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| CameraPoint (CameraPoint cp) |
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| CameraPoint (Point p) |
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| CameraPoint (WindowKey in_window, ObjectPoint in_point) |
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| CameraPoint (WindowKey in_window, WorldPoint in_point) |
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| CameraPoint (WindowKey in_window, CameraPoint in_point) |
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| CameraPoint (WindowKey in_window, InnerWindowPoint in_point) |
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| CameraPoint (WindowKey in_window, InnerPixelPoint in_point) |
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| CameraPoint (WindowKey in_window, WindowPoint in_point) |
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| CameraPoint (WindowKey in_window, PixelPoint in_point) |
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| CameraPoint (float in_x, float in_y, float in_z) |
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| CameraPoint (float in_x, float in_y) |
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| CameraPoint (float in_x) |
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override bool | Equals (object obj) |
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bool | Equals (Vector p) |
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bool | Equals (CameraPoint p) |
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override int | GetHashCode () |
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The CameraPoint class is a basic 3D point that is assumed to represent a location in camera space.
◆ CameraPoint() [1/12]
◆ CameraPoint() [2/12]
HPS.CameraPoint.CameraPoint |
( |
Point |
p | ) |
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inline |
Copies the existing point p.
◆ CameraPoint() [3/12]
Converts the point in_point to camera space via in_window.
◆ CameraPoint() [4/12]
Converts the point in_point to camera space via in_window.
◆ CameraPoint() [5/12]
Converts the point in_point to camera space via in_window.
◆ CameraPoint() [6/12]
Converts the point in_point to camera space via in_window.
◆ CameraPoint() [7/12]
Converts the point in_point to camera space via in_window.
◆ CameraPoint() [8/12]
Converts the point in_point to camera space via in_window.
◆ CameraPoint() [9/12]
Converts the point in_point to camera space via in_window.
◆ CameraPoint() [10/12]
HPS.CameraPoint.CameraPoint |
( |
float |
in_x, |
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float |
in_y, |
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float |
in_z |
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) |
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inline |
Converts the point in_point to camera space via in_window.
◆ CameraPoint() [11/12]
HPS.CameraPoint.CameraPoint |
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float |
in_x, |
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float |
in_y |
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) |
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inline |
Initializes a new CameraPoint with x and y parameters and sets the z value to zero.
- Parameters
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in_x | The x parameter. |
in_y | The y parameter. |
◆ CameraPoint() [12/12]
HPS.CameraPoint.CameraPoint |
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float |
in_x | ) |
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inline |
Initializes a new CameraPoint with the x parameter and sets the y and z value to zero.
- Parameters
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◆ Equals() [1/3]
override bool HPS.CameraPoint.Equals |
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object |
obj | ) |
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inline |
Compares this CameraPoint object to another object.
- Parameters
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obj | The object to compare to this object. |
- Returns
- Returns true if the parameter is equivalent, false otherwise.
◆ Equals() [2/3]
bool HPS.CameraPoint.Equals |
( |
Vector |
p | ) |
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inline |
Compares a Vector whose points (x, y, z) correspond to the points of this CameraPoint's (x, y, z).
- Parameters
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p | The Vector to compare to this object. |
- Returns
- Returns true if the Vector's components are equivalent to this CameraPoint object, false otherwise.
◆ Equals() [3/3]
Compares a CameraPoint object to this CameraPoint.
- Parameters
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p | The object to compare to this object. |
- Returns
- Returns true if the parameter is equivalent to this CameraPoint object, false otherwise.
◆ operator Point()
◆ operator!=()
Compares two CameraPoint objects.
- Parameters
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p1 | The first object to compare. |
p2 | The second object to compare. |
- Returns
- Returns true if the two parameters are not equivalent, false otherwise.
◆ operator==()
Compares two CameraPoint objects.
- Parameters
-
p1 | The first object to compare. |
p2 | The second object to compare. |
- Returns
- Returns true if the two parameters are equivalent, false otherwise.
The documentation for this struct was generated from the following file:
- internals/hps_core/source/cs/HPS.CameraPoint.cs