# Point4

class `Point4`()

  ## Index

  Constructors

  - `constructor`

  Properties

  - `w`
  - `x`
  - `y`
  - `z`

  Methods

  - `assign`
  - `equals`
  - `equalsWithTolerance`
  - `scale`
  - `set`
  - `zero`

## Constructors

`Point4.``constructor`()
  Point4(x: number, y: number, z: number, w: number): `Point4`

  Parameters

  > x: number

  > y: number

  > z: number

  > w: number

  Returns: `Point4`

## Properties

`Point4.``w`
  w: number

`Point4.``x`
  x: number

`Point4.``y`
  y: number

`Point4.``z`
  z: number

## Methods

`Point4.``assign`()
  assign(point: `IPoint4`): void

  Parameters

  > point: `IPoint4`

  Returns: void

`Point4.``equals`()
  equals(other: `IPoint4`): boolean

  Strictly compares this point with another.

  Parameters

  > other: `IPoint4`

  > > Point to compare with.

  Returns: boolean

  > True if the values of this point equal those of the other.

`Point4.``equalsWithTolerance`()
  equalsWithTolerance(other: `IPoint4`, tolerance: number): boolean

  Compares this point with another using a tolerance.

  Parameters

  > other: `IPoint4`

  > > Point to compare with.

  > tolerance: number

  > > Tolerance to be used in the comparison.

  Returns: boolean

  > True if the values of this point equal those of the other.

`Point4.``scale`()
  scale(k: number): this

  Parameters

  > k: number

  Returns: this

`Point4.``set`()
  set(x: number, y: number, z: number, w: number): void

  Parameters

  > x: number

  > y: number

  > z: number

  > w: number

  Returns: void

`static Point4.``zero`()

  static

  zero(): `Point4`

  Returns: `Point4`

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