HPS.VisualEffectsKit Member List

This is the complete list of members for HPS.VisualEffectsKit, including all inherited members.

ClassID< T >() (defined in HPS.Object)HPS.Objectinlinestatic
cMemOwn (defined in HPS.Object)HPS.Objectprotected
cptr (defined in HPS.Object)HPS.Objectprotected
deleteCptr() (defined in HPS.VisualEffectsKit)HPS.VisualEffectsKitinlineprotectedvirtual
Dispose() (defined in HPS.VisualEffectsKit)HPS.VisualEffectsKitinlinevirtual
Empty()HPS.VisualEffectsKitinlinevirtual
Equals(System.Object obj) (defined in HPS.VisualEffectsKit)HPS.VisualEffectsKitinline
Equals(HPS.VisualEffectsKit in_kit)HPS.VisualEffectsKitinline
GetClassID() (defined in HPS.Object)HPS.Objectinline
GetDefault()HPS.VisualEffectsKitinlinestatic
GetHashCode() (defined in HPS.VisualEffectsKit)HPS.VisualEffectsKitinline
GetInstanceID()HPS.Objectinline
GetNonDirectorClassID() (defined in HPS.Object)HPS.Objectinlineprotectedvirtual
HasType(HPS.Type in_mask)HPS.Objectinline
Kit(HPS.Kit in_that) (defined in HPS.Kit)HPS.Kitinline
Object() (defined in HPS.Object)HPS.Objectinline
Object(HPS.Object that) (defined in HPS.Object)HPS.Objectinline
ObjectType()HPS.VisualEffectsKitinlinevirtual
operator!=(HPS.VisualEffectsKit a, HPS.VisualEffectsKit b) (defined in HPS.VisualEffectsKit)HPS.VisualEffectsKitinlinestatic
operator==(HPS.VisualEffectsKit a, HPS.VisualEffectsKit b) (defined in HPS.VisualEffectsKit)HPS.VisualEffectsKitinlinestatic
Reset()HPS.Objectinlinevirtual
Set(HPS.VisualEffectsKit in_kit)HPS.VisualEffectsKitinline
SetAmbientOcclusionEnabled(bool in_state)HPS.VisualEffectsKitinline
SetAntiAliasing(bool in_state)HPS.VisualEffectsKitinline
SetBloomEnabled(bool in_state)HPS.VisualEffectsKitinline
SetDepthOfFieldEnabled(bool in_state)HPS.VisualEffectsKitinline
SetEyeDomeLightingBackColor(bool in_state, HPS.RGBColor in_color)HPS.VisualEffectsKitinline
SetEyeDomeLightingBackColor(bool in_state)HPS.VisualEffectsKitinline
SetEyeDomeLightingBackColor(HPS.RGBColor in_color)HPS.VisualEffectsKitinline
SetEyeDomeLightingEnabled(bool in_state)HPS.VisualEffectsKitinline
SetPostProcessEffectsEnabled(bool in_state)HPS.VisualEffectsKitinline
SetShadowMaps(bool in_state, uint in_samples, uint in_resolution, bool in_view_dependent, bool in_jitter)HPS.VisualEffectsKitinline
SetShadowMaps(bool in_state, uint in_samples, uint in_resolution, bool in_view_dependent)HPS.VisualEffectsKitinline
SetShadowMaps(bool in_state, uint in_samples, uint in_resolution)HPS.VisualEffectsKitinline
SetShadowMaps(bool in_state, uint in_samples)HPS.VisualEffectsKitinline
SetShadowMaps(bool in_state)HPS.VisualEffectsKitinline
SetShadowMaps(uint in_samples, uint in_resolution, bool in_view_dependent, bool in_jitter)HPS.VisualEffectsKitinline
SetSilhouetteEdgesEnabled(bool in_state)HPS.VisualEffectsKitinline
SetSimpleReflection(bool in_state, float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance, float in_attenuation_far_distance)HPS.VisualEffectsKitinline
SetSimpleReflection(bool in_state, float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance)HPS.VisualEffectsKitinline
SetSimpleReflection(bool in_state, float in_opacity, uint in_blurring, bool in_fading)HPS.VisualEffectsKitinline
SetSimpleReflection(bool in_state, float in_opacity, uint in_blurring)HPS.VisualEffectsKitinline
SetSimpleReflection(bool in_state, float in_opacity)HPS.VisualEffectsKitinline
SetSimpleReflection(bool in_state)HPS.VisualEffectsKitinline
SetSimpleReflection(float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance, float in_attenuation_far_distance)HPS.VisualEffectsKitinline
SetSimpleReflectionPlane(HPS.Plane in_projected_onto)HPS.VisualEffectsKitinline
SetSimpleReflectionPlane()HPS.VisualEffectsKitinline
SetSimpleReflectionVisibility(HPS.VisibilityKit in_reflected_types)HPS.VisualEffectsKitinline
SetSimpleShadow(bool in_state, uint in_resolution, uint in_blurring, bool in_ignore_transparency)HPS.VisualEffectsKitinline
SetSimpleShadow(bool in_state, uint in_resolution, uint in_blurring)HPS.VisualEffectsKitinline
SetSimpleShadow(bool in_state, uint in_resolution)HPS.VisualEffectsKitinline
SetSimpleShadow(bool in_state)HPS.VisualEffectsKitinline
SetSimpleShadow(uint in_resolution, uint in_blurring, bool in_ignore_transparency)HPS.VisualEffectsKitinline
SetSimpleShadowColor(HPS.RGBAColor in_color)HPS.VisualEffectsKitinline
SetSimpleShadowColor()HPS.VisualEffectsKitinline
SetSimpleShadowLightDirection(HPS.Vector in_direction)HPS.VisualEffectsKitinline
SetSimpleShadowLightDirection()HPS.VisualEffectsKitinline
SetSimpleShadowPlane(HPS.Plane in_projected_onto)HPS.VisualEffectsKitinline
SetSimpleShadowPlane()HPS.VisualEffectsKitinline
Show(out HPS.VisualEffectsKit out_kit)HPS.VisualEffectsKitinline
ShowAmbientOcclusionEnabled(out bool out_state)HPS.VisualEffectsKitinline
ShowAntiAliasing(out bool out_state)HPS.VisualEffectsKitinline
ShowBloomEnabled(out bool out_state)HPS.VisualEffectsKitinline
ShowDepthOfFieldEnabled(out bool out_state)HPS.VisualEffectsKitinline
ShowEyeDomeLightingBackColor(out bool out_state, out HPS.RGBColor out_color)HPS.VisualEffectsKitinline
ShowEyeDomeLightingEnabled(out bool out_state)HPS.VisualEffectsKitinline
ShowPostProcessEffectsEnabled(out bool out_state)HPS.VisualEffectsKitinline
ShowShadowMaps(out bool out_state, out uint out_samples, out uint out_resolution, out bool out_view_dependent, out bool out_jitter)HPS.VisualEffectsKitinline
ShowSilhouetteEdgesEnabled(out bool out_state)HPS.VisualEffectsKitinline
ShowSimpleReflection(out bool out_state, out float out_opacity, out uint out_blurring, out bool out_fading, out float out_attenuation_near_distance, out float out_attenuation_far_distance)HPS.VisualEffectsKitinline
ShowSimpleReflectionPlane(out HPS.Plane out_projected_onto)HPS.VisualEffectsKitinline
ShowSimpleReflectionVisibility(out HPS.VisibilityKit out_reflected_types)HPS.VisualEffectsKitinline
ShowSimpleShadow(out bool out_state, out uint out_resolution, out uint out_blurring, out bool out_ignore_transparency)HPS.VisualEffectsKitinline
ShowSimpleShadowColor(out HPS.RGBAColor out_color)HPS.VisualEffectsKitinline
ShowSimpleShadowLightDirection(out HPS.Vector out_direction)HPS.VisualEffectsKitinline
ShowSimpleShadowPlane(out HPS.Plane out_projected_onto)HPS.VisualEffectsKitinline
Type()HPS.Kitinlinevirtual
UnsetAmbientOcclusionEnabled()HPS.VisualEffectsKitinline
UnsetAntiAliasing()HPS.VisualEffectsKitinline
UnsetBloomEnabled()HPS.VisualEffectsKitinline
UnsetDepthOfFieldEnabled()HPS.VisualEffectsKitinline
UnsetEverything()HPS.VisualEffectsKitinline
UnsetEyeDomeLightingBackColor()HPS.VisualEffectsKitinline
UnsetEyeDomeLightingEnabled()HPS.VisualEffectsKitinline
UnsetPostProcessEffectsEnabled()HPS.VisualEffectsKitinline
UnsetShadowMaps()HPS.VisualEffectsKitinline
UnsetSilhouetteEdgesEnabled()HPS.VisualEffectsKitinline
UnsetSimpleReflection()HPS.VisualEffectsKitinline
UnsetSimpleReflectionPlane()HPS.VisualEffectsKitinline
UnsetSimpleReflectionVisibility()HPS.VisualEffectsKitinline
UnsetSimpleShadow()HPS.VisualEffectsKitinline
UnsetSimpleShadowColor()HPS.VisualEffectsKitinline
UnsetSimpleShadowLightDirection()HPS.VisualEffectsKitinline
UnsetSimpleShadowPlane()HPS.VisualEffectsKitinline
VisualEffectsKit()HPS.VisualEffectsKitinline
VisualEffectsKit(HPS.VisualEffectsKit in_kit)HPS.VisualEffectsKitinline