# Animation

class HPS.Animation : HPS.Sprocket

  Public Functions

  HPS.Channel AddCameraPositionChannel (string in_name, HPS.PointSampler in_sampler)
  HPS.Channel AddCameraTargetChannel (string in_name, HPS.PointSampler in_sampler)
  HPS.Channel AddCameraUpChannel (string in_name, HPS.VectorSampler in_sampler)
  HPS.Channel AddColorChannel (string in_name, HPS.KeyPath in_target, HPS.RGBColorSampler in_sampler)
  HPS.Channel AddColorChannel (string in_name, HPS.KeyPath in_target, HPS.RGBColorSampler in_sampler, HPS.ChannelColorUsage[] in_channel_usages)
  HPS.Channel AddOpacityChannel (string in_name, HPS.KeyPath in_target, HPS.FloatSampler in_sampler)
  HPS.Channel AddRotationChannel (string in_name, HPS.KeyPath in_target, HPS.QuaternionSampler in_sampler)
  HPS.Channel AddScaleChannel (string in_name, HPS.KeyPath in_target, HPS.VectorSampler in_sampler)
  HPS.Channel AddTranslationChannel (string in_name, HPS.KeyPath in_target, HPS.VectorSampler in_sampler)
  Animation ()
  Animation (HPS.Animation in_that)
  void Assign (HPS.Animation in_that)
  void Delete ()
  override void Dispose ()
  bool Equals (HPS.Animation in_that)
  override bool Equals (Object obj)
  HPS.Channel[] GetChannels ()
  override int GetHashCode ()
  string GetName ()
  override HPS.Type ObjectType ()
  void RemoveChannel (HPS.Channel in_channel)

  Public Static Functions

  bool operator!= (HPS.Animation a, HPS.Animation b)
  bool operator== (HPS.Animation a, HPS.Animation b)

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