####################
REDRayCutoffShader.h
####################

.. default-domain:: cpp

Macro Definitions
=================

=== ====================================================
..  :c:macro:`~RED_RSH_RAY_CUTOFF_SPECULAR_COLOR`       
..  :c:macro:`~RED_RSH_RAY_CUTOFF_SPECULAR_TEXTURE`     
..  :c:macro:`~RED_RSH_RAY_CUTOFF_SPECULAR_MATRIX`      
..  :c:macro:`~RED_RSH_RAY_CUTOFF_SPECULAR_UV`          
..  :c:macro:`~RED_RSH_RAY_CUTOFF_REFLECTION_COLOR`     
..  :c:macro:`~RED_RSH_RAY_CUTOFF_REFLECTION_TEXTURE`   
..  :c:macro:`~RED_RSH_RAY_CUTOFF_REFLECTION_MATRIX`    
..  :c:macro:`~RED_RSH_RAY_CUTOFF_REFLECTION_UV`        
..  :c:macro:`~RED_RSH_RAY_CUTOFF_REFLECTION_SAMPLES`   
..  :c:macro:`~RED_RSH_RAY_CUTOFF_FRESNEL`              
..  :c:macro:`~RED_RSH_RAY_CUTOFF_OPACITY_COLOR`        
..  :c:macro:`~RED_RSH_RAY_CUTOFF_OPACITY_TEXTURE`      
..  :c:macro:`~RED_RSH_RAY_CUTOFF_OPACITY_MATRIX`       
..  :c:macro:`~RED_RSH_RAY_CUTOFF_OPACITY_UV`           
..  :c:macro:`~RED_RSH_RAY_CUTOFF_REFRACTION_SAMPLES`   
..  :c:macro:`~RED_RSH_RAY_CUTOFF_ALPHA_MASK_TEXTURE`   
..  :c:macro:`~RED_RSH_RAY_CUTOFF_ALPHA_MASK_MATRIX`    
..  :c:macro:`~RED_RSH_RAY_CUTOFF_ALPHA_MASK_UV`        
..  :c:macro:`~RED_RSH_RAY_CUTOFF_ALPHA_MASK_THRESHOLD` 
..  :c:macro:`~RED_RAY_CUTOFF_SHADER_STRING_ID`         
=== ====================================================

Namespaces
==========

=== ====================
..  :doc:`namespaceRED` 
=== ====================

Types
=====

=== ===================================
..  :doc:`classRED_1_1RayCutoffShader` 
=== ===================================

Detailed Description
====================

.. doxygenfile:: REDRayCutoffShader.h
   :project: RED
   :sections: detaileddescription

Macro Definition
================

.. doxygendefine:: RED_RSH_RAY_CUTOFF_SPECULAR_COLOR
   :project: RED

.. doxygendefine:: RED_RSH_RAY_CUTOFF_SPECULAR_TEXTURE
   :project: RED

.. doxygendefine:: RED_RSH_RAY_CUTOFF_SPECULAR_MATRIX
   :project: RED

.. doxygendefine:: RED_RSH_RAY_CUTOFF_SPECULAR_UV
   :project: RED

.. doxygendefine:: RED_RSH_RAY_CUTOFF_REFLECTION_COLOR
   :project: RED

.. doxygendefine:: RED_RSH_RAY_CUTOFF_REFLECTION_TEXTURE
   :project: RED

.. doxygendefine:: RED_RSH_RAY_CUTOFF_REFLECTION_MATRIX
   :project: RED

.. doxygendefine:: RED_RSH_RAY_CUTOFF_REFLECTION_UV
   :project: RED

.. doxygendefine:: RED_RSH_RAY_CUTOFF_REFLECTION_SAMPLES
   :project: RED

.. doxygendefine:: RED_RSH_RAY_CUTOFF_FRESNEL
   :project: RED

.. doxygendefine:: RED_RSH_RAY_CUTOFF_OPACITY_COLOR
   :project: RED

.. doxygendefine:: RED_RSH_RAY_CUTOFF_OPACITY_TEXTURE
   :project: RED

.. doxygendefine:: RED_RSH_RAY_CUTOFF_OPACITY_MATRIX
   :project: RED

.. doxygendefine:: RED_RSH_RAY_CUTOFF_OPACITY_UV
   :project: RED

.. doxygendefine:: RED_RSH_RAY_CUTOFF_REFRACTION_SAMPLES
   :project: RED

.. doxygendefine:: RED_RSH_RAY_CUTOFF_ALPHA_MASK_TEXTURE
   :project: RED

.. doxygendefine:: RED_RSH_RAY_CUTOFF_ALPHA_MASK_MATRIX
   :project: RED

.. doxygendefine:: RED_RSH_RAY_CUTOFF_ALPHA_MASK_UV
   :project: RED

.. doxygendefine:: RED_RSH_RAY_CUTOFF_ALPHA_MASK_THRESHOLD
   :project: RED

.. doxygendefine:: RED_RAY_CUTOFF_SHADER_STRING_ID
   :project: RED


.. toctree::
   :titlesonly:
   :maxdepth: 1
   :hidden:

   classRED_1_1RayCutoffShader
   namespaceRED

