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Inheritance diagram for HPS.OffScreenWindowOptionsKit:
HPS.Kit HPS.Object

Public Member Functions

override void Dispose ()
 
override bool Empty ()
 Indicates whether this OffScreenWindowOptionsKit has any values set on it. More...
 
override bool Equals (System.Object obj)
 
bool Equals (HPS.OffScreenWindowOptionsKit in_kit)
 Check if the source OffScreenWindowOptionsKit is equivalent to this OffScreenWindowOptionsKit. More...
 
override int GetHashCode ()
 
override HPS.Type ObjectType ()
 This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object). More...
 
 OffScreenWindowOptionsKit ()
 The default constructor creates an empty OffScreenWindowOptionsKit object. More...
 
 OffScreenWindowOptionsKit (HPS.OffScreenWindowOptionsKit in_kit)
 The copy constructor creates a new OffScreenWindowOptionsKit object that contains the same settings as the source OffScreenWindowOptionsKit. More...
 
void Set (HPS.OffScreenWindowOptionsKit in_kit)
 Copies the source OffScreenWindowOptionsKit into this OffScreenWindowOptionsKit. More...
 
HPS.OffScreenWindowOptionsKit SetAntiAliasCapable (bool in_state, uint in_samples)
 Sets the anti-alias options for this OffScreenWindowOptionsKit. More...
 
HPS.OffScreenWindowOptionsKit SetAntiAliasCapable (bool in_state)
 Sets the anti-alias options for this OffScreenWindowOptionsKit. More...
 
HPS.OffScreenWindowOptionsKit SetDriver (HPS.Window.Driver in_driver)
 Sets the driver for this OffScreenWindowOptionsKit. More...
 
HPS.OffScreenWindowOptionsKit SetFramebufferRetention (bool in_retain)
 Sets the framebuffer retention option for this OffScreenWindowOptionsKit. More...
 
HPS.OffScreenWindowOptionsKit SetHardwareResident (bool in_state)
 Sets whether the image data for this offscreen window should be stored exclusively in video memory. Storing the image in video memory improves the update time but may make the image data inaccessible directly. More...
 
HPS.OffScreenWindowOptionsKit SetNativeFormat (HPS.Window.ImageFormat in_format, float in_quality)
 Sets the native image format to store data in. More...
 
HPS.OffScreenWindowOptionsKit SetNativeFormat (HPS.Window.ImageFormat in_format)
 Sets the native image format to store data in. More...
 
HPS.OffScreenWindowOptionsKit SetOpacity (bool in_state, float in_opacity)
 Sets whether this offscreen window supports opacity in the window background and the opacity value that should be applied when rendering the window background. More...
 
HPS.OffScreenWindowOptionsKit SetOpacity (bool in_state)
 Sets whether this offscreen window supports opacity in the window background and the opacity value that should be applied when rendering the window background. More...
 
HPS.OffScreenWindowOptionsKit SetOpacity (float in_opacity)
 Enables support for opacity in the window background and applies the specified opacity value when rendering the window background. More...
 
HPS.OffScreenWindowOptionsKit SetPreferredGPU (HPS.GPU.Preference in_gpu_preference, string in_gpu_name)
 Sets which GPU to use when there are multiple available GPUs on a system. This method is only available when using the DirectX11 driver. Other drivers will ignore this request. <linebreak><linebreak><computeroutput>in_gpu_name</computeroutput> needs to be specified when <computeroutput>in_gpu_preference</computeroutput> is set to <computeroutput> <ref refid="class_h_p_s_1_1_g_p_u_1aa6d73361e48b81929f5ece0f6303d03eafe0619d5f4999e09c622e32da7e7566a" kindref="member">GPU.Preference.Specific</ref> </computeroutput>. The value passed for <computeroutput>in_gpu_name</computeroutput> needs to match one of those returned by <computeroutput> <ref refid="class_h_p_s_1_1_database_1a8f821c6e8493c0da716c76398f3ecdaa" kindref="member">Database.ShowAvailableGPUs()</ref> </computeroutput>. If you select something other than default GPU, and Visualize cannot find a GPU which satisfies the requirement, the default GPU will be used. <linebreak><linebreak> All Visualize windows using DirectX11 will use the same GPU. The user should select the preferred GPU before creating a DirectX11 window. The default is for DirectX11 windows to use HighPerformance GPUs. The Microsoft Basic Software Render Driver is always returned as one of the available GPUs by DirectX11. By selecting it (which users can do by calling <computeroutput>SetPreferredGPU(<ref refid="class_h_p_s_1_1_g_p_u_1aa6d73361e48b81929f5ece0f6303d03eafe0619d5f4999e09c622e32da7e7566a" kindref="member">GPU.Preference.Specific</ref>, "Microsoft Basic Render Driver")</computeroutput>), DirectX11 will run in software mode. More...
 
HPS.OffScreenWindowOptionsKit SetPreferredGPU (HPS.GPU.Preference in_gpu_preference)
 Sets which GPU to use when there are multiple available GPUs on a system. This method is only available when using the DirectX11 driver. Other drivers will ignore this request. <linebreak><linebreak><computeroutput>in_gpu_name</computeroutput> needs to be specified when <computeroutput>in_gpu_preference</computeroutput> is set to <computeroutput> <ref refid="class_h_p_s_1_1_g_p_u_1aa6d73361e48b81929f5ece0f6303d03eafe0619d5f4999e09c622e32da7e7566a" kindref="member">GPU.Preference.Specific</ref> </computeroutput>. The value passed for <computeroutput>in_gpu_name</computeroutput> needs to match one of those returned by <computeroutput> <ref refid="class_h_p_s_1_1_database_1a8f821c6e8493c0da716c76398f3ecdaa" kindref="member">Database.ShowAvailableGPUs()</ref> </computeroutput>. If you select something other than default GPU, and Visualize cannot find a GPU which satisfies the requirement, the default GPU will be used. <linebreak><linebreak> All Visualize windows using DirectX11 will use the same GPU. The user should select the preferred GPU before creating a DirectX11 window. The default is for DirectX11 windows to use HighPerformance GPUs. The Microsoft Basic Software Render Driver is always returned as one of the available GPUs by DirectX11. By selecting it (which users can do by calling <computeroutput>SetPreferredGPU(<ref refid="class_h_p_s_1_1_g_p_u_1aa6d73361e48b81929f5ece0f6303d03eafe0619d5f4999e09c622e32da7e7566a" kindref="member">GPU.Preference.Specific</ref>, "Microsoft Basic Render Driver")</computeroutput>), DirectX11 will run in software mode. More...
 
void Show (out HPS.OffScreenWindowOptionsKit out_kit)
 Copies this OffScreenWindowOptionsKit into the given OffScreenWindowOptionsKit. More...
 
bool ShowAntiAliasCapable (out bool out_state, out uint out_samples)
 Shows the anti-alias options for this OffScreenWindowOptionsKit. More...
 
bool ShowDriver (out HPS.Window.Driver out_driver)
 Shows the driver for this OffScreenWindowOptionsKit. More...
 
bool ShowFramebufferRetention (out bool out_retain)
 Shows the framebuffer retention setting for this OffScreenWindowOptionsKit. More...
 
bool ShowHardwareResident (out bool out_state)
 Shows the hardware resident option for this OffScreenWindowOptionsKit. More...
 
bool ShowNativeFormat (out HPS.Window.ImageFormat out_format, out float out_quality)
 Shows the native format option for this OffScreenWindowOptionsKit. More...
 
bool ShowOpacity (out bool out_state, out float out_opacity)
 Shows the opacity option for this offscreen window More...
 
bool ShowPreferredGPU (out HPS.GPU.Preference out_gpu_preference, out string out_gpu_name)
 Shows the preference settings for picking a GPU when multiple GPUs are available. More...
 
HPS.OffScreenWindowOptionsKit UnsetAntiAliasCapable ()
 Removes the anti-alias options for this OffScreenWindowOptionsKit. More...
 
HPS.OffScreenWindowOptionsKit UnsetDriver ()
 Removes the driver for this OffScreenWindowOptionsKit. More...
 
HPS.OffScreenWindowOptionsKit UnsetEverything ()
 Removes all settings from this OffScreenWindowOptionsKit. More...
 
HPS.OffScreenWindowOptionsKit UnsetFramebufferRetention ()
 Removes the framebuffer retention setting for this OffScreenWindowOptionsKit. More...
 
HPS.OffScreenWindowOptionsKit UnsetHardwareResident ()
 Removes the hardware resident option for this OffScreenWindowOptionsKit. More...
 
HPS.OffScreenWindowOptionsKit UnsetNativeFormat ()
 Removes the native format option for this OffScreenWindowOptionsKit. More...
 
HPS.OffScreenWindowOptionsKit UnsetOpacity ()
 Removes the opacity option for this OffScreenWindowOptionsKit. More...
 
HPS.OffScreenWindowOptionsKit UnsetPreferredGPU ()
 Removes the setting for which GPU should be used when multiple GPUs are available. More...
 
- Public Member Functions inherited from HPS.Kit
 Kit (HPS.Kit in_that)
 
override HPS.Type Type ()
 This function returns the true type of the underlying object. This function is useful for finding the type of smart pointer objects that have been cast to more generic types. More...
 
- Public Member Functions inherited from HPS.Object
IntPtr GetClassID ()
 
IntPtr GetInstanceID ()
 Returns the object's database handle, which can be used to determine which instance of a class the object is. For example, controls are simply aliases for segment keys that group related functions. Therefore, a SegmentKey and all of its controls would return the same instance id. Different keys and controls will return the same value if they are backed by the same database resource. More...
 
bool HasType (HPS.Type in_mask)
 This function indicates whether this Object has the given Type mask. More...
 
 Object (HPS.Object that)
 
virtual void Reset ()
 Resets this object to its initial, uninitialized state. More...
 

Static Public Member Functions

static
HPS.OffScreenWindowOptionsKit 
GetDefault ()
 Creates an OffScreenWindowOptionsKit which contains the default settings. The returned object will not necessarily have values set for every option, but it will have settings for those options where it is reasonable to have a default. More...
 
static bool operator!= (HPS.OffScreenWindowOptionsKit a, HPS.OffScreenWindowOptionsKit b)
 
static bool operator== (HPS.OffScreenWindowOptionsKit a, HPS.OffScreenWindowOptionsKit b)
 
- Static Public Member Functions inherited from HPS.Object
static IntPtr ClassID< T > ()
 

Protected Member Functions

override void deleteCptr ()
 
- Protected Member Functions inherited from HPS.Object
virtual IntPtr GetNonDirectorClassID ()
 

Additional Inherited Members

- Protected Attributes inherited from HPS.Object
bool cMemOwn
 
HandleRef cptr
 

Detailed Description

The HPS.OffScreenWindowOptionsKit class is a user space object. It is used to specify off-screen-window-specific options. Calling HPS.OffScreenWindowOptionsKit.GetDefault() will return an options kit with values found in this table.

Constructor & Destructor Documentation

HPS.OffScreenWindowOptionsKit.OffScreenWindowOptionsKit ( )
inline

The default constructor creates an empty OffScreenWindowOptionsKit object.

HPS.OffScreenWindowOptionsKit.OffScreenWindowOptionsKit ( HPS.OffScreenWindowOptionsKit  in_kit)
inline

The copy constructor creates a new OffScreenWindowOptionsKit object that contains the same settings as the source OffScreenWindowOptionsKit.

Parameters
in_kitThe source OffScreenWindowOptionsKit to copy.

Member Function Documentation

override bool HPS.OffScreenWindowOptionsKit.Empty ( )
inlinevirtual

Indicates whether this OffScreenWindowOptionsKit has any values set on it.

Returns
true if no values are set on this OffScreenWindowOptionsKit, false otherwise.

Reimplemented from HPS.Object.

bool HPS.OffScreenWindowOptionsKit.Equals ( HPS.OffScreenWindowOptionsKit  in_kit)
inline

Check if the source OffScreenWindowOptionsKit is equivalent to this OffScreenWindowOptionsKit.

Parameters
in_kitThe source OffScreenWindowOptionsKit to compare to this OffScreenWindowOptionsKit.
Returns
true if the objects are equivalent, false otherwise.
static HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.GetDefault ( )
inlinestatic

Creates an OffScreenWindowOptionsKit which contains the default settings. The returned object will not necessarily have values set for every option, but it will have settings for those options where it is reasonable to have a default.

Returns
An OffScreenWindowOptionsKit with the default settings.
override HPS.Type HPS.OffScreenWindowOptionsKit.ObjectType ( )
inlinevirtual

This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).

Returns
The declared type of the object in question, which may differ from the true, underlying type.

Reimplemented from HPS.Kit.

void HPS.OffScreenWindowOptionsKit.Set ( HPS.OffScreenWindowOptionsKit  in_kit)
inline

Copies the source OffScreenWindowOptionsKit into this OffScreenWindowOptionsKit.

Parameters
in_kitThe source OffScreenWindowOptionsKit to copy.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.SetAntiAliasCapable ( bool  in_state,
uint  in_samples 
)
inline

Sets the anti-alias options for this OffScreenWindowOptionsKit.

Parameters
in_stateWhether the associated application window should be anti-alias capable.
in_samplesThe number of anti-alias samples to use for the associated off-screen window.
Returns
A reference to this OffScreenWindowOptionsKit.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.SetAntiAliasCapable ( bool  in_state)
inline

Sets the anti-alias options for this OffScreenWindowOptionsKit.

Parameters
in_stateWhether the associated application window should be anti-alias capable.
Returns
A reference to this OffScreenWindowOptionsKit.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.SetDriver ( HPS.Window.Driver  in_driver)
inline

Sets the driver for this OffScreenWindowOptionsKit.

Parameters
in_driverThe driver for this OffScreenWindowOptionsKit.
Returns
A reference to this OffScreenWindowOptionsKit.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.SetFramebufferRetention ( bool  in_retain)
inline

Sets the framebuffer retention option for this OffScreenWindowOptionsKit.

Parameters
in_retainWhether the associated offscreen window retains the image from the previous frame.
Returns
A reference to this OffScreenWindowOptionsKit.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.SetHardwareResident ( bool  in_state)
inline

Sets whether the image data for this offscreen window should be stored exclusively in video memory. Storing the image in video memory improves the update time but may make the image data inaccessible directly.

Parameters
in_stateWhether the image data for this offscreen window should be stored exclusively in video memory.
Returns
A reference to this OffScreenWindowOptionsKit.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.SetNativeFormat ( HPS.Window.ImageFormat  in_format,
float  in_quality 
)
inline

Sets the native image format to store data in.

Parameters
in_formatFormat image data will be stored in.
in_qualityThe compression quality for the image data (when applicable).
Returns
A reference to this OffScreenWindowOptionsKit.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.SetNativeFormat ( HPS.Window.ImageFormat  in_format)
inline

Sets the native image format to store data in.

Parameters
in_formatFormat image data will be stored in.
Returns
A reference to this OffScreenWindowOptionsKit.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.SetOpacity ( bool  in_state,
float  in_opacity 
)
inline

Sets whether this offscreen window supports opacity in the window background and the opacity value that should be applied when rendering the window background.

Parameters
in_stateWhether this offscreen window should support opacity in the window background.
in_opacityThe opacity value that will be applied when rendering the window background. The value is clamped if the opacity is outside the range 0 to 1.
Returns
A reference to this OffScreenWindowOptionsKit.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.SetOpacity ( bool  in_state)
inline

Sets whether this offscreen window supports opacity in the window background and the opacity value that should be applied when rendering the window background.

Parameters
in_stateWhether this offscreen window should support opacity in the window background.
Returns
A reference to this OffScreenWindowOptionsKit.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.SetOpacity ( float  in_opacity)
inline

Enables support for opacity in the window background and applies the specified opacity value when rendering the window background.

Parameters
in_opacityThe opacity value that will be applied when rendering the window background.
Returns
A reference to this OffScreenWindowOptionsKit.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.SetPreferredGPU ( HPS.GPU.Preference  in_gpu_preference,
string  in_gpu_name 
)
inline

Sets which GPU to use when there are multiple available GPUs on a system. This method is only available when using the DirectX11 driver. Other drivers will ignore this request. <linebreak><linebreak><computeroutput>in_gpu_name</computeroutput> needs to be specified when <computeroutput>in_gpu_preference</computeroutput> is set to <computeroutput> <ref refid="class_h_p_s_1_1_g_p_u_1aa6d73361e48b81929f5ece0f6303d03eafe0619d5f4999e09c622e32da7e7566a" kindref="member">GPU.Preference.Specific</ref> </computeroutput>. The value passed for <computeroutput>in_gpu_name</computeroutput> needs to match one of those returned by <computeroutput> <ref refid="class_h_p_s_1_1_database_1a8f821c6e8493c0da716c76398f3ecdaa" kindref="member">Database.ShowAvailableGPUs()</ref> </computeroutput>. If you select something other than default GPU, and Visualize cannot find a GPU which satisfies the requirement, the default GPU will be used. <linebreak><linebreak> All Visualize windows using DirectX11 will use the same GPU. The user should select the preferred GPU before creating a DirectX11 window. The default is for DirectX11 windows to use HighPerformance GPUs. The Microsoft Basic Software Render Driver is always returned as one of the available GPUs by DirectX11. By selecting it (which users can do by calling <computeroutput>SetPreferredGPU(<ref refid="class_h_p_s_1_1_g_p_u_1aa6d73361e48b81929f5ece0f6303d03eafe0619d5f4999e09c622e32da7e7566a" kindref="member">GPU.Preference.Specific</ref>, "Microsoft Basic Render Driver")</computeroutput>), DirectX11 will run in software mode.

Parameters
in_gpu_preferenceWhich GPU to choose. If GPU.Preference.Specific is chosen, the next argument is required.
in_gpu_nameThe name of the specific GPU to use. Required when in_gpu_preference is GPU.Preference.Specific, ignored otherwise.
Returns
A reference to this OffScreenWindowOptionsKit.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.SetPreferredGPU ( HPS.GPU.Preference  in_gpu_preference)
inline

Sets which GPU to use when there are multiple available GPUs on a system. This method is only available when using the DirectX11 driver. Other drivers will ignore this request. <linebreak><linebreak><computeroutput>in_gpu_name</computeroutput> needs to be specified when <computeroutput>in_gpu_preference</computeroutput> is set to <computeroutput> <ref refid="class_h_p_s_1_1_g_p_u_1aa6d73361e48b81929f5ece0f6303d03eafe0619d5f4999e09c622e32da7e7566a" kindref="member">GPU.Preference.Specific</ref> </computeroutput>. The value passed for <computeroutput>in_gpu_name</computeroutput> needs to match one of those returned by <computeroutput> <ref refid="class_h_p_s_1_1_database_1a8f821c6e8493c0da716c76398f3ecdaa" kindref="member">Database.ShowAvailableGPUs()</ref> </computeroutput>. If you select something other than default GPU, and Visualize cannot find a GPU which satisfies the requirement, the default GPU will be used. <linebreak><linebreak> All Visualize windows using DirectX11 will use the same GPU. The user should select the preferred GPU before creating a DirectX11 window. The default is for DirectX11 windows to use HighPerformance GPUs. The Microsoft Basic Software Render Driver is always returned as one of the available GPUs by DirectX11. By selecting it (which users can do by calling <computeroutput>SetPreferredGPU(<ref refid="class_h_p_s_1_1_g_p_u_1aa6d73361e48b81929f5ece0f6303d03eafe0619d5f4999e09c622e32da7e7566a" kindref="member">GPU.Preference.Specific</ref>, "Microsoft Basic Render Driver")</computeroutput>), DirectX11 will run in software mode.

Parameters
in_gpu_preferenceWhich GPU to choose. If GPU.Preference.Specific is chosen, the next argument is required.
Returns
A reference to this OffScreenWindowOptionsKit.
void HPS.OffScreenWindowOptionsKit.Show ( out HPS.OffScreenWindowOptionsKit  out_kit)
inline

Copies this OffScreenWindowOptionsKit into the given OffScreenWindowOptionsKit.

Parameters
out_kitThe OffScreenWindowOptionsKit to populate with the contents of this OffScreenWindowOptionsKit.
bool HPS.OffScreenWindowOptionsKit.ShowAntiAliasCapable ( out bool  out_state,
out uint  out_samples 
)
inline

Shows the anti-alias options for this OffScreenWindowOptionsKit.

Parameters
out_stateWhether the associated application window should be anti-alias capable.
out_samplesThe number of anti-alias samples to use for the associated application window.
Returns
true if anti-alias options were set, false otherwise.
bool HPS.OffScreenWindowOptionsKit.ShowDriver ( out HPS.Window.Driver  out_driver)
inline

Shows the driver for this OffScreenWindowOptionsKit.

Parameters
out_driverThe driver for this OffScreenWindowOptionsKit.
Returns
true if a driver was set, false otherwise.
bool HPS.OffScreenWindowOptionsKit.ShowFramebufferRetention ( out bool  out_retain)
inline

Shows the framebuffer retention setting for this OffScreenWindowOptionsKit.

Parameters
out_retainThe framebuffer retention setting for this OffScreenWindowOptionsKit.
Returns
true if platform specific data was set, false otherwise.
bool HPS.OffScreenWindowOptionsKit.ShowHardwareResident ( out bool  out_state)
inline

Shows the hardware resident option for this OffScreenWindowOptionsKit.

Parameters
out_stateWhether the image data for this offscreen window should be stored exclusively in video memory.
Returns
true if a hardware resident option was set, false otherwise.
bool HPS.OffScreenWindowOptionsKit.ShowNativeFormat ( out HPS.Window.ImageFormat  out_format,
out float  out_quality 
)
inline

Shows the native format option for this OffScreenWindowOptionsKit.

Parameters
out_formatFormat image data will be stored in.
out_qualityThe compression quality for the image data (when applicable).
Returns
true if a native format option was set, false otherwise.
bool HPS.OffScreenWindowOptionsKit.ShowOpacity ( out bool  out_state,
out float  out_opacity 
)
inline

Shows the opacity option for this offscreen window

Parameters
out_stateWhether this offscreen window supports opacity in the window background.
out_opacityThe opacity value that will be applied when rendering the window background.
Returns
true if an opacity option was set, false otherwise.
bool HPS.OffScreenWindowOptionsKit.ShowPreferredGPU ( out HPS.GPU.Preference  out_gpu_preference,
out string  out_gpu_name 
)
inline

Shows the preference settings for picking a GPU when multiple GPUs are available.

Parameters
out_gpu_preferenceThe preference for picking a GPU when multiple GPUs are available.
out_gpu_nameThe name of the GPU to use. Only valid when out_gpu_preference is GPU.Preference.Specific
Returns
true if a GPU preference was set, false otherwise.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.UnsetAntiAliasCapable ( )
inline

Removes the anti-alias options for this OffScreenWindowOptionsKit.

Returns
A reference to this OffScreenWindowOptionsKit.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.UnsetDriver ( )
inline

Removes the driver for this OffScreenWindowOptionsKit.

Returns
A reference to this OffScreenWindowOptionsKit.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.UnsetEverything ( )
inline

Removes all settings from this OffScreenWindowOptionsKit.

Returns
A reference to this OffScreenWindowOptionsKit.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.UnsetFramebufferRetention ( )
inline

Removes the framebuffer retention setting for this OffScreenWindowOptionsKit.

Returns
A reference to this OffScreenWindowOptionsKit.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.UnsetHardwareResident ( )
inline

Removes the hardware resident option for this OffScreenWindowOptionsKit.

Returns
A reference to this OffScreenWindowOptionsKit.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.UnsetNativeFormat ( )
inline

Removes the native format option for this OffScreenWindowOptionsKit.

Returns
A reference to this OffScreenWindowOptionsKit.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.UnsetOpacity ( )
inline

Removes the opacity option for this OffScreenWindowOptionsKit.

Returns
A reference to this OffScreenWindowOptionsKit.
HPS.OffScreenWindowOptionsKit HPS.OffScreenWindowOptionsKit.UnsetPreferredGPU ( )
inline

Removes the setting for which GPU should be used when multiple GPUs are available.

Returns
A reference to this OffScreenWindowOptionsKit.

The documentation for this class was generated from the following file:
  • internals/hps_core/source/cs/HPS.OffScreenWindowOptionsKit.cs