Legacy Libraries
- Visualization Modules [vis]
- Module Index
- 1. Introduction
- 2. Attributes - CoordSys, Units, VisContext
- 3. Color and Transparency Mapping - Levels, ColorMap, TransMap, Legend
- 4. Isosurface Clipping, Data Interpolation - IsoClip, DataInt, PrmClp
- 5. Discrete Markers and Values - Mark, Value
- 6. Wire Frame and Shaded Surface Rendering - Edge, Face, Cell
- 7. Isovalues - Segment, Contour, Threshold, IsoLabel
- 8. Tangent Curve Generation - Trace, Stream
- 9. Annotation - Axis, Billboard, Dimension, Font, Glyph, Tess, Triad
- 10. Manipulators - HandleBox, PolyBox, WorkPlane
- 11. Beam Elements and Beam Sections - BeamElem, BeamSect
- 12. Shell Elements and Shell Walls - ShellElem, ShellWall
- 13. Rigid, Mass, Spring and Gap Elements - RigidElem, MassElem, DiscElem, GapElem
- 14. Drawing Functions - DrawFun
- 15. Report Writing - ProRender
- 16. Examples
- Rendering Modules [vgl]
- 1. Introduction
- 2. Embedding VglTools in Application Frameworks
- 3. Bitmaps, Raster Fonts and Textures - Bitmap,RasFont,Texture
- 4. Coordinate Transformations - Xfm,Xfmstack
- 5. Graphics Buffers - ZBuffer,FBuffer,Pixelmap
- 6. Drawing Functions - DrawFun
- 7. Display List, File and Tee, - DList,DFile,DTee
- 8. Software Rendering - DataBuf,RendBuf
- 9. Graphics Device Interfaces - Dev,OpenGLDev
- 10. User Input and Interaction - IActor,Popup
- 11. Graphics Primitive Processing, - DOpt
- 12. Utilities Quadric Surfaces - Quadric
- 13. Examples