|
virtual void | Assign (HPS.Metadata in_that) |
| Share the underlying smart-pointer of the Metadata source. More...
|
|
override void | Dispose () |
|
override bool | Equals (System.Object obj) |
|
bool | Equals (HPS.Metadata in_that) |
| Check if the source Metadata points to the same underlying impl as this Metadata. More...
|
|
override int | GetHashCode () |
|
string | GetName () |
| Gets the name for this Metadata. More...
|
|
| Metadata () |
| The default constructor creates an uninitialized Metadata object. The Type() function will return Type.None. More...
|
|
| Metadata (HPS.Metadata in_that) |
| The copy constructor creates a Metadata object that shares the underlying smart-pointer of the source Metadata. More...
|
|
| Metadata (string in_name) |
| This constructor creates a Metadata with a given name. More...
|
|
override HPS.Type | ObjectType () |
|
void | SetName (string in_name) |
| Sets the name for this Metadata. More...
|
|
override void | Dispose () |
|
| Sprocket (HPS.Sprocket in_that) |
|
virtual bool | Empty () |
| Indicates whether this object has any values set on it. More...
|
|
IntPtr | GetClassID () |
|
IntPtr | GetInstanceID () |
| Returns the object's database handle, which can be used to determine which instance of a class the object is. For example, controls are simply aliases for segment keys that group related functions. Therefore, a SegmentKey and all of its controls would return the same instance id. Different keys and controls will return the same value if they are backed by the same database resource. More...
|
|
bool | HasType (HPS.Type in_mask) |
| This function indicates whether this Object has the given Type mask. More...
|
|
| Object (HPS.Object that) |
|
virtual void | Reset () |
| Resets this object to its initial, uninitialized state. More...
|
|
virtual HPS.Type | Type () |
| This function returns the true type of the underlying object. This function is useful for finding the type of smart pointer objects that have been cast to more generic types. More...
|
|
The Metadata class is a smart pointer. It represents a variety of metadata, i.e., a (name, value) pair, which might be associated with a Component, e.g., IDs, names, layers, user-defined or format-specific attributes, etc.