
###########
FloorConfig
###########

.. js:class:: wv.Bim.FloorConfig

   Distance configuration used when BIM mode is enabled. See also: [[CameraWalkBaseOperator.enableBimMode]].
   
   
   Index
   =====
   
   .. rubric:: Properties
   
   
   .. rst-class:: api-xref-list
   
   
   * :js:data:`~wv.Bim.FloorConfig.avatarOffset`
   * :js:data:`~wv.Bim.FloorConfig.maxClimbHeight`
   * :js:data:`~wv.Bim.FloorConfig.maxFallDistance`
   * :js:data:`~wv.Bim.FloorConfig.negligibleClimbHeight`
   
   



.. rst-class:: kind-group kind-properties

.. rubric:: Properties
   :class: kind-group-title


.. js:data:: wv.Bim.FloorConfig.avatarOffset

      .. rst-class:: sig-pretty-signature
      
         | avatarOffset: *number*
      
      The offset from the floor used for the avatar.
      



.. js:data:: wv.Bim.FloorConfig.maxClimbHeight

      .. rst-class:: sig-pretty-signature
      
         | maxClimbHeight: *number*
      
      The maximum gain in height the avatar is allowed to scale.
      



.. js:data:: wv.Bim.FloorConfig.maxFallDistance

      .. rst-class:: sig-pretty-signature
      
         | maxFallDistance: *number*
      
      The maximum distance the avatar can fall.
      



.. js:data:: wv.Bim.FloorConfig.negligibleClimbHeight

      .. rst-class:: sig-pretty-signature
      
         | negligibleClimbHeight: *number*
      
      Any gain in height less than this distance does not cause the avatar to buoy upward.
      




