AxisTriadOperator
-
class
HPS.AxisTriadOperator: HPS.Operator The AxisTriadOperator class defines an operator which allows the user to interact with the axis triad. This Operator works for both mouse- and touch-driven devices. Mouse-Driver Devices: Left Double Click: Double clicking on an axis snaps the view to that plane Left Button Down and Move: Rotates the scene Touch-Driven Devices: Double Tap: Double tapping on an axis snaps the view to that plane Tap and Move: Rotates the scene
Public Functions
-
AxisTriadOperator()
-
AxisTriadOperator(HPS.AxisTriadOperator in_that)
-
AxisTriadOperator(HPS.MouseButtons in_mouse_trigger)
-
AxisTriadOperator(HPS.MouseButtons in_mouse_trigger, HPS.ModifierKeys in_modifier_trigger)
-
override void
Dispose()
-
override string
GetName() Returns the name of the operator.
-
override bool
OnMouseDown(HPS.MouseState in_state) This function is called whenever HPS receives a MouseEvent that signals a mouse button was pressed. This function starts the operator and computes the position of the starting point. If a double-click is received the view snaps to the appropriate plane.
Param in_state: A MouseState object describing the current mouse state. Return: true if the input event was handled, false otherwise.
-
override bool
OnMouseMove(HPS.MouseState in_state) This function is called whenever HPS receives a MouseEvent that signals the mouse moved This function orbits the camera.
Param in_state: A MouseState object describing the current mouse state. Return: true if the input event was handled, false otherwise.
-
override bool
OnMouseUp(HPS.MouseState in_state) This function is called whenever HPS receives a MouseEvent that signals a mouse button was released. This function stops the operator.
Param in_state: A MouseState object describing the current mouse state. Return: true if the input event was handled, false otherwise.
-
override bool
OnTouchDown(HPS.TouchState in_state) This function is called whenever HPS receives a TouchEvent that signals the device was touched. This function starts the operator and snaps the camera to a plane, if a double tap was received.
Param in_state: A TouchState object describing the current touch state. Return: true if the input event was handled, false otherwise.
-
override bool
OnTouchMove(HPS.TouchState in_state) This function is called whenever HPS receives a TouchEvent that signals a point of contact has moved. This function orbits the camera as needed.
Param in_state: A TouchState object describing the current touch state. Return: true if the input event was handled, false otherwise.
-
override bool
OnTouchUp(HPS.TouchState in_state) This function is called whenever HPS receives a TouchEvent that signals a point of contact has been released. This function stops the operator.
Param in_state: A TouchState object describing the current touch state. Return: true if the input event was handled, false otherwise.
-