# BatchedCameraValues

class `Animation.``BatchedCameraValues`()

  A structure that holds interpolated animation data for a camera. See [[BatchedValues]].

  ## Index

  Constructors

  - `constructor`

  Properties

  - `height`
  - `position`
  - `target`
  - `up`
  - `width`

  Methods

  - `apply`
  - `clear`

## Constructors

`Animation.BatchedCameraValues.``constructor`()
  BatchedCameraValues(): `BatchedCameraValues`

  Returns: `BatchedCameraValues`

## Properties

`Animation.BatchedCameraValues.``height`
  height: (None | number)

  The camera’s field height, applied with [[Camera.setHeight]].

`Animation.BatchedCameraValues.``position`
  position: (None | `Point3`)

  The camera’s position, applied with [[Camera.setPosition]].

`Animation.BatchedCameraValues.``target`
  target: (None | `Point3`)

  The camera’s target, applied with [[Camera.setTarget]].

`Animation.BatchedCameraValues.``up`
  up: (None | `Point3`)

  The camera’s up vector, applied with [[Camera.setUp]].

`Animation.BatchedCameraValues.``width`
  width: (None | number)

  The camera’s field width, applied with [[Camera.setWidth]].

## Methods

`Animation.BatchedCameraValues.``apply`()
  apply(camera: `Camera`): boolean

  Set the stored values on the supplied [[Camera]].

  Parameters

  > camera: `Camera`

  Returns: boolean

  > True if the camera was modified.

`Animation.BatchedCameraValues.``clear`()
  clear(): void

  Reset this object to its initial state.

  Returns: void

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