ComponentPath
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class
HPS.ComponentPath: HPS.Sprocket The ComponentPath contains an array of components, organized from leaf to root. It allows the user to perform queries and operations along that path.
Public Types
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enum
PathType Enumerates the types of ComponentPaths.
Values:
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Complete The ComponentPath contains all components between leaf and root.
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Unique The ComponentPath contains only components which are unique to this request, omitting ambiguous entries.
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Public Functions
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HPS.ComponentPath
Append(HPS.Component in_component) Appends the supplied Component into this object. Same as operator+= function.
- Deprecated:
This function exists for compatibility. Use ComponentPath.PushBack instead.
Param in_component: The Component to be appended to this. Return: A reference to this object.
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HPS.ComponentPath
Append(HPS.Component[] in_components) Appends the supplied key into this object. Same as operator+= function.
- Deprecated:
This function exists for compatibility. Use ComponentPath.PushBack instead.
Param in_components: The ComponentArray to be appended to this. Return: A reference to this object.
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HPS.ComponentPath
Append(HPS.ComponentPath in_path) Appends the supplied key into this object. Same as operator+= function.
- Deprecated:
This function exists for compatibility. Use ComponentPath.PushBack instead.
Param in_path: The ComponentPath to be appended to this. Return: A reference to this object.
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HPS.Component
At(ulong in_index) Access a Component in this ComponentPath object. An HPS.IndexOutOfRangeException exception is thrown if in_index is out of range.
Param in_index: The index of the Component to access, zero based. Return: The Component at position in_index in this ComponentPath.
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HPS.Component
Back() Returns the last component of this ComponentPath. An HPS.IndexOutOfRangeException exception is thrown if the ComponentPath is empty.
Return: The last component of this ComponentPath.
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ComponentPath() Creates an uninitialized ComponentPath that refers to no database objects.
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ComponentPath(HPS.Component[] in_components) Creates a new ComponentPath object based on the supplied path.
Param in_components: An array of components arranged from leaf to root.
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ComponentPath(HPS.ComponentPath in_that) Copies in_that into this ComponentPath.
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override void
Dispose()
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override bool
Empty() Indicates whether this ComponentPath is empty.
Return: true if no components are set on the path, false otherwise.
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bool
Equals(HPS.ComponentPath in_that) Check if the source ComponentPath is equivalent to this object.
Param in_that: The source ComponentPath to compare to this object. Return: true if the objects are equivalent, false otherwise.
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override bool
Equals(Object obj)
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HPS.Component
Front() Returns the first component of this ComponentPath. An HPS.IndexOutOfRangeException exception is thrown if the ComponentPath is empty.
Return: The first component of this ComponentPath.
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HPS.Component[]
GetComponents() Gets the components defining this ComponentPath.
Return: The components defining this ComponentPath.
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override int
GetHashCode()
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HPS.KeyPath[]
GetKeyPaths() Gets the KeyPath objects corresponding to this ComponentPath. These key paths will include all possible paths which include the path components and all Canvas, Layout and View paths which include the Model which contains the path components.
Return: All KeyPath objects for this ComponentPath.
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HPS.KeyPath[]
GetKeyPaths(HPS.Canvas in_canvas) Gets the KeyPath objects corresponding to this ComponentPath which are included by the specified Canvas and layer.
Param in_canvas: The Canvas the returned KeyPath objects should reference. Return: The KeyPath objects for this ComponentPath which are included by the specified Canvas and layer.
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HPS.KeyPath[]
GetKeyPaths(HPS.Canvas in_canvas, ulong in_layer) Gets the KeyPath objects corresponding to this ComponentPath which are included by the specified Canvas and layer.
Param in_canvas: The Canvas the returned KeyPath objects should reference. Param in_layer: The layer under the provided Canvas the returned KeyPath objects should reference. Return: The KeyPath objects for this ComponentPath which are included by the specified Canvas and layer.
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void
Hide(HPS.Canvas in_canvas) Hides this ComponentPath under the given Canvas in the specified layer. This forces the visibility of the selected ComponentPath and all components under this path to invisible. Any visibility changes made previously at or below this path are flushed. When performing a highlight in combination with this function the highlight must be applied with Drawing.Overlay.InPlace to display properly. See this section for limitations and details on managing component visibility.
See also
See also
See also
See also
See also
Programming Guide: Managing Component Visibility
Param in_canvas: The Canvas in which to hide the ComponentPath.
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void
Hide(HPS.Canvas in_canvas, ulong in_layer) Hides this ComponentPath under the given Canvas in the specified layer. This forces the visibility of the selected ComponentPath and all components under this path to invisible. Any visibility changes made previously at or below this path are flushed. When performing a highlight in combination with this function the highlight must be applied with Drawing.Overlay.InPlace to display properly. See this section for limitations and details on managing component visibility.
See also
See also
See also
See also
See also
Programming Guide: Managing Component Visibility
Param in_canvas: The Canvas in which to hide the ComponentPath. Param in_layer: The layer under the provided Canvas in which to hide the ComponentPath.
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void
Highlight(HPS.Canvas in_canvas, HPS.HighlightOptionsKit in_options) Highlights this ComponentPath with the provided options under the given Canvas in layer zero.
Param in_canvas: The Canvas in which to perform the highlight. Param in_options: The options to use to perform the highlight.
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void
Highlight(HPS.Canvas in_canvas, HPS.HighlightOptionsKit in_options, bool in_remove_existing) Highlights this ComponentPath with the provided options under the given Canvas in layer zero.
Param in_canvas: The Canvas in which to perform the highlight. Param in_options: The options to use to perform the highlight. Param in_remove_existing: Indicates whether this highlight should flush existing highlights at the specified path for the desired overlay type. If HPS.ComponentPath.Isolate(), HPS.ComponentPath.Hide(), or HPS.ComponentPath.Show() have been called on this ComponentPath, in_remove_existing should be set to false so that it doesn’t override those visibility states.
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void
Highlight(HPS.Canvas in_canvas, ulong in_layer, HPS.HighlightOptionsKit in_options) Highlights this ComponentPath with the provided options under the given Canvas in the specified layer.
Param in_canvas: The Canvas in which to perform the highlight. Param in_layer: The layer under the provided Canvas in which to perform the highlight. Param in_options: The options to use to perform the highlight. If HPS.ComponentPath.Isolate(), HPS.ComponentPath.Hide(), or HPS.ComponentPath.Show() have been called on this ComponentPath, in_remove_existing should be set to false so that it doesn’t override those visibility states.
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void
Highlight(HPS.Canvas in_canvas, ulong in_layer, HPS.HighlightOptionsKit in_options, bool in_remove_existing) Highlights this ComponentPath with the provided options under the given Canvas in the specified layer.
Param in_canvas: The Canvas in which to perform the highlight. Param in_layer: The layer under the provided Canvas in which to perform the highlight. Param in_options: The options to use to perform the highlight. If HPS.ComponentPath.Isolate(), HPS.ComponentPath.Hide(), or HPS.ComponentPath.Show() have been called on this ComponentPath, in_remove_existing should be set to false so that it doesn’t override those visibility states.
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void
Insert(ulong in_index, HPS.Component in_item) Inserts in_item in the ComponentPath before the element at position in_index, increasing the size of the ComponentPath by one. An HPS.IndexOutOfRangeException exception is thrown if in_index is out of range.
Param in_index: The index where in_item will be inserted Param in_item: The component to insert in this key path.
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bool
IsHidden(HPS.Canvas in_canvas) Indicates whether this ComponentPath under the given Canvas in the specified layer is hidden. Note that even if a path is hidden, it’s possible that paths descending from this path may not be hidden.
See also
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See also
See also
See also
Programming Guide: Managing Component Visibility
Param in_canvas: The Canvas in which to check whether the specified path is hidden. Return: true if this path is hidden, false otherwise.
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bool
IsHidden(HPS.Canvas in_canvas, ulong in_layer) Indicates whether this ComponentPath under the given Canvas in the specified layer is hidden. Note that even if a path is hidden, it’s possible that paths descending from this path may not be hidden.
See also
See also
See also
See also
See also
Programming Guide: Managing Component Visibility
Param in_canvas: The Canvas in which to check whether the specified path is hidden. Param in_layer: The layer under the provided Canvas in which to check whether the specified path is hidden. Return: true if this path is hidden, false otherwise.
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void
Isolate(HPS.Canvas in_canvas) Shows only this ComponentPath and hides all other Component objects under the given Canvas in the specified layer. When performing a highlight in combination with this function the highlight must be applied with Drawing.Overlay.InPlace to display properly. See this section for limitations and details on managing component visibility.
See also
See also
See also
See also
See also
Programming Guide: Managing Component Visibility
Param in_canvas: The Canvas in which to isolate the ComponentPath.
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void
Isolate(HPS.Canvas in_canvas, ulong in_layer) Shows only this ComponentPath and hides all other Component objects under the given Canvas in the specified layer. When performing a highlight in combination with this function the highlight must be applied with Drawing.Overlay.InPlace to display properly. See this section for limitations and details on managing component visibility.
See also
See also
See also
See also
See also
Programming Guide: Managing Component Visibility
Param in_canvas: The Canvas in which to isolate the ComponentPath. Param in_layer: The layer under the provided Canvas in which to isolate the ComponentPath.
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override HPS.Type
ObjectType() This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).
Return: The declared type of the object in question, which may differ from the true, underlying type.
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HPS.Component
PopBack() Returns the last component of this ComponentPath and returns it. An HPS.IndexOutOfRangeException exception is thrown if the ComponentPath is empty.
Return: The last component of this ComponentPath.
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HPS.Component
PopFront() Returns the first component of this ComponentPath and returns it. An HPS.IndexOutOfRangeException exception is thrown if the ComponentPath is empty.
Return: The first component of this ComponentPath.
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HPS.ComponentPath
PushBack(HPS.Component in_component) Adds in_component to the end of the ComponentPath.
Param in_component: The component to add to the end of the ComponentPath. Return: A reference to this object.
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HPS.ComponentPath
PushBack(HPS.Component[] in_components) Appends the supplied key into this object. Same as operator+= function.
Param in_components: The ComponentArray to be appended to this. Return: A reference to this object.
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HPS.ComponentPath
PushBack(HPS.ComponentPath in_path) Appends the supplied key into this object. Same as operator+= function.
Param in_path: The ComponentPath to be appended to this. Return: A reference to this object.
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HPS.ComponentPath
PushFront(HPS.Component in_component) Adds in_component to the front of the ComponentPath.
Param in_component: The component to add to the front of the ComponentPath. Return: A reference to this object.
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void
Remove(HPS.Component in_item) Traverses the components in this ComponentPath and removes the first one which matches in_item NOTE: A useful ComponentPath should not contain duplicate components.
Param in_item: The item to remove from the ComponentPath.
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void
Remove(ulong in_index) Removes the the component at position in_index from this ComponentPath. An HPS.IndexOutOfRangeException exception is thrown if in_index is out of range.
Param in_index: The index of the component to remove, zero based.
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void
ResetVisibility(HPS.Canvas in_canvas) Resets the visibility of all components at or below this ComponentPath back to the visibility state defined by their model & view. See this section for limitations and details on managing component visibility.
See also
See also
See also
See also
See also
Programming Guide: Managing Component Visibility
Param in_canvas: The Canvas in which to isolate the ComponentPath.
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void
ResetVisibility(HPS.Canvas in_canvas, ulong in_layer) Resets the visibility of all components at or below this ComponentPath back to the visibility state defined by their model & view. See this section for limitations and details on managing component visibility.
See also
See also
See also
See also
See also
Programming Guide: Managing Component Visibility
Param in_canvas: The Canvas in which to isolate the ComponentPath. Param in_layer: The layer under the provided Canvas in which to isolate the ComponentPath.
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HPS.ComponentPath
Reverse() Creates and returns a new ComponentPath object, with the components organized in the reverse order.
Return: A new ComponentPath object, containing components organized in the reverse order.
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void
Set(HPS.ComponentPath in_that) Copies the supplied path into this object.
Param in_that: The source of the copy.
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HPS.ComponentPath
SetComponents(HPS.Component[] in_components) Copies an array of components into this object.
Param in_components: The source array, assumed to be arranged from leaf to root. Return: A reference to this object.
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void
Show(HPS.Canvas in_canvas) Shows this ComponentPath under the given Canvas in the specified layer. This makes the selected path visibile but preserves the model-defined visibility of any components that exist underneath the chosen path. Any visibility changes made subsequently at or below this path are honored unless they are redundant. When performing a highlight in combination with this function the highlight must be applied with Drawing.Overlay.InPlace to display properly. See this section for limitations and details on managing component visibility.
See also
See also
See also
See also
See also
Programming Guide: Managing Component Visibility
Param in_canvas: The Canvas in which to show the ComponentPath.
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void
Show(HPS.Canvas in_canvas, ulong in_layer) Shows this ComponentPath under the given Canvas in the specified layer. This makes the selected path visibile but preserves the model-defined visibility of any components that exist underneath the chosen path. Any visibility changes made subsequently at or below this path are honored unless they are redundant. When performing a highlight in combination with this function the highlight must be applied with Drawing.Overlay.InPlace to display properly. See this section for limitations and details on managing component visibility.
See also
See also
See also
See also
See also
Programming Guide: Managing Component Visibility
Param in_canvas: The Canvas in which to show the ComponentPath. Param in_layer: The layer under the provided Canvas in which to show the ComponentPath.
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ulong
Size() Returns the number of Components contained in this ComponentPath object.
Return: the number of Components in this ComponentPath.
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void
Unhighlight(HPS.Canvas in_canvas) Unhighlights this ComponentPath with the provided options under the given Canvas in layer zero.
Param in_canvas: The Canvas in which to perform the unhighlight.
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void
Unhighlight(HPS.Canvas in_canvas, HPS.HighlightOptionsKit in_options) Unhighlights this ComponentPath with the provided options under the given Canvas in layer zero.
Param in_canvas: The Canvas in which to perform the unhighlight. Param in_options: The options to use to perform the unhighlight.
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void
Unhighlight(HPS.Canvas in_canvas, ulong in_layer) Unhighlights this ComponentPath with the provided options under the given Canvas in the specified layer.
Param in_canvas: The Canvas in which to perform the unhighlight. Param in_layer: The layer under the provided Canvas in which to perform the unhighlight.
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void
Unhighlight(HPS.Canvas in_canvas, ulong in_layer, HPS.HighlightOptionsKit in_options) Unhighlights this ComponentPath with the provided options under the given Canvas in the specified layer.
Param in_canvas: The Canvas in which to perform the unhighlight. Param in_layer: The layer under the provided Canvas in which to perform the unhighlight. Param in_options: The options to use to perform the unhighlight.
Public Static Functions
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void
Isolate(HPS.ComponentPath[] in_component_paths, HPS.Canvas in_canvas) Shows only the objects in the supplied ComponentPathArray and hides all other Component objects under the given Canvas in the specified layer. When performing a highlight in combination with this function the highlight must be applied with Drawing.Overlay.InPlace to display properly. See this section for limitations and details on managing component visibility.
See also
See also
See also
See also
See also
Programming Guide: Managing Component Visibility
Param in_component_paths: A ComponentPathArray containing paths to isolate. Param in_canvas: The Canvas in which to isolate the supplied paths.
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void
Isolate(HPS.ComponentPath[] in_component_paths, HPS.Canvas in_canvas, ulong in_layer) Shows only the objects in the supplied ComponentPathArray and hides all other Component objects under the given Canvas in the specified layer. When performing a highlight in combination with this function the highlight must be applied with Drawing.Overlay.InPlace to display properly. See this section for limitations and details on managing component visibility.
See also
See also
See also
See also
See also
Programming Guide: Managing Component Visibility
Param in_component_paths: A ComponentPathArray containing paths to isolate. Param in_canvas: The Canvas in which to isolate the supplied paths. Param in_layer: The layer under the provided Canvas in which to isolate the supplied paths.
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bool
operator!=(HPS.ComponentPath a, HPS.ComponentPath b)
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bool
operator==(HPS.ComponentPath a, HPS.ComponentPath b)
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void
ResetVisibility(HPS.ComponentPath[] in_component_paths, HPS.Canvas in_canvas) Resets the visibility of all components at or below the given paths back to the visibility state defined by their model & view. See this section for limitations and details on managing component visibility.
See also
See also
See also
See also
See also
Programming Guide: Managing Component Visibility
Param in_component_paths: A ComponentPathArray containing paths to reset. Param in_canvas: The Canvas in which to isolate the supplied paths.
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void
ResetVisibility(HPS.ComponentPath[] in_component_paths, HPS.Canvas in_canvas, ulong in_layer) Resets the visibility of all components at or below the given paths back to the visibility state defined by their model & view. See this section for limitations and details on managing component visibility.
See also
See also
See also
See also
See also
Programming Guide: Managing Component Visibility
Param in_component_paths: A ComponentPathArray containing paths to reset. Param in_canvas: The Canvas in which to isolate the supplied paths. Param in_layer: The layer under the provided Canvas in which to isolate the supplied paths.
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void
SetPathMetaVisible(HPS.KeyPath path, bool visible) Force the KeyPath to be visible or invisible. This will override the visibility state defined by the model and view.
Param path: The path to teh segment to set the visibility of. Param visible: True to make the segment visible, false to make it invisible.
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enum