NavigationCubeControl
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class
HPS.NavigationCubeControl: HPS.SprocketControl The NavigationCubeControl allows you to turn on or off the navigation cube, move it to a specific corner of the screen, change the material palette used to style it, or otherwise manipulate it. To allow your users to interact with the Navigation Cube, see HPS.NavigationCubeOperator
.
The orientation of the
NavigationCubeControl is specified by the model in the associated view. See HPS.Model.SetOrientation().Note
Public Types
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enum
Location Values:
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TopRight Position Navigation Cube on the top right corner.
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TopLeft Position Navigation Cube on the top left corner.
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BottomRight Position Navigation Cube on the bottom right corner.
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BottomLeft Position Navigation Cube on the bottom left corner.
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Custom Position Navigation Cube at a custom location.
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Public Functions
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override void
Dispose()
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bool
GetInteractivity() Gets the interactivity of this navigation cube.
Return: true if the navigation cube is interactive, false otherwise.
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HPS.NavigationCubeControl.Location
GetLocation() Gets the location of the navigation cube.
Return: The location of the navigation cube relative to the view.
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string
GetMaterialPalette() Gets the material palette used for this navigation cube.
Return: The name of the material palette used for this navigation cube.
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HPS.Rectangle
GetPosition() Gets the position of the subwindow containing the navigation cube.
Return: The position of the subwindow containing the navigation cube.
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HPS.IntRectangle
GetPositionOffsets() Gets the position of the subwindow containing the navigation cube.
Return: The offset to the initial position of the subwindow containing the navigation cube.
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HPS.SegmentKey
GetSegmentKey() Gets the segment where this navigation cube resides.
Return: The segment key associated with this navigation cube.
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float
GetSize() Gets the size of the subwindow containing the navigation cube, as a percentage of the main window.
Return: the size of the subwindow containing the navigation cube, as a percentage of the main window. If the location is Custom, this will return -1.0f.
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bool
GetText(out string out_back_string, out string out_top_string, out string out_left_string, out string out_front_string, out string out_bottom_string, out string out_right_string, out HPS.TextAttributeKit out_text_attributes, out string[] out_fallback_fonts)
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bool
GetTextVisibility() Gets the text visibility of the navigation cube.
Return: true if the text on the navigation cube is visible, false otherwise.
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bool
GetVisibility() Gets the visibility of the navigation cube.
Return: true if the navigation cube is visible, false otherwise.
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NavigationCubeControl(HPS.NavigationCubeControl in_that) Initializes a control tied to the same object as in_that.
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NavigationCubeControl(HPS.View in_view) Initializes a control tied to the view in_view.
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override HPS.Type
ObjectType() This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).
Return: The declared type of the object in question, which may differ from the true, underlying type.
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HPS.NavigationCubeControl
SetInteractivity(bool in_interactivity) Sets the interactivity of this navigation cube. When the navigation cube is interactive, dragging the triad will rotate the scene and clicking on a face, edge or vertex of the cube will snap the camera to the appropriate plane. Making the Navigation Cube interactive pushes the Navigation Cube operator on the current View’s operator stack with High priority
Param in_interactivity: the interactivity of this navigation cube Return: A reference to this object. By default the navigation cube is not interactive
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HPS.NavigationCubeControl
SetLocation(HPS.NavigationCubeControl.Location in_location) Sets the location of this navigation cube.
Param in_location: the location of this navigation cube Return: A reference to this object. By default the navigation cube is set to the top right corner of the View
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HPS.NavigationCubeControl
SetLocation(HPS.NavigationCubeControl.Location in_location, HPS.Rectangle in_rectangle) Sets the location of this navigation cube.
Param in_location: the location of this navigation cube Param in_rectangle: the position of the subwindow containing the navigation cube. Only considered if in_location is set to Custom. Return: A reference to this object. By default the navigation cube is set to the top right corner of the View
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HPS.NavigationCubeControl
SetLocation(HPS.NavigationCubeControl.Location in_location, HPS.Rectangle in_rectangle, HPS.IntRectangle in_offsets) Sets the location of this navigation cube.
Param in_location: the location of this navigation cube Param in_rectangle: the position of the subwindow containing the navigation cube. Only considered if in_location is set to Custom. Param in_offsets: the pixel-space rectangle to offset to the given position. only used when in_location is Custom Return: A reference to this object. By default the navigation cube is set to the top right corner of the View
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HPS.NavigationCubeControl
SetMaterialPalette(string in_material_palette) Sets the material palette of this navigation cube. The material palette supplied to this function should originate from a material kit array with 9 entries. The entries in the material kit array are applied to the navigation cube as follows: Entry 0 - back face color Entry 1 - top face color Entry 2 - left face color Entry 3 - front face color Entry 4 - bottom face color Entry 5 - right face color Entry 6 - mouse-over highlight color Entry 7 - text color Entry 8 - line color
Param in_material_palette: the name of the material palette to be used for this navigation cube Return: A reference to this object.
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HPS.NavigationCubeControl
SetMaterialPaletteAndText(string in_material_palette, string in_back_string, string in_top_string, string in_left_string, string in_front_string, string in_bottom_string, string in_right_string, HPS.TextAttributeKit in_text_attributes)
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HPS.NavigationCubeControl
SetMaterialPaletteAndText(string in_material_palette, string in_back_string, string in_top_string, string in_left_string, string in_front_string, string in_bottom_string, string in_right_string, HPS.TextAttributeKit in_text_attributes, string[] in_fallback_fonts)
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HPS.NavigationCubeControl
SetPosition(HPS.Rectangle in_rectangle) Sets the position of the subwindow containing this navigation cube.
Param in_rectangle: a rectangle describing the subwindow containing the navigation cube Return: A reference to this object.
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HPS.NavigationCubeControl
SetPositionOffsets(HPS.IntRectangle in_offsets) Sets the position of the subwindow containing the navigation cube.
Param in_offsets: a rectangle describing the offsets being applied to the current position. Return: A reference to this object.
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HPS.NavigationCubeControl
SetSize(float in_size) Sets the size of the subwindow containing the navigation cube, as a percentage of the main window.
Param in_size: The size of the subwindow containing the navigation cube, as a percentage of the main window. [0-1] Return: A reference to this object. By default the navigation cube subwindow is 20% of the main window
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HPS.NavigationCubeControl
SetText(string in_back_string, string in_top_string, string in_left_string, string in_front_string, string in_bottom_string, string in_right_string, HPS.TextAttributeKit in_text_attributes)
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HPS.NavigationCubeControl
SetText(string in_back_string, string in_top_string, string in_left_string, string in_front_string, string in_bottom_string, string in_right_string, HPS.TextAttributeKit in_text_attributes, string[] in_fallback_fonts)
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HPS.NavigationCubeControl
SetTextVisibility(bool in_text_visibility) Sets the text visibility of this navigation cube.
Param in_text_visibility: the visibility of the text for this navigation cube Return: A reference to this object.
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HPS.NavigationCubeControl
SetVisibility(bool in_visibility) Sets the visibility of this navigation cube.
Param in_visibility: the visibility of this navigation cube Return: A reference to this object. By default the navigation cube is not visible
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enum