|
virtual void | deleteCptr () |
|
|
bool | cMemOwn |
|
HandleRef | cptr |
|
◆ Algorithm
Specifies the sorting algorithm that should be used to sort the geometry which has been drawn as a result of setting SetRenderFaces to true.
Enumerator |
---|
None | No sorting of faces will be performed.
|
ZBuffer | Utilizes a z-buffering algorithm, defaulting to hardware z-buffer.
|
ZSort | Utilizes a z-sorting algorithm which sorts faces based on the z-value of each triangles centroid.
|
The documentation for this class was generated from the following file:
- internals/hps_core/source/cs/HPS.HiddenLine.cs