Deprecated List
- Member HPS::ComponentPath::Append (Component const &in_component)
- This function exists for compatibility. Use ComponentPath::PushBack instead.
- Member HPS::ComponentPath::Append (ComponentPath const &in_path)
- This function exists for compatibility. Use ComponentPath::PushBack instead.
- Member HPS::ComponentPath::Append (ComponentArray const &in_components)
- This function exists for compatibility. Use ComponentPath::PushBack instead.
- Member HPS::KeyPath::Append (Key const &in_key)
- This function exists for compatibility. Use KeyPath::PushBack instead.
- Member HPS::KeyPath::Append (KeyPath const &in_key_path)
- This function exists for compatibility. Use KeyPath::PushBack instead.
- Member HPS::KeyPath::Append (KeyArray const &in_key_array)
- This function exists for compatibility. Use KeyPath::PushBack instead.
- Member HPS::MatrixKit::Empty () const
- This function exists for compatibility and will always return false.
- Member HPS::MatrixKit::UnsetEverything ()
- This function exists for compatibility and Reset should be preferred.
- Member HPS::OperatorControl::Push (Operator *in_operator, Operator::Priority in_priority=Operator::Priority::Default)
- It is recommended to use overloads which consume OperatorPtr as the object lifetime is simpler to reason about.
- Member HPS::OperatorControl::Set (Operator *in_operator, Operator::Priority in_priority=Operator::Priority::Default)
- It is recommended to use overloads which consume OperatorPtr as the object lifetime is simpler to reason about.
- Member HPS::SelectionOptionsControl::SetSorting (bool in_sorting)
- This function exists for compatibility and SetSorting(Selection::Sorting) should be preferred in general usage.
- Member HPS::SelectionOptionsKit::SetSorting (bool in_sorting)
- This function exists for compatibility and SetSorting(Selection::Sorting) should be preferred in general usage.
- Member HPS::View::SetOperator (Operator *in_operator)
- It is recommended to use overloads which consume OperatorPtr as the object lifetime is simpler to reason about.
- Member HPS::VisualEffectsControl::SetAntiAliasing (bool in_state)
- This function exists for compatibility and SetTextAntiAliasing(bool in_state) should be preferred in general usage.
- Member HPS::VisualEffectsControl::ShowAntiAliasing (bool &out_state) const
- This function exists for compatibility and ShowTextAntiAliasing(bool & out_state) should be preferred in general usage.
- Member HPS::VisualEffectsControl::UnsetAntiAliasing ()
- This function exists for compatibility and UnsetTextAntiAliasing() should be preferred in general usage.
- Member HPS::VisualEffectsKit::SetAntiAliasing (bool in_state)
- This function exists for compatibility and SetTextAntiAliasing(bool in_state) should be preferred in general usage.
- Member HPS::VisualEffectsKit::ShowAntiAliasing (bool &out_state) const
- This function exists for compatibility and ShowTextAntiAliasing(bool & out_state) should be preferred in general usage.
- Member HPS::VisualEffectsKit::UnsetAntiAliasing ()
- This function exists for compatibility and UnsetTextAntiAliasing() should be preferred in general usage.
- Member HPS::Window::OpenGL1Deprecated
- (OpenGL1 has been deprecated and will be removed from a future version; please use the OpenGL2 driver instead.) Fixed-function driver which supports OpenGL 1.X+ Any functionality that requires shaders will not be supported when using this driver. Available on Windows, Linux and Mac OS X.