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Inheritance diagram for HPS.HiddenLine:

Public Types

enum  Algorithm : uint { Algorithm.None = 0x00000000, Algorithm.ZBuffer = 0x00000001, Algorithm.ZSort = 0x00000002 }
 Specifies the sorting algorithm that should be used to sort the geometry which has been drawn as a result of setting SetRenderFaces to true. More...
 

Public Member Functions

virtual void Dispose ()
 
 HiddenLine (HPS.HiddenLine in_that)
 

Protected Member Functions

virtual void deleteCptr ()
 

Protected Attributes

bool cMemOwn
 
HandleRef cptr
 

Member Enumeration Documentation

Specifies the sorting algorithm that should be used to sort the geometry which has been drawn as a result of setting SetRenderFaces to true.

Enumerator
None 

No sorting of faces will be performed.

ZBuffer 

Utilizes a z-buffering algorithm, defaulting to hardware z-buffer.

ZSort 

Utilizes a z-sorting algorithm which sorts faces based on the z-value of each triangles centroid.


The documentation for this class was generated from the following file:
  • internals/hps_core/source/cs/HPS.HiddenLine.cs