators
6.2 Custom operators
6.3 Selection
6.4 Highlighting
6.5 Overlays
7 Rendering
7.1 Updating the scene
7.2 Offscreen rendering
7.3 Performance considerations
7.4 Memory management
8 Rendering Effects
8.1 Anti-alias
8.2 Shadows
8.3 Reflection planes
8.4 Bloom
8.5 Lighting algorithms
8.6 Color interpolation
8.7 Hidden surface removal
8.8 Depth of field
8.9 Perimeter and silhouette edges
9 File I/O
9.1 Importing files
9.2 Exporting files
9.3 Component hierarchy
9.4 HOOPS Publish integration
9.5 HOOPS Exchange integration
9.6 Parasolid integration
9.7 Loading SketchUp models
9.8 Loading DWG models
10 Events and Exceptions
10.1 Event handling
10.2 Custom events
10.3 Handling input
10.4 Errors and exception handling
11 Appendix
A. Pre-defined line patterns
B. Default attributes and options
C. Default glyphs
D. Stroked font example
E. Geometric dimensioning and tolerancing [GD&T] symbols
F. 3DF-HPS functional mapping
G. Acknowledgments
API Reference
C++ Reference Manual
Classes
Functions
C# Reference Manual
Classes
Functions
Support
Contact
Main Page
Related Pages
Classes
Files
Class List
Class Index
Class Hierarchy
Class Members
HPS
Exchange
Capture
HPS::Exchange::Capture Member List
This is the complete list of members for
HPS::Exchange::Capture
, including all inherited members.
Activate
()
HPS::Capture
AddKey
(Key const &in_key)
HPS::Component
AddOwner
(Component &in_owner, IncludeKey const &in_include=IncludeKey())
HPS::Component
AddReference
(Component &in_reference)
HPS::Component
Assign
(Component const &in_that)
HPS::Component
virtual
Capture
()
HPS::Exchange::Capture
Capture
(Component const &in_that)
HPS::Exchange::Capture
Capture
(HPS::Capture const &in_that)
HPS::Exchange::Capture
Capture
(Exchange::Capture const &in_that)
HPS::Exchange::Capture
Capture
(Exchange::Capture &&in_that)
HPS::Exchange::Capture
HPS::Capture::Capture
(Component const &in_that)
HPS::Capture
HPS::Capture::Capture
(Capture &&in_that)
HPS::Capture
ClassID
()
HPS::Object
inline
static
Component
()
HPS::Component
Component
(Component const &in_that)
HPS::Component
Component
(Component &&in_that)
HPS::Component
ComponentType
enum name
HPS::Component
Delete
()
HPS::Component
Empty
() const
HPS::Object
inline
virtual
Equals
(Component const &in_that) const
HPS::Component
Flush
()
HPS::Component
GetAllMetadata
() const
HPS::Component
GetAllSubcomponents
(ComponentType in_type) const
HPS::Component
GetClassID
() const
HPS::Object
GetComponentType
() const
HPS::Component
GetExchangeEntity
() const
HPS::Exchange::Capture
GetInstanceID
() const
HPS::Object
GetKeyPath
(Component const &in_component)
HPS::Component
static
GetKeyPath
(size_t in_count, Component const in_components[])
HPS::Component
static
GetKeyPath
(ComponentArray const &in_components)
HPS::Component
static
GetKeys
() const
HPS::Component
GetMetadata
(char const *in_name) const
HPS::Component
GetName
() const
HPS::Component
GetOwners
() const
HPS::Component
GetReferences
() const
HPS::Component
GetReferrers
() const
HPS::Component
GetSubcomponents
() const
HPS::Component
HasComponentType
(ComponentType in_mask) const
HPS::Component
HasType
(HPS::Type in_mask) const
HPS::Object
Object
() (defined in
HPS::Object
)
HPS::Object
Object
(Object const &that) (defined in
HPS::Object
)
HPS::Object
Object
(Object &&in_that)
HPS::Object
ObjectType
() const
HPS::Exchange::Capture
inline
virtual
operator!=
(Component const &in_that) const
HPS::Component
operator=
(Exchange::Capture const &in_that)=default (defined in
HPS::Exchange::Capture
)
HPS::Exchange::Capture
operator=
(Exchange::Capture &&in_that)
HPS::Exchange::Capture
operator=
(Capture const &in_that)=default (defined in
HPS::Capture
)
HPS::Capture
HPS::Capture::operator=
(Capture &&in_that)
HPS::Capture
HPS::Component::operator=
(Component const &in_that)
HPS::Component
HPS::Component::operator=
(Component &&in_that)
HPS::Component
operator=
(Object const &other_object) (defined in
HPS::Object
)
HPS::Object
HPS::Sprocket::operator=
(Object &&in_that)
HPS::Object
operator==
(Component const &in_that) const
HPS::Component
Reset
()
HPS::Object
virtual
Sprocket
() (defined in
HPS::Sprocket
)
HPS::Sprocket
inline
Sprocket
(HPS::Sprocket const &in_that)=default (defined in
HPS::Sprocket
)
HPS::Sprocket
Sprocket
(Sprocket &&in_that) (defined in
HPS::Sprocket
)
HPS::Sprocket
inline
Type
() const
HPS::Object
~Capture
() (defined in
HPS::Exchange::Capture
)
HPS::Exchange::Capture
virtual
~Component
()
HPS::Component
virtual
~Object
() (defined in
HPS::Object
)
HPS::Object
virtual
~Sprocket
() (defined in
HPS::Sprocket
)
HPS::Sprocket
inline
virtual