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void | Assign (HPS.TouchState in_that) |
| Copies the source TouchState into this TouchState. More...
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override void | Dispose () |
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override bool | Equals (System.Object obj) |
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bool | Equals (HPS.TouchState in_that) |
| Check if the source TouchState is equivalent to this TouchState. More...
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HPS.TouchEvent | GetActiveEvent () |
| Get the active event for this TouchState. This will throw an exception if there is no active action for this TouchState. More...
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HPS.Key [] | GetEventPath () |
| Get the relevant list of keys up to the window which had focus when the touches represented by this TouchState underwent the active action. This will throw an exception if there is no event path for this TouchState. More...
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HPS.WindowKey | GetEventSource () |
| Get the window which had focus when the touches represented by this TouchState underwent the active action. This will throw an exception if there is no event source for this TouchState. More...
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override int | GetHashCode () |
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HPS.ModifierKeys | GetModifierKeys () |
| Get an object representing the state of modifier keys for this TouchState. More...
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ulong | GetTouchCount () |
| Get the number of touches currently down in this TouchState. More...
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HPS.Touch [] | GetTouches () |
| Get the touches currently down in this TouchState. More...
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override HPS.Type | ObjectType () |
| This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object). More...
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void | Set (HPS.Key[] in_path, HPS.TouchEvent in_event, HPS.Touch[] in_touches, HPS.ModifierKeys in_modifiers) |
| Sets the properties of this TouchState. More...
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void | Set (HPS.Key[] in_path, HPS.TouchEvent in_event, HPS.Touch[] in_touches) |
| Sets the properties of this TouchState. More...
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void | SetActiveEvent (HPS.TouchEvent in_event) |
| Sets the active event for this TouchState. More...
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void | SetEventPath (HPS.Key[] in_path) |
| Sets the relevant list of keys up to the window which had focus for this touch event. More...
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void | SetModifierKeys (HPS.ModifierKeys in_modifiers) |
| Sets an object representing the state of modifier keys for this TouchState. More...
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void | SetTouches (HPS.Touch[] in_touches) |
| Sets the touches currently down in this TouchState. More...
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| TouchState () |
| The default constructor creates an empty TouchState object. More...
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| TouchState (HPS.TouchState in_that) |
| The copy constructor creates a new TouchState object that contains the same settings as the source TouchState. More...
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virtual bool | Empty () |
| Indicates whether this object has any values set on it. More...
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IntPtr | GetClassID () |
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IntPtr | GetInstanceID () |
| Returns the object's database handle, which can be used to determine which instance of a class the object is. For example, controls are simply aliases for segment keys that group related functions. Therefore, a SegmentKey and all of its controls would return the same instance id. Different keys and controls will return the same value if they are backed by the same database resource. More...
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bool | HasType (HPS.Type in_mask) |
| This function indicates whether this Object has the given Type mask. More...
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| Object (HPS.Object that) |
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virtual void | Reset () |
| Resets this object to its initial, uninitialized state. More...
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virtual HPS.Type | Type () |
| This function returns the true type of the underlying object. This function is useful for finding the type of smart pointer objects that have been cast to more generic types. More...
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override void | deleteCptr () |
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virtual IntPtr | GetNonDirectorClassID () |
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bool | cMemOwn |
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HandleRef | cptr |
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The TouchState class represents the state of touches on a multi-touch device for a particular event.
◆ TouchState() [1/2]
HPS.TouchState.TouchState |
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inline |
The default constructor creates an empty TouchState object.
◆ TouchState() [2/2]
The copy constructor creates a new TouchState object that contains the same settings as the source TouchState.
- Parameters
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◆ Assign()
◆ Equals()
Check if the source TouchState is equivalent to this TouchState.
- Returns
- true if the objects are equivalent, false otherwise.
◆ GetActiveEvent()
Get the active event for this TouchState. This will throw an exception if there is no active action for this TouchState.
- Returns
- The action for the active touches for this TouchState.
◆ GetEventPath()
HPS.Key [] HPS.TouchState.GetEventPath |
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inline |
Get the relevant list of keys up to the window which had focus when the touches represented by this TouchState underwent the active action. This will throw an exception if there is no event path for this TouchState.
- Returns
- The relevant list of keys up to the window which had focus when the touches represented by this TouchState underwent the active action.
◆ GetEventSource()
Get the window which had focus when the touches represented by this TouchState underwent the active action. This will throw an exception if there is no event source for this TouchState.
- Returns
- The window which had focus when the touches represented by this TouchState underwent the active action.
◆ GetModifierKeys()
Get an object representing the state of modifier keys for this TouchState.
- Returns
- An object representing the state of modifier keys.
◆ GetTouchCount()
ulong HPS.TouchState.GetTouchCount |
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inline |
Get the number of touches currently down in this TouchState.
- Returns
- Number of touches.
◆ GetTouches()
Get the touches currently down in this TouchState.
- Returns
- The list of touches.
◆ ObjectType()
override HPS.Type HPS.TouchState.ObjectType |
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inlinevirtual |
This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).
- Returns
- The declared type of the object in question, which may differ from the true, underlying type.
Reimplemented from HPS.Object.
◆ Set() [1/2]
Sets the properties of this TouchState.
- Parameters
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in_path | The list of keys up to the window which had focus for this touch event. |
in_event | The touch event. |
in_touches | The touches down during this touch event. |
in_modifiers | The state of modifier keys for this touch event. |
◆ Set() [2/2]
Sets the properties of this TouchState.
- Parameters
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in_path | The list of keys up to the window which had focus for this touch event. |
in_event | The touch event. |
in_touches | The touches down during this touch event. |
◆ SetActiveEvent()
Sets the active event for this TouchState.
- Parameters
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◆ SetEventPath()
void HPS.TouchState.SetEventPath |
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HPS.Key [] |
in_path | ) |
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inline |
Sets the relevant list of keys up to the window which had focus for this touch event.
- Parameters
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in_path | The relevant list of keys up to the window which had focus when the touches represented by this TouchState underwent the active action. |
◆ SetModifierKeys()
Sets an object representing the state of modifier keys for this TouchState.
- Parameters
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in_modifiers | An object representing the state of modifier keys. |
◆ SetTouches()
void HPS.TouchState.SetTouches |
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HPS.Touch [] |
in_touches | ) |
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inline |
Sets the touches currently down in this TouchState.
- Parameters
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in_touches | The list of touches. |
The documentation for this class was generated from the following file:
- internals/hps_core/source/cs/HPS.TouchState.cs