
Public Member Functions | |
override void | Dispose () |
FlyOperator (HPS.MouseButtons in_mouse_trigger, HPS.ModifierKeys in_modifier_trigger) | |
FlyOperator (HPS.MouseButtons in_mouse_trigger) | |
FlyOperator (HPS.FlyOperator in_that) | |
float | GetJoystickDeadZone () |
float | GetKeyboardSensitivity () |
float | GetLeftJoystickSensitivity () |
float | GetMouseSensitivity () |
override string | GetName () |
float | GetRightJoystickSensitivity () |
float | GetSceneExtents () |
void | InvertXAxis () |
void | InvertYAxis () |
bool | IsXAxisInverted () |
bool | IsYAxisInverted () |
override bool | OnKeyDown (HPS.KeyboardState in_state) |
override bool | OnKeyUp (HPS.KeyboardState in_state) |
override void | OnModelAttached () |
override bool | OnMouseDown (HPS.MouseState in_state) |
override bool | OnMouseMove (HPS.MouseState in_state) |
override bool | OnMouseUp (HPS.MouseState in_state) |
override bool | OnMouseWheel (HPS.MouseState in_state) |
override bool | OnTimerTick (HPS.TimerTickEvent in_event) |
override bool | OnTouchDown (HPS.TouchState in_state) |
override bool | OnTouchMove (HPS.TouchState in_state) |
override bool | OnTouchUp (HPS.TouchState in_state) |
override void | OnViewAttached (HPS.View in_attached_view) |
override void | OnViewDetached (HPS.View in_detached_view) |
void | SetJoystickDeadZone (float in_dead_zone) |
void | SetKeyboardSensitivity (float in_keyboard_sensitivity) |
void | SetLeftJoystickSensitivity (float in_left_joystick_sensitivity) |
void | SetMouseSensitivity (float in_mouse_sensitivity) |
void | SetRightJoystickSensitivity (float in_right_joystick_sensitivity) |
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virtual void | Assign (HPS.Operator in_that) |
void | DetachView () |
delegate void | DtorDelegate (IntPtr cPtr) |
override bool | Equals (System.Object obj) |
virtual bool | Equals (HPS.Operator in_that) |
HPS.View | GetAttachedView () |
override int | GetHashCode () |
HPS.ModifierKeys | GetModifierTrigger () |
HPS.MouseButtons | GetMouseTrigger () |
virtual bool | IsMouseTriggered (HPS.MouseState in_state) |
override HPS.Type | ObjectType () |
virtual void | OnModelDetached () |
virtual bool | OnMouseEnter (HPS.MouseState in_state) |
virtual bool | OnMouseLeave (HPS.MouseState in_state) |
virtual bool | OnTextInput (string in_text) |
Operator (HPS.MouseButtons in_mouse_trigger, HPS.ModifierKeys in_modifier_trigger) | |
Operator (HPS.MouseButtons in_mouse_trigger) | |
Operator (HPS.Operator in_that) | |
delegate void | RemoveCacheItemDelegate (IntPtr cPtr) |
void | SetModifierTrigger (HPS.ModifierKeys in_modifiers) |
void | SetMouseTrigger (HPS.MouseButtons in_buttons) |
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Sprocket (HPS.Sprocket in_that) | |
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virtual bool | Empty () |
IntPtr | GetClassID () |
IntPtr | GetInstanceID () |
bool | HasType (HPS.Type in_mask) |
Object (HPS.Object that) | |
virtual void | Reset () |
virtual HPS.Type | Type () |
Additional Inherited Members | |
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enum | Priority { Low = 0, Default = 1, High = 2 } |
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static bool | operator!= (HPS.Operator a, HPS.Operator b) |
static bool | operator== (HPS.Operator a, HPS.Operator b) |
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static IntPtr | ClassID< T > () |
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HandleRef | sptr |
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bool | cMemOwn |
HandleRef | cptr |
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static Dictionary< IntPtr, Operator > | cachedObjects = new Dictionary<IntPtr, Operator>() |
static Dictionary< IntPtr, WeakReference > | cachedWeakRefs = new Dictionary<IntPtr, WeakReference>() |
static ReaderWriterLockSlim | mapLock = new ReaderWriterLockSlim(LockRecursionPolicy.SupportsRecursion) |
Detailed Description
The FlyOperator class defines an operator which allows the user to accurately move the camera around the scene. This Operator works for both mouse- and touch-driven devices. Mouse-Driven Devices: W: Move camera position and target forward A: Pan camera left S: Move camera position and target forward D: Pan camera right C: Pan camera down Space: Pan camera up
Q: Roll camera left E: Roll camera right Right-button down and move: Rotate camera in place Shift: Walk at double the speed while pressed Ctrl: Walk at half the speed while pressed Mouse Wheel: Increase / Decrease step length Shift + Mouse Wheel: Increase / Decrease field of view Touch-Driven Devices: touch -left side of screen: Pans camera in left or right, moves camera forward or back touch -right side of screen: Rotates camera in place Two-finger touch -right side of screen: Pans camera up or down, rolls camera left or right The movement speed increases as the user drags his fingers away from the initial touch position
Member Function Documentation
◆ GetName()
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inlinevirtual |
Returns the name of the operator.
Reimplemented from HPS.Operator.
Reimplemented in HPS.WalkOperator, and HPS.SimpleWalkOperator.
◆ OnKeyDown()
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inlinevirtual |
This function is called whenever HPS receives a KeyboardState event that signals a button was pressed. This function instructs the operator on which direction to move towards.
- Parameters
-
in_state A KeyboardState object describing the current keyboard state. W: Move camera position and target forward A: Pan camera left S: Move camera position and target forward D: Pan camera right C: Pan camera down Space: Pan camera up Q: Roll camera left E: Roll camera right Shift: Walk at double the speed while pressed Ctrl: Walk at half the speed while pressed
- Returns
- true if the input event was handled, false otherwise.
Reimplemented from HPS.Operator.
Reimplemented in HPS.SimpleWalkOperator.
◆ OnKeyUp()
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inlinevirtual |
This function is called whenever HPS receives a KeyboardState event that signals a button was released.
- Parameters
-
in_state A KeyboardState object describing the current keyboard state.
- Returns
- true if the input event was handled, false otherwise.
Reimplemented from HPS.Operator.
Reimplemented in HPS.SimpleWalkOperator.
◆ OnModelAttached()
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inlinevirtual |
This function is called whenever a model is attached to the view that is attached to this operator. If no view is attached to this operator, this function will not be called.
Reimplemented from HPS.Operator.
Reimplemented in HPS.WalkOperator, and HPS.SimpleWalkOperator.
◆ OnMouseDown()
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inlinevirtual |
This function is called whenever HPS receives a MouseEvent that signals a mouse button was pressed. This function starts the operator and computes the position of the starting point.
- Parameters
-
in_state A MouseState object describing the current mouse state.
- Returns
- true if the input event was handled, false otherwise.
Reimplemented from HPS.Operator.
Reimplemented in HPS.SimpleWalkOperator.
◆ OnMouseMove()
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inlinevirtual |
This function is called whenever HPS receives a MouseEvent that signals the mouse moved This function rotates the camera in place if the right mouse button is down.
- Parameters
-
in_state A MouseState object describing the current mouse state.
- Returns
- true if the input event was handled, false otherwise.
Reimplemented from HPS.Operator.
Reimplemented in HPS.SimpleWalkOperator.
◆ OnMouseUp()
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inlinevirtual |
This function is called whenever HPS receives a MouseEvent that signals a mouse button was released.
- Parameters
-
in_state A MouseState object describing the current mouse state.
- Returns
- true if the input event was handled, false otherwise.
Reimplemented from HPS.Operator.
Reimplemented in HPS.SimpleWalkOperator.
◆ OnMouseWheel()
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inlinevirtual |
This function is called whenever HPS receives a MouseEvent that signals the mouse wheel moved If shift is not pressed this function increases or decreases the step length. If shift is pressed this function increases or decreases the camera field of view.
- Parameters
-
in_state A MouseState object describing the current mouse state.
- Returns
- true if the input event was handled, false otherwise.
Reimplemented from HPS.Operator.
Reimplemented in HPS.SimpleWalkOperator.
◆ OnTimerTick()
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inlinevirtual |
This function is called whenever HPS receives a TimerTickEvent This function moves the camera
- Parameters
-
in_event A TimerTickEvent object describing the current timer tick.
- Returns
- true if the input event was handled, false otherwise.
Reimplemented from HPS.Operator.
Reimplemented in HPS.SimpleWalkOperator, and HPS.WalkOperator.
◆ OnTouchDown()
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inlinevirtual |
This function is called whenever HPS receives a TouchEvent that signals the device was touched. This function starts the operator and computes the position of the starting point.
- Parameters
-
in_state A TouchState object describing the current touch state.
- Returns
- true if the input event was handled, false otherwise.
Reimplemented from HPS.Operator.
Reimplemented in HPS.SimpleWalkOperator.
◆ OnTouchMove()
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inlinevirtual |
This function is called whenever HPS receives a TouchEvent that signals a point of contact has moved. This function rotates the camera in place.
- Parameters
-
in_state A TouchState object describing the current touch state.
- Returns
- true if the input event was handled, false otherwise.
Reimplemented from HPS.Operator.
Reimplemented in HPS.SimpleWalkOperator.
◆ OnTouchUp()
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inlinevirtual |
This function is called whenever HPS receives a TouchEvent that signals a point of contact has been released.
- Parameters
-
in_state A TouchState object describing the current touch state.
- Returns
- true if the input event was handled, false otherwise.
Reimplemented from HPS.Operator.
Reimplemented in HPS.SimpleWalkOperator.
◆ OnViewAttached()
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inlinevirtual |
This function is called whenever a view is attached to this operator.
Reimplemented from HPS.Operator.
Reimplemented in HPS.WalkOperator, and HPS.SimpleWalkOperator.
◆ OnViewDetached()
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inlinevirtual |
This function is called whenever a view is detached from this operator.
Reimplemented from HPS.Operator.
The documentation for this class was generated from the following file:
- internals/hps_sprk_ops/source/cs/HPS.FlyOperator.cs