# WindowPoint

struct `HPS.WindowPoint`

  Public Functions

  override bool `Equals` (object obj)
  bool `Equals` (Vector p)
  bool `Equals` (WindowPoint p)
  override int `GetHashCode` ()
  `WindowPoint` (float in_x)
  `WindowPoint` (float in_x, float in_y)
  `WindowPoint` (float in_x, float in_y, float in_z)
  `WindowPoint` (Point p)
  `WindowPoint` (WindowKey in_window, CameraPoint in_point)
  `WindowPoint` (WindowKey in_window, InnerPixelPoint in_point)
  `WindowPoint` (WindowKey in_window, InnerWindowPoint in_point)
  `WindowPoint` (WindowKey in_window, ObjectPoint in_point)
  `WindowPoint` (WindowKey in_window, PixelPoint in_point)
  `WindowPoint` (WindowKey in_window, WindowPoint in_point)
  `WindowPoint` (WindowKey in_window, WorldPoint in_point)
  `WindowPoint` (WindowPoint wp)

  Public Members

  float `x`
  float `y`
  float `z`

  Public Static Functions

  `implicit operator Point (WindowPoint p)`
  bool `operator!=` (WindowPoint p1, WindowPoint p2)
  bool `operator==` (WindowPoint p1, WindowPoint p2)

Conversation saved
HOOPSY BETA

### Hello! I'm HOOPSY

Your multilingual generative AI assistant for documentation. Ask me anything about HOOPS Visualize Desktop in your own language, or choose a sample question below to start a conversation:

What is HOOPS Visualize Desktop?
What are the latest release notes for HOOPS Visualize Desktop?
How do I start evaluating HOOPS Visualize Desktop?
How do I write my first sample application?
How can I get assistance?

HOOPSY may store conversations according to OpenAI's policy. Responses may not always be accurate.

HOOPSY is thinking...