Functions
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z
A
AbstractFile(SC::IO::AbstractFile)AbstractFile(SC::IO::AbstractFile)AbstractFile(SC::IO::AbstractFile)AddPMI(SC::Store::AssemblyTree)AddPMI(SC::Store::AssemblyTree)AddPMI(SC::Store::AssemblyTree)AppendSearchPath(SC::Store::Cache)ApplyScale(SC::Store::DMatrix3d)
B
C
ComputeBounding(SC::Store::Model)CreateThickLine(SC::Store::Utils)const_iterator(SC::IO::path::const_iterator)const_iterator(SC::IO::path::const_iterator)
D
DecompressSCZ(SC::Store::Database)DoAcquire(SC::IO::AbstractFile)DoFlush(SC::IO::AbstractFile)DoGetSize(SC::IO::AbstractFile)DoMoveAssign(SC::IO::AbstractFile)DoRead(SC::IO::AbstractFile)DoRelease(SC::IO::AbstractFile)DoSeek(SC::IO::AbstractFile)DoTruncate(SC::IO::AbstractFile)DoWrite(SC::IO::AbstractFile)
E
F
FindOrInsert(SC::Store::Model)FindOrInsert(SC::Store::Model)FindOrInsert(SC::Store::Model)FindOrInsert(SC::Store::Model)FindOrInsert(SC::Store::Model)FindOrInsert(SC::Store::Model)FindOrInsert(SC::Store::Model)FindOrInsert(SC::Store::Model)Flush(SC::IO::AbstractFile)file_string(SC::IO::path)fromMatrix3d(SC::Store::DMatrix3d)
G
GenerateSCSFile(SC::Store::Model)GenerateSCZFile(SC::Store::Model)GetClipRegionIds(SC::Store::Model)GetDataIds(SC::Store::Model)GetDataKeys(SC::Store::Model)GetGroupIds(SC::Store::Model)GetGroupKeys(SC::Store::Model)GetImageIds(SC::Store::Model)GetImageKeys(SC::Store::Model)GetInstanceIds(SC::Store::Model)GetInstanceIncs(SC::Store::Model)GetInstanceKeys(SC::Store::Model)GetMaterialIds(SC::Store::Model)GetMaterialKeys(SC::Store::Model)GetMatrixIds(SC::Store::Model)GetMatrixKeys(SC::Store::Model)GetMeshIds(SC::Store::Model)GetMeshKeys(SC::Store::Model)GetModelPaths(SC::Store::Cache)GetPath(SC::IO::AbstractFile)GetState(SC::IO::AbstractFile)
H
has_extension(SC::IO::path)has_filename(SC::IO::path)has_parent_path(SC::IO::path)has_root_name(SC::IO::path)has_root_path(SC::IO::path)
I
InsertText(SC::Store::Utils::Text)IsOpen(SC::IO::AbstractFile)
L
M
N
O
operator!=(SC::IO::path::const_iterator)operator!=(SC::IO::path)operator!=(SC::Store::Camera)operator!=(SC::Store::Color)operator!=(SC::Store::DMatrix3d)operator!=(SC::Store::DPoint)operator!=(SC::Store::DVector)operator!=(SC::Store::Gray8)operator!=(SC::Store::GrayAlpha16)operator!=(SC::Store::Material)operator!=(SC::Store::Matrix3d)operator!=(SC::Store::Mesh)operator!=(SC::Store::MeshElement)operator!=(SC::Store::Normal)operator!=(SC::Store::PBRMaterial)operator!=(SC::Store::Point)operator!=(SC::Store::RGB24)operator!=(SC::Store::RGBA32)operator!=(SC::Store::Texture)operator!=(SC::Store::UV)operator!=(SC::Store::Vector)operator()(SC::Store::KeyHasher< uint32_t >)operator*(SC::IO::path::const_iterator)operator++(SC::IO::path::const_iterator)operator+=(SC::IO::path)operator/=(SC::IO::path)operator/=(SC::IO::path)operator/=(SC::IO::path)operator=(SC::Store::InclusionKey)operator=(SC::Store::InstanceKey)operator=(SC::Store::MaterialKey)operator=(SC::Store::MemoryDevice)operator=(SC::Store::MemoryDevice)operator=(SC::Store::MeshElement)operator=(SC::Store::MeshElement)operator=(SC::Store::Visibility)operator=(SC::IO::AbstractFile)operator=(SC::Store::AssemblyTree)operator=(SC::Store::AssemblyTree)operator==(SC::IO::path::const_iterator)operator==(SC::IO::path)operator==(SC::Store::Camera)operator==(SC::Store::Color)operator==(SC::Store::DMatrix3d)operator==(SC::Store::DPoint)operator==(SC::Store::DVector)operator==(SC::Store::DataKey)operator==(SC::Store::Gray8)operator==(SC::Store::GrayAlpha16)operator==(SC::Store::GroupKey)operator==(SC::Store::ImageKey)operator==(SC::Store::InstanceKey)operator==(SC::Store::Material)operator==(SC::Store::MaterialKey)operator==(SC::Store::Matrix3d)operator==(SC::Store::MatrixKey)operator==(SC::Store::Mesh)operator==(SC::Store::MeshElement)operator==(SC::Store::MeshKey)operator==(SC::Store::ModelKey)operator==(SC::Store::Modifiers)operator==(SC::Store::Normal)operator==(SC::Store::PBRMaterial)operator==(SC::Store::Point)operator==(SC::Store::RGB24)operator==(SC::Store::RGBA32)operator==(SC::Store::Texture)operator==(SC::Store::UV)operator==(SC::Store::Vector)operator==(SC::Store::ViewKey)operator==(SC::Store::Visibility)operator>=(SC::IO::path)
P
PrepareStream(SC::Store::Model)parent_path(SC::IO::path)
Q
R
Read(SC::IO::AbstractFile)Read(SC::Store::MemoryDeviceFile)Release(SC::IO::AbstractFile)ReleaseFontResources(SC::Store::Utils::Text)Remove(SC::IO::AbstractFilesystem)RemoveAll(SC::Store::MemoryDevice)Rename(SC::IO::AbstractFilesystem)replace_extension(SC::IO::path)
S
Seek(SC::IO::AbstractFile)SetFallbackFonts(SC::Store::Utils::Text)SetFontDirectory(SC::Store::Utils::Text)SetIdentity(SC::Store::DMatrix3d)SetIdentity(SC::Store::Matrix3d)SetLicense(SC::Store::Database)SetPart(SC::Store::AssemblyTree)SetPath(SC::IO::AbstractFile)SetSearchPath(SC::Store::Cache)SetWorkspacePath(SC::Store::Cache)Size(SC::IO::AbstractFile)Size(SC::Store::MemoryDeviceFile)setLength(SC::Store::LinePattern)setValues(SC::Store::LinePattern)setValues(SC::Store::LinePattern)
T
U
V
Visibility(SC::Store::Visibility)Visibility(SC::Store::Visibility)
W
_
~
~Walker(SC::Store::AssemblyTree::Walker)