8.0 Rendering effects
A rendering effect is an enhancement to a scene that is made in order to achieve a certain visual quality. Typically, rendering effects provide more than what can be produced by geometry and attributes alone. For example, Visualize might post-process a scene in a certain way in order to generate a shiny reflection or a bloomed specular highlight. Rendering effects will enhance a scene at the cost of performance, although many modern GPUs support advanced effects in hardware to reduce this burden.
8.1 Anti-alias
Anti-aliasing is a rendering technique used to diminish the effect of hard jagged lines by blending them with the color of the surrounding pixels. Visualize supports full-screen antialiasing for all hardware drivers. Using this feature will have no effect on other drivers, including print drivers. Anti-aliasing levels of 2x, 4x, and 8x are supported; 4x anti-aliasing is enabled by default.

Enabling anti-aliasing is a simple operation. However, setting the anti-alias sampling level must be done at the time of window creation and cannot be changed - it can only be enabled or disabled.
Anti-aliasing is normally handled by the graphics hardware. If the feature is not supported, Visualize will not fall back to software anti-aliasing - the window simply will not be anti-aliased. There is a slight performance penalty when using anti-aliasing. At this time, only full-screen anti-aliasing is available.