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Inheritance diagram for HPS.DistantLightKey:
HPS.GeometryKey HPS.Key HPS.Object

Public Member Functions

void Consume (HPS.DistantLightKit in_kit)
 Completely replaces all settings on this DistantLightKey with those set on the specified kit and resets the kit. More...
 
override void Dispose ()
 
 DistantLightKey ()
 The default constructor creates an uninitialized DistantLightKey object. The Type() function will return Type.None. More...
 
 DistantLightKey (HPS.Key in_that)
 This constructor creates a DistantLightKey object that shares the underlying smart-pointer of the source Key. The copy will only be successful if the source key is really an upcast of a DistantLight key. Otherwise the copy will fail and the resulting DistantLightKey will be invalid. More...
 
 DistantLightKey (HPS.DistantLightKey in_that)
 The copy constructor creates a DistantLightKey object that shares the underlying smart-pointer of the source DistantLightKey. More...
 
override HPS.Type ObjectType ()
 This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object). More...
 
void Set (HPS.DistantLightKit in_kit)
 Replace those settings on this DistantLightKey with those set on the specified kit. More...
 
HPS.DistantLightKey SetCameraRelative (bool in_state)
 Sets the camera-relative setting for this DistantLightKey. More...
 
HPS.DistantLightKey SetColor (HPS.RGBAColor in_rgba_color)
 Sets the RGBA color to use for this DistantLightKey. More...
 
HPS.DistantLightKey SetColorByIndex (float in_index)
 Sets the color index to use for this DistantLightKey. More...
 
HPS.DistantLightKey SetDirection (HPS.Vector in_vector)
 Sets the direction in which this DistantLightKey lies. The rays emitted by this light will travel in the opposite direction of this vector. More...
 
void Show (out HPS.DistantLightKit out_kit)
 Copy the contents of this DistantLightKey into the specified kit. More...
 
bool ShowCameraRelative (out bool out_state)
 Shows the camera-relative setting for this DistantLightKey. More...
 
bool ShowColor (out HPS.Material.Type out_type, out HPS.RGBAColor out_rgba_color, out float out_index)
 Shows the color for this DistantLightKey. More...
 
bool ShowDirection (out HPS.Vector out_vector)
 Shows the direction in which this DistantLightKey lies. More...
 
HPS.DistantLightKey UnsetColor ()
 Removes the color (RGBA or material index) set on this DistantLightKey. More...
 
- Public Member Functions inherited from HPS.GeometryKey
override void Dispose ()
 
 GeometryKey ()
 The default constructor creates an uninitialized GeometryKey object. The Type() function will return Type.None. More...
 
 GeometryKey (HPS.Key in_that)
 This constructor creates a GeometryKey object that shares the underlying smart-pointer of the source Key. The copy will only be successful if the source key is really a type of geometry key. Otherwise the copy will fail and the resulting GeometryKey will be invalid. More...
 
 GeometryKey (HPS.GeometryKey in_that)
 The copy constructor creates a GeometryKey object that shares the underlying smart-pointer of the source GeometryKey. More...
 
override HPS.Type ObjectType ()
 This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object). More...
 
HPS.GeometryKey SetPriority (int in_priority)
 Assigns a drawing priority value to the geometry. It affects the order in which the geometry is rendered when the rendering algorithm is set to Priority. All geometry has a default drawing priority assigned based on the order of insertion into the segment. More...
 
HPS.GeometryKey SetUserData (IntPtr in_index, ulong in_bytes, byte[] in_data)
 Sets user data on this key. More...
 
HPS.GeometryKey SetUserData (IntPtr in_index, byte[] in_data)
 Sets user data on this key. More...
 
HPS.GeometryKey SetUserData (IntPtr[] in_indices, byte[][] in_data)
 Sets user data on this key. More...
 
bool ShowBounding (out HPS.BoundingKit out_kit)
 Shows the bounding of this geometry. More...
 
bool ShowPriority (out int out_priority)
 Shows the drawing priority. More...
 
ulong ShowReferrers (out HPS.SegmentKey[] out_segments)
 Shows the all the segments which contain references to this key. Note that while a segment may only appear once in the returned array, that segment could have multiple references to this key. More...
 
ulong ShowReferrers (out HPS.ReferenceKey[] out_references)
 Shows the all the references to this key. More...
 
bool ShowUserData (IntPtr in_index, out byte[] out_data)
 Shows the user data at a given index for this key. More...
 
bool ShowUserData (out IntPtr[] out_indices, out byte[][] out_data)
 Shows all user data for this key. More...
 
ulong ShowUserDataCount ()
 Get the number of user data indices set on this key. More...
 
bool ShowUserDataIndices (out IntPtr[] out_indices)
 Shows the indices of all user data set on this key. More...
 
HPS.GeometryKey UnsetAllUserData ()
 Removes all user data from this key. More...
 
HPS.GeometryKey UnsetPriority ()
 Removes the drawing priority setting. More...
 
HPS.GeometryKey UnsetUserData (IntPtr in_index)
 Removes the user data at the given index from this key. More...
 
HPS.GeometryKey UnsetUserData (IntPtr[] in_indices)
 Removes the user data at the given indices from this key. More...
 
- Public Member Functions inherited from HPS.Key
virtual void Assign (HPS.Key in_that)
 Share the underlying smart-pointer of the Key source. More...
 
HPS.Key CopyTo (HPS.SegmentKey in_destination)
 Performs a deep copy of the database object referred to by this key into a segment pointed to by in_destination. If the copied key includes other keys or has child nodes, they will be recursively copied. Include links will also be copied, however, link targets will not be copied. More...
 
void Delete ()
 Removes the database object referred to by this key. More...
 
override void Dispose ()
 
override bool Equals (System.Object obj)
 
bool Equals (HPS.Key in_that)
 Determines whether the database objects pointed to by this key and in_that are the same. Empty keys (when key.Empty() returns true) are never equal to any key, even when the key is compared against itself (they act analogously to NaN comparisons in this case.) More...
 
ulong GetHash ()
 Returns a hash code for the key. More...
 
override int GetHashCode ()
 
bool HasOwner ()
 
Returns
Indicates whether this key has an owner or not.

 
 Key ()
 An uninitialized key refers to no database object and Type() will return Type.None. More...
 
 Key (HPS.Key in_that)
 Shares a reference to a database object referred to by in_that. More...
 
 Key (HPS.Control in_control)
 Initializes a key associated to the Control in_control. More...
 
void MoveTo (HPS.SegmentKey in_new_owner)
 Moves the database object referred to by this key into a new containing segment pointed to by in_new_owner. More...
 
override HPS.Type ObjectType ()
 This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object). More...
 
HPS.SegmentKey Owner ()
 
Returns
The segment containing this key.

 
HPS.SegmentKey Up ()
 
Returns
The segment containing this key.

 
- Public Member Functions inherited from HPS.Object
virtual bool Empty ()
 Indicates whether this object has any values set on it. More...
 
IntPtr GetClassID ()
 
IntPtr GetInstanceID ()
 Returns the object's database handle, which can be used to determine which instance of a class the object is. For example, controls are simply aliases for segment keys that group related functions. Therefore, a SegmentKey and all of its controls would return the same instance id. Different keys and controls will return the same value if they are backed by the same database resource. More...
 
bool HasType (HPS.Type in_mask)
 This function indicates whether this Object has the given Type mask. More...
 
 Object (HPS.Object that)
 
virtual void Reset ()
 Resets this object to its initial, uninitialized state. More...
 
virtual HPS.Type Type ()
 This function returns the true type of the underlying object. This function is useful for finding the type of smart pointer objects that have been cast to more generic types. More...
 

Protected Member Functions

override void deleteCptr ()
 
- Protected Member Functions inherited from HPS.GeometryKey
override void deleteCptr ()
 
- Protected Member Functions inherited from HPS.Key
override void deleteCptr ()
 
- Protected Member Functions inherited from HPS.Object
virtual IntPtr GetNonDirectorClassID ()
 

Additional Inherited Members

- Static Public Member Functions inherited from HPS.Key
static bool operator!= (HPS.Key a, HPS.Key b)
 
static bool operator== (HPS.Key a, HPS.Key b)
 
- Static Public Member Functions inherited from HPS.Object
static IntPtr ClassID< T > ()
 
- Protected Attributes inherited from HPS.Object
bool cMemOwn
 
HandleRef cptr
 

Detailed Description

The DistantLightKey class is a smart pointer to a database object. It is a handle to a distant light inserted via SegmentKey.InsertDistantLight.

Constructor & Destructor Documentation

◆ DistantLightKey() [1/3]

HPS.DistantLightKey.DistantLightKey ( )
inline

The default constructor creates an uninitialized DistantLightKey object. The Type() function will return Type.None.

◆ DistantLightKey() [2/3]

HPS.DistantLightKey.DistantLightKey ( HPS.Key  in_that)
inline

This constructor creates a DistantLightKey object that shares the underlying smart-pointer of the source Key. The copy will only be successful if the source key is really an upcast of a DistantLight key. Otherwise the copy will fail and the resulting DistantLightKey will be invalid.

◆ DistantLightKey() [3/3]

HPS.DistantLightKey.DistantLightKey ( HPS.DistantLightKey  in_that)
inline

The copy constructor creates a DistantLightKey object that shares the underlying smart-pointer of the source DistantLightKey.

Parameters
in_thatThe source DistantLightKey to copy.

Member Function Documentation

◆ Consume()

void HPS.DistantLightKey.Consume ( HPS.DistantLightKit  in_kit)
inline

Completely replaces all settings on this DistantLightKey with those set on the specified kit and resets the kit.

Parameters
in_kitThe kit from which to get the settings to replace on this DistantLightKey.

◆ ObjectType()

override HPS.Type HPS.DistantLightKey.ObjectType ( )
inlinevirtual

This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).

Returns
The declared type of the object in question, which may differ from the true, underlying type.

Reimplemented from HPS.Object.

◆ Set()

void HPS.DistantLightKey.Set ( HPS.DistantLightKit  in_kit)
inline

Replace those settings on this DistantLightKey with those set on the specified kit.

Parameters
in_kitThe kit from which to get the settings to replace on this DistantLightKey.

◆ SetCameraRelative()

HPS.DistantLightKey HPS.DistantLightKey.SetCameraRelative ( bool  in_state)
inline

Sets the camera-relative setting for this DistantLightKey.

Parameters
in_stateWhether the direction of this DistantLightKey is treated as being in object space or camera-relative space.
Returns
A reference to this DistantLightKey.

SetDirection

◆ SetColor()

HPS.DistantLightKey HPS.DistantLightKey.SetColor ( HPS.RGBAColor  in_rgba_color)
inline

Sets the RGBA color to use for this DistantLightKey.

Parameters
in_rgba_colorThe RGBA color to use for this DistantLightKey.
Returns
A reference to this DistantLightKey.

◆ SetColorByIndex()

HPS.DistantLightKey HPS.DistantLightKey.SetColorByIndex ( float  in_index)
inline

Sets the color index to use for this DistantLightKey.

Parameters
in_indexThe color index to use for this DistantLightKey.
Returns
A reference to this DistantLightKey.

◆ SetDirection()

HPS.DistantLightKey HPS.DistantLightKey.SetDirection ( HPS.Vector  in_vector)
inline

Sets the direction in which this DistantLightKey lies. The rays emitted by this light will travel in the opposite direction of this vector.

Parameters
in_vectorThe direction in which this DistantLightKey lies. The vector will either be treated as being in object space or in camera-relative units depending on the setting passed SetCameraRelative.
Returns
A reference to this DistantLightKey.

SetCameraRelative

◆ Show()

void HPS.DistantLightKey.Show ( out HPS.DistantLightKit  out_kit)
inline

Copy the contents of this DistantLightKey into the specified kit.

Parameters
out_kitThe kit to populate with the contents of this DistantLightKey.

◆ ShowCameraRelative()

bool HPS.DistantLightKey.ShowCameraRelative ( out bool  out_state)
inline

Shows the camera-relative setting for this DistantLightKey.

Parameters
out_stateWhether the direction of this DistantLightKey is treated as being in object space or camera-relative space.
Returns
true if a camera-relative setting was specified, false otherwise.

◆ ShowColor()

bool HPS.DistantLightKey.ShowColor ( out HPS.Material.Type  out_type,
out HPS.RGBAColor  out_rgba_color,
out float  out_index 
)
inline

Shows the color for this DistantLightKey.

Parameters
out_typeThe type of color for the distant light.
out_rgba_colorThe RGBA color for the distant light. This is only valid if out_type is Material.Type.RGBAColor.
out_indexThe material index for the distant light. This is only valid if out_type is Material.Type.MaterialIndex.
Returns
true if a color was set, false otherwise.

◆ ShowDirection()

bool HPS.DistantLightKey.ShowDirection ( out HPS.Vector  out_vector)
inline

Shows the direction in which this DistantLightKey lies.

Parameters
out_vectorThe direction in which this DistantLightKey lies.
Returns
true if a direction was set, false otherwise.

◆ UnsetColor()

HPS.DistantLightKey HPS.DistantLightKey.UnsetColor ( )
inline

Removes the color (RGBA or material index) set on this DistantLightKey.

Returns
A reference to this DistantLightKey.

The documentation for this class was generated from the following file:
  • internals/hps_core/source/cs/HPS.DistantLightKey.cs