FontInfoState
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class
HPS.FontInfoState: HPS.Object The FontInfoState class is a user space object, useful for carrying a group attribute settings.
Public Functions
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void
Assign(HPS.FontInfoState in_that) Copies the source FontInfoState into this FontInfoState.
Param in_that: The source LocatorState to copy.
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override void
Dispose()
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override bool
Empty() Indicates whether this object has any values set on it.
Return: true if no values are set on this object, false otherwise.
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bool
Equals(HPS.FontInfoState in_kit) Check if the source FontInfoState is equivalent to this object.
Param in_kit: The source FontInfoState to compare to this object. Return: true if the objects are equivalent, false otherwise.
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override bool
Equals(Object obj)
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FontInfoState() Initializes an empty State.
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FontInfoState(HPS.FontInfoState in_kit) Copies the kit in_kit into this kit.
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override int
GetHashCode()
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string
GetName() Gets the name of this font.
Return: The name of the font in UTF8 format.
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bool
GetShellConvertibility() Gets the shell convertibility of this font. This determines whether or not the font can be converted into a Visualize shell.
Return: A reference to this object.
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override HPS.Type
ObjectType() This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).
Return: The declared type of the object in question, which may differ from the true, underlying type.
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void
Set(HPS.FontInfoState in_kit) Copies the source FontInfoState into this object.
Param in_kit: The source object to copy.
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void
Show(out HPS.FontInfoState out_kit) Copies this object into the given FontInfoState.
Param out_kit: The FontInfoState to populate with the contents of this object.
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bool
ShowSystemName(out string out_name) Shows the system name for this font.
Return: true if the system name is available, false otherwise.
Public Static Functions
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bool
operator!=(HPS.FontInfoState a, HPS.FontInfoState b)
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bool
operator==(HPS.FontInfoState a, HPS.FontInfoState b)
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void